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    T
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    Posts made by Thamor

    • RE: A question

      So strange?? I think it’s harder on the germans to win than the allies…

      There are people really divided, some say the germans always lose and some say the allies always lose??? Which one is it? I think the game is balanced, and good players can hold the germans at bay when playing soviets.

      posted in Axis & Allies Europe
      T
      Thamor
    • RE: Germany will (eventually) fail?

      The tanks are a mistake, balanced force is the right way to go. If you spent too much ipc on tanks you will lose against the massed infranty of soviets…

      I had one game in A&AE, when I played with germans that lasted for about 12 turns :D. I went for russia, but I went against it in the slow way, depleting it’s troops and not commiting too early for an attack, and on turn 5 when I started really to drive in to russia I had 3 major attack groups, one from finland, one to baltic states and one to ukraine. The soviets had to decide which one they would block and made the mistake in choosing the baltic states force. I circled them and my forces moved to capture more land. In the end I went slowly in my attacks…

      At the same time, I had built a fleet and made submarines to hold the allies at bay, I got little more luck than normal with my subs. I made constantly more fleet and used fighters to help my subs to fend the allies…

      But I agree you on that if the germans can’t take or at least hold africa for many turns they are doomed to fall, they need every ipc they can get. The point in the game is not to waste troops unnecessarily.

      posted in Axis & Allies Europe
      T
      Thamor
    • RE: Do you like the normal Axis&Allies or the EUROPE/PACIFIC

      Hey, how would do this situation. Just came up in my mind.

      If example, the germans attacked a american fleet with aircraft carrier and two fighters + 1 destroyer with 3 subs. The germans inflicted three hits. Because subs can’t make hits to fighters the defending player must lose destroyer and aircraft carrier, and the americans made 2 hits dropping 2 subs, leaving 1 alive. What would happen then to the planes, they couldn’t spot the sub, because there were no destroyers left and the sub could do nothing to the planes. And there would be no place for the fighters to land? Or can they move when it’s the germans turn? Would they be made casualties straight away, because they couldn’t land anywhere in the end of turn? How would this situation be handled?

      posted in Axis & Allies Europe
      T
      Thamor
    • RE: Do you like the normal Axis&Allies or the EUROPE/PACIFIC

      Won only once??

      Hmm…strange, in our games mostly the allies win. But mostly it really depends who is playing the germans.

      The game really is well balanced in my opinion. But the challenge in playing with germans is that you have the most widest battle front. The sea warfare and the soviet union side. So you can easily mix up what you had to do and because of that helping the allies…

      All three allied players really have simple plans and some difficult. Mostly trying to help the soviets against german and disrupting his plans…

      Love the game, can’t say nothing else. If they made a new world version with lot’s of places in it, it would be interesting. Adding example both Europe and Pacific.

      How many of you use paratroopers??

      Our rules in them are simple. One bomber can take one infranty, if they started the turn on the same place. It can drop the infranty anywhere where the bomber can reach, but the bomber has no attack value and must stay one battle round in the place, before it can retreat. The inf who is dropped attacks on 2 in the first round and after that 1.

      So dropping a paratrooper where there are 2 defending inf, there is a possibility that they can take the one bomber with them. AA gun fires normally the bomber…

      This rule makes the playing the germans more difficult. And helps the allies to distract the german player. In our opinion it really balances the game more and brings new tactics. The german player can’t leave lands behind unoccupied so easily unless he wants to lose them and losing troops to take them back…

      posted in Axis & Allies Europe
      T
      Thamor
    • RE: Do you like the normal Axis&Allies or the EUROPE/PACIFIC

      The Europe map should have more places in it, mostly on the russian side, so that defending and attacking would be more difficult and the russians wouldn’t fall for stacking their troops so easily and the germans wouldn’t take russian so fast…

      Ghoul: Okay now you reinforced the british defense, but sacrificed their planes to the soviets? Started the american fleet building…

      This would be interesting opportunity for the germans to think making 2 operation sea lions. First would be to drop the defense in brittain by making only infranty assault, and dropping shore bombardment and bringing some planes to the assault… this would maybe with some normal luck for the germans drop the british defense about 8 hits and sacrificing their whole infranty and with bad luck one or more planes…

      Building would have been 2 trns and 2 destroyer.
      Strat bombing in london.
      Naval movement. Would be taking convoys to divide the american fleet, if they want to save them or just hurry up to the british shores.

      Now this tactic would force either the soviets to not use their soviet patriotic rule because of fear of losing brittain, and make them think of aggressive movement. Turn 2 would end for the germans crippling the british some more, and making the allies to decide where to put their money + they might or might not have given the 8ipc from oil resources to the british at all…

      • Turn 3 would bring 5 trns to bring troops from germany to brittain.
      • 4-5 Destroyers to give shore bombardment + battleship/destroyer/trns depending if the germans moved it to gibraltar to destroy the destroyer there.
      • Planes would be 1 bomber (unless aa dropped it) 4-6 fighter theoretically.

      Counter moves?

      • The soviets starting their offensive. Maybe sacrifing their planes to try and drop the new german fleet in danish strait.
      • The british moving their fighters back and if they were wise even sacrificing their bomber to drop more naval units from the german fleet. They must buy time for the americans to protect their shores with fleets. Building inf only.
      • The americans having moved their planes already to brittain and moving their ships to british shores or moving one to release a convoy, but that would weaken their already small fleet.

      Turn 3.

      • German attack. One BB/destroyer/trns to the celtic sea if the germans stopped the americans from movíng there. 4-5 destroyers from english channel. So shore bombardment would be average.
      • 5 inf + 5 art + 1 armor from trns. 4-6 fighter (depending how many were lost) and one bomber (unless aa took it in strat bombing or the american fighter)

      Now this attack wouldn’t be even sure that it would succeed, but it would be effective and crippling the british land badly, the german should look if he can take or not, but not sacrifice his planes for nothing. He would still have 2 more rounds to try and take it.

      Now my point was that taking brittain would be easier for the germans than taking moscow in my opinion. It really should be watched on the first turn how your success in destroying the british fleet succeeded, if they didn’t. You should turn your eyes to moscow, even then you could win, because the opening move making destroyers and trns to danish sea has been proven to be effective…

      posted in Axis & Allies Europe
      T
      Thamor
    • Do you like the normal Axis&Allies or the EUROPE/PACIFIC

      I bought the A&A:Europe, because I have always liked more the battles which took place in europe than pacific island battles…

      And I didn’t want the normal map, because it reduces the places where you can be and that way limits the game…

      But Euro version is very good and my gaming group have become very addicted to it. We play almost every week, maybe 2 games even.

      But what are your thoughts on the A&A versions?? Normal, Europe, Pacific?

      And on Europe version, what would your response be if the german made on it’s first turn 2-3 destroyers and 2 transports to danish strait. With the first 12IPC he would buy another transport so when his turn ends he would have 2-3 destroyers and 3 transports on the danish strait??

      Now couple things more that he would do on north atlantic battle. He would destroy the british fleets and the americans, the only ones that would survive would be canada (destroyer, trns) and maybe the celtic sea. Using all submarines and all planes he would destroy the british and american fleet…

      So what would the allies do on their first turn to respond to this? There is a small chance for operation sea lion (only small), but the greatest threat would be in the russians when this fleet will move to baltic sea. When it has parked there it will be hard going to get it destroyed and easier to break the soviets for the germans…

      posted in Axis & Allies Europe
      T
      Thamor
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