This is what I posted in my other league games: So, I am going to go ahead and resign. I am sorry. Having 2 children under 15 months is demanding much more of my time than I had anticipated; and a new project at work is just killing every free moment. I may be able to continue in a few months, but that wouldn’t be fair to you. Thank you for agreeing to play me, and sorry again.
Sorry bud. We can continue, in an unofficial game if you want. Ugh, really wanted to compete in the league this year, but I just can’t find time right now. I sit down start looking at it for 10 minutes, and then I have to turn to a different errand. On the bright side, a new project at work will be bringing me to Chicago for depositions regularly over the next several months, so maybe we can grab dinner.
Posts made by dutchmand
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RE: 15L DutchmanD (Allies+15) vs Boldfresh (Axis) GAME 1
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RE: 15L DutchmanD (axis) vs nerquen (allies + EUS=30) GAME 1
So, I am going to go ahead and resign. I am sorry. Having 2 children under 15 months is demanding much more of my time than I had anticipated; and a new project at work is just killing every free moment. I may be able to continue in a few months, but that wouldn’t be fair to you. Thank you for agreeing to play me, and sorry again.
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RE: 15L DutchmanD (axis) vs variance (allies +3WB) GAME 1
So, I am going to go ahead and resign. I am sorry. Having 2 children under 15 months is demanding much more of my time than I had anticipated; and a new project at work is just killing every free moment. I may be able to continue in a few months, but that wouldn’t be fair to you. Thank you for agreeing to play me, and sorry again.
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RE: 15L DutchmanD (Axis) vs. Mallery (Allies +14) Game 1
So, I am going to go ahead and resign. I am sorry. Having 2 children under 15 months is demanding much more of my time than I had anticipated; and a new project at work is just killing every free moment. I may be able to continue in a few months, but that wouldn’t be fair to you. Thank you for agreeing to play me, and sorry again.
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RE: 15L G40 DutchmanD (Allies +14) v Marakanda (Axis)
So, I am going to go ahead and resign. I am sorry. Having 2 children under 15 months is demanding much more of my time than I had anticipated; and a new project at work is just killing every free moment. I may be able to continue in a few months, but that wouldn’t be fair to you. Thank you for agreeing to play me, and sorry again.
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RE: 15L DutchmanD (Axis) vs Cmdr Jennifer (Allies+15) GAME 1
So, I am going to go ahead and resign. I am sorry. Having 2 children under 15 months is demanding much more of my time than I had anticipated; and a new project at work is just killing every free moment. I may be able to continue in a few months, but that wouldn’t be fair to you. Thank you for agreeing to play me, and sorry again.
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RE: 15L DutchmanD (Axis) vs Cmdr Jennifer (Allies+15) GAME 1
Sorry. Wife had a baby over the weekend. Little hectic here. Hopefully will get back on track shortly.
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RE: 15L DutchmanD (Allies+15) vs Boldfresh (Axis) GAME 1
Soon bruh. Thanks for your patience. I know you are too busy counting millions at work anyway to play. 8-)
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RE: 15L DutchmanD (axis) vs variance (allies +3WB) GAME 1
Sorry. Wife had a baby over the weekend. Little hectic here. Hopefully will get back on track shortly.
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RE: 15L DutchmanD (axis) vs nerquen (allies + EUS=30) GAME 1
Sorry. Wife had a baby over the weekend. Little hectic here. Hopefully will get back on track shortly.
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RE: 15L DutchmanD (Axis) vs. Mallery (Allies +14) Game 1
Sorry. Wife had a baby over the weekend. Little hectic here. Hopefully will get back on track shortly.
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RE: 15L G40 DutchmanD (Allies +14) v Marakanda (Axis)
Bump
Sorry. Wife had a baby over the weekend. Little hectic here. Hopefully will get back on track shortly.
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RE: 15L DutchmanD (Axis) vs Cmdr Jennifer (Allies+15) GAME 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 93 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 2 artilleries and 3 infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Yugoslavia, round 2 : 2/6 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
2 artilleries owned by the Italians, 1 armour owned by the Italians and 2 infantry owned by the Italians retreated to Albania
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour moved from Albania to Romania
1 aaGun moved from Northern Italy to Southern France
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Libya to TobrukPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,6,3,2,3,3
Italians collect 1 PU (8 lost to blockades); end with 3 PUs total -
RE: 15L DutchmanD (Axis) vs. Mallery (Allies +14) Game 1
I forgot to move the Fin troops forward on the combat move. With your permission, I edited that.
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RE: 15L DutchmanD (Axis) vs. Mallery (Allies +14) Game 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
5 infantry moved from Bulgaria to Greece
2 bombers moved from Western Germany to Greece
1 fighter moved from Western Germany to Greece
1 bomber and 2 fighters moved from Western Germany to 96 Sea Zone
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
3 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
4 armour moved from France to Yugoslavia
1 mech_infantry moved from Southern France to Yugoslavia
1 armour, 3 artilleries and 16 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 cruiser and 1 transport
Germans roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser and 1 transport
Battle in Eastern Poland
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 2 bombers, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers, 1 fighter and 5 infantry in Greece, round 2 : 5/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits
3 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Battle in Yugoslavia
Germans attack with 4 armour, 2 infantry and 1 mech_infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 4 armour, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/7 hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 2 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
4 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Romania
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 2 infantry
Casualties for Germans: 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 3 artilleries and 16 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 artilleries and 16 infantry in Baltic States, round 2 : 6/20 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 3 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 cruiser and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/5 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Removing units owned by Germans from Finland: 7 infantry
EDIT: Adding units owned by Germans to Karelia: 6 infantry
EDIT: Adding units owned by Germans to Vyborg: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Norway to Finland
2 tactical_bombers moved from 114 Sea Zone to Germany
3 aaGuns moved from Poland to Baltic States
2 armour moved from Romania to Baltic States
1 artillery and 2 infantry moved from Slovakia Hungary to Poland
1 bomber moved from Eastern Poland to Southern Italy
1 bomber moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to 93 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Libya
1 artillery moved from Western Germany to Germany
3 aaGuns moved from Holland Belgium to Western GermanyPlace Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
1 destroyer placed in 114 Sea Zone
1 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
RE: 15L DutchmanD (axis) vs nerquen (allies + EUS=30) GAME 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Egypt to Persia
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in Persia
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Persia, round 2 : 0/3 hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Persia, round 3 : 1/3 hits
British roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Persia to Iraq
2 bombers moved from Egypt to Novgorod
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea Zone
1 fighter moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
2 mech_infantrys moved from France to Southern Italy
1 armour moved from France to Western Germany
10 armour and 7 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Finland to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in France
3 artilleries placed in Novgorod
4 mech_infantrys placed in Germany
7 mech_infantrys placed in Western Germany
Germans undo move 4.
4 mech_infantrys placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
RE: 15L DutchmanD (axis) vs variance (allies +3WB) GAME 1
Intercept orders over Egypt please.
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RE: 15L DutchmanD (axis) vs variance (allies +3WB) GAME 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 fighters, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
2 infantry moved from Anhwe to Hopei
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
3 tactical_bombers moved from Shan State to Hopei
3 mech_infantrys moved from French Indo China to Kweichow
1 bomber and 1 fighter moved from Iraq to Egypt
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 tactical_bomber moved from Shan State to Kweichow
1 fighter moved from Shan State to 42 Sea Zone -
RE: 15L DutchmanD (axis) vs variance (allies +3WB) GAME 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Tambov to Samara
3 tactical_bombers moved from Bryansk to Samara
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from Americans
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from AmericansCombat - Germans
Battle in Samara
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Samara, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 artillery moved from Tambov to Bryansk
1 infantry moved from Smolensk to Bryansk
1 armour moved from Novgorod to Bryansk
1 armour and 4 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Caucasus to Bryansk
3 tactical_bombers moved from Samara to Volgograd
1 mech_infantry moved from Yugoslavia to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Western GermanyPlace Units - Germans
3 armour placed in Ukraine
1 armour, 1 fighter and 1 mech_infantry placed in Volgograd
3 tactical_bombers placed in Novgorod
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,4,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 61 PUs (9 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 5 armour
EDIT: Removing units owned by Germans from Volgograd: 4 mech_infantrys
EDIT: Adding units owned by Germans to Bryansk: 5 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode -
RE: 15L DutchmanD (axis) vs variance (allies +3WB) GAME 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Tambov to Samara
3 tactical_bombers moved from Bryansk to Samara
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from Americans
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from AmericansCombat - Germans
Battle in Samara
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Samara, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 artillery moved from Tambov to Bryansk
1 infantry moved from Smolensk to Bryansk
1 armour moved from Novgorod to Bryansk
1 armour and 4 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Caucasus to Bryansk
3 tactical_bombers moved from Samara to Volgograd
1 mech_infantry moved from Yugoslavia to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Western GermanyPlace Units - Germans
3 armour placed in Ukraine
1 armour, 1 fighter and 1 mech_infantry placed in Volgograd
3 tactical_bombers placed in Novgorod
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,4,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 61 PUs (9 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs