If you follow the links, you will see the details for the rules. Kremlin gives you all kinds of options to start the game. Things like early landings in WAfrica, having Turkey, Switzerland or other neutrals starting the game as your ally, adding a battleship to the South Atlantic for Germany and many, many more. It can completely change the playout of the game and because the restricted Tech rules, Technology will likely not play as bid a role as it can in regular 2nd Edition games. Give it a try and you’ll see that it makes the game a very different one.