Posts made by NeoSprtacus
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RE: Ghostbusters 2022 Game 1
DE-end-turn-5.tsvg
Game HistoryRound: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Novgorod to Archangel 5 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland 2 fighters moved from Poland to 127 Sea Zone 3 armour, 6 infantry and 3 mech_infantrys moved from Western Germany to 112 Sea Zone 3 armour, 6 infantry, 3 mech_infantrys and 6 transports moved from 112 Sea Zone to 127 Sea Zone 1 fighter and 2 tactical_bombers moved from Poland to Novgorod 1 infantry moved from Baltic States to Belarus 1 bomber moved from Western Germany to Smolensk 1 tactical_bomber moved from Poland to Smolensk 2 fighters moved from Western Germany to Southern France 1 fighter moved from Western Germany to Southern Italy 1 infantry moved from France to Southern France 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 2 submarines moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from France to Northern Italy 3 armour, 6 infantry and 3 mech_infantrys moved from 127 Sea Zone to Archangel 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 9 armour, 2 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 9 armour, 2 artilleries and 7 infantry Russians defend with 1 infantry Germans roll dice for 9 armour, 2 artilleries and 7 infantry in Western Ukraine, round 2 : 10/18 hits, 6.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 9 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 3 armour, 10 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 10 infantry and 3 mech_infantrys in Archangel, round 2 : 2/16 hits, 3.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 armour, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Smolensk to Novgorod 1 tactical_bomber moved from Smolensk to Belarus 3 aaGuns moved from Slovakia Hungary to Eastern Poland Place Units - Germans 3 mech_infantrys placed in Novgorod 1 mech_infantry placed in Germany 7 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.17
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RE: Ghostbusters 2022 Game 1
Game History
Round: 4 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Southern Italy to Gibraltar 1 armour, 2 artilleries and 1 infantry moved from Yugoslavia to Romania 1 fighter moved from Southern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Battle in Romania Italians attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Romania, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Romania to Northern Italy 4 infantry and 4 mech_infantrys moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Southern France 1 bomber moved from Gibraltar to Southern France Place Units - Italians 3 infantry placed in Southern France 3 infantry placed in Northern Italy 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British AA : -0.17 Russians regular : -0.67
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RE: Ghostbusters 2022 Game 1
Game History Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Vyborg to Novgorod 9 armour moved from Baltic States to Eastern Poland 4 infantry moved from Poland to Eastern Poland 5 artilleries and 5 infantry moved from Germany to Slovakia Hungary 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 115 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 2 destroyers moved from 126 Sea Zone to 112 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone Germans take 97 Sea Zone from British 1 fighter moved from Romania to Southern Italy 1 fighter moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Belarus 2 fighters and 1 tactical_bomber moved from Poland to Belarus 2 artilleries and 4 infantry moved from Romania to Eastern Poland 2 bombers moved from Western Germany to Eastern Poland Combat - Germans Battle in Belarus Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 9 armour, 2 artilleries, 2 bombers, 1 fighter, 8 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 9 armour, 2 artilleries, 2 bombers, 1 fighter, 8 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/23 hits, 9.33 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 armour, 2 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Eastern Poland to Western Germany 1 fighter moved from Eastern Poland to Western Germany 3 fighters and 2 tactical_bombers moved from Belarus to Poland 3 aaGuns moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 1 tactical_bomber moved from Eastern Poland to Poland Place Units - Germans 3 infantry placed in Novgorod 3 armour, 3 infantry and 2 mech_infantrys placed in Western Germany 2 infantry placed in Normandy Bordeaux 2 infantry placed in France Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs Combat Hit Differential Summary : Russians regular : 0.00 Germans regular : -5.50 [ger-end-turn-4.tsvg](/forums/assets/uploads/files/1645478175954-ger-end-turn-4.tsvg)
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RE: Ghostbusters 2022 Game 1
@princie [link text](link url)it-end-turn-2.tsvg
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RE: Ghostbusters 2022 Game 1
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 destroyers, 1 fighter and 5 transports; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from Holland Belgium to 115 Sea Zone 1 fighter and 3 tactical_bombers moved from Holland Belgium to 97 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 3 artilleries and 10 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Battle in 97 Sea Zone Germans attack with 2 bombers, 2 fighters and 4 tactical_bombers British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Germans roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 cruiser owned by the British, 2 tactical_bombers owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Germans: 2 tactical_bombers Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Battle in 92 Sea Zone Germans attack with 1 fighter and 2 submarines French defend with 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 92 Sea Zone Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Battle in 115 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Karelia from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 97 Sea Zone to Western Germany 1 fighter moved from 92 Sea Zone to Southern France 2 bombers moved from 97 Sea Zone to Western Germany 2 tactical_bombers moved from 97 Sea Zone to Albania 1 fighter moved from 97 Sea Zone to Albania 4 infantry moved from Bulgaria to Romania 6 infantry moved from Slovakia Hungary to Germany 1 armour moved from Slovakia Hungary to Poland 1 armour moved from Yugoslavia to Poland 2 artilleries and 1 infantry moved from Yugoslavia to Romania 5 armour moved from France to Germany 1 mech_infantry moved from France to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 2 artilleries moved from France to Western Germany 1 mech_infantry moved from Western Germany to Germany 1 infantry moved from Bulgaria to Romania 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to Finland 4 infantry moved from Finland to Karelia 2 submarines moved from 106 Sea Zone to 108 Sea Zone Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Albania: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode 3 destroyers and 5 transports placed in 113 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : -0.83 Russians regular : -0.50 Germans regular : 3.83 British regular : -0.33
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RE: Ghostbusters 2022 Game 1
@princie [link text](![link url](it-end-of-turn-1.tsvg image url))
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RE: Ghostbusters 2022 Game 1
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone 1 fighter moved from Slovakia Hungary to Southern Italy 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 3 armour moved from Greater Southern Germany to France 1 armour moved from Romania to Yugoslavia 1 tactical_bomber moved from Poland to France 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 tactical_bomber moved from Germany to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone Combat - Germans Battle in 111 Sea Zone Germans attack with 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 2/9 hits, 2.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Yugoslavia, round 3 : 2/6 hits, 2.00 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 4 : 1/5 hits, 1.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 5 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 5 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 6 : 0/3 hits, 1.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 7 : 2/2 hits, 0.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Battle in 91 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 cruiser owned by the British lost in 91 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 109 Sea Zone Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll dice for 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/17 hits, 5.67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 6 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/12 hits, 4.83 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2.33 expected hits 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Germans: 5 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 aaGuns moved from Western Germany to Holland Belgium 2 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 7 infantry moved from Germany to Poland 4 infantry moved from Germany to Slovakia Hungary 1 tactical_bomber moved from France to Western Germany 3 artilleries moved from Germany to Poland 1 fighter moved from 111 Sea Zone to 112 Sea Zone 2 bombers and 1 fighter moved from 111 Sea Zone to Western Germany 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 1.00 Neutral_Allies regular : 2.00 Germans regular : -1.00 British regular : -1.50 French AA : -0.17
Dice Statistics:
Total 1 was rolled 21 times 2 was rolled 19 times 3 was rolled 24 times 4 was rolled 24 times 5 was rolled 18 times 6 was rolled 21 times Average roll : 3.488 Median : 3.000 Variance : 0.245 Standard Deviation : 0.495 Total rolls : 127 Germans Combat 1 was rolled 13 times 2 was rolled 12 times 3 was rolled 20 times 4 was rolled 15 times 5 was rolled 12 times 6 was rolled 16 times Average roll : 3.557 Median : 3.000 Variance : 0.544 Standard Deviation : 0.738 Total rolls : 88 British Combat 3 was rolled 2 times 4 was rolled 3 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 French Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3.375 Median : 3.500 Variance : 0.435 Standard Deviation : 0.659 Total rolls : 24 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 2.778 Median : 2.000 Variance : 1.188 Standard Deviation : 1.090 Total rolls : 9
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RE: Ghostbusters Game 2 (World at War)
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Yunnan to N.Thailand Chinese take N.Thailand from Thai 1 Fighter moved from Hupeh to Kwangsi 1 Infantry moved from Hunan to Kwangsi 1 Infantry moved from Hupeh to Hunan 2 Artillerys, 1 Infantry and 2 Tanks moved from Hupeh to Shensi 1 Tank moved from Szechwan to Shensi 1 Infantry moved from Suiyuan to Shensi 1 Tank moved from Ningsia to Shensi 1 Tank moved from W.Qinghai to Lanchow 4 Infantrys moved from E.Qinghai to Ningsia 1 Artillery moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from W.Qinghai to E.Qinghai 2 Infantrys moved from E.Sinkiang to W.Qinghai Purchase Units - Chinese Chinese buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 5 PUs; Combat - Chinese Battle in Kwangsi Chinese attack with 1 Fighter and 1 Infantry Yamamoto defend with 1 Tank Chinese roll dice for 1 Fighter and 1 Infantry in Kwangsi, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Fighter and 1 Infantry in Kwangsi, round 3 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Kwangsi Chinese win, taking Kwangsi from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Non Combat Move - Chinese 1 Fighter moved from Kwangsi to Yunnan Place Units - Chinese 6 Infantrys placed in Hsining 4 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 40 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Chinese regular : 0.00
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RE: Ghostbusters Game 2 (World at War)
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 63 Sea Zone 2 Infantrys moved from West Borneo to Banjarmasin 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 1 Destroyer moved from 108 Sea Zone to 114 Sea Zone 1 Submarine moved from 67 Sea Zone to 114 Sea Zone 1 Destroyer moved from 111 Sea Zone to 67 Sea Zone 1 Tank moved from Merauke to Port Moresby 1 Artillery moved from Java to 110 Sea Zone 1 Artillery and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Soembawa to 111 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin 1 Artillery and 1 Infantry moved from Hollandia to 108 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 114 Sea Zone 1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 1.33
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RE: Ghostbusters Game 2 (World at War)
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Infantry moved from Milne Bay to 114 Sea Zone 1 Artillery moved from West Papua to 114 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 103 Sea Zone 1 Artillery and 1 Infantry moved from 103 Sea Zone to Kwajalein 1 Submarine moved from 123 Sea Zone to 118 Sea Zone 1 Infantry moved from North New Zealand to Wellington 1 Infantry moved from South New Zealand to Wellington 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone 1 Submarine moved from 113 Sea Zone to 114 Sea Zone 1 Fighter moved from Townsville to 114 Sea Zone 1 Infantry moved from Guadalcanal to New Georgia 1 Infantry moved from Bougainville to New Georgia 1 Infantry moved from Queensland to Townsville 1 Infantry moved from West Papua to Port Moresby 1 Infantry moved from Northern Territory to Townsville Purchase Units - Anzac Anzac buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Kwajalein Anzac attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Bomber Anzac roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bomber in Kwajalein, round 2 : 0/1 hits, 0.17 expected hits 1 Bomber owned by the Yamamoto lost in Kwajalein Anzac win, taking Kwajalein from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 14 Casualties for Yamamoto: 1 Bomber Non Combat Move - Anzac Place Units - Anzac 3 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Anzac regular : 0.33
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RE: Ghostbusters Game 2 (World at War)
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British British loses 0 PUs for violating Greenlands neutrality. 1 Infantry moved from Punjab to W.Tibet 1 Infantry moved from Bihar to W.Tibet 1 Tank moved from Delhi to W.Tibet 1 Infantry moved from South Africa to Mozambique 1 Infantry moved from Rhodesia to Mozambique 1 Infantry moved from New Valley to Nubia 1 Fighter and 1 Infantry moved from Lower Egypt to Nubia 1 Tank moved from Cairo to Nubia 1 Artillery moved from Kenya to Italian East Africa 1 Infantry moved from British Somaliland to Italian East Africa 1 Fighter moved from Trucial Coast to Italian East Africa 1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 5 Sea Zone 1 Bomber moved from London to 22 Sea Zone 1 Fighter moved from Gibraltar to 34 Sea Zone 2 Infantrys and 1 Tank moved from Malaya to S.Thailand 1 Destroyer moved from 2 Sea Zone to 8 Sea Zone 1 Fighter moved from Montreal to 8 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry and 1 Tank moved from 2 Sea Zone to Greenland British take Greenland from Neutral 1 Cruiser moved from 59 Sea Zone to 58 Sea Zone 1 Infantry moved from Aden to 58 Sea Zone 1 Cruiser and 1 Infantry moved from 58 Sea Zone to 62 Sea Zone 1 Infantry moved from 62 Sea Zone to Mozambique 1 Infantry moved from Bombay to 59 Sea Zone 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery moved from Aden to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 62 Sea Zone 1 Artillery and 1 Infantry moved from 62 Sea Zone to Mozambique 1 Fighter moved from Malta to Mersa Matruh 1 Fighter moved from Cyprus to Mersa Matruh 1 Infantry moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Artillery moved from Cairo to 56 Sea Zone 1 Artillery moved from 56 Sea Zone to Mersa Matruh Purchase Units - British British buy 4 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Nubia British attack with 1 Fighter, 2 Infantrys and 1 Tank Italians defend with 1 Infantry and 1 Tank British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Nubia, round 2 : 2/4 hits, 1.17 expected hits Italians roll dice for 1 Infantry and 1 Tank in Nubia, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Italians: 1 Infantry and 1 Tank Battle in Mozambique British attack with 1 Artillery and 4 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Cruiser in Mozambique, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 4 Infantrys in Mozambique, round 2 : 2/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in 5 Sea Zone British attack with 1 Battleship, 1 Destroyer and 1 Transport Finns defend with 1 Destroyer, 1 Submarine and 1 Transport Finns roll dice for 1 Submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Finns lost in 5 Sea Zone Finns roll dice for 1 Submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 5 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Finns roll dice for 1 Destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the British 1 Submarine owned by the Finns and 1 Destroyer owned by the Finns lost in 5 Sea Zone British win with 1 Battleship, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 21 Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport Battle in S.Thailand British attack with 2 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 2 Infantrys and 1 Tank in S.Thailand, round 2 : 0/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys and 1 Tank in S.Thailand, round 3 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in 22 Sea Zone British attack with 1 Bomber Germans defend with 1 T.Boat British roll dice for 1 Bomber in 22 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Bomber in 22 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 T.Boat in 22 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Germans lost in 22 Sea Zone British win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Battle in W.Tibet British attack with 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys British roll dice for 2 Infantrys and 1 Tank in W.Tibet, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Tibet British roll dice for 1 Infantry and 1 Tank in W.Tibet, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in W.Tibet, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in Mersa Matruh British attack with 1 Artillery, 2 Fighters and 1 Infantry Italians defend with 1 Artillery and 1 Infantry British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Mersa Matruh, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery and 1 Infantry Battle in 8 Sea Zone British attack with 1 Destroyer and 1 Fighter Germans defend with 2 Submarines Germans roll dice for 2 Submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 Fighter in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 Submarines in 8 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 Fighter in 8 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the British lost in 8 Sea Zone 1 Fighter owned by the British retreated Germans win with 2 Submarines remaining. Battle score for attacker is -8 Casualties for British: 1 Destroyer Battle in Italian East Africa British attack with 1 Artillery, 1 Fighter and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Italian East Africa, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Italian East Africa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa British win, taking Italian East Africa from Italians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in 34 Sea Zone British attack with 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Fighter in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Germans submerged Non Combat Move - British 1 Fighter moved from 34 Sea Zone to Gibraltar 1 Infantry moved from Delhi to Bihar 1 Tank moved from Palestine to New Valley 1 Tank moved from Cairo to New Valley 1 Fighter moved from Italian East Africa to New Valley 1 Fighter moved from Nubia to New Valley 2 Fighters moved from Mersa Matruh to New Valley 2 Infantrys moved from Montreal to Quebec 1 Infantry moved from Tarawa to Tabiteuea 1 Infantry moved from Palestine to Iraq 1 Infantry moved from Gold Coast to French Sudan 1 Destroyer and 1 Transport moved from 80 Sea Zone to 83 Sea Zone 1 Infantry moved from Vancouver to British Columbia 1 Infantry moved from Scotland to Northern Ireland 2 Tanks moved from Manchester to Northern Ireland 2 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Mysore to Hyderabad 1 Infantry moved from Cape Town to South Africa 1 Tank moved from Ontario to Southwest USA 1 Infantry moved from British Columbia to Northwest USA 1 Infantry moved from Nigeria to French Equatorial Africa 1 Destroyer moved from 57 Sea Zone to 62 Sea Zone 1 Submarine moved from 59 Sea Zone to 62 Sea Zone 1 Infantry moved from Bombay to Rajputana 1 Artillery moved from Bombay to Rajputana 1 Infantry moved from Calcutta to Assam 1 Tank moved from Hyderabad to Assam 1 Fighter moved from Madras to Assam 1 Submarine moved from 115 Sea Zone to 121 Sea Zone 1 Bomber moved from 22 Sea Zone to Leningrad 1 Infantry moved from Canadian Prairies to North Central USA 1 Infantry moved from Cairo to Lower Egypt 1 Tank moved from London to Scotland 2 Infantrys moved from Manchester to Scotland 1 Infantry moved from Rajputana to Baluchistan 2 Infantrys moved from London to Dover 1 Fighter moved from Wales to Manchester 1 Artillery and 1 Infantry moved from Wales to Manchester 1 Fighter moved from London to Manchester 1 Fighter moved from London to Manchester 1 Destroyer moved from 55 Sea Zone to 57 Sea Zone 1 Submarine moved from 18 Sea Zone to 11 Sea Zone 1 Infantry moved from Cyprus to 55 Sea Zone 1 Infantry and 1 Transport moved from 55 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Nubia 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Artillery moved from Baluchistan to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone 1 Infantry moved from 19 Sea Zone to Aquitaine 1 Infantry moved from Andaman to 60 Sea Zone 1 Artillery moved from Madras to 60 Sea Zone 1 Artillery and 1 Infantry moved from 60 Sea Zone to Assam 1 Infantry moved from Ceylon to 60 Sea Zone 1 Artillery moved from Madras to 60 Sea Zone 1 Artillery and 1 Infantry moved from 60 Sea Zone to Assam 1 Infantry moved from British Borneo to East And South Borneo 1 Artillery moved from British Borneo to East And South Borneo 1 Fighter moved from 8 Sea Zone to Quebec Place Units - British 2 Transports placed in 11 Sea Zone 2 Infantrys placed in Madras 2 Infantrys placed in Manchester Turn Complete - British British collect 99 PUs; end with 99 PUs 1 unit repaired.
Combat Hit Differential Summary :
Italians regular : 0.17 Finns regular : -0.50 Thai regular : 0.33 Germans regular : -0.67 Neutral regular : 1.67 British regular : 0.17
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RE: Ghostbusters Game 2 (World at War)
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Tank moved from Yunnan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Hsining to Ningsia 3 Infantrys moved from Hsining to E.Qinghai 1 Artillery moved from Hsining to E.Qinghai 1 Tank moved from Ningsia to Hupeh 1 Tank moved from Suiyuan to Hupeh 1 Tank moved from Shanghai to Kiangsi 1 Infantry moved from Shanghai to Kiangsi 1 Infantry moved from Hunan to Shanghai 1 Artillery moved from Hunan to Kiangsi 1 Infantry moved from Kweichow to Hunan 1 Fighter moved from Hsining to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Lanchow to Shensi 1 Infantry moved from Lanchow to Shensi 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from W.Qinghai to E.Qinghai 1 Infantry moved from E.Sinkiang to W.Qinghai 1 Tank moved from C.Sinkiang to W.Qinghai 2 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Kiangsi Chinese attack with 1 Artillery, 1 Infantry and 1 Tank Yamamoto defend with 1 Tank Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Tank in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Tank Non Combat Move - Chinese Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50 Chinese regular : 0.83
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RE: Ghostbusters Global 1940 Balanced Mod Game 1
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 7 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Axis To War With TrueNeutrals Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Japanese 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska 1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 35 Sea Zone to Yunnan 2 bombers, 1 fighter and 2 tactical_bombers moved from Kiangsi to Yunnan 2 fighters and 3 tactical_bombers moved from French Indo China to Yunnan 2 marines moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 carrier and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 cruiser, 2 destroyers and 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R. 1 artillery moved from Buryatia to Yakut S.S.R. 2 artilleries and 2 infantry moved from Kiangsi to Anhwe 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 2 destroyers moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone Combat - Japanese Battle in Java Battle in Aleutian Islands Battle in Sumatra Battle in Dutch New Guinea Battle in Alaska Battle in Celebes Battle in British Columbia Battle in 54 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber ANZAC defend with 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win, taking Java from ANZAC, taking Aleutian Islands from Americans, taking Sumatra from Dutch, taking Dutch New Guinea from Dutch, taking Alaska from Americans, taking Celebes from Dutch, taking British Columbia from British with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 artillery and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yakut S.S.R., round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers British defend with 1 fighter and 1 infantry; Chinese defend with 1 artillery and 10 infantry Japanese roll dice for 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/14 hits, 7.83 expected hits Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Yunnan, round 2 : 3/13 hits, 4.67 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Yunnan, round 3 : 6/11 hits, 6.50 expected hits Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Yunnan, round 3 : 2/7 hits, 2.67 expected hits 2 fighters owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 2 fighters and 5 tactical_bombers in Yunnan, round 4 : 4/9 hits, 5.17 expected hits Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the British lost in Yunnan Japanese win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 5 fighters and 1 infantry Casualties for British: 1 fighter and 1 infantry Casualties for Chinese: 1 artillery and 10 infantry Battle in Anhwe Japanese attack with 2 artilleries and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 2 bombers, 1 fighter and 5 tactical_bombers moved from Yunnan to Kwangtung 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone Place Units - Japanese 7 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -2.17 ANZAC regular : -0.83 Russians regular : 0.67
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RE: Ghostbusters Global 1940 Balanced Mod Game 1
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 3 marines moved from Japan to 6 Sea Zone 1 infantry moved from Kiangsi to Kwangtung 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 destroyers moved from 35 Sea Zone to 43 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 carrier moved from 32 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 21 Sea Zone 1 carrier moved from 32 Sea Zone to 34 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Kiangsi to Philippines 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 armour and 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour and 1 mech_infantry moved from Sakha to Buryatia 1 artillery moved from Amur to Buryatia 1 fighter moved from Manchuria to Buryatia 1 infantry moved from Jehol to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Manchuria to Jehol 3 fighters and 1 tactical_bomber moved from Kiangsu to Kwangtung 2 artilleries and 2 infantry moved from Anhwe to Kiangsi 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 bomber moved from Japan to Guam 1 bomber moved from Japan to Guam 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 battleships, 1 cruiser and 3 marines moved from 6 Sea Zone to 35 Sea Zone 3 marines moved from 35 Sea Zone to Philippines Combat - Japanese Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone Americans scrambles to create a battle in territory 21 Sea Zone Battle in Borneo Battle in Siberia Battle in 21 Sea Zone Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 fighter Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in 21 Sea Zone Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 fighter in 21 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Siberia from Russians with 2 fighters and 1 transport remaining. Battle score for attacker is -12 Casualties for Japanese: 2 tactical_bombers Casualties for Americans: 1 fighter Battle in Guam Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield Battle in Philippines Japanese attack with 1 fighter and 3 marines Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 0/3 hits, 1.83 expected hits Japanese roll dice for 1 fighter and 3 marines in Philippines, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 marine owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese winJapanese win, taking Guam from Americans with 1 artillery, 2 bombers and 1 infantry remaining, taking Philippines from Americans with 1 fighter and 2 marines remaining. Battle score for attacker is 1 Casualties for Japanese: 1 marine Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/9 hits, 4.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Buryatia Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Buryatia, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Philippines to 35 Sea Zone 2 fighters moved from 21 Sea Zone to 34 Sea Zone 1 fighter moved from Kwangtung to 35 Sea Zone 1 fighter moved from Manchuria to 34 Sea Zone 1 tactical_bomber moved from Manchuria to 34 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 2 bombers moved from Guam to Kiangsi 1 fighter moved from Buryatia to Amur 1 tactical_bomber moved from Jehol to Kiangsi 1 fighter moved from Jehol to Amur 2 fighters and 1 tactical_bomber moved from Kwangtung to French Indo China 1 fighter and 2 tactical_bombers moved from Jehol to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi Place Units - Japanese 1 artillery and 2 infantry placed in Japan 1 carrier and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -2.17 UK_Pacific regular : -0.67 Russians regular : -0.33
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RE: Ghostbusters Global 1940 Balanced Mod Game 1
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to Syria 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 armour, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Albania to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Yugoslavia Italians attack with 2 armour, 1 artillery and 3 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 2 armour, 1 artillery and 3 infantry in Yugoslavia, round 2 : 1/6 hits, 2.00 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 2 armour, 1 artillery and 3 infantry in Yugoslavia, round 3 : 1/6 hits, 2.00 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 2 infantry Casualties for Italians: 1 infantry Battle in Syria Italians attack with 2 artilleries, 1 bomber and 2 infantry British defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber; French defend with 1 infantry Italians roll dice for 1 cruiser in Syria, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Syria, round 2 : 1/5 hits, 2.00 expected hits French roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1.83 expected hits 1 infantry owned by the French and 2 infantry owned by the Italians lost in Syria Italians roll dice for 2 artilleries and 1 bomber in Syria, round 3 : 1/3 hits, 1.33 expected hits French roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 3 : 3/3 hits, 1.50 expected hits 1 mech_infantry owned by the British, 1 bomber owned by the Italians and 2 artilleries owned by the Italians lost in Syria French win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -21 Casualties for Italians: 2 artilleries, 1 bomber and 2 infantry Casualties for French: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
French regular : 1.67 Italians regular : -4.50 Neutral_Allies regular : 0.00 British regular : 0.00
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RE: Ghostbusters Global 1940 Balanced Mod Game 1
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 marines, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Japanese 2 bombers, 2 fighters and 2 tactical_bombers moved from Japan to Amur 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 19 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery moved from Jehol to Chahar 1 infantry moved from Shantung to Jehol 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur 1 infantry moved from Jehol to Manchuria 4 infantry moved from Korea to Amur 1 fighter moved from Korea to Amur 1 fighter moved from Formosa to Hunan 1 fighter moved from Okinawa to Amur 1 fighter and 1 tactical_bomber moved from Kiangsu to Amur 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 32 Sea Zone Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 1 fighter and 4 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Hunan, round 2 : 3/6 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Amur Japanese attack with 1 armour, 1 artillery, 2 bombers, 8 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 8 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 2 : 11/30 hits, 12.33 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 8/18 hits, 6.00 expected hits 8 infantry owned by the Japanese, 9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 8 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 3 : 13/22 hits, 11.00 expected hits Russians roll dice for 9 infantry in Amur, round 3 : 3/9 hits, 3.00 expected hits 3 infantry owned by the Japanese and 9 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 2 bombers, 8 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 11 infantry Casualties for Russians: 2 aaGuns and 18 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone 2 fighters moved from Amur to Manchuria 1 tactical_bomber moved from Amur to Manchuria 2 fighters and 3 tactical_bombers moved from Amur to Jehol 3 fighters and 1 tactical_bomber moved from Amur to Kiangsu 1 fighter moved from Hunan to Kiangsi Place Units - Japanese 3 marines and 1 mech_infantry placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 2.00 Russians regular : 2.00 Russians AA : -1.00