i’m sort of confused as to how they work. i’ll spare you the details but heres the question:
when a battleship takes a hit, it is “tipped”. when does it “untip”?
now, for details, if you care
in the computer game, 2 hit BBs NEVER “untip”. the BBs take the hit, and keep it on forever.
i forget where i read it, but i read on one manual (Pacifc? World?) that it untips after the battle, essentially giving you free hits to take. this is hwo we play, and i sincerely loathe it.
one of my friends suggested that the hits remain until the battleship returns to the seazone a friendly IC on a non-combat move. this, i like a bit, thoughts? how would this impact the game (mainly the pacific)?
i have also thrown around the idea of having the battleship hits remain until the ATTACKING players NEXT turn. this is pretty much the same way it is now, except it allows something like, America to hit a Japanese BB once, and Britian to finish it off. Also, the BB would only have 1 hit during the player’s turn.
so, how do they really work, and do any of my ideas make sense enough to try? i’m playing a game tomorrow with my buds.