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    Posts made by GenericUsername

    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :14

      Purchase Units - Japanese
                  Japanese buy nothing; Remaining resources:

      Combat Move - Japanese
                  Giving bonus movement to units
                  1 infantry moved from Brazil to Venezuela
                        Japanese take Venezuela from Americans
                  1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                  1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
                        Japanese take French West Africa from French
                  1 infantry moved from Brazil to 86 Sea Zone
                  1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                  1 infantry moved from 89 Sea Zone to West Indies
                        Japanese take West Indies from Americans
                  1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 89 Sea Zone
                  1 artillery and 3 infantry moved from 89 Sea Zone to Central America
                        Japanese take Central America from Americans
                  1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 submarines and 4 tactical_bombers moved from 86 Sea Zone to 91 Sea Zone

      Combat - Japanese
                  Americans scrambles 3 units out of Spain to defend against the attack in 91 Sea Zone
                  Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                  Battle in 91 Sea Zone
                      Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 submarines and 4 tactical_bombers
                      Americans defend with 5 carriers, 1 cruiser, 4 destroyers, 12 fighters, 1 submarine, 4 tactical_bombers and 13 transports
                      Units damaged: 1 carrier owned by the Americans
                      Units damaged: 4 carriers owned by the Americans
                      Units damaged: 1 battleship owned by the Japanese
                      2 submarines owned by the Japanese Submerged
                      Americans win with 12 fighters remaining. Battle score for attacker is 15
                      Casualties for Japanese: 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 4 tactical_bombers
                      Casualties for Americans: 5 carriers, 1 cruiser, 4 destroyers, 1 submarine, 4 tactical_bombers and 13 transports
                  Recording Battle Statistics
                  Moving scrambled unit from 91 Sea Zone back to originating territory: Spain
                  Moving scrambled unit from 91 Sea Zone back to originating territory: Spain
                  Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                  Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                      8 fighters owned by the Americans forced to land in Spain

      Non Combat Move - Japanese

      Turn Complete - Japanese
                  Japanese collect 11 PUs (8 lost to blockades); end with 18 PUs total

      posted in Tournaments
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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      Test summary from TripleA 15:25:56

      posted in Tournaments
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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :13

      Purchase Units - Japanese
                  Japanese buy 3 infantry; Remaining resources: 1 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  1 artillery and 2 infantry moved from Chile to 66 Sea Zone
                  1 artillery and 4 infantry moved from Argentina to 66 Sea Zone
                  2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 6 infantry, 3 submarines, 4 tactical_bombers and 4 transports moved from 66 Sea Zone to 86 Sea Zone
                  2 artilleries and 6 infantry moved from 86 Sea Zone to Brazil
                        Japanese take Brazil from Americans

      Combat - Japanese
                  Recording Battle Statistics

      Non Combat Move - Japanese

      Place Units - Japanese
                  3 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 6 PUs (8 lost to blockades); end with 7 PUs total

      posted in Tournaments
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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      Test summary from TripleA 17:02:02

      posted in Tournaments
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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :12

      Purchase Units - Japanese
                  Japanese buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  1 submarine moved from 64 Sea Zone to 11 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 11 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 89 Sea Zone

      Combat - Japanese
                  Battle in 89 Sea Zone
                      Japanese attack with 1 fighter and 1 tactical_bomber
                      Americans defend with 2 transports
                      Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                      Casualties for Americans: 2 transports
                      Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                      Casualties for Americans: 2 transports
                  Battle in 11 Sea Zone
                      Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      Americans defend with 1 destroyer
                      Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 1 destroyer
                      Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 1 destroyer
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  1 artillery moved from Colombia to 64 Sea Zone
                  1 artillery moved from Ecuador to 64 Sea Zone
                  2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 4 transports moved from 64 Sea Zone to 66 Sea Zone
                  1 artillery moved from 66 Sea Zone to Chile
                        Japanese take Chile from Neutral_True
                  1 artillery moved from 66 Sea Zone to Argentina
                        Japanese take Argentina from Neutral_True
                  1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 66 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 66 Sea Zone

      Place Units - Japanese
                  1 fighter placed in Japan

      Turn Complete - Japanese
                  Japanese collect 5 PUs (8 lost to blockades); end with 5 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 10 PUs

      posted in Tournaments
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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      Test summary from TripleA 07:43:53

      posted in Tournaments
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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :11

      Purchase Units - Japanese
                  Japanese buy 8 infantry; Remaining resources: 1 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
                  1 submarine moved from 26 Sea Zone to 30 Sea Zone
                  4 infantry moved from Hawaiian Islands to 26 Sea Zone
                  4 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
                  4 infantry moved from 64 Sea Zone to Central America
                        Japanese take Central America from Americans
                  1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines and 2 tactical_bombers moved from 26 Sea Zone to 64 Sea Zone

      Combat - Japanese
                  Battle in 30 Sea Zone
                      Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                      ANZAC defend with 1 destroyer
                      Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 submarine
                      Casualties for ANZAC: 1 destroyer
                      Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 submarine
                      Casualties for ANZAC: 1 destroyer
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 64 Sea Zone
                  2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                  2 artilleries and 2 transports moved from 26 Sea Zone to 64 Sea Zone
                  1 artillery moved from 64 Sea Zone to Colombia
                        Japanese take Colombia from Neutral_True
                  1 artillery moved from 64 Sea Zone to Ecuador
                        Japanese take Ecuador from Neutral_True

      Place Units - Japanese
                  8 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 4 PUs (8 lost to blockades); end with 5 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 10 PUs

      posted in Tournaments
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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      Test summary from TripleA 12:23:34

      posted in Tournaments
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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :10

      Politics - Japanese
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                  Setting uses for triggers used this phase.

      Purchase Units - Japanese
                  Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  3 submarines moved from 14 Sea Zone to 26 Sea Zone
                  2 artilleries moved from Japan to 6 Sea Zone
                  2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 4 infantry, 2 submarines, 4 tactical_bombers and 4 transports moved from 6 Sea Zone to 26 Sea Zone
                  2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands

      Combat - Japanese
                  Battle in Hawaiian Islands
                      Japanese attack with 2 artilleries and 4 infantry
                      Americans defend with 1 airfield, 1 harbour and 1 infantry
                      Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 infantry
                      Japanese win with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Japanese

      Place Units - Japanese
                  1 artillery, 1 fighter and 8 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 20 PUs (1 lost to blockades); end with 20 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 25 PUs

      posted in Tournaments
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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      Test summary from TripleA 20:19:05

      posted in Tournaments
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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :9

      Purchase Units - Japanese
                  Japanese buy 3 artilleries, 6 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  1 infantry moved from Urals to Nenetsia
                        Japanese take Nenetsia from Russians
                  1 infantry moved from Timguska to Urals
                  1 infantry moved from Timguska to Kansu
                        Japanese take Kansu from Chinese
                  1 artillery moved from Timguska to Olgiy
                        Japanese take Olgiy from Russians
                  3 infantry moved from Korea to Manchuria
                  1 artillery moved from Kiangsi to Kiangsu
                  4 infantry moved from Midway to 25 Sea Zone
                  1 submarine moved from 25 Sea Zone to 14 Sea Zone
                  2 submarines moved from 25 Sea Zone to 14 Sea Zone
                  1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 4 infantry, 4 tactical_bombers and 2 transports moved from 25 Sea Zone to 6 Sea Zone

      Combat - Japanese
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  2 fighters and 1 tactical_bomber moved from Philippines to Kiangsu

      Place Units - Japanese
                  3 infantry placed in Kwangtung
                  3 infantry placed in Kiangsu
                  3 artilleries placed in Japan
                  2 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 38 PUs (2 lost to blockades); end with 38 PUs total

      posted in Tournaments
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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      Test summary from TripleA 16:46:23

      posted in Tournaments
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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :8

      Purchase Units - Japanese
                  Japanese buy 2 armour, 2 artilleries, 5 infantry and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  1 infantry moved from Evenkiyskiy to Urals
                        Japanese take Urals from Russians
                  1 artillery and 6 infantry moved from Timguska to Novosibirsk
                  1 artillery and 2 infantry moved from Yenisey to Timguska
                  1 armour moved from Kansu to Novosibirsk
                  1 tactical_bomber moved from Kwangtung to Kiangsi
                  1 artillery and 2 infantry moved from Kwangtung to Kiangsi
                  1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                  1 artillery and 1 infantry moved from Kiangsu to Anhwe
                  3 infantry moved from Japan to 6 Sea Zone
                  1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 6 Sea Zone to 17 Sea Zone
                  1 infantry moved from Iwo Jima to 17 Sea Zone
                  1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 4 infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 17 Sea Zone to 25 Sea Zone
                  4 infantry moved from 25 Sea Zone to Midway

      Combat - Japanese
                  Battle in 25 Sea Zone
                      Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 submarines, 4 tactical_bombers and 2 transports
                      Americans defend with 1 destroyer
                      Japanese win with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                      Japanese win with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in Kiangsi
                      Japanese attack with 2 artilleries, 3 infantry and 1 tactical_bomber
                      ANZAC defend with 1 fighter; Chinese defend with 1 infantry
                      Japanese win, taking Kiangsi from Chinese with 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                      Casualties for ANZAC: 1 fighter
                      Casualties for Chinese: 1 infantry
                      Japanese win with 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                      Casualties for ANZAC: 1 fighter
                      Casualties for Chinese: 1 infantry
                  Battle in Anhwe
                      Japanese attack with 1 artillery and 1 infantry
                      Chinese defend with 1 infantry
                      Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                      Japanese win with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Novosibirsk
                      Japanese attack with 1 armour, 1 artillery and 6 infantry
                      Russians defend with 1 infantry
                      Japanese win, taking Midway from Americans, taking Novosibirsk from Russians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                      Japanese win with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  2 fighters moved from Japan to Philippines
                  1 tactical_bomber moved from Kiangsi to Philippines

      Place Units - Japanese
                  2 submarines placed in 6 Sea Zone
                  2 armour and 1 infantry placed in Kiangsu
                  2 artilleries and 1 infantry placed in Kwangtung
                  3 infantry placed in Korea

      Turn Complete - Japanese
                  Japanese collect 44 PUs; end with 44 PUs total

      posted in Tournaments
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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      Test summary from TripleA 08:35:11

      posted in Tournaments
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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :7

      Purchase Units - Italians
                  Italians buy 2 artilleries, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  Giving bonus movement to units
                  1 armour moved from Trans-Jordan to Persia
                        Italians take Iraq from British
                        Italians take Persia from British
                  1 artillery moved from Egypt to Anglo Egyptian Sudan
                  2 infantry moved from Egypt to Anglo Egyptian Sudan
                  1 infantry moved from Trans-Jordan to Iraq
                  1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
                  1 artillery moved from Yugoslavia to 97 Sea Zone
                  1 infantry moved from Northern Italy to 97 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                  1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                  1 artillery moved from Alexandria to Tobruk
                  1 bomber moved from Egypt to Tobruk

      Combat - Italians
                  Battle in Anglo Egyptian Sudan
                      Italians attack with 2 artilleries and 3 infantry
                      French defend with 1 infantry
                      Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 infantry
                      Italians win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in Tobruk
                      Italians attack with 1 artillery and 1 bomber
                      French defend with 1 infantry
                      Italians win with 1 bomber remaining. Battle score for attacker is -1
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 artillery
                      Italians win with 1 bomber remaining. Battle score for attacker is -1
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 artillery
                  Recording Battle Statistics
                  Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

      Non Combat Move - Italians
                  1 bomber moved from Tobruk to Southern Italy
                  2 infantry moved from Northern Italy to Southern Italy

      Place Units - Italians
                  2 artilleries and 1 mech_infantry placed in Egypt
                  1 destroyer placed in 97 Sea Zone
                  3 infantry placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 24 PUs; end with 24 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

      posted in Tournaments
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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      Test summary from TripleA 21:32:04

      posted in Tournaments
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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :7

      Purchase Units - Japanese
                  Japanese buy 2 armour, 2 artilleries, 1 carrier, 5 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  1 infantry moved from Yenisey to Evenkiyskiy
                        Japanese take Evenkiyskiy from Russians
                  1 artillery and 6 infantry moved from Yenisey to Timguska
                        Japanese take Timguska from Russians
                  1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
                  2 armour and 3 mech_infantrys moved from Tsinghai to Kansu
                  2 armour and 1 infantry moved from Suiyuyan to Kansu
                  1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                  1 submarine moved from 46 Sea Zone to 42 Sea Zone
                  1 bomber moved from Celebes to 41 Sea Zone
                  1 submarine moved from 46 Sea Zone to 62 Sea Zone
                  1 infantry moved from Kiangsi to Kwangtung
                  1 transport moved from 20 Sea Zone to 19 Sea Zone
                  1 transport moved from 20 Sea Zone to 19 Sea Zone
                  1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
                  1 armour moved from Manchuria to 19 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
                  1 artillery moved from Anhwe to Kiangsu
                  2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                  2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                  1 submarine moved from 6 Sea Zone to 25 Sea Zone
                  4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone

      Combat - Japanese
                  Battle in 43 Sea Zone
                      Japanese attack with 1 destroyer
                      British defend with 1 transport
                      Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                      Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                  Battle in Kansu
                      Japanese attack with 4 armour, 1 infantry and 3 mech_infantrys
                      Russians defend with 1 infantry
                      Japanese win, taking Kansu from Chinese with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                      Japanese win with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in 25 Sea Zone
                      Japanese attack with 1 submarine and 4 tactical_bombers
                      Americans defend with 1 destroyer
                      Japanese win with 4 tactical_bombers remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 1 destroyer
                      Japanese win with 4 tactical_bombers remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 1 destroyer
                  Battle in 42 Sea Zone
                      Japanese attack with 1 submarine
                      ANZAC defend with 1 transport
                      Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                      Japanese win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in 41 Sea Zone
                      Japanese attack with 1 bomber
                      British defend with 1 transport
                      Japanese win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                      Japanese win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  1 bomber moved from 41 Sea Zone to Celebes
                  4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                  2 fighters moved from Japan to 6 Sea Zone
                  1 tactical_bomber moved from Japan to Kwangtung

      Place Units - Japanese
                  1 carrier and 2 transports placed in 6 Sea Zone
                  2 armour and 1 artillery placed in Kwangtung
                  1 artillery and 2 infantry placed in Kiangsu
                  3 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 47 PUs; end with 47 PUs total

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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      Test summary from TripleA 17:11:15

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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

      Game History

      Round :6

      Purchase Units - Japanese
                  Japanese buy 2 artilleries, 1 destroyer, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 unit repaired.
                  Giving bonus movement to units
                  1 bomber moved from Japan to 44 Sea Zone
                  1 submarine moved from 37 Sea Zone to 44 Sea Zone
                  2 submarines moved from 35 Sea Zone to 46 Sea Zone
                  1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                  1 tactical_bomber moved from Philippines to 19 Sea Zone
                  1 battleship moved from 35 Sea Zone to 20 Sea Zone
                  1 destroyer moved from 18 Sea Zone to 20 Sea Zone
                  2 transports moved from 35 Sea Zone to 19 Sea Zone
                  2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                  2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                  1 infantry moved from Amur to Manchuria
                  1 armour moved from Jehol to Manchuria
                  1 fighter moved from Japan to Manchuria
                  2 armour moved from Jehol to Suiyuyan
                  1 artillery and 1 infantry moved from Dzavhan to Yakut S.S.R.
                  1 infantry moved from Dzavhan to Yakut S.S.R.
                  1 artillery and 7 infantry moved from Dzavhan to Yenisey
                        Japanese take Yenisey from Russians
                  1 infantry moved from Hopei to Suiyuyan
                  1 infantry moved from Kweichow to Szechwan
                        Japanese take Szechwan from Chinese
                  1 armour and 2 mech_infantrys moved from Kweichow to Sikang
                  1 armour moved from Shensi to Sikang
                  2 armour and 2 mech_infantrys moved from Shensi to Tsinghai
                  1 infantry moved from Shensi to Tsinghai
                  1 mech_infantry moved from Shensi to Tsinghai
                  1 infantry moved from Kweichow to Anhwe
                  1 artillery moved from Kiangsu to Anhwe
                  1 infantry moved from Kiangsu to Kiangsi
                        Japanese take Kiangsi from Chinese
                  1 tactical_bomber moved from Hopei to Anhwe

      Combat - Japanese
                  Battle in 46 Sea Zone
                      Japanese attack with 2 submarines
                      ANZAC defend with 1 destroyer; Americans defend with 1 transport
                      Japanese win with 2 submarines remaining. Battle score for attacker is 15
                      Casualties for ANZAC: 1 destroyer
                      Casualties for Americans: 1 transport
                      Japanese win with 2 submarines remaining. Battle score for attacker is 15
                      Casualties for ANZAC: 1 destroyer
                      Casualties for Americans: 1 transport
                  Battle in Kwangtung
                      Japanese attack with 2 artilleries and 2 infantry
                      British defend with 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_minor
                      Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                      Japanese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Anhwe
                      Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                      Japanese win, taking Anhwe from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                      Japanese win with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Suiyuyan
                      Japanese attack with 2 armour and 1 infantry
                      Russians defend with 1 infantry
                      Japanese win, taking Suiyuyan from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                      Japanese win with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in 44 Sea Zone
                      Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                      Americans defend with 1 destroyer and 1 submarine
                      Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 1 destroyer and 1 submarine
                      Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 1 destroyer and 1 submarine
                  Battle in Manchuria
                      Japanese attack with 1 armour, 1 fighter and 1 infantry
                      Americans defend with 1 mech_infantry
                      Japanese win, taking Manchuria from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 mech_infantry
                      Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 mech_infantry
                  Battle in Tsinghai
                      Japanese attack with 2 armour, 1 infantry and 3 mech_infantrys
                      Russians defend with 1 infantry
                      Japanese win, taking Tsinghai from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 1 infantry
                      Japanese win with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Yakut S.S.R.
                      Japanese attack with 1 artillery and 2 infantry
                      Russians defend with 1 infantry
                      Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                      Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in 19 Sea Zone
                      Japanese attack with 1 tactical_bomber
                      Americans defend with 1 transport
                      Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                      Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in Sikang
                      Japanese attack with 2 armour and 2 mech_infantrys
                      Russians defend with 1 infantry
                      Japanese win, taking Sikang from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                      Japanese win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  1 bomber moved from 44 Sea Zone to Celebes
                  1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                  1 fighter moved from Manchuria to 6 Sea Zone
                  1 tactical_bomber moved from 6 Sea Zone to Japan
                  1 tactical_bomber moved from Anhwe to 6 Sea Zone
                  1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                  2 tactical_bombers moved from Philippines to 6 Sea Zone
                  2 fighters moved from 6 Sea Zone to Japan

      Place Units - Japanese
                  1 artillery and 2 infantry placed in Kiangsu
                  1 artillery placed in Japan
                  1 destroyer, 4 submarines and 2 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 60 PUs; end with 60 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

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      GenericUsername
    • RE: XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

      Test summary from TripleA 17:33:30

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