TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4
    Combat Move - Hisaichi
        6 Infantrys moved from Changchun to 84 Sea Zone
        1 Artillery and 1 Infantry moved from Shantung to Shansi
        1 Artillery moved from Liaoning to Heilungchiang
        1 Infantry moved from Kirin to Heilungchiang
        1 Infantry moved from Liaoning to Heilungchiang
        2 ArmoredCars, 1 Artillery, 1 Mech.Inf and 1 Tank moved from Liaoning to Hulunbuir
        1 Fighter moved from Shantung to Shansi
        1 Artillery moved from Davao to 107 Sea Zone
        1 Artillery moved from Davao to 107 Sea Zone
        1 Infantry moved from Davao to 107 Sea Zone
        1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
        1 Artillery and 1 Infantry moved from Celebes to 107 Sea Zone
        1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
        1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
        1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
        1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
        1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
        1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
        1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
        1 Artillery and 1 Infantry moved from 112 Sea Zone to Timor
        1 B.Transport, 6 Infantrys and 2 Transports moved from 84 Sea Zone to 107 Sea Zone
        6 Infantrys moved from 107 Sea Zone to Davao
        2 Adv.Fighters moved from Changchun to Heilungchiang
    Purchase Units - Hisaichi
        Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 1 Elite, 4 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    Combat - Hisaichi
        Battle in Shansi
            Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
            Chinese defend with 1 Infantry
                Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                1 Infantry owned by the Chinese lost in Shansi
            Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
            Casualties for Chinese: 1 Infantry
        Battle in Soembawa
            Hisaichi attack with 3 Artillerys and 3 Infantrys
            Dutch defend with 2 Infantrys and 1 Tank
                Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Soembawa, round 2 : 0/6 hits, 2.00 expected hits
                Dutch roll dice for 2 Infantrys and 1 Tank in Soembawa, round 2 : 0/3 hits, 1.17 expected hits
                Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Soembawa, round 3 : 2/6 hits, 2.00 expected hits
                Dutch roll dice for 2 Infantrys and 1 Tank in Soembawa, round 3 : 1/3 hits, 1.17 expected hits
                1 Infantry owned by the Hisaichi lost in Soembawa
                2 Infantrys owned by the Dutch lost in Soembawa
                Hisaichi roll dice for 3 Artillerys and 2 Infantrys in Soembawa, round 4 : 2/5 hits, 1.67 expected hits
                Dutch roll dice for 1 Tank in Soembawa, round 4 : 1/1 hits, 0.50 expected hits
                1 Infantry owned by the Hisaichi lost in Soembawa
                1 Tank owned by the Dutch lost in Soembawa
            Hisaichi win, taking Soembawa from Dutch with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 5
            Casualties for Hisaichi: 2 Infantrys
            Casualties for Dutch: 2 Infantrys and 1 Tank
        Battle in Heilungchiang
            Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys
            Russians defend with 1 Infantry
                Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 2/5 hits, 1.83 expected hits
                Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                1 Infantry owned by the Russians lost in Heilungchiang
            Hisaichi win, taking Heilungchiang from Russians with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
            Casualties for Russians: 1 Infantry
        Battle in Timor
            Hisaichi attack with 1 Artillery and 1 Infantry
            Dutch defend with 1 Infantry
                Hisaichi roll dice for 1 Artillery and 1 Infantry in Timor, round 2 : 2/2 hits, 0.67 expected hits
                Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits
                1 Infantry owned by the Dutch lost in Timor
            Hisaichi win, taking Timor from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
            Casualties for Dutch: 1 Infantry
    Non Combat Move - Hisaichi
        1 Destroyer moved from 107 Sea Zone to 112 Sea Zone
        1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
        1 Submarine moved from 107 Sea Zone to 112 Sea Zone
        1 Submarine moved from 107 Sea Zone to 111 Sea Zone
        2 Artillerys and 2 Infantrys moved from Shantung to Shansi
        1 Artillery moved from Anhwei to Hupeh
        2 Tanks moved from Anhwei to Shansi
        1 Fighter moved from Shansi to Anhwei
        1 Adv.Fighter moved from Heilungchiang to Hulunbuir
        1 AAGun moved from Kirin to Liaoning
        1 Adv.Fighter moved from Heilungchiang to Hulunbuir
    Place Units - Hisaichi
        4 Artillerys placed in Davao
        2 Artillerys, 1 Elite and 1 Infantry placed in Liaoning
        1 Adv.Fighter, 2 ArmoredCars, 3 Infantrys and 2 Mech.Infs placed in Changchun
    Turn Complete - Hisaichi
        Hisaichi collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Russians regular : -0.33
Dutch regular : -1.17
Hisaichi regular : -0.17
Savegame