That’s a pretty crappy strategy. Just because it’s legal doesn’t make it right.
Posts made by rem400
Game hangs on retreat?
There are attacks that don’t go so good and I want to retreat. I seems to have major problems with the game hanging during retreat. I get a screen that says report and refresh or something like that. The vast majority of the time I have to manually refresh but the result is a lot of blank screen. I have to completely exit the game and restart to get everything back. Anybody else have this problem?
RE: Opinion: 24 hours isn't long enough for ranked play
Being self-employed I have a lot of schedule flexibility; however, there are times when I must travel. That puts enormous pressure on me to find time to complete a turn. I don’t need additional distractions on the road - ya know? Something other than a hard 24 hour deadline would be appreciated.
Ranked Games - How Does It Work?
I generally understand ladder play. I’m a bit confused by the different tiers such as gold, silver, etc. Do I have an opportunity to select the tier I want to play in? How does that happen? Why aren’t there any “Wood” tier players listed? Is there a way to get more details about the players listed in the tiers? Is it possible to message specific players and ask for a game? Is there a place in the online version where I can see a list of all the players regardless of tier? How can I set up a 1v1 ranked game? Is it possible to play 5 players? How about 1v2 players?
Change Defense Profile - Subs?
Re: Rules Questions so far: Defending Submarines “About your last question: the change was made to accommodate asynchronous play. The developers might look at ways to address this based on the community feedback.”
I’m attempting to edit the order of casualties for sea units. I see the Defense Profile for land/sea units and note that I cannot change the order. This is not a big problem for land units because I’m mostly OK taking bombers as the last casualty - although there are some times I would like to change that. The inability to submerge subs unless attacked by enemy units including a destroyer really cut way back on the usefulness of subs. A 1 defense point for subs really sucks as well. Is the ability to activate the submerge button on the radar?
RE: What the hell did they do to ruin this game?
I just started playing this iteration of AA42SE. My only point of comparison is both GTO and AAA. I turned off all the animations and audio because that is of no interest to me so I can’t address those aspects of the game. I do find the movement arrow lines to be a significant problem. Once you get a mixed force of inf and aircraft into a territory, things get blocked. I can’t see the enemy units. I can’t see if I left guys behind when attacking. If I’m doing amphib assaults it takes forever to make the initial move cause it’s a jumbled mess of yellow and red lines. Amphib attacks from multiple locations to a single location such as Baltic took me 20 minutes to move, undo all, move, check, undo, move and check the units I moved. It’s very confusing and very time consuming and I still find I left a couple of units behind! That’s not counting all the capital ships I’m moving. I’m slowly getting used to the loading/unloading protocol. My preference is drag and drop loading/unloading. That may not be on the horizon but I wish it was. I find the movement of units sometimes lags when I right click. I can move a lot faster but find myself waiting to make sure the system understands the commands I thought I made. I’m a user - not a programmer so anything you could do to speed up the game would be appreciated. I played one complete practice game as Allies against the stupid Axis AI. A 6 turn game would normally take about 4 hours. My practice game took around 10 hours. The turn lengths mean I probably can’t play a live game to it’s conclusion. That’s unfortunate as my alternative is to go back to AAA. I really want this version to continue on. Sure, I hate the dice at times but I’m not going to comment on dice as long as you assure everyone that you are using random dice. Fog of war and all that kind of BS.
RE: Tips: for unloading transports
Question about transport loading/unloading
I’m playing test games to get accustomed to the interface. I want to load 1 inf from India onto trn in sz35 then move trn to sz34, load inf from Persia and drop both inf into Egypt. I can’t figure out how to make that happen. The rules allow this as long as trn has enough movement points… Help?
RE: 👋 Introduce or Re-Introduce Yourself (Current)
Hello. My name is Russell McKee. I live in Alabama. I’ve been playing A&A both online and F2F for a long time starting with the old Hasbro days. I own and play all the major A&A games but I’m still learning the finer points of Global 40. It was a crushing blow when GTO bit the dust… It’s hard to find players these days. I am super excited to see 42SE incarnated as a online game especially with LH GenCon 3 setup.
I’d like to play live a couple of times a week (US Central Time; GMT-6 during the winter) and have a couple of async games going as well. I’m mostly a consumer of Forum content.