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    krazygit

    @krazygit

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    Latest posts made by krazygit

    • RE: New Axis & Allies Global War Variant (free map)

      Patience Deaths Head 420. This map is moving along rather quickly when you consider that Deepblue is doing this in his free time. I like the fact that there is debate about what should be put in and what shouldn’t. This way we don’t wind up with a finished map that everybody complains about needing to be fixed. I downloaded and printed out Postronica’s first map, it is a great map I wish I had waited for this current version to be done.

      krazygit

      posted in Other Axis & Allies Variants
      K
      krazygit
    • RE: New Axis & Allies Global War Variant (free map)

      Yeah I’m waiting and wondering too :? Already have some cash stuffed under the matress hidden from the wife :evil:.

      posted in Other Axis & Allies Variants
      K
      krazygit
    • RE: New Axis & Allies Global War Variant (free map)

      I’d be down with buying a copy from you, in a heartbeat. As for changes to the map, the only one that I saw was dividing the black sea into 2 territories instead of 1.
      :mrgreen:
      Iken

      posted in Other Axis & Allies Variants
      K
      krazygit
    • RE: New Axis & Allies Global War Variant (free map)

      I’m with Yemble, Positronica is DA MAN  :mrgreen:

      posted in Other Axis & Allies Variants
      K
      krazygit
    • RE: New Axis & Allies Global War Variant (free map)

      That is an awesome map, I want one too. Can you make it available for download again?

      posted in Other Axis & Allies Variants
      K
      krazygit
    • RE: Bigmap 1942… any other players?

      I’ve played it, only with the AI being the allies. Very nice board, just the AI was not very challenging. Biggest thing I saw was Germany and Russia have a huge slugfest that can teeter either way. Still has the same problem as A&A revised, America can just ignore Japan and throw everything at Germany.

      Iken :mrgreen:

      posted in Other Axis & Allies Variants
      K
      krazygit
    • RE: Ideas for a double blind game

      Axis and Allies Europe Double Blind Rules Draft V0.1b

      Start up:

      Prewar intelligence: Each starting board is set up with all of the units as normal.

      A) each side the spends their 12 IPC without revealing purchases to the opposition

      B) each side may then elect a single territory in which to make a Non-combat move

      Victory Conditions

      All of Russia’s City’s must be captured in order for Russia to be eliminated.

      A) Russia can not be liberated once all cities have been captured

      Intelligence

      Recon Flights:

      Recon Flights may be conducted in the new Strategic Air Phase which takes place just prior to combat moves. Fighters may fly out two spaces from their original airfield and return to the same airfield. Any units in the over flown zones will be known.

      A) Anti-aircraft fire and Interceptor flights in each of the over flown zones may make 1 attempt to shoot down the Recon flight

      B) Recon flights may not detect subs

      Scouting: Each infantry unit in a territory will allow the controller to “scout” the enemy units in ONE adjacent territory.

      Infiltrate: Infiltrate infantry units may move into an enemy territory as a non-combat move. Each enemy infantry unit in that territory makes a roll, on a ‘1’ they have found the infiltrating unit and they have been killed. If the infiltration unit survives, they may then “scout” 1 territory adjacent to that territory.

      Advanced Scouts

      Option I) new unit, 4 IPC for infantry unit that is a 0/1 + Infiltrate.

      Option 2) spend 1 IPC to give an infantry unit infiltrate for 1 non-combat move. Unit will remain keep infiltrate until either the unit is found and destroyed, they are moved with out paying another 1 IPC, or it finds itself in a friendly territory.  :mrgreen:

      posted in Axis & Allies Europe
      K
      krazygit
    • Ideas for a double blind game

      Hey my gaming group wants to run a double blind game, with 3 boards. 1 Axis, 1 Allies and 1 GM/control group board. Axis can only see their stuff and Allies can only see their stuff.  Has anybody done this? Any suggestions? Thanks

      Krazygit

      posted in Axis & Allies Europe
      K
      krazygit