I try to always play with them as well - it’s a good rule. I believe it was an official optional rule with 3.0 first… not sure.
Posts made by Ansbach
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RE: How Many People Use the Two-hit BB in A&A?
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RE: Who do you prefer to take Finland/Norway with?
I’m also a Russia-2 person. I never liked the US IPC in Finland either - an extra 2 transports costs the same and have more versatility.
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Who do you prefer to take Finland/Norway with?
Another thread made me think of this question. I’ve had this discussion with friends and was curious to see what others think.
The actual opportunity can differ from game to game according to builds, but in general - which Allied country would you prefer to take Finland/Norway with and why?
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RE: Axis and Allies victory 101 (basicly how to win)
Definately, TM. If you have a set plan, chances are it won’t work 3 turns from now. “Even the best plan doesn’t survive contact with the enemy”.
Or, to quote a famous late 20th century philosopher and strategist:
**“Everyone has a plan - until they get hit!”
- ‘Iron’ Mike Tyson**
:o
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A&A Mis-Quotes
“If you are playing a game of Axis & Allies and after a few turns you don’t know who the weakest player is, then you’re the weakest player.”
:o
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RE: Some things I've learned
also you can funnal supplys to russia from the india IC, tru persia,sanking or afganistan with out all the transport stuff
You won’t be able to funnel anything to Russia - you’ll be barely hanging on against a growing Japanese force in Burma!
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RE: Battleship Troubles
Online with the CD game, Rule #2 is used but there is no repair.
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RE: My early game strategies
I think Wild2000 covered about the only option, above.
Hit the Western Med. battleship with one sub, your battleship, and a transport with 2 infantry, then land 1 infantry in Algeria and 1 in Gibraltar after the naval battle…
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RE: Strong Germany Opening in Africa
@TG:
You can just fly around the AA gun… though I doubt many players use Active AA-guns. Besides can’t that bomber land in the Caucacus?
If UK doesn’t purchase an AC but instead sends the BB to reinforce their fleet, will you attack it with your ftrs then?
I think over half of online players do play with AAA, and yes, the bomber can also land in the Caucacus - but that could also be a little risky for the UK.
You are right, you can pretty much write of the transport - you will almost definitely lose it to either the UK bomber or the Gibraltar BB. But it’s main function is to protect the German BB and Transport in the Eastern Med from the Gibraltar BB. If it survives that’s just a bonus.
I would probably still leave the BB alone if it made it back to the North Sea - the fighters are more important to Germany in the early stages of the game than in the later stages, so I would still wait and hit with Japan later on…
@TG:
Whoa, buying two transports! Now you’re just asking for trouble. Trust me, the Russians will be upon you before you even get a chance to use them.
I agree 100% - bad idea!
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RE: Syria/Iraq guy…..what to do?
If the U.K plans to fight for control of Africa, then you can move the Syria Iraq INF into Egypt, and transport the troops and plane from India to Egypt. If you sink the German fleet turn 1 you will have enough to take back and hold Africa. The U.S. has to pick up the slack in Asia though.
That is always my first choice, too.
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RE: Strong Germany Opening in Africa
I agree with your reasoning but not your tactics - losing 3 German fighters on G2 is almost suicide…
Tactically, I’m the opposite of you - I never go after the UK AC & transports with just German air units. I also leave the BB alone if it went north. The German fighters are needed too badly on defense! By keeping all 5 fighters alive, I can usually hang on to Western Europe for the game because I can keep 2-3 there and 2-3 in Eastern Europe. Sometimes I will buy one more so that I can send one down to Africa. The rest of my money is all infantry - if you buy all infantry every turn and keep all of your fighters alive, Germany can hold out for a long, long time…
Basically, I think that unless the Allied player makes a mistake you are better off saving your fighters for defense and conceding the survival of the Allied fleet early. Instead I hit it in the mid-game with Japan.
If you decided to hit the BB on G2, use 4 or 5 of your planes and you should lose 0-1 fighters. I think trading a German fighter for the UK battleship is debatable, which is why I usually let it escape.
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RE: Some things I've learned
I agree with all 3 of these in general, although there are some inaccuracies in your reasoning.
1.) If you as the Allies have somehow allowed Germany to get close to India, you have big problems! There is really no threat of a vice, but Japan can overwhelm India on it’s own easily enough. I think a factory in India is a good choice, but not the best one - an early UK pipeline to Russia is more effective. I would rather delay Japan permenantly than and extra 2-3 turns. ;)
2.) I agree 100%. If you create a UK and US pipeline as early as possible, Karelia will never even be in serious danger.
3.) You can buy an AC and transport on UK1, especially if you plan for it by submerging the Russian sub on the G1 attack and have the US and/or Canadian transport around for fodder.
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RE: Strong Germany Opening in Africa
Yes they can, but you will either get an AA roll at it - which gives you about a 40% chance of shooting down the bomber altogether - or it will have to land in Syria which Germany can hit heavily on G2.
Many people (it’s probably 50/50) buy a sub instead of a transport on the theory that they want to go with the chance of the sub surviving instead.
You are almost definitely losing your transport or sub, but it saved you a fighter and allowed you to go sink the Canadian transport.
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RE: My early game strategies
US1 - Do you still build transports if the German bomber is in Western Europe where it should be? I would certainly risk my Bomber on them…
1 German bomber vs 3 US transports is an Allied trap.
Chances are pretty good that the bomber will go down with the transports. Even if all the transports are destroyed, it is still a good trade for the USA. Sure it sets the shuck shuck back one turn, but with the German bomber gone, the Allied fleet is a lot safer and can now split up. That German bomber will also probably never be rebuilt.
You’re right - I checked it out and there is only about a 25% chance of destroying all the transports without losing the bomber. I guess I’ve been burned too many times by lucky opponents - based on experience I would have thought the Bomber had better odds than that… :lol:
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RE: My early game strategies
Since I’ve seen quite a few here, I’ll lend my view.
UK1 - Build Carrier, 1 Fighter. Fly 2 fighters to Karelia. Bomb Germany with bomber. Move Indians to Egypt, along with Syrian. Move Transport to Australia.US1 - Build 3 Transports 4 Infantry. Attack Algeria. Move Pacific fleet to Atlantic. Move Fighters to British Carrier. Bomber to England.
Two Questions:
UK1 - No fodder for the Carrier?
US1 - Do you still build transports if the German bomber is in Western Europe where it should be? I would certainly risk my Bomber on them…
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RE: Strong Germany Opening in Africa
@TG:
Good moves, but why leave the UK BB alone?
Also, isn’t that lone trn you purchased vulernable to UK planes the following turn?I leave the UK BB alone for two reasons; a.) so that there is very little risk of losing a fighter in the naval attacks (since they are 2-hit), and b.) because it can’t do much and you can hit it on G2. Also, sometimes if the Gibraltar BB is alive on UK1 then the UK won’t buy an AC, which is a Good Thing (for Germany).
The purchased transport is vulnerable, but you have to purchase it or sub, otherwise the UK BB can hit your navy on the coast of Egypt.
@Anonymous:
I like it. The only real problem I have is that you have made Norway much easier for the allies to capture. Of course, Germany usually loses that fairly quickly anyway.
That is true, but I would much rather have the 2 infantry down in Africa instead of defending Norway.
buy tanks so you can blitz
Bad advice against a good Russian player. You can’t afford to buy tanks on the first two turns or you will get kicked out of EE. If Russia is stacking Karelia then Germany will be scrambling to defend EE - they will need every Infantry they can get. Germany has to play aggressive in Africa and conservative in Europe…
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RE: Strong Germany Opening in Africa
This was supposed to be a reply to Yanny’s post below…
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Strong Germany Opening in Africa
Here’s my favorite G1 (assuming RR and 2-hit BB), I’ll explain it in detail:
Buy 8 infantry, 1 Transport
I think the transport is a better purchase than a sub for a few reasons: the chance of a lone transport destroying a bomber is about 25%, if the UK hits the Battleship & Transport instead I can get two more infantry to Africa instead of being shut out with a worthless sub (Hint to UK - you should do this if possible), and if they don’t hit either I have extra fodder or can transport 2 Infantry and a Tank to Africa on G2.
Hit the North Sea with 5 Fighters and 2 submarines. You shouldn’t lose a plane.
Hit the UK Canada transport with a bomber and ALWAYS land in Western Europe so you can threaten the Eastern US SZ on G2.
Ignore the Gibraltar BB.
Hit Egypt & sub with transport & 2 Inf, BB, and troops from Libya. :)
Don’t take the Caucasus on G1 - you can’t afford to to spare the infantry - you must stack Eastern Europe with everything you can.
All pretty standard except I haven’t used the other German transport yet…
Suprise Move:
Move 2 infantry from Norway to Algeria during the non-combat move.The reason I like this so much is that it gives Germany the best possible start in Africa, which is where the game is won or lost.
If you do this, hit Egypt, and placed your bidded infantry in Libya you will have a firm grasp in Africa with 6-8 infantry and a tank, and you have also blocked the Allies from landing in Algeria on Turn 1!
The biggest disadvantage to this opening is that you have left the Gibralter BB alone, but it can’t do much because it is boxed in by the two transports.
As a variation I sometimes ignore the Canadian transport (since it can’t hit Algeria), use the Bomber in the North Sea and send 1 Fighter to Egypt instead.
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RE: 100% allied victory?
I don’t think that its 95 and 80 without/with RR. If I was Axis playing a game with no RR and no bid, I’d just go all out on risks, and play very aggressive with both Germany and Japan. Sure, I could lose these risks, but the odds are already against me.
You might be able to talk me down to 90/70, but that’s about it. No RR is devestating for the Axis!
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RE: 100% allied victory?
Cool! I had no idea those were there - I’ll have to watch them unfold!