In my last game, when the allies realized Italy was pretty well doing what it wanted (after it took caucasus for germany), they sent the American fleet snooping around. I bought an aircraft carrier and auto placed my two fighters on it, which sent the fleet skulking away.
Latest posts made by vivaldi
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RE: Italy Uses and Reasons for Being
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RE: After Action Reports
Format
Title: 1941, Classic Axis Sandwich USSR
Date: 2/16/2009
Special Rules: NO and tech allowed
Victor: axis(ME)
Game Length: 9 hours
Bias: US player took lots of pills that morning and didn’t seem to coherent, although experienced in A&A classic, Axis player had no prior experience with version(including paying 8 IPCs for all his subs and transports)
Description:
Axis went all out on first turns then got some lucky rolls. Japan survived the pearl harbor counterattack with a carrier and fighter allowing for complete Pacific freedom for the rest of the game. After round 1, Germany still had most its air-force, and two subs, while allies had little or no Atlantic presence. The only thing that stopped a German sea fleet, was UK mass producing aircraft. USSR turn three proved crucial as Germany repulsed an all out attack putting USSR on its heels until the finish. Italy went unchallenged in Africa. US was too slow to hit Europe and UK took too long building sea fleet back. It may sound like Allies were dumb, but USSR took a long time to kill, and UK held Japan at India for a long time as well. Also, Allies invested heavily in tech. UK got super subs :), and US had bad rolls, and USSR got Mechanized infantry when it didn’t have any armor left.