Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. whatamistaketomake
    W
    • Profile
    • Following 0
    • Followers 0
    • Topics 2
    • Posts 6
    • Best 0
    • Controversial 0
    • Groups 0

    whatamistaketomake

    @whatamistaketomake

    0
    Reputation
    11
    Profile views
    6
    Posts
    0
    Followers
    0
    Following
    Joined Last Online
    Age 24

    whatamistaketomake Unfollow Follow

    Latest posts made by whatamistaketomake

    • RE: What to do with Russian fleet units

      @Peck:

      It might seem like a waste but I like to move my russian BB one space out from the coast, this give you an extra turn to prepare against a german amphibious assult.

      If im correct this wont work if you are not at war, since the germans can ignore you. They will move straight past you to the coast, and then do an amphibious assault. At that point war will be declared.

      Ofc, if you are at war its another thing :)

      posted in Axis & Allies Global 1940
      W
      whatamistaketomake
    • Europe only IPC sheet

      Is anybody using an excel-sheet to track IPC’s for Europe 1940 only? Maybe I could try to rebuild a Global one, but my Excel-skills arent that great so it would take a lot of my time.

      Thanks in advance :)

      posted in Axis & Allies Europe 1940
      W
      whatamistaketomake
    • Question about subs/airunits

      Sorry to ask this question, must be asked and answered more than once, but I couldnt find it in multiple threads (sorry if im too lazy to search trough all of them).

      In our last game my friends and I had a discussion about airunits attacking subs at sea. They said its allowed to let the airunits shoot once (a free shot) before the sub can submerge, as it isnt submerged and can only submerge or choose to shoot back (which is ofc not the case on an airunit). I argued that the Rulebook states that aircraft units only can hit subs when a friendly Destroyer is present and that the submerge/not submerge story would also imply they can not do a suprise strike in a naval battle if an Aircraft Unit is ready…

      So who is right?

      posted in Axis & Allies Europe 1940
      W
      whatamistaketomake
    • RE: Quick rule clarification

      Thanks, that was the point I was missing :)

      posted in Axis & Allies Europe 1940
      W
      whatamistaketomake
    • RE: Quick rule clarification

      USA may declare war at the beginning of the Collect Income phase of its third turn.  USSR may declare war at the beginning of the Combat Move phase of its fourth turn.

      Is it me or does this mean they are both allowed to attack the Axis in their fourth turn?

      posted in Axis & Allies Europe 1940
      W
      whatamistaketomake
    • RE: Anyone played (just) A&AE40 with alpha2 yet?

      I’ve seen one succesful Sealion attempt in 6 games, and that happened because the british player made some mistakes and made it easy to make the attack, even though the thread was quite clear. Even though it was a succes, the Luftwaffe was hit hard. It might be doable even if the british player will see the threat, but the cost will become too high and the russian front will suffer a lack of reinforcements I think.

      I’ve got another question. My friends and I noticed, that after playing several games with OOB or Alpha+2 rules, the Allies will win if they make no huge mistakes. So far only 2 times the Axis won. The first time it happened due to the above mistake, the second the same player outmanouvered himself with his russian troops and the germans could reach Moscow. Both actions could have been preventend and even with those mistakes, the USA never could unleash its real power because the alliance called it a game…as Axis player i didnt mind but I think even with the loss of Moscow or London the Allies have a fair chance to get back.

      Do you use any kind of rules to balance the game a bit more (we are gonna try the +2 inf for russia instead of +9 ipc’s, maybe use the OOB turn order)? Since we think the Axis, with a small mistake or some bad rolls against france or the british fleet, are doomed to loose over and over, while the power of britain and russia alone is enough to hold the Axis off. We arent the most experienced players and maybe we need to learn more…

      posted in Axis & Allies Europe 1940
      W
      whatamistaketomake