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    Posts made by surfer

    • RE: L25 PTV ArtofWar (X+12) v Surfer (L)

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Timguska to Yenisey
                    Russians take Yenisey from Japanese
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 infantry moved from Samara to Stalingrad
              1 infantry moved from Russia to Samara
              1 aaGun moved from Russia to Samara
              2 infantry moved from Tsinghai to Szechwan
              1 infantry moved from Samara to Stalingrad
              1 infantry moved from Russia to Samara
              1 submarine moved from 112 Sea Zone to 90 Sea Zone
      
          Place Units - Russians
              1 armour and 1 infantry placed in Urals
              3 infantry placed in Stalingrad
              3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 22 PUs; end with 22 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      surferS
      surfer
    • RE: L26 BM4 Avner(X) vs Surfer (L+18)

      @Avner said in L26 BM4 Avner(X) vs Surfer (L+18):

      assumed not intercept from Mosca

      Agreed.

      posted in League
      surferS
      surfer
    • RE: L26 BM4 Avner(X) vs Surfer (L+18)

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy nothing; Remaining resources: 30 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
              2 infantry moved from Vologda to Archangel
              1 fighter moved from Russia to Archangel
              3 infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Smolensk
              1 artillery moved from Russia to Smolensk
              3 infantry moved from Tambov to Volgograd
              1 fighter moved from Russia to Volgograd
              1 tactical_bomber moved from Tambov to Volgograd
      
          Combat - Russians
              Battle in Volgograd
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 2 mech_infantrys
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
                      Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                      1 mech_infantry owned by the Germans lost in Volgograd
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 mech_infantrys
              Battle in Archangel
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Smolensk
                  Russians attack with 1 artillery and 4 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 1/5 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Vologda to Smolensk
              1 aaGun moved from Russia to Smolensk
              17 infantry moved from Russia to Tambov
              1 artillery moved from Russia to Tambov
              6 infantry moved from Russia to Tambov
              6 infantry moved from Russia to Tambov
              1 infantry moved from Russia to Tambov
              1 fighter and 1 tactical_bomber moved from Volgograd to Russia
              1 fighter moved from Archangel to Russia
      
          Turn Complete - Russians
              Russians collect 22 PUs; end with 52 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : -0.17
      

      Savegame

      posted in League
      surferS
      surfer
    • RE: L25 PTV ArtofWar (X+12) v Surfer (L)

      @ArtofWar1947
      SZ 90 US ftrs on US CVs
      UK ftrs on UK CV
      Fr ftr on US CV

      SZ55 ANZAC ftr on US CV (no other ftr )

      posted in League
      surferS
      surfer
    • RE: L25 PTV ArtofWar (X+12) v Surfer (L)

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New Zealand to 65 Sea Zone
              1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 65 Sea Zone to 55 Sea Zone
              2 fighters moved from New Zealand to 55 Sea Zone
              1 fighter moved from 55 Sea Zone to Queensland
              1 fighter moved from New Zealand to 64 Sea Zone
              1 infantry moved from New South Wales to South Australia
              1 armour, 3 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 carrier and 1 submarine placed in 64 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
      
          Combat Move - French
      
          Combat - French
      
          Non Combat Move - French
              1 destroyer moved from 82 Sea Zone to 83 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      surferS
      surfer
    • RE: L26 BM4 Avner(X) vs Surfer (L+18)

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 63 Sea Zone to 47 Sea Zone
              1 submarine moved from 62 Sea Zone to 42 Sea Zone
              1 submarine moved from 57 Sea Zone to 37 Sea Zone
              1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
              1 armour, 4 fighters, 4 infantry and 1 mech_infantry moved from New South Wales to Queensland
      
          Combat - ANZAC
              Battle in 47 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 47 Sea Zone
                  ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
              EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              1 fighter moved from New Zealand to 26 Sea Zone
              1 fighter moved from New Zealand to Queensland
              1 aaGun moved from New South Wales to Queensland
              1 infantry moved from South Australia to Queensland
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 80 Sea Zone to 39 Sea Zone
              1 fighter moved from Gibraltar to 81 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      surferS
      surfer
    • RE: L26 PTV Mikawagunichi (X+14) vs Surfer

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 53 Sea Zone to 31 Sea Zone
              1 marine moved from Hawaiian Islands to 27 Sea Zone
              1 cruiser, 1 marine and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
              1 submarine moved from 65 Sea Zone to 64 Sea Zone
              1 fighter moved from New Zealand to 34 Sea Zone
              1 fighter moved from New South Wales to 64 Sea Zone
              1 fighter moved from New South Wales to Queensland
              1 fighter moved from New South Wales to Queensland
              1 fighter moved from New Zealand to 64 Sea Zone
              2 aaGuns, 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from New South Wales to Queensland
              1 infantry moved from Eastern India to Western India
      
          Place Units - ANZAC
              1 carrier placed in 64 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      
          Combat Move - French
      
          Combat - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      surferS
      surfer
    • RE: L26 BM4 Avner(X) vs Surfer (L+18)

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 15 infantry
              EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 15 infantry
              EDIT: Turning off Edit Mode
              Americans buy 1 artillery, 2 fighters, 5 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 16 Sea Zone
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 bomber, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              1 bomber moved from 26 Sea Zone to Hawaiian Islands
              1 marine moved from Western United States to 10 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
              1 aaGun moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from New Zealand to 26 Sea Zone
              1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
              2 infantry moved from French West Africa to 87 Sea Zone
              2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 cruiser moved from 87 Sea Zone to 91 Sea Zone
              1 destroyer moved from 110 Sea Zone to 91 Sea Zone
              1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
              2 infantry moved from Algeria to Morocco
              1 fighter moved from Eastern United States to 26 Sea Zone
      
          Place Units - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
              EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
              EDIT: Turning off Edit Mode
              1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber placed in Eastern United States
              1 fighter placed in Western United States
              5 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Yunnan to Kwangsi
              1 fighter moved from Anhwe to Kwangsi
              1 infantry moved from Anhwe to Jehol
                    Chinese take Jehol from Japanese
      
          Combat - Chinese
              Battle in Kwangsi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                  Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kwangsi to Anhwe
      
          Place Units - Chinese
              3 infantry placed in Yunnan
              1 artillery and 3 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 20 PUs; end with 20 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
      
          Purchase Units - British
              British buy 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              2 infantry moved from Burma to Shan State
              1 fighter and 1 tactical_bomber moved from India to Shan State
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 artillery and 2 infantry moved from French Equatorial Africa to Nigeria
              1 infantry and 2 mech_infantrys moved from French Equatorial Africa to French Central Africa
              1 bomber moved from United Kingdom to Nigeria
              1 fighter and 1 tactical_bomber moved from Egypt to French Central Africa
      
          Combat - British
              Battle in Holland Belgium
              Battle in Shan State
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Holland Belgium from Germans, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Nigeria
                  British attack with 1 artillery, 1 bomber and 2 infantry
                  Italians defend with 1 artillery
                      British roll dice for 1 artillery, 1 bomber and 2 infantry in Nigeria, round 2 : 2/4 hits, 1.50 expected hits
                      Italians roll dice for 1 artillery in Nigeria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Nigeria
                      1 artillery owned by the Italians lost in Nigeria
                  British win, taking Nigeria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery
              Battle in French Central Africa
                  British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in French Central Africa, round 2 : 0/5 hits, 1.67 expected hits
                      Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in French Central Africa, round 3 : 2/5 hits, 1.67 expected hits
                      Italians roll dice for 1 infantry in French Central Africa, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in French Central Africa
                      1 infantry owned by the Italians lost in French Central Africa
                  British win, taking French Central Africa from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Nigeria to French Equatorial Africa
              1 fighter and 1 tactical_bomber moved from French Central Africa to French West Africa
              1 destroyer moved from 125 Sea Zone to 110 Sea Zone
              1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 80 Sea Zone to 81 Sea Zone
              1 armour moved from Eastern Persia to India
              1 infantry moved from Persia to Eastern Persia
              1 armour moved from Libya to Tobruk
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Egypt
              1 infantry moved from Egypt to Trans-Jordan
              1 fighter and 1 tactical_bomber moved from Shan State to India
              1 infantry moved from Italian Somaliland to Ethiopia
              2 infantry moved from Burma to Yunnan
              4 infantry moved from India to Burma
      
          Place Units - British
              3 infantry placed in Egypt
              2 submarines and 1 transport placed in 110 Sea Zone
              2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 41 PUs; end with 41 PUs
      
          Place Units - UK_Pacific
              1 artillery, 1 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
              UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Americans regular : -0.17
      Italians regular : 1.00
      Japanese regular : 1.00
      British regular : -1.33
      

      Savegame

      posted in League
      surferS
      surfer
    • Error message "Unexpected error occurred" when trying to play game via forum. Prevented play online. But not locally

      Last night, I was trying to load a game using the “play by forum” option, but when I hit “play” the following dialog appeared: (cut and paste, I didn’t get a screen shot…)

      An unexpected error occurred!
      YamlReader$InvalidYamlFormatException: Invalid yaml format: mapping values are not allowed here in reader, line 1, column 2424: … on(){window._cf_chl_opt = {cFPWv: ‘g’,cH: 'tS7zj77Iiusfl3wVjs.Hd … ^

      ScannerException: mapping values are not allowed here in reader, line 1, column 2424:
      … on(){window._cf_chl_opt = {cFPWv: ‘g’,cH: 'tS7zj77Iiusfl3wVjs.Hd … ^

      There was no option to submit bug report or do anything but hit “ok”. The game would load as a local game. I tried reverting to an earlier turn in the same game, but each time I started the game in “play by forum” mode, it would fail at the same point when trying to “play”.
      Those previous games had run without problems, and so I was leaning towards an inconsistency with my game engine and the server.

      I tried restarting TripleA and loading different games (as mentioned above) with no luck. However, after trying to test some of the troubleshooting suggestions from @Panther and @gamerman01, the game just started working again. I was able to continue with the original game save.

      Not sure what happened, but if someone else sees this, then apparently don’t worry, it should resolve in a bit.

      I’m using a Linux Ubuntu 22.04 LTS machine
      TripleA version 2.6.14778

      posted in TripleA Support
      surferS
      surfer
    • RE: L25 PTV ArtofWar (X+12) v Surfer (L)

      @ArtofWar1947 FYI. You had a scramble option for Shan State that I skipped over.

      attack with 2 inf + 3 ftr vs 1 inf + possibly 1 scrambled ftr. Let me know if you want to fight this out.

      posted in League
      surferS
      surfer
    • RE: L25 PTV ArtofWar (X+12) v Surfer (L)

      @Panther said in L25 PTV ArtofWar (X+12) v Surfer (L):

      @gamerman01

      I have already answered above. But I was more or less shooting in the dark, too - as too few information was provided with the issue, unfortunately.

      @Panther and @gamerman01 Thank you for your help. I don’t know what caused the problem, but it resolved by the next day. I was able to use Chinese move (most recent move, and one of the files that failed to start) and continued game.

      I will post the details of the event on the forum site triplea-support just to capture the details and maybe someone else can move through. But this event has self-resolved.

      @ArtofWar1947 game on.

      posted in League
      surferS
      surfer
    • RE: L25 PTV ArtofWar (X+12) v Surfer (L)

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Brazil to 88 Sea Zone
              1 artillery and 1 infantry moved from Brazil to French Guiana
                    Americans take French Guiana from Neutral_Axis
              2 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
              2 infantry moved from 85 Sea Zone to French West Africa
      
          Combat - Americans
              Battle in French West Africa
      
          Non Combat Move - Americans
              1 carrier and 4 submarines moved from 104 Sea Zone to 90 Sea Zone
              1 transport moved from 88 Sea Zone to 90 Sea Zone
              1 submarine moved from 79 Sea Zone to 83 Sea Zone
              1 bomber moved from Soviet Far East to Western United States
              1 destroyer moved from 65 Sea Zone to 55 Sea Zone
              1 transport moved from 27 Sea Zone to 11 Sea Zone
              1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
              1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
              1 artillery, 1 infantry and 2 marines moved from 55 Sea Zone to Queensland
              1 marine moved from British Guiana to 90 Sea Zone
              1 marine moved from 90 Sea Zone to French Guiana
              1 fighter moved from Hawaiian Islands to 55 Sea Zone
      
          Place Units - Americans
              2 infantry placed in Western United States
              1 artillery, 1 infantry and 1 tactical_bomber placed in Eastern United States
              1 destroyer, 3 submarines and 1 transport placed in 104 Sea Zone
              1 carrier placed in 104 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Americans to 11 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Tsinghai
      
          Place Units - Chinese
              1 artillery placed in Tsinghai
              2 artilleries and 1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 13 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Egypt to Alexandria
              2 tactical_bombers moved from Egypt to Alexandria
              1 mech_infantry moved from Belgian Congo to French Central Africa
                    British take French Central Africa from Neutral_Axis
              2 infantry moved from Burma to Shan State
              1 fighter moved from Yunnan to Shan State
              1 fighter moved from Eastern India to Shan State
              1 fighter moved from Eastern India to Shan State
      
          Combat - British
              Battle in Alexandria
                  British attack with 2 infantry and 2 tactical_bombers
                  Italians defend with 1 artillery and 1 infantry
                      British roll dice for 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/4 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Alexandria
                      1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in Shan State
                  British attack with 3 fighters and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 1/5 hits, 1.83 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Shan State to Yunnan
              2 fighters moved from Shan State to Eastern India
              1 aaGun and 2 infantry moved from Burma to Yunnan
              4 infantry moved from Eastern India to Burma
              1 aaGun moved from Eastern India to Burma
              1 carrier, 2 cruisers and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone
              1 infantry moved from Anglo-Egyptian Sudan to Egypt
              2 tactical_bombers moved from Alexandria to 83 Sea Zone
              1 destroyer moved from 82 Sea Zone to 83 Sea Zone
              1 infantry moved from Rhodesia to Belgian Congo
              4 infantry moved from Union of South Africa to 73 Sea Zone
              4 infantry and 2 transports moved from 73 Sea Zone to 83 Sea Zone
              4 infantry moved from 83 Sea Zone to Egypt
              1 tactical_bomber moved from 83 Sea Zone to Egypt
              1 submarine moved from 112 Sea Zone to 89 Sea Zone
              1 destroyer moved from 109 Sea Zone to 90 Sea Zone
              2 fighters moved from United Kingdom to 90 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 90 Sea Zone to Suriname
                    British take Suriname from Dutch
              2 infantry moved from Iraq to Trans-Jordan
              1 infantry moved from Northwest Persia to Iraq
              1 mech_infantry moved from Northeast Persia to Iraq
              1 infantry moved from New South Wales to Queensland
              1 transport moved from 65 Sea Zone to 55 Sea Zone
              1 battleship moved from 27 Sea Zone to 55 Sea Zone
      
          Place Units - British
              1 artillery and 1 infantry placed in Egypt
              1 fighter placed in 83 Sea Zone
              1 submarine placed in 112 Sea Zone
              1 submarine placed in 113 Sea Zone
              1 submarine placed in 109 Sea Zone
      
          Turn Complete - British
              British collect 36 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              2 infantry and 1 mech_infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,2,2,1,6,1,2
              UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in Eastern India change ownership: 2 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      Italians regular : 0.33
      British regular : -0.17
      

      Savegame

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      surfer
    • RE: L25 PTV ArtofWar (X+12) v Surfer (L)

      Testing Forum poster

      Test summary from TripleA, engine version: 2.6.14778, time: 1:48:52 PM
      Savegame

      posted in League
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      surfer
    • RE: L25 PTV ArtofWar (X+12) v Surfer (L)

      Testing Forum poster

      Test summary from TripleA, engine version: 2.6.14778, time: 12:30:00 AM
      Savegame

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      surfer
    • RE: L25 PTV ArtofWar (X+12) v Surfer (L)

      @ArtofWar1947 I’m not sure what happened but the game throws an error now when I load it that prevents me from continuing.
      42429-surfer-chi.tsvg

      The error is
      An unexpected error occurred!
      YamlReader$InvalidYamlFormatException: Invalid yaml format: mapping values are not allowed here in reader, line 1, column 2424: … on(){window._cf_chl_opt = {cFPWv: ‘g’,cH: 'tS7zj77Iiusfl3wVjs.Hd … ^

      ScannerException: mapping values are not allowed here in reader, line 1, column 2424:
      … on(){window._cf_chl_opt = {cFPWv: ‘g’,cH: 'tS7zj77Iiusfl3wVjs.Hd … ^

      Not sure how to proceed. I had completed the US + china moves and had saved the game for the Brits. Now when I load the game, I get the above error. It might be something wrong with the server because I can’t even load the Japanese turn anymore. It throws the same error, even though it did work a few hours ago.

      @Panther or @gamerman01 Any suggestions?

      posted in League
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      surfer
    • RE: L26 BM4 Avner(X) vs Surfer (L+18)

      @Avner Um. So I’m confused. You attacked Amur, but did you withdraw because the attack failed, or because you realized I wanted to retreat and thus just stopped attacking?

      If so, then I would assume you would want to change the battle in Amur.
      a) You started the move before I said anything, in which case, the Siberian forces have to fight.
      –Not sure this is what happened because the battle in Amur looks weird.
      b) You started the move, but then saw my comment when attacking and stopped.
      –I think this happened. If so, you probably would want to redo the Japanese move since the attack activated Mongolia and you didn’t reduce Amur, i.e., worst of both worlds.
      If you want to just redo the North part of your moves that would be fine.

      c) something else happened…

      Let me know what you want to do.

      posted in League
      surferS
      surfer
    • RE: L26 BM4 Avner(X) vs Surfer (L+18)

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Bryansk to Rostov
              1 fighter moved from Russia to Rostov
              1 tactical_bomber moved from Bryansk to Rostov
              3 infantry moved from Samara to Vologda
              1 fighter moved from Russia to Vologda
      
          Combat - Russians
              Battle in Rostov
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                      1 infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Vologda
                  Russians attack with 1 fighter and 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 2/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Vologda to Russia
              1 fighter moved from Rostov to Russia
              1 tactical_bomber moved from Rostov to Tambov
              2 infantry moved from Samara to Tambov
              37 infantry moved from Bryansk to Tambov
              2 aaGuns moved from Bryansk to Tambov
              2 artilleries moved from Bryansk to Tambov
              2 artilleries moved from Bryansk to Tambov
              1 infantry moved from Bryansk to Tambov
              2 aaGuns, 2 armour, 29 infantry and 3 mech_infantrys moved from Bryansk to Russia
      
          Place Units - Russians
              1 artillery and 9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 15 infantry
              EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 15 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : 0.50
      

      Savegame

      posted in League
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      surfer
    • RE: L26 BM4 Avner(X) vs Surfer (L+18)

      @avner I forgot to move the Siberian forces. I don’t think you have moved yet. I would like them to retreat from Amur to Buryatia

      posted in League
      surferS
      surfer
    • RE: L26 BM4 Avner(X) vs Surfer (L+18)

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Bryansk to Rostov
              1 fighter moved from Russia to Rostov
              1 tactical_bomber moved from Bryansk to Rostov
              3 infantry moved from Samara to Vologda
              1 fighter moved from Russia to Vologda
      
          Combat - Russians
              Battle in Rostov
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                      1 infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Vologda
                  Russians attack with 1 fighter and 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 2/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Vologda to Russia
              1 fighter moved from Rostov to Russia
              1 tactical_bomber moved from Rostov to Tambov
              2 infantry moved from Samara to Tambov
              37 infantry moved from Bryansk to Tambov
              2 aaGuns moved from Bryansk to Tambov
              2 artilleries moved from Bryansk to Tambov
              2 artilleries moved from Bryansk to Tambov
              1 infantry moved from Bryansk to Tambov
              2 aaGuns, 2 armour, 29 infantry and 3 mech_infantrys moved from Bryansk to Russia
      
          Place Units - Russians
              1 artillery and 9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : 0.50
      

      Savegame

      posted in League
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      surfer
    • RE: L26 PTV Mikawagunichi (X+14) vs Surfer

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 1 fighter, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 3 infantry moved from United Kingdom to 112 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 93 Sea Zone
              1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
              1 transport moved from 112 Sea Zone to 93 Sea Zone
              2 infantry moved from Gibraltar to 93 Sea Zone
              1 cruiser moved from 112 Sea Zone to 94 Sea Zone
              2 fighters moved from 112 Sea Zone to Morocco
              1 bomber moved from Norway to Morocco
              1 artillery and 1 infantry moved from Midway to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
              1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
              1 fighter moved from 27 Sea Zone to Marshall Islands
              2 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone
              1 cruiser, 2 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 34 Sea Zone
              2 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands
              2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
              2 infantry moved from 94 Sea Zone to Morocco
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 2 infantry and 1 marine
                  Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                      Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
                      1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 aaGun
              Battle in Morocco
                  Americans attack with 1 artillery, 1 bomber, 2 fighters and 5 infantry
                  Italians defend with 1 armour, 2 artilleries and 1 mech_infantry
                      Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Morocco, round 2 : 3/9 hits, 2.83 expected hits
                      Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Morocco, round 2 : 3/4 hits, 1.67 expected hits
                      3 infantry owned by the Americans lost in Morocco
                      1 mech_infantry owned by the Italians and 2 artilleries owned by the Italians lost in Morocco
                      Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Morocco, round 3 : 0/6 hits, 2.33 expected hits
                      Italians roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Morocco, round 4 : 2/6 hits, 2.33 expected hits
                      Italians roll dice for 1 armour in Morocco, round 4 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Americans lost in Morocco
                      1 armour owned by the Italians lost in Morocco
                  Americans win, taking Morocco from Italians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 4 infantry
                  Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry
              Battle in Marshall Islands
                  Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 2/5 hits, 2.33 expected hits
                      Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Marshall Islands
                  Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              2 fighters and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone
              1 battleship, 7 carriers, 1 cruiser, 5 destroyers and 10 submarines moved from 27 Sea Zone to 34 Sea Zone
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              2 fighters moved from New Zealand to 34 Sea Zone
              3 fighters moved from New South Wales to Queensland
              6 infantry and 3 transports moved from 112 Sea Zone to 94 Sea Zone
              2 carriers and 1 destroyer moved from 112 Sea Zone to 94 Sea Zone
              1 submarine moved from 108 Sea Zone to 93 Sea Zone
              2 fighters moved from Morocco to 94 Sea Zone
              1 bomber moved from Morocco to Gibraltar
              1 tactical_bomber moved from Eastern United States to 94 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
              1 artillery, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
              1 destroyer moved from 55 Sea Zone to 34 Sea Zone
              1 artillery, 1 carrier, 1 infantry and 1 transport moved from 27 Sea Zone to 31 Sea Zone
              1 artillery and 1 infantry moved from 31 Sea Zone to Johnston Island
              2 fighters moved from Queensland to 31 Sea Zone
              1 fighter moved from Eastern United States to 94 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
              2 transports placed in 104 Sea Zone
              3 infantry placed in Norway
              1 artillery and 1 infantry placed in Western United States
              1 fighter and 4 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              6 infantry moved from Anhwe to Jehol
              1 fighter moved from Honan to Jehol
      
          Combat - Chinese
              Battle in Jehol
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 4 infantry
                      Chinese roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 3/7 hits, 1.50 expected hits
                      Japanese roll dice for 4 infantry in Jehol, round 2 : 0/4 hits, 1.33 expected hits
                      3 infantry owned by the Japanese lost in Jehol
                      Chinese roll dice for 1 fighter and 6 infantry in Jehol, round 3 : 4/7 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Jehol
                  Chinese win, taking Jehol from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 12
                  Casualties for Japanese: 4 infantry
      
          Non Combat Move - Chinese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Changing ownership of Shantung from Japanese to Chinese
              EDIT: Turning off Edit Mode
              1 infantry moved from Anhwe to Shantung
              1 fighter moved from Jehol to Shansi
              7 infantry moved from Chahar to Shansi
              6 infantry moved from Tsinghai to Honan
      
          Place Units - Chinese
              1 infantry placed in Shansi
              3 infantry placed in Honan
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 16 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Norway: 1 fighter
              EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
              EDIT: Turning off Edit Mode
              1 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
              1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
              1 mech_infantry moved from Tobruk to Libya
                    British take Libya from Italians
              2 artilleries and 15 infantry moved from Trans-Jordan to Syria
              1 armour and 2 mech_infantrys moved from Egypt to Syria
              2 fighters moved from 83 Sea Zone to Syria
              1 tactical_bomber moved from Egypt to Syria
              1 bomber moved from Eastern India to Syria
              2 infantry moved from Norway to Finland
              3 fighters moved from Norway to Finland
      
          Combat - British
              Battle in Algeria
              Battle in Syria
                  British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 3 artilleries and 5 infantry; Italians defend with 6 infantry
                      British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 9/24 hits, 6.67 expected hits
                      Italians roll dice for 3 artilleries and 11 infantry in Syria, round 2 : 6/14 hits, 4.67 expected hits
                      6 infantry owned by the British lost in Syria
                      3 infantry owned by the Germans and 6 infantry owned by the Italians lost in Syria
                  1 tactical_bomber owned by the British, 1 bomber owned by the British and 2 fighters owned by the British retreated
                  2 mech_infantrys owned by the British, 2 artilleries owned by the British, 9 infantry owned by the British and 1 armour owned by the British retreated to Trans-Jordan
                  Italians win, taking Algeria from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
                  Casualties for British: 6 infantry
                  Casualties for Germans: 3 infantry
                  Casualties for Italians: 6 infantry
              Battle in Finland
                  British attack with 3 fighters and 2 infantry
                  Germans defend with 1 armour and 1 mech_infantry
                      British roll dice for 3 fighters and 2 infantry in Finland, round 2 : 1/5 hits, 1.83 expected hits
                      Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the British lost in Finland
                      1 mech_infantry owned by the Germans lost in Finland
                      British roll dice for 3 fighters and 1 infantry in Finland, round 3 : 1/4 hits, 1.67 expected hits
                      Germans roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the British lost in Finland
                      1 armour owned by the Germans lost in Finland
                  British win with 3 fighters remaining. Battle score for attacker is 5
                  Casualties for British: 2 infantry
                  Casualties for Germans: 1 armour and 1 mech_infantry
      
          Non Combat Move - British
              3 fighters moved from Finland to Norway
              3 aaGuns and 2 infantry moved from United Kingdom to 112 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
              1 aaGun and 1 infantry moved from 94 Sea Zone to Gibraltar
              1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
              1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
              1 aaGun and 1 transport moved from 112 Sea Zone to 94 Sea Zone
              1 aaGun moved from 94 Sea Zone to Gibraltar
              1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 112 Sea Zone to 94 Sea Zone
              2 submarines moved from 113 Sea Zone to 94 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
              1 fighter moved from United Kingdom to Gibraltar
              1 cruiser moved from 83 Sea Zone to 96 Sea Zone
              1 transport moved from 83 Sea Zone to 73 Sea Zone
              4 infantry moved from Union of South Africa to 73 Sea Zone
              4 infantry and 2 transports moved from 73 Sea Zone to 83 Sea Zone
              4 infantry moved from 83 Sea Zone to Trans-Jordan
              2 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Anglo-Egyptian Sudan to Egypt
              2 fighters moved from Syria to 83 Sea Zone
              1 bomber moved from Syria to Trans-Jordan
              1 tactical_bomber moved from Syria to Egypt
              3 aaGuns, 1 armour, 6 artilleries, 1 fighter, 27 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Eastern India to Western India
              1 battleship and 1 cruiser moved from 27 Sea Zone to 34 Sea Zone
              1 fighter moved from United Kingdom to Norway
      
          Place Units - British
              2 artilleries and 1 infantry placed in Egypt
              2 infantry placed in Union of South Africa
              1 fighter placed in United Kingdom
              2 submarines placed in 113 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,4
              British collect 35 PUs; end with 35 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              1 artillery and 2 infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in Eastern India change ownership: 1 artillery and 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 4.00
      Americans regular : -3.83
      Japanese regular : -2.00
      Italians regular : 2.67
      Germans regular : 0.50
      British regular : 0.83
      

      Savegame

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