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    Otto

    @Orion

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    • RE: Big World v3 Jagohpile vs the world

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

      Game History

      Round: 4
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 3 armour, 1 artillery, 1 factory, 2 infantry and 4 transports; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Americans
              1 carrier, 2 destroyers and 1 submarine moved from SZ 95 Pacific to SZ 93 West Pacific
              1 fighter moved from Hawaiian Islands to SZ 93 West Pacific
              1 armour and 1 infantry moved from Iceland to SZ 4 Denmark Straight
              1 armour, 1 infantry and 1 transport moved from SZ 4 Denmark Straight to SZ 10 North Sea
              1 armour and 1 infantry moved from SZ 10 North Sea to Norway
              1 fighter moved from Scotland to Norway
              1 bomber moved from England to Western Germany
              1 artillery and 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence
              1 artillery, 1 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 4 Denmark Straight
              2 cruisers and 1 destroyer moved from SZ 19 Atlantic to SZ 14 North Atlantic
              1 fighter moved from Marshall Islands to SZ 92 Philippine Sea
              1 infantry moved from Marshall Islands to SZ 99 West Pacific
              1 artillery moved from Solomon Islands to SZ 99 West Pacific
              1 artillery, 1 infantry and 1 transport moved from SZ 99 West Pacific to SZ 71 South China Sea
              1 artillery and 1 infantry moved from SZ 71 South China Sea to Java
              2 infantry moved from Guam to SZ 99 West Pacific
              2 infantry and 1 transport moved from SZ 99 West Pacific to SZ 71 South China Sea
              2 infantry moved from SZ 71 South China Sea to Sumatra
              2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from SZ 99 West Pacific to SZ 71 South China Sea
              1 bomber moved from Solomon Islands to SZ 71 South China Sea
              2 marines moved from Southwestern United States to SZ 91 East Pacific
              2 marines and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
              2 bombers moved from Southwestern United States to Guam
      
          Combat - Americans
              Strategic bombing raid in Western Germany
                      AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Western Germany rolls: 4,1 and causes: 5 damage to unit: factory
                  Bombing raid in Western Germany causes 5 damage total. 
              Battle in SZ 92 Philippine Sea
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in SZ 92 Philippine Sea
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Norway
                  Americans attack with 1 armour, 1 fighter and 1 infantry
                  Germans defend with 2 infantry
                      Americans roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Norway
                  Americans win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -7
                  Casualties for Americans: 1 fighter and 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in SZ 71 South China Sea
                  Americans attack with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
                  Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 3 transports
                      Americans roll dice for 1 submarine in SZ 71 South China Sea, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Americans roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports in SZ 71 South China Sea, round 2 : 9/15 hits, 7.00 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 submarine in SZ 71 South China Sea, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports in SZ 71 South China Sea, round 2 : 5/10 hits, 5.00 expected hits
                  Units damaged: 2 battleships owned by the Americans
                      1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 cruisers owned by the Japanese lost in SZ 71 South China Sea
                      Americans roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports in SZ 71 South China Sea, round 3 : 5/13 hits, 6.33 expected hits
                      Japanese roll dice for 2 battleships, 1 fighter and 3 transports in SZ 71 South China Sea, round 3 : 1/3 hits, 2.00 expected hits
                      1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in SZ 71 South China Sea
                      1 transport owned by the Japanese lost in SZ 71 South China Sea
                  Americans win with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 4 fighters and 2 transports remaining. Battle score for attacker is 119
                  Casualties for Americans: 3 destroyers and 1 submarine
                  Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 3 transports
              Battle in Sumatra
              Battle in Java
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                  Americans win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from SZ 71 South China Sea to New Guinea
              1 bomber moved from Western Germany to England
              1 fighter moved from SZ 92 Philippine Sea to SZ 93 West Pacific
      
          Place Units - Americans
              1 factory placed in New Guinea
              1 transport placed in SZ 95 Pacific
              1 artillery placed in Hawaiian Islands
              Americans undo move 3.
              1 artillery placed in Hawaiian Islands
              3 transports placed in SZ 91 East Pacific
              3 armour and 2 infantry placed in Southwestern United States
      
          Turn Complete - Americans
              Americans collect 64 PUs; end with 64 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              2 units repaired.
      

      Combat Hit Differential Summary :

      Germans : 1.33
      Americans rolls : : 0.00
      AA fire in Western Germany : : -0.17
      Americans : 1.83
      Japanese : -0.83
      

      Savegame

      posted in Play Boardgames
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    • RE: Big World v3 Jagohpile vs the world

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

      Game History

      Round: 3
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans roll 4,6 and gets 1 hit
              Americans removing all Technology Tokens after successful research.
              Americans discover Heavy Bomber
      
          Purchase Units - Americans
              Americans buy 2 bombers, 1 carrier, 1 fighter, 2 marines and 1 transport; Remaining resources: 3 PUs; 0 techTokens; 
      
          Combat Move - Americans
              1 infantry moved from Solomon Islands to SZ 104 Coral Sea
              1 infantry and 1 transport moved from SZ 104 Coral Sea to SZ 98 Philippine Sea
              1 infantry moved from SZ 98 Philippine Sea to Borneo
                    Americans take Borneo from Japanese
              2 infantry moved from Midway Island to SZ 94 Pacific
              1 battleship, 1 cruiser and 2 destroyers moved from SZ 104 Coral Sea to SZ 99 West Pacific
              2 infantry moved from Wake to SZ 94 Pacific
              1 battleship, 1 cruiser, 4 infantry and 2 transports moved from SZ 94 Pacific to SZ 99 West Pacific
              2 carriers, 1 destroyer and 1 submarine moved from SZ 95 Pacific to SZ 99 West Pacific
              2 infantry moved from SZ 99 West Pacific to New Guinea
              2 infantry moved from SZ 99 West Pacific to Guam
              3 fighters moved from Fiji to Guam
              1 bomber moved from Hawaiian Islands to New Guinea
              1 fighter moved from Hawaiian Islands to SZ 99 West Pacific
              1 fighter moved from Hawaiian Islands to Marshall Islands
              2 destroyers and 1 submarine moved from SZ 91 East Pacific to SZ 95 Pacific
              1 armour moved from Eastern Canada to SZ 13 Gulf of St Lawrence
              1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence
              1 armour, 1 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 4 Denmark Straight
              1 armour and 1 infantry moved from SZ 4 Denmark Straight to Iceland
              1 bomber moved from England to Eastern Germany
              1 fighter moved from England to Scotland
              1 transport moved from SZ 18 West Atlantic to SZ 13 Gulf of St Lawrence
              2 cruisers and 1 destroyer moved from SZ 32 Atlantic to SZ 19 Atlantic
      
          Combat - Americans
              Strategic bombing raid in Eastern Germany
                      AA fire in Eastern Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Eastern Germany rolls: 3 and causes: 3 damage to unit: factory
                  Bombing raid in Eastern Germany causes 3 damage total. 
              Battle in New Guinea
                  Americans attack with 1 bomber and 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits
                      1 infantry owned by the Japanese lost in New Guinea
                  Americans win, taking New Guinea from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Guam
                  Americans attack with 3 fighters and 2 infantry
                  Japanese defend with 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1.17 expected hits
                      1 infantry owned by the Japanese lost in Guam
                      Americans roll dice for 3 fighters and 2 infantry in Guam, round 2 : 4/5 hits, 1.83 expected hits
                      Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Guam
                  Americans win, taking Guam from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Americans
              3 fighters moved from Guam to SZ 99 West Pacific
              1 bomber moved from New Guinea to Solomon Islands
              1 bomber moved from Eastern Germany to England
      
          Place Units - Americans
              2 bombers and 2 marines placed in Southwestern United States
              1 carrier placed in SZ 95 Pacific
              1 fighter placed in Hawaiian Islands
              1 transport placed in SZ 91 East Pacific
      
          Activate Technology - Americans
              Americans activating Heavy Bomber
      
          Turn Complete - Americans
              Americans collect 60 PUs; end with 63 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      AA fire in Eastern Germany : : -0.17
      Americans : 1.83
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
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    • RE: Big World v3 Jagohpile vs the world

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

      Game History

      Round: 2
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans roll 2,1 and gets 0 hits
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Fiji to SZ 100 Pacific
              1 artillery, 1 infantry and 1 transport moved from SZ 100 Pacific to SZ 104 Coral Sea
              1 battleship and 1 cruiser moved from SZ 100 Pacific to SZ 104 Coral Sea
              2 destroyers moved from SZ 100 Pacific to SZ 104 Coral Sea
              2 infantry moved from Hawaiian Islands to SZ 95 Pacific
              1 cruiser, 2 infantry and 1 transport moved from SZ 95 Pacific to SZ 94 Pacific
              2 infantry moved from SZ 94 Pacific to Marshall Islands
              1 transport moved from SZ 100 Pacific to SZ 95 Pacific
              2 infantry moved from Hawaiian Islands to SZ 95 Pacific
              1 battleship, 2 infantry and 1 transport moved from SZ 95 Pacific to SZ 94 Pacific
              2 infantry moved from SZ 94 Pacific to Wake
              1 bomber moved from Hawaiian Islands to Marshall Islands
              1 artillery and 1 infantry moved from SZ 104 Coral Sea to Solomon Islands
              1 bomber moved from England to Eastern Germany
              1 destroyer and 1 submarine moved from SZ 91 East Pacific to SZ 95 Pacific
              1 fighter moved from Southwestern United States to Hawaiian Islands
              1 artillery and 1 infantry moved from Northeastern United States to Eastern Canada
              1 transport moved from SZ 32 Atlantic to SZ 13 Gulf of St Lawrence
              1 infantry moved from Midwestern United States to Eastern Canada
      
          Combat - Americans
              Strategic bombing raid in Eastern Germany
                      AA fire in Eastern Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Eastern Germany rolls: 6 and causes: 6 damage to unit: factory
                  Bombing raid in Eastern Germany causes 6 damage total. 
              Battle in Marshall Islands
                  Americans attack with 1 bomber and 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 bomber and 2 infantry in Marshall Islands, round 2 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                  Americans win, taking Marshall Islands from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Wake
                  Americans attack with 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Wake, round 2 : 1/2 hits, 1.17 expected hits
                      1 infantry owned by the Japanese lost in Wake
                  Americans win, taking Wake from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Solomon Islands
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits
                      1 infantry owned by the Japanese lost in Solomon Islands
                      Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Solomon Islands
                  Americans win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Marshall Islands to Hawaiian Islands
              1 bomber moved from Eastern Germany to England
      
          Place Units - Americans
              2 carriers placed in SZ 95 Pacific
              1 transport placed in SZ 18 West Atlantic
              2 destroyers and 1 submarine placed in SZ 91 East Pacific
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      AA fire in Eastern Germany : : -0.17
      Americans : -0.67
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
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    • RE: Big World v3 Jagohpile vs the world

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

      Game History

      Round: 1
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 3 PUs; 1 techTokens; 
      
          Combat Move - Americans
              1 cruiser moved from SZ 37 Caribbean Sea to SZ 32 Atlantic
              1 destroyer moved from SZ 18 West Atlantic to SZ 32 Atlantic
              1 cruiser moved from SZ 18 West Atlantic to SZ 32 Atlantic
              1 transport moved from SZ 18 West Atlantic to SZ 32 Atlantic
              1 fighter moved from Iceland to England
              1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from SZ 88 Pacific to SZ 100 Pacific
              1 fighter moved from Hawaiian Islands to SZ 100 Pacific
              1 destroyer and 1 transport moved from SZ 95 Pacific to SZ 100 Pacific
              1 battleship moved from SZ 96 Pacific to SZ 100 Pacific
              1 fighter moved from Southwestern United States to Hawaiian Islands
              1 bomber moved from Southwestern United States to Hawaiian Islands
              2 infantry moved from Southwestern United States to SZ 91 East Pacific
              2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
              2 infantry moved from SZ 95 Pacific to Hawaiian Islands
              1 bomber moved from Northeastern United States to England
              1 fighter moved from Northeastern United States to Southwestern United States
              1 infantry moved from Southern United States to Northeastern United States
              1 artillery moved from Midwestern United States to Northeastern United States
              1 infantry moved from Northwestern United States to Midwestern United States
              2 infantry moved from Northeastern United States to Eastern Canada
              1 armour moved from Northeastern United States to Eastern Canada
      
          Combat - Americans
              Battle in SZ 32 Atlantic
                  Americans attack with 2 cruisers, 1 destroyer and 1 transport
                  Germans defend with 1 submarine
                      Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in SZ 32 Atlantic, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in SZ 32 Atlantic, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in SZ 32 Atlantic
                  Americans win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in SZ 100 Pacific
                  Americans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 2 transports
                  Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
                      Americans roll dice for 1 submarine in SZ 100 Pacific, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 2 transports in SZ 100 Pacific, round 2 : 6/9 hits, 3.83 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters in SZ 100 Pacific, round 2 : 4/7 hits, 3.50 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 100 Pacific
                      Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 2 transports in SZ 100 Pacific, round 3 : 4/7 hits, 3.33 expected hits
                      Japanese roll dice for 1 battleship and 1 fighter in SZ 100 Pacific, round 3 : 0/2 hits, 1.33 expected hits
                      1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in SZ 100 Pacific
                  Americans win with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 60
                  Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
                  Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
      
          Non Combat Move - Americans
              3 fighters moved from SZ 100 Pacific to Fiji
      
          Place Units - Americans
              1 battleship and 1 cruiser placed in SZ 95 Pacific
              1 destroyer and 1 submarine placed in SZ 91 East Pacific
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 57 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Germans : -0.17
      Americans rolls : : 0.00
      Americans : 2.17
      Japanese : -0.83
      

      Savegame

      posted in Play Boardgames
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    • RE: Big World v3 Jagohpile vs the world

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 5:02:19 PM
      Savegame

      posted in Play Boardgames
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    • RE: Many Napoleons Game 3

      TripleA Turn Summary: Spain round 6

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

      Game History

      Round: 6
      
          Combat Move - Spain
              1 Cuirassiers, 1 Dragoons, 2 Fusilierss, 1 Howitzer and 2 Hussarss moved from Lombardy to Venetia
              1 Chasseurs, 1 Fusiliers and 2 Howitzers moved from Liguria to Lombardy
              5 Fusilierss and 2 Howitzers moved from Provence to Liguria
              1 Fusiliers moved from Languedoc to Provence
              2 Horse_Artillerys moved from Catalonia to Provence
              2 Marshals moved from Aragon to Burgundy
              2 Fusilierss moved from Catalonia to Languedoc
              3 Fusilierss moved from Aragon to Catalonia
              1 Marshal moved from New Castille to Languedoc
              2 Artillerys and 3 Fusilierss moved from Old Castille to Aragon
      
          Purchase Units - Spain
              Spain buy 1 Cuirassiers and 2 Marshals; Remaining resources: 0 PUs; 
      
          Combat - Spain
              Battle in Venetia
                  Spain attack with 1 Cuirassiers, 1 Dragoons, 2 Fusilierss, 1 Howitzer and 2 Hussarss
                  AustrianEmpire defend with 2 Artillerys and 1 Fusiliers
                      Spain roll dice for 1 Cuirassiers, 1 Dragoons, 2 Fusilierss, 1 Howitzer and 2 Hussarss in Venetia, round 2 : 2/1 hits, 1.83 expected hits
                      AustrianEmpire roll dice for 2 Artillerys and 1 Fusiliers in Venetia, round 2 : 1/1 hits, 0.67 expected hits
                      2 Artillerys owned by the AustrianEmpire and 1 Hussars owned by the Spain lost in Venetia
                      Spain roll dice for 1 Cuirassiers, 1 Dragoons, 2 Fusilierss, 1 Howitzer and 1 Hussars in Venetia, round 3 : 2/1 hits, 1.67 expected hits
                      AustrianEmpire roll dice for 1 Fusiliers in Venetia, round 3 : 1/1 hits, 0.33 expected hits
                      1 Fusiliers owned by the AustrianEmpire and 1 Hussars owned by the Spain lost in Venetia
                  Spain win, taking Venetia from AustrianEmpire with 1 Cuirassiers, 1 Dragoons, 2 Fusilierss and 1 Howitzer remaining. Battle score for attacker is 6
                  Casualties for Spain: 2 Hussarss
                  Casualties for AustrianEmpire: 2 Artillerys and 1 Fusiliers
      
          Non Combat Move - Spain
      
          Place Units - Spain
              1 Cuirassiers and 1 Marshal placed in Aragon
              1 Marshal placed in New Castille
      
          Turn Complete - Spain
              Spain collect 21 PUs; end with 21 PUs
              Objective Balancing Income for balanced game: Spain met a national objective for an additional -10 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      AustrianEmpire : 1.00
      Spain : 0.50
      

      Savegame

      posted in Play Boardgames
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    • RE: Many Napoleons Game 3

      TripleA Turn Summary: Spain round 5

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

      Game History

      Round: 5
      
          Combat Move - Spain
              1 Hussars moved from Bologna to Venetia
              1 Fusiliers moved from Lombardy to Venetia
              1 Chasseurs moved from Lombardy to Venetia
              1 Marines moved from Lombardy to Venetia
              2 Fusilierss and 1 Howitzer moved from Liguria to Lombardy
              2 Hussarss moved from Provence to Lombardy
              1 Chasseurs, 1 Fusiliers and 2 Howitzers moved from Provence to Liguria
              5 Fusilierss and 2 Howitzers moved from Languedoc to Provence
              1 Fusiliers moved from Catalonia to Languedoc
              2 Fusilierss moved from Aragon to Catalonia
              2 Artillerys and 3 Fusilierss moved from Leon to Old Castille
              2 Horse_Artillerys moved from New Castille to Catalonia
              3 Fusilierss moved from New Castille to Aragon
      
          Purchase Units - Spain
              Spain buy 3 Marshals; Remaining resources: 0 PUs; 
      
          Combat - Spain
              Battle in Venetia
                  Spain attack with 1 Chasseurs, 1 Fusiliers, 1 Hussars and 1 Marines
                  AustrianEmpire defend with 1 Fusiliers
                      Spain roll dice for 1 Chasseurs, 1 Fusiliers, 1 Hussars and 1 Marines in Venetia, round 2 : 0/1 hits, 0.83 expected hits
                      AustrianEmpire roll dice for 1 Fusiliers in Venetia, round 2 : 1/1 hits, 0.33 expected hits
                      1 Hussars owned by the Spain lost in Venetia
                      Spain roll dice for 1 Chasseurs, 1 Fusiliers and 1 Marines in Venetia, round 3 : 1/1 hits, 0.67 expected hits
                      AustrianEmpire roll dice for 1 Fusiliers in Venetia, round 3 : 0/1 hits, 0.33 expected hits
                      1 Fusiliers owned by the AustrianEmpire lost in Venetia
                  Spain win, taking Venetia from AustrianEmpire with 1 Chasseurs, 1 Fusiliers and 1 Marines remaining. Battle score for attacker is 0
                  Casualties for Spain: 1 Hussars
                  Casualties for AustrianEmpire: 1 Fusiliers
      
          Non Combat Move - Spain
              1 General moved from Old Castille to Aragon
      
          Place Units - Spain
              2 Marshals placed in Aragon
              1 Marshal placed in New Castille
      
          Turn Complete - Spain
              Spain collect 35 PUs; end with 35 PUs
              Objective Balancing Income for balanced game: Spain met a national objective for an additional -10 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      AustrianEmpire : 0.33
      Spain : -0.50
      

      Savegame

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    • RE: Many Napoleons Game 3

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 9:16:33 PM
      Savegame

      posted in Play Boardgames
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    • RE: Many Napoleons Game 3

      TripleA Turn Summary: Spain round 4

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.2

      Game History

      Round: 4
      
          Combat Move - Spain
              1 Hussars moved from Liguria to Bologna
                    Spain take Bologna from AustrianEmpire
              1 Chasseurs, 1 Cuirassiers, 1 Dragoons, 1 Fusiliers and 1 Marines moved from Liguria to Lombardy
              2 Fusilierss and 1 Howitzer moved from Provence to Liguria
              1 Chasseurs, 1 Fusiliers and 2 Howitzers moved from Languedoc to Provence
              5 Fusilierss and 2 Howitzers moved from Catalonia to Languedoc
              2 Hussarss moved from Catalonia to Provence
              1 Fusiliers moved from Aragon to Catalonia
              2 Fusilierss moved from New Castille to Aragon
      
          Purchase Units - Spain
              Spain buy 3 Fusilierss and 2 Horse_Artillerys; Remaining resources: 3 PUs; 
      
          Combat - Spain
      
          Non Combat Move - Spain
              2 Barques and 1 Brigantine moved from SZ57 to SZ56
      
          Place Units - Spain
              3 Fusilierss and 2 Horse_Artillerys placed in New Castille
      
          Turn Complete - Spain
              Spain collect 34 PUs; end with 37 PUs
              Objective Balancing Income for balanced game: Spain met a national objective for an additional -10 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Many Napoleons Game 3

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 10:20:38 PM
      Savegame

      posted in Play Boardgames
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