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    Posts made by GeneralDisarray

    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      TripleA Move Summary: Americans round 5

      TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Tunisia to Libya
                    Americans take Libya from Italians
              1 armour moved from Libya to Tobruk
      

      Savegame

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Caroline Islands to 45 Sea Zone
              1 cruiser moved from 34 Sea Zone to 55 Sea Zone
              1 destroyer moved from 48 Sea Zone to 55 Sea Zone
              1 submarine moved from 49 Sea Zone to 55 Sea Zone
              1 artillery and 5 infantry moved from Queensland to South Australia
              1 infantry moved from New South Wales to South Australia
              1 fighter moved from New South Wales to Queensland
              2 fighters moved from Caroline Islands to Queensland
              1 infantry moved from Egypt to Trans-Jordan
      
          Combat - ANZAC
              Battle in 45 Sea Zone
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 fighter moved from 45 Sea Zone to Dutch New Guinea
              2 aaGuns moved from Queensland to South Australia
      
          Place Units - ANZAC
              1 infantry and 2 mech_infantrys placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 9 PUs; end with 9 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Caroline Islands to 45 Sea Zone
              1 cruiser moved from 34 Sea Zone to 55 Sea Zone
              1 destroyer moved from 48 Sea Zone to 55 Sea Zone
              1 submarine moved from 49 Sea Zone to 55 Sea Zone
              1 artillery and 5 infantry moved from Queensland to South Australia
              1 infantry moved from New South Wales to South Australia
              1 fighter moved from New South Wales to Queensland
              2 fighters moved from Caroline Islands to Queensland
              1 infantry moved from Egypt to Trans-Jordan
      
          Combat - ANZAC
              Battle in 45 Sea Zone
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 fighter moved from 45 Sea Zone to Dutch New Guinea
              2 aaGuns moved from Queensland to South Australia
      
          Place Units - ANZAC
              1 infantry and 2 mech_infantrys placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 9 PUs; end with 9 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      TripleA Move Summary: ANZAC round 4

      TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Caroline Islands to 45 Sea Zone
              1 cruiser moved from 34 Sea Zone to 55 Sea Zone
              1 destroyer moved from 48 Sea Zone to 55 Sea Zone
              1 submarine moved from 49 Sea Zone to 55 Sea Zone
              1 artillery and 5 infantry moved from Queensland to South Australia
              1 infantry moved from New South Wales to South Australia
              1 fighter moved from New South Wales to Queensland
              2 fighters moved from Caroline Islands to Queensland
              1 infantry moved from Egypt to Trans-Jordan
      

      Savegame

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Hopei to Honan
              2 infantry moved from Hopei to Honan
              1 infantry moved from Hopei to Kiangsi
              1 infantry moved from Hopei to Honan
              1 infantry moved from Hopei to Anhwe
              1 fighter moved from Hopei to Inner Mongolia
              1 infantry moved from Kansu to Inner Mongolia
              2 infantry moved from Hopei to Kiangsi
              5 infantry moved from Hopei to Anhwe
              1 infantry moved from Hopei to Anhwe
              3 infantry moved from Hopei to Kiangsi
      
          Combat - Chinese
              Battle in Inner Mongolia
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kiangsi
                  Chinese attack with 6 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 6 infantry in Kiangsi, round 2 : 0/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kiangsi
                      Chinese roll dice for 5 infantry in Kiangsi, round 3 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                  Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Honan
                  Chinese attack with 6 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 6 infantry in Honan, round 2 : 1/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
                  Chinese win, taking Honan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Anhwe
                  Chinese attack with 7 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 7 infantry in Anhwe, round 2 : 2/7 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 7 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Inner Mongolia to Kansu
      
          Place Units - Chinese
              2 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Japanese regular : 2.33
      

      Savegame

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      TripleA Move Summary: Chinese round 4

      TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Hopei to Honan
              2 infantry moved from Hopei to Honan
              1 infantry moved from Hopei to Kiangsi
              1 infantry moved from Hopei to Honan
              1 infantry moved from Hopei to Anhwe
              1 fighter moved from Hopei to Inner Mongolia
              1 infantry moved from Kansu to Inner Mongolia
              2 infantry moved from Hopei to Kiangsi
              5 infantry moved from Hopei to Anhwe
              1 infantry moved from Hopei to Anhwe
              3 infantry moved from Hopei to Kiangsi
      

      Savegame

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 34 Sea Zone to 35 Sea Zone
              3 fighters moved from 34 Sea Zone to 35 Sea Zone
              1 destroyer moved from 11 Sea Zone to 1 Sea Zone
              3 fighters moved from Western United States to 1 Sea Zone
              1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
              1 armour and 1 infantry moved from 96 Sea Zone to Tunisia
              1 transport moved from 93 Sea Zone to 90 Sea Zone
              1 infantry moved from British Guiana to 90 Sea Zone
              1 infantry moved from British Guiana to 90 Sea Zone
              2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone
              2 infantry moved from 94 Sea Zone to Algeria
              1 fighter moved from 93 Sea Zone to Algeria
              1 cruiser moved from 93 Sea Zone to 96 Sea Zone
      
          Combat - Americans
              Battle in 35 Sea Zone
                  Americans attack with 3 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 35 Sea Zone
                  Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Algeria
                  Americans attack with 1 fighter and 2 infantry
                  Italians defend with 1 infantry
                      Americans roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Algeria
                  Americans win, taking Algeria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in 1 Sea Zone
                  Americans attack with 1 destroyer and 3 fighters
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer and 3 fighters in 1 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 1 Sea Zone
                  Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Tunisia
                  Americans attack with 1 armour and 1 infantry
                  Italians defend with 1 infantry
                      Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                      Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Tunisia
                  Americans win, taking Tunisia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
              1 fighter moved from Algeria to 96 Sea Zone
              1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
              1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
              2 artilleries, 2 carriers, 1 cruiser, 2 infantry, 2 submarines and 2 transports moved from 34 Sea Zone to 55 Sea Zone
              3 fighters moved from 35 Sea Zone to 55 Sea Zone
              2 artilleries and 2 infantry moved from 55 Sea Zone to Queensland
              1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
              3 fighters moved from 1 Sea Zone to 28 Sea Zone
              2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
              1 infantry and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
              1 carrier, 2 destroyers and 1 fighter moved from 93 Sea Zone to 96 Sea Zone
      
          Place Units - Americans
              1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 11 Sea Zone
              1 fighter and 1 infantry placed in Western United States
              Americans undo move 2.
              Americans undo move 1.
              1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 11 Sea Zone
              1 infantry placed in Western United States
              1 tactical_bomber placed in Eastern United States
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 2.50
      Italians regular : -0.67
      Japanese regular : -0.50
      

      Savegame

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      TripleA Move Summary: Americans round 4

      TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 34 Sea Zone to 35 Sea Zone
              3 fighters moved from 34 Sea Zone to 35 Sea Zone
              1 destroyer moved from 11 Sea Zone to 1 Sea Zone
              3 fighters moved from Western United States to 1 Sea Zone
              1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
              1 armour and 1 infantry moved from 96 Sea Zone to Tunisia
              1 transport moved from 93 Sea Zone to 90 Sea Zone
              1 infantry moved from British Guiana to 90 Sea Zone
              1 infantry moved from British Guiana to 90 Sea Zone
              2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone
              2 infantry moved from 94 Sea Zone to Algeria
              1 fighter moved from 93 Sea Zone to Algeria
              1 cruiser moved from 93 Sea Zone to 96 Sea Zone
      

      Savegame

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              3 fighters moved from Queensland to Caroline Islands
              1 cruiser moved from 27 Sea Zone to 34 Sea Zone
              1 destroyer moved from 64 Sea Zone to 48 Sea Zone
              1 submarine moved from 64 Sea Zone to 49 Sea Zone
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 fighter and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              3 fighters moved from Queensland to Caroline Islands
              1 cruiser moved from 27 Sea Zone to 34 Sea Zone
              1 destroyer moved from 64 Sea Zone to 48 Sea Zone
              1 submarine moved from 64 Sea Zone to 49 Sea Zone
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 fighter and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      TripleA Move Summary: ANZAC round 3

      TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              3 fighters moved from Queensland to Caroline Islands
              1 cruiser moved from 27 Sea Zone to 34 Sea Zone
              1 destroyer moved from 64 Sea Zone to 48 Sea Zone
              1 submarine moved from 64 Sea Zone to 49 Sea Zone
      

      Savegame

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                   retreated to Yunnan
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Hopei
              17 infantry moved from Szechwan to Hopei
      
          Place Units - Chinese
              1 infantry placed in Kansu
              1 infantry placed in Tsinghai
              1 infantry placed in Tsinghai
              Chinese undo move 3.
              Chinese undo move 2.
              2 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : 0.67
      

      Savegame

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      TripleA Move Summary: Chinese round 3

      TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Yunnan
      

      Savegame

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from Central United States to 104 Sea Zone
              1 infantry moved from Central United States to 104 Sea Zone
              1 armour and 1 infantry moved from Brazil to 88 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
              3 infantry moved from Brazil to British Guiana
              1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
              1 fighter moved from Eastern United States to 93 Sea Zone
              1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
              2 fighters moved from Wake Island to Caroline Islands
              1 fighter and 1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
              2 carriers and 1 submarine moved from 32 Sea Zone to 34 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
              1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
              1 cruiser moved from 27 Sea Zone to 34 Sea Zone
              1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                      Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
                      1 tactical_bomber owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                      1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is -5
                  Casualties for Americans: 1 tactical_bomber
                  Casualties for Japanese: 1 aaGun
              Battle in Gibraltar
                  Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                  Italians defend with 1 harbour and 1 infantry
                      Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1.17 expected hits
                      Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
              3 fighters moved from Caroline Islands to 34 Sea Zone
      
          Place Units - Americans
              1 infantry placed in Western United States
              2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
              3 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.17
      Italians regular : 0.67
      Japanese AA : 0.50
      

      Savegame

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      Scramble request Carolines
      Japan: 1 AA possible 2 plane 1 tac scramble
      US: 2 inf 2 Art 3 planes 1 tac 1 cruiser bombardment

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      TripleA Move Summary: Americans round 3

      TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from Central United States to 104 Sea Zone
              1 infantry moved from Central United States to 104 Sea Zone
              1 armour and 1 infantry moved from Brazil to 88 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
              3 infantry moved from Brazil to British Guiana
              1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
              1 fighter moved from Eastern United States to 93 Sea Zone
              1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
              2 fighters moved from Wake Island to Caroline Islands
              1 fighter and 1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
              2 carriers and 1 submarine moved from 32 Sea Zone to 34 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
              1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
              1 cruiser moved from 27 Sea Zone to 34 Sea Zone
              1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
      

      Savegame

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      No worries take your time my friends its a complicated game:)

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      @gamerman01 Are you still discussing the non combat? I dont see a save game after the japan combat.

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              3 infantry moved from New South Wales to Queensland
      
          Non Combat Move - ANZAC
              1 destroyer moved from 55 Sea Zone to 35 Sea Zone
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 64 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      
          Combat Move - French
              1 destroyer moved from 83 Sea Zone to 100 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Tournaments
      G
      GeneralDisarray
    • RE: Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)

      TripleA Move Summary: ANZAC round 2

      TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              3 infantry moved from New South Wales to Queensland
      

      Savegame

      posted in Tournaments
      G
      GeneralDisarray
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