Good Game!! I will have to figure out a different way to do a G4 next time I try it.
Posts made by elevenjerk
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RE: Elevenjerk (axis) vs JapanDOWRound1Fan (allies +12)
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RE: Elevenjerk (axis) vs JapanDOWRound1Fan (allies +12)
no scramble,
OOL sounds fine.
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RE: Elevenjerk (axis) vs JapanDOWRound1Fan (allies +12)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Manchuria to Jehol
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Malaya to Kwangsi
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
2 fighters moved from 37 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 3 submarines and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese win, taking 35 Sea Zone from Americans with 1 carrier, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 2 mech_infantrys
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 cruiser moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Kiangsu to 36 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to Iwo Jima
1 fighter moved from 23 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 artilleries placed in Kiangsu
2 destroyers, 2 submarines and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
RE: Elevenjerk (axis) vs JapanDOWRound1Fan (allies +12)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
2 fighters moved from Western Germany to Denmark
2 infantry moved from Karelia to Novgorod
2 destroyers moved from 113 Sea Zone to 115 Sea Zone
2 submarines moved from 113 Sea Zone to 115 Sea Zone
2 transports moved from 113 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Poland to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 fighter moved from 113 Sea Zone to 112 Sea Zone
4 armour and 3 mech_infantrys moved from Poland to Novgorod
3 tactical_bombers moved from Poland to Novgorod
1 battleship, 1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
2 bombers moved from Poland to UkraineCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 2 transports
Russians defend with 1 submarine
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Ukraine from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Denmark
Germans attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Denmark from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 4 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 4 armour, 2 artilleries, 3 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantryNon Combat Move - Germans
3 tactical_bombers moved from Novgorod to Eastern Poland
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 bombers moved from Ukraine to Eastern Poland
2 fighters moved from Denmark to Eastern Poland
1 fighter moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
3 artilleries and 7 infantry placed in Western Germany
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
RE: UnknownSoldier (Axis) vs. elevenjerk (Allies+11)
Sorry for the delay, crazy hectic schedule!!! I will try to do the move soon!!!
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RE: Elevenjerk (axis) vs JapanDOWRound1Fan (allies +12)
sorry for the long delay, crazy hectic schedule last week or so!!! I will try to get to it soon!!
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RE: Elevenjerk (axis) vs Stalingradski (allies +9)
I am with you. Allweneedislove made me feel like I shouldn’t even play this game and I have gotten a couple dicings as well. Ill check back periodically.
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RE: Elevenjerk (axis) vs JapanDOWRound1Fan (allies +12)
Sorry for the delay, really busy and my internet has been acting up.
I don’t mind, I made the mistake on the SBR so lets call it even
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RE: Elevenjerk (axis) vs JapanDOWRound1Fan (allies +12)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Bessarabia to Baltic States
1 armour moved from Romania to Baltic States
2 fighters moved from Southern Italy to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Baltic States
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 artilleries and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Italians attack with 1 bomber and 2 fighters
Russians defend with 1 factory_minor and 2 mech_infantrys
retreated to Ukraine
Russians win with 2 mech_infantrys remaining. Battle score for attacker is -20
Casualties for Italians: 2 fighters
Battle in Cyprus
Battle in 98 Sea Zone
Italians attack with 1 cruiser
French defend with 1 destroyer; British defend with 1 transport
Italians win, taking Cyprus from British, taking 98 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Baltic States
Italians attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Western Ukraine
2 aaGuns and 4 infantry moved from Bessarabia to Western Ukraine
2 artilleries and 3 infantry moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total -
RE: Elevenjerk (axis) vs JapanDOWRound1Fan (allies +12)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
2 fighters and 2 tactical_bombers moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Hopei
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
2 fighters moved from Japan to Manchuria
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 bomber moved from Hainan to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from Shan State to French Indo China
2 fighters moved from 42 Sea Zone to Shan State
1 fighter moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 bomber, 3 fighters and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers
Chinese defend with 1 harbour and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
UK_Pacific win, taking Korea from Russians with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
1 fighter owned by the Japanese retreatedNon Combat Move - Japanese
1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Malaya
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 bomber, 3 fighters and 2 tactical_bombers moved from Hopei to Kiangsu
1 tactical_bomber moved from Kwangsi to Kwangtung
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea ZonePlace Units - Japanese
1 battleship, 1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
RE: Elevenjerk (axis) vs Stalingradski (allies +9)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 armour moved from Jehol to Suiyuyan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hopei to Szechwan
1 artillery moved from Yunnan to Szechwan
1 artillery and 4 infantry moved from Hopei to Shensi
1 fighter moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Szechwan
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Shantung to 19 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
4 fighters and 3 tactical_bombers moved from Kwangsi to SzechwanCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 7 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 7 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
6 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
2 bombers moved from Shensi to Kwangsi
1 fighter moved from Suiyuyan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 aaGun and 2 infantry moved from Anhwe to Kweichow
2 artilleries moved from Hopei to Kweichow
1 infantry moved from Kiangsu to Kiangsi
3 artilleries and 3 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
RE: Elevenjerk (axis) vs allweneedislove (allies +12)
yea, sorry for the poor showing!!! I did a few things against you that I never do cause it usually spells disaster. Against a player of your caliber it proved to be oh so true. Thanks for the opportunity to play you though
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RE: Elevenjerk (axis) vs allweneedislove (allies +12)
Nice work!! That was a full on beat down!! Don’t even feel worthy to ask to play again. Good luck in the league!!!
Gonna have to study this game to see where I went so very wrong:)
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RE: Elevenjerk (axis) vs JapanDOWRound1Fan (allies +12)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
3 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Eastern Poland to Karelia
1 fighter moved from Eastern Poland to 115 Sea Zone
2 fighters moved from Western Germany to 115 Sea ZoneCombat - Germans
Battle in Karelia
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 3 fighters
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 2 fighters
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from 113 Sea Zone to Western Germany
1 fighter moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Eastern Poland to Baltic States
3 aaGuns, 5 armour, 10 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Germany to Poland
3 tactical_bombers moved from Slovakia Hungary to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
2 bombers moved from Karelia to PolandPlace Units - Germans
1 destroyer and 2 submarines placed in 113 Sea Zone
1 armour and 2 mech_infantrys placed in Germany
1 artillery and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
RE: Elevenjerk (axis) vs JapanDOWRound1Fan (allies +12)
In the same game I mentioned earlier where I got diced in Caucasus, the turn before I was trying to can open some Japanese moves with German bombers. I took 3 bombers at 2 destroyers and 2 bombers at 1 destroyer. I managed to survive with 1 bomber left.
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RE: Elevenjerk (axis) vs allweneedislove (allies +12)
Sorry man, read your post but hadn’t noticed that you moved!!
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RE: Elevenjerk (axis) vs allweneedislove (allies +12)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Jehol to Kiangsi
2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Jehol to 35 Sea Zone
2 fighters moved from Kiangsu to 35 Sea Zone
1 artillery moved from Jehol to Shantung
1 fighter moved from Kiangsu to Shantung
3 fighters moved from Japan to 20 Sea ZoneCombat - Japanese
Battle in Shantung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shantung from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun and 2 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Aleutian Islands
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking Aleutian Islands from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsu
2 fighters and 1 tactical_bomber moved from Shantung to Kiangsu
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
2 aaGuns and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 aaGuns moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
2 tactical_bombers moved from 6 Sea Zone to Kiangsu
1 bomber moved from 35 Sea Zone to KiangsuPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 3 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2,5,1
Japanese collect 36 PUs (3 lost to blockades); end with 36 PUs total -
RE: Elevenjerk (axis) vs JapanDOWRound1Fan (allies +12)
Sorry, playing a guy where we aren’t posting our moves so I clicked done prior to posting Italy.
Here it is!!!
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RE: UnknownSoldier (Axis) vs. elevenjerk (Allies+11)
This has been pretty disappointing… I have had a few games against good players like yourself as the axis and have been totally diced with Germany. Your march has been with little resistance which is generally how it should be with Germany.
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RE: Elevenjerk (axis) vs allweneedislove (allies +12)
if you feel that you have no path to victory than surrender is a good option. but it is up to you, i do not like to tell my opponent to resign
I only mentioned it because I didn’t want you to feel you were wasting your time with this game. I was hoping to be a bit more of a challenge for you. You blew up my J4 which is one of the reasons I wanted to play you! If figured if anyone had a solution for it that it would be you. It has certainly helped me adjust some things. No one I have played has gone KJF. Since this is just a fun game I would like to pick your brain a bit… the guy I play F2F with, we have always talked that KJF is pretty much what you have to do initially in order for the allies to win. Is this what you do most of the time? I have tried a few different strategies with the allies but they never seem to work quite as good as when you can make Japan suffer after the initial surge.
Anyway, if I am boring I will shut up
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RE: Elevenjerk (axis) vs allweneedislove (allies +12)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
1 tactical_bomber moved from Archangel to Urals
1 armour moved from Western Ukraine to Tambov
Germans take Tambov from Russians
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
3 infantry moved from Western Ukraine to Ukraine
2 fighters moved from Archangel to Russia
3 bombers moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
3 tactical_bombers moved from Western Ukraine to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,3,5 and causes: 6 damage to unit: airfield
Bombing raid in Russia rolls: 7,7,3 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 22 damage total. Damaged units is as follows: airfield = 6, factory_major = 16
Battle in Urals
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 armour
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Ukraine
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 infantry moved from Archangel to Vologda
3 armour moved from Novgorod to Bryansk
3 bombers, 2 fighters and 3 tactical_bombers moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
3 aaGuns, 7 armour, 9 artilleries and 16 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Urals to ArchangelPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
2 bombers and 6 infantry placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
RE: Elevenjerk (axis) vs allweneedislove (allies +12)
so I don’t have to roll the SBR on here, The first 3 AA guns will be against the tac bombers and the next 3 will be against the strat bombers. I will pull the planes according to that. I also assume you do not want to intercept. If you choose to then you can roll those afterwards and we can adjust accordingly