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    Posts made by Little_Boot

    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Combat Move - French
                  1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                  3 infantry moved from Algeria to Morocco
                        French take Morocco from Germans

      Combat - French
                  Battle in 39 Sea Zone
                      French attack with 1 destroyer
                      Japanese defend with 1 submarine
                      French win, taking 39 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine

      Non Combat Move - French

      Turn Complete - French

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  3 fighters moved from Java to India

      Combat - ANZAC

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 fighter and 1 submarine placed in 62 Sea Zone
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                  ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 infantry moved from Kenya to Ethiopia
                        British take Ethiopia from Italians
                  1 mech_infantry moved from Union of South Africa to Belgian Congo
                  7 infantry moved from Burma to India

      Combat - British

      Non Combat Move - British

      Place Units - UK_Pacific
                  3 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                  UK_Pacific collect 7 PUs; end with 8 PUs total
                  Some Units in India change ownership: 3 infantry

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 1 PU; end with 3 PUs total

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

      Non Combat Move - Americans
                  1 fighter moved from 11 Sea Zone to 101 Sea Zone
                  2 carriers, 2 fighters and 1 tactical_bomber moved from 11 Sea Zone to 26 Sea Zone
                  1 fighter moved from Hawaiian Islands to 26 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                  3 infantry moved from Central United States to Eastern United States
                  2 mech_infantrys moved from Central United States to Eastern United States

      Place Units - Americans
                  1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
                  1 tactical_bomber placed in 101 Sea Zone
                  1 armour, 1 artillery and 2 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      No. Apologies, I’ve been away all day.

      posted in League
      Little_BootL
      Little_Boot
    • RE: Same Time Axis and Allies

      Black elk, you made a lot of great points about the way same time A&A would be played. I’m curious about your no retreating hangup, I think we could find a way around it.

      As for ideas about how naval movement and air flight would work, I have some ideas about how to resolve those questions, but I will wait till I have longer to type up a lengthy post about it.

      posted in House Rules
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 fighter and 1 tactical_bomber moved from Buryatia to Urals
                  4 armour, 4 artilleries, 2 fighters, 38 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
                  1 infantry moved from Russia to Smolensk
                  1 infantry moved from Russia to Bryansk
                  3 infantry moved from Ukraine to Western Ukraine
                  1 armour moved from Russia to Archangel
                  2 armour moved from Russia to Western Ukraine
                  1 infantry moved from Russia to Bryansk

      Combat - Russians
                  Battle in Western Ukraine
                      Russians attack with 6 armour, 4 artilleries, 2 fighters, 41 infantry and 2 mech_infantrys
                      Germans defend with 1 infantry
                      Russians win, taking Western Ukraine from Germans with 6 armour, 4 artilleries, 2 fighters, 40 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 aaGuns moved from Bryansk to Western Ukraine
                  2 fighters moved from Western Ukraine to Russia

      Place Units - Russians
                  1 artillery and 2 infantry placed in Ukraine
                  9 infantry placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,2,4
                  Russians collect 32 PUs (2 lost to blockades); end with 32 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      Yes.

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French
                  1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                  1 infantry moved from French Equatorial Africa to Belgian Congo
                  3 infantry moved from Tunisia to Algeria

      Non Combat Move - French

      Turn Complete - French

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                  1 fighter moved from New Zealand to 62 Sea Zone

      Place Units - ANZAC
                  1 carrier and 1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Tanganyika Territory to Kenya
                        British take Kenya from Italians
                  1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                        British take Anglo Egyptian Sudan from Italians

      Combat - British

      Non Combat Move - British
                  2 artilleries and 3 infantry moved from Burma to Shan State
                  2 infantry moved from Siam to Shan State
                  7 infantry moved from India to Burma
                  1 transport moved from 79 Sea Zone to 39 Sea Zone
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  1 bomber moved from Eastern Persia to India

      Place Units - British
                  1 destroyer placed in 110 Sea Zone
                  1 fighter and 2 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 26 PUs; end with 26 PUs total

      Place Units - UK_Pacific
                  2 artilleries, 1 fighter and 3 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,2,6,2,6,3,2,6,1
                  UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
                  Some Units in India change ownership: 2 artilleries, 1 fighter and 3 infantry

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 3 PUs; end with 5 PUs total

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 2 armour, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 11 Sea Zone
                  1 carrier and 2 fighters moved from 101 Sea Zone to 11 Sea Zone
                  1 submarine moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  3 transports placed in 101 Sea Zone
                  2 armour placed in Eastern United States
                  1 destroyer placed in 101 Sea Zone
                  1 destroyer placed in 10 Sea Zone
                  1 infantry placed in Western United States
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from Western United States: 3 infantry
                  EDIT: Adding units owned by Americans to Central United States: 3 infantry
                  EDIT: Turning off Edit Mode
                  Note to players Americans: America has joined the Allies, and declared war on the Axis!
                  Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Italians
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

      Combat Move - Russians
                  1 infantry moved from Amur to Korea
                        Russians take Korea from Japanese
                  17 infantry moved from Amur to Manchuria
                        Chinese take Manchuria from Japanese

      Combat - Russians
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  3 infantry moved from Russia to Bryansk
                  1 fighter moved from Russia to Bryansk
                  2 aaGuns, 1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Belarus to Bryansk
                  1 armour, 2 artilleries, 1 fighter, 15 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                  1 artillery and 3 infantry moved from Ukraine to Bryansk
                  1 armour moved from Russia to Bryansk
                  1 armour moved from Novgorod to Bryansk
                  1 infantry moved from Novgorod to Belarus
                  2 infantry moved from Karelia to Novgorod
                  1 fighter and 1 tactical_bomber moved from Amur to Buryatia
                  2 aaGuns moved from Amur to Manchuria

      Place Units - Russians
                  3 armour placed in Russia
                  2 infantry placed in Ukraine
                  1 artillery placed in Novgorod
                  3 infantry placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5
                  Russians collect 37 PUs (1 lost to blockades); end with 37 PUs total

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Nigeria to French Equatorial Africa
                  3 infantry moved from Algeria to Tunisia

      Turn Complete - French

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 infantry moved from Java to 42 Sea Zone
                  1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                  1 fighter moved from New South Wales to New Zealand

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 artillery and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

      Politics - British
                  British takes Political Action: Political Action British To War With Japanese
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Combat Move - British
                  1 artillery and 4 infantry moved from Burma to Yunnan
                  1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                  2 infantry moved from Shan State to Siam
                        UK_Pacific take Siam from Japanese
                  2 artilleries and 3 infantry moved from India to Burma
                  2 mech_infantrys moved from Union of South Africa to Belgian Congo
                  1 infantry moved from Rhodesia to Tanganyika Territory
                  1 infantry moved from Rhodesia to Belgian Congo
                  1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
                  1 transport moved from 76 Sea Zone to 79 Sea Zone
                  1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia
                  1 bomber moved from Malta to Eastern Persia

      Combat - British
                  Battle in Yunnan
                      British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry and 1 mech_infantry
                      British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                      Casualties for British: 2 infantry
                      Casualties for Japanese: 1 infantry and 1 mech_infantry

      Non Combat Move - British
                  1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                  1 fighter moved from Sumatra to Malaya

      Place Units - British
                  1 carrier placed in 98 Sea Zone
                  1 fighter and 1 infantry placed in Egypt
                  1 mech_infantry placed in Union of South Africa

      Turn Complete - British
                  British collect 24 PUs; end with 24 PUs total

      Place Units - UK_Pacific
                  7 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 22 PUs; end with 22 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                  Some Units in India change ownership: 7 infantry

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Place Units - Chinese
                  5 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 5 PUs total

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 hobo (axis) vs procas (allies +13)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 armour, 2 destroyers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from Hawaiian Islands to 89 Sea Zone
                  1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone

      Place Units - Americans
                  1 armour and 1 infantry placed in Eastern United States
                  3 transports placed in 101 Sea Zone
                  1 destroyer placed in 101 Sea Zone
                  1 destroyer and 1 submarine placed in 10 Sea Zone
                  Americans undo move 4.
                  Americans undo move 3.
                  Americans undo move 2.
                  Americans undo move 1.
                  1 submarine placed in 10 Sea Zone
                  1 infantry placed in Western United States
                  1 armour placed in Eastern United States
                  3 transports placed in 101 Sea Zone
                  2 destroyers placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      posted in League
      Little_BootL
      Little_Boot
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