Navigation

    Axis & Allies .org Forums
    • Register
    • Login
    • Search
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    1. Home
    2. Paksos
    3. Posts
    P
    • Profile
    • Following 0
    • Followers 0
    • Topics 10
    • Posts 577
    • Best 0
    • Groups 0

    Posts made by Paksos

    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      Yeah I’m a solicitor (broadly equivalent to an attorney over there). I work in negligence litigation so the work is either relatively laid back or full on depending on the court timetable. What do you do?  🙂

      I’d be up for trying out as the Axis. I can set the game up tomorrow after work - what do you want to spend your bid on?

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      I agree - I don’t see the Allies winning this one - UK messed up early and USA has been pretty ineffectual all game!

      I’ve done my turn in case you want to continue but I’m happy to concede this one  😄

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Russians
                  Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Place Units - Russians
                  1 artillery and 2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 5 PUs; end with 5 PUs total

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      Mate - really sorry about the delays getting these turns done (I have a few trials coming up at work so have been working late - not an excuse, just hopefully an explanation)!

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Combat Move - French
                  3 infantry moved from Morocco to Algeria
                  1 fighter moved from United Kingdom to Normandy Bordeaux

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  2 submarines moved from 62 Sea Zone to 42 Sea Zone

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 2 submarines
                      Japanese defend with 1 destroyer
                      ANZAC win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 destroyer and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 8 PUs; end with 8 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - British
                  British buy 2 armour, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

      Combat Move - British
                  2 armour and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                  4 artilleries moved from Persia to Eastern Persia

      Combat - British
                  Battle in Anglo Egyptian Sudan
                      British attack with 2 armour and 4 mech_infantrys
                      Germans defend with 1 infantry
                      British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 mech_infantry

      Non Combat Move - British
                  3 destroyers moved from 109 Sea Zone to 110 Sea Zone
                  2 transports moved from 109 Sea Zone to 110 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux

      Place Units - British
                  2 transports placed in 110 Sea Zone
                  2 armour and 1 mech_infantry placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,4
                  British collect 27 PUs (2 lost to blockades); end with 28 PUs total

      Place Units - UK_Pacific
                  1 artillery placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 3 PUs; end with 4 PUs total
                  Some Units in India change ownership: 1 artillery

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Combat Move - British
                  2 armour and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                  4 artilleries moved from Persia to Eastern Persia

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 10 PUs;

      Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 10 PUs total

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 3 artilleries, 1 carrier, 2 cruisers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 bombers moved from Hawaiian Islands to 63 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                  1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
                  1 armour, 5 artilleries and 3 infantry moved from Spain to Normandy Bordeaux
                  2 artilleries moved from Spain to Normandy Bordeaux
                  1 infantry moved from Spain to 91 Sea Zone
                  1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry moved from Spain to Southern France
                        Americans take Southern France from Germans
                  1 infantry moved from 110 Sea Zone to Holland Belgium
                  2 transports moved from 91 Sea Zone to 92 Sea Zone

      Combat - Americans
                  Battle in 63 Sea Zone
                      Americans attack with 2 bombers
                      Japanese defend with 2 transports
                      Americans win with 2 bombers remaining. Battle score for attacker is 14
                      Casualties for Japanese: 2 transports
                  Battle in 31 Sea Zone
                      Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Japanese defend with 1 submarine
                      Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in Holland Belgium
                  Battle in Normandy Bordeaux
                      Americans attack with 1 armour, 7 artilleries and 3 infantry
                      Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour, 7 artilleries and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Americans
                  4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                  4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                  4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                  2 infantry and 3 mech_infantrys moved from Venezuela to Brazil
                  2 fighters moved from 91 Sea Zone to Brazil
                  1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
                  2 bombers moved from 63 Sea Zone to New South Wales
                  2 bombers moved from United Kingdom to Spain

      Place Units - Americans
                  3 artilleries placed in Spain
                  1 carrier, 2 cruisers and 1 submarine placed in 10 Sea Zone
                  2 fighters placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 65 PUs; end with 65 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 3 artilleries, 1 carrier, 2 cruisers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 bombers moved from Hawaiian Islands to 63 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                  1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
                  1 armour, 5 artilleries and 3 infantry moved from Spain to Normandy Bordeaux
                  2 artilleries moved from Spain to Normandy Bordeaux
                  1 infantry moved from Spain to 91 Sea Zone
                  1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry moved from Spain to Southern France
                        Americans take Southern France from Germans
                  1 infantry moved from 110 Sea Zone to Holland Belgium
                  2 transports moved from 91 Sea Zone to 92 Sea Zone

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians repair damage of 7x factory_major; Remaining resources: 12 PUs;
                  Russians buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 bomber moved from Russia to Volgograd

      Combat - Russians
                  Strategic bombing raid in Volgograd
                      Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                      Bombing raid in Volgograd causes 4 damage total.

      Non Combat Move - Russians
                  1 bomber moved from Volgograd to Russia

      Place Units - Russians
                  4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 10 PUs; end with 10 PUs total

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Combat Move - French

      Non Combat Move - French
                  1 fighter moved from Spain to United Kingdom

      Turn Complete - French

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 submarine moved from 62 Sea Zone to 42 Sea Zone

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 1 submarine
                      Japanese defend with 2 transports
                      ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                      Casualties for Japanese: 2 transports

      Non Combat Move - ANZAC
                  1 destroyer moved from 62 Sea Zone to 30 Sea Zone
                  1 cruiser moved from 54 Sea Zone to 31 Sea Zone
                  1 submarine moved from 54 Sea Zone to 62 Sea Zone
                  3 fighters moved from Queensland to New South Wales
                  2 aaGuns moved from Queensland to New South Wales

      Place Units - ANZAC
                  1 artillery and 1 infantry placed in New South Wales
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      Hey buddy

      Really sorry about thewait itme on getting my turns done - work has been absolutely manic this week. HOWEVER, big breakthrough yesterday so things should be back on track now!

      Sorry again!

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - British
                  British buy 2 destroyers and 3 infantry; Remaining resources: 3 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  4 artilleries, 4 infantry and 1 mech_infantry moved from Eastern Persia to Persia
                  3 fighters moved from Spain to United Kingdom
                  1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                        British take 109 Sea Zone from Germans
                  1 mech_infantry moved from Eire to United Kingdom

      Combat - British
                  British creates battle in territory 106 Sea Zone
                  Battle in Persia
                      British attack with 4 artilleries, 4 infantry and 1 mech_infantry
                      Italians defend with 1 armour, 1 artillery, 1 factory_minor and 6 infantry
                      British win, taking Persia from Italians with 4 artilleries remaining. Battle score for attacker is 12
                      Casualties for British: 4 infantry and 1 mech_infantry
                      Casualties for Italians: 1 armour, 1 artillery and 6 infantry

      Non Combat Move - British
                  3 mech_infantrys moved from Mozambique to Belgian Congo
                  1 mech_infantry moved from Union of South Africa to Belgian Congo
                  2 armour moved from Union of South Africa to Belgian Congo
                  1 infantry moved from Mozambique to Union of South Africa
                  1 artillery moved from Mozambique to Union of South Africa
                  1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom

      Place Units - British
                  3 infantry placed in Union of South Africa
                  2 destroyers placed in 109 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                  British collect 28 PUs; end with 31 PUs total

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 5 PUs; end with 5 PUs total
                  Some Units in India change ownership: 2 infantry

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Combat Move - British
                  4 artilleries, 4 infantry and 1 mech_infantry moved from Eastern Persia to Persia
                  3 fighters moved from Spain to United Kingdom
                  1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                        British take 109 Sea Zone from Germans
                  1 mech_infantry moved from Eire to United Kingdom

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 10 PUs;

      Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 10 PUs total

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 4 artilleries, 1 cruiser, 2 destroyers, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - Americans
                  2 cruisers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                  2 fighters moved from Gibraltar to 91 Sea Zone
                  3 mech_infantrys moved from Central America to Venezuela
                  3 infantry moved from Brazil to Venezuela
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from Portugal to Spain
                  2 bombers moved from Western United States to Hawaiian Islands
                  1 artillery and 1 infantry moved from Gibraltar to Spain
                  1 bomber moved from Gibraltar to Normandy Bordeaux
                  1 bomber moved from Gibraltar to Southern France
                  1 bomber moved from Gibraltar to France
                  1 bomber moved from Gibraltar to Northern Italy

      Combat - Americans
                  Battle in Venezuela
                      Americans attack with 3 infantry and 3 mech_infantrys
                      Neutral_True defend with 2 infantry
                      Americans win, taking Venezuela from Neutral_True with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Neutral_True: 2 infantry
                      Casualties for Americans: 1 infantry
                  Strategic bombing raid in France
                      Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                      Bombing raid in France causes 4 damage total.
                  Strategic bombing raid in Normandy Bordeaux
                      Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                      Bombing raid in Normandy Bordeaux causes 6 damage total.
                  Strategic bombing raid in Southern France
                      1 bomber killed by AA
                      Bombing raid in Southern France causes 0 damage total.
                  Strategic bombing raid in Northern Italy
                      1 bomber killed by AA
                      Bombing raid in Northern Italy causes 0 damage total.

      Non Combat Move - Americans
                  1 bomber moved from France to United Kingdom
                  1 bomber moved from Normandy Bordeaux to United Kingdom
                  4 transports moved from 91 Sea Zone to 101 Sea Zone
                  3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                  3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  1 factory_minor placed in Spain
                  4 artilleries and 4 infantry placed in Central United States
                  1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 57 PUs; end with 58 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 4 artilleries, 1 cruiser, 2 destroyers, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - Americans
                  2 cruisers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                  2 fighters moved from Gibraltar to 91 Sea Zone
                  3 mech_infantrys moved from Central America to Venezuela
                  3 infantry moved from Brazil to Venezuela
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from Portugal to Spain
                  2 bombers moved from Western United States to Hawaiian Islands
                  1 artillery and 1 infantry moved from Gibraltar to Spain
                  1 bomber moved from Gibraltar to Normandy Bordeaux
                  1 bomber moved from Gibraltar to Southern France
                  1 bomber moved from Gibraltar to France
                  1 bomber moved from Gibraltar to Northern Italy

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians repair damage of 9x factory_major; Remaining resources: 17 PUs;
                  Russians buy 5 infantry; Remaining resources: 2 PUs;

      Politics - Russians
                  Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

      Combat Move - Russians
                  2 infantry moved from Samara to Volgograd
                  1 bomber moved from Russia to Volgograd
                  1 fighter and 1 tactical_bomber moved from Russia to Volgograd

      Combat - Russians
                  Battle in Volgograd
                      Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 armour and 1 factory_minor
                      Russians win, taking Volgograd from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                  7 infantry moved from Samara to Russia
                  2 aaGuns and 22 infantry moved from Vologda to Russia
                  1 infantry moved from Central Mongolia to Tsagaan Olom
                  1 infantry moved from Olgiy to Timguska

      Place Units - Russians
                  5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 17 PUs; end with 19 PUs total

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      Sounds good! A friend recently moved over to San Diego - I’m aiming to go visit her in the next year or so. She sent pictures… I hate her a little bit now  😄

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians repair damage of 9x factory_major; Remaining resources: 17 PUs;
                  Russians buy 5 infantry; Remaining resources: 2 PUs;

      Politics - Russians
                  Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

      Combat Move - Russians
                  2 infantry moved from Samara to Volgograd
                  1 bomber moved from Russia to Volgograd
                  1 fighter and 1 tactical_bomber moved from Russia to Volgograd

      Combat - Russians
                  Battle in Volgograd
                      Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 armour and 1 factory_minor
                      Russians win, taking Volgograd from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                  7 infantry moved from Samara to Russia
                  2 aaGuns and 22 infantry moved from Vologda to Russia
                  1 infantry moved from Central Mongolia to Tsagaan Olom
                  1 infantry moved from Olgiy to Timguska

      Place Units - Russians
                  5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 17 PUs; end with 19 PUs total

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      I suspect playing safe isn’t going to win this one for me now so full scramble!

      Are you going away anywhere or just working?

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Combat Move - French
                  1 infantry moved from Algeria to Morocco
                  1 fighter moved from United Kingdom to Spain

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      P
      Paksos
    • 1
    • 2
    • 3
    • 4
    • 5
    • 23
    • 24
    • 1 / 24