Just clarified the Victory Condition phrasing a bit. As was previously written, the game MUST have gone on to turn 10. The intent was that 10 turns is the longest that match can go on.
Wondering if anyone has created point equivalencies (versus specific units) for the scenarios with the Expanded Rules? Playing them at equal points per side does not seem to work…thanks!
Hey guys, im farely new to the game and have a bunch of friends that are gunna come over to my house and play. We have decided to play as realistic as possible and want to play in chronological orde. I also wondered if anyone had heard anything about the new “contested skies” booster. PEACE :mrgreen:
I appreciate that DJ, but even so; I don’t think it would be complete until there are some paratroopers getting involved. But that sounds like a very good idea!