…Or, if this seems to unlikely to you, imagine a “Battle for Paris” A&A game where the French and British need to hold out against a German assault for a set number of turns (which exceeds their historical performance) to win. That might also be playable, and would require a more representative set of French sculpts as a sale point.
The Battle of France would make a great A&A game. Because of the facts of history and how they translate to A&A games, you might be able to have a game that was more accurate AND more balanced than any previous A&A game. This would probably translate into more fun for more players.
With a May 10, 1940 starting date, the forces could be historically accurate and very well balanced. Both sides had between 3.3-3.4 million troops. The Allies had advantages in artillery, 2:1, and armored units, 3:2, but the Germans had the advantage in aircraft, 2:1.
I envision the map showng all of France, Belgium, Netherlands, and Switzerland; western Germany, including Frankfurt; northwestern Italy; the northwestern Mediterranean; the English Channel; and Southern England, including London. The Germans win if they take Paris or London. The Allies win if they take Frankfurt or if they hold Paris and London for some length of time.
It would be cool to show Berlin because in the actual war the British & French would have had to take it to win in 1940, but I don’t think you get enough game play value to extend the map that far east.