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Test summary from TripleA, engine version: 2.6.14366, time: 9:21:24 PM
Savegame
Test summary from TripleA, engine version: 2.6.14366, time: 9:21:24 PM
Savegame
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
12 infantry moved from Ukraine to Western Ukraine
5 artilleries moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
1 bomber moved from Russia to Western Ukraine
3 fighters moved from Russia to Western Ukraine
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Olgiy to Yenisey
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
Combat - Russians
Battle in Western Ukraine
Russians attack with 5 artilleries, 1 bomber, 4 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 9 armour, 2 artilleries and 7 infantry
Russians roll dice for 5 artilleries, 1 bomber, 4 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 11/24 hits, 8.00 expected hits
Germans roll dice for 9 armour, 2 artilleries and 7 infantry in Western Ukraine, round 2 : 6/18 hits, 7.50 expected hits
6 infantry owned by the Russians, 2 artilleries owned by the Germans, 7 infantry owned by the Germans and 2 armour owned by the Germans lost in Western Ukraine
Russians roll dice for 5 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/18 hits, 7.00 expected hits
Germans roll dice for 7 armour in Western Ukraine, round 3 : 2/7 hits, 3.50 expected hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Western Ukraine
Russians roll dice for 5 artilleries, 1 bomber, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 4 : 3/16 hits, 6.67 expected hits
Germans roll dice for 4 armour in Western Ukraine, round 4 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Western Ukraine
Russians roll dice for 5 artilleries, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 5 : 8/14 hits, 6.00 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 5 artilleries, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Russians: 11 infantry
Casualties for Germans: 9 armour, 2 artilleries and 7 infantry
Non Combat Move - Russians
5 infantry moved from Vologda to Russia
1 artillery moved from Vologda to Russia
1 artillery moved from Vologda to Russia
1 bomber moved from Western Ukraine to Russia
4 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Yenisey to Evenkiyskiy
Place Units - Russians
3 infantry placed in Ukraine
1 armour, 1 artillery, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -2.50
Russians regular : -2.67
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Shensi to Hopei
1 infantry moved from Hunan to Yunnan
11 infantry moved from Kweichow to Hunan
3 artilleries moved from Kweichow to Hunan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :china-end-turn-4.tsvg
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
2 infantry moved from Bessarabia to Romania
1 fighter moved from Ukraine to Romania
1 tactical_bomber moved from Ukraine to Romania
2 infantry moved from Smolensk to Archangel
1 bomber moved from Russia to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Sakha to Buryatia
16 infantry moved from Sakha to Siberia
1 infantry moved from Dzavhan to Yenisey
8 infantry moved from Bessarabia to Ukraine
4 artilleries moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
Combat - Russians
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Archangel, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
1 bomber moved from Archangel to Russia
1 fighter moved from Romania to Ukraine
1 tactical_bomber moved from Romania to Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 aaGuns moved from Bessarabia to Ukraine
7 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
2 aaGuns moved from Sakha to Siberia
Place Units - Russians
3 infantry placed in Ukraine
1 artillery, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.50
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Anhwe
2 artilleries placed in Kweichow
Chinese undo move 1.
1 infantry placed in Anhwe
1 infantry placed in Anhwe
Chinese undo move 2.
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 bomber moved from Russia to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 armour moved from Iraq to Egypt
17 infantry moved from Buryatia to Sakha
1 infantry moved from Tsagaan Olom to Dzavhan
1 infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Eastern Poland to Russia
1 fighter moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
6 infantry moved from Western Ukraine to Bessarabia
2 aaGuns moved from Western Ukraine to Bessarabia
3 artilleries moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Bessarabia
4 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
3 infantry moved from Russia to Smolensk
2 aaGuns moved from Buryatia to Sakha
1 infantry moved from Buryatia to Sakha
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.83
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
10 infantry moved from Yunnan to Kweichow
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
1 artillery and 4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
3 artilleries moved from Novgorod to Baltic States
1 armour moved from Belarus to Baltic States
13 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
2 fighters moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
5 infantry moved from Novgorod to Baltic States
1 bomber moved from Russia to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 10 infantry
Russians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 9/27 hits, 7.50 expected hits
Germans roll dice for 3 artilleries and 10 infantry in Baltic States, round 2 : 4/13 hits, 4.33 expected hits
4 infantry owned by the Russians and 9 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 7/23 hits, 6.83 expected hits
Germans roll dice for 3 artilleries and 1 infantry in Baltic States, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians, 3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Russians: 5 infantry
Casualties for Germans: 3 artilleries and 10 infantry
Non Combat Move - Russians
2 aaGuns moved from Novgorod to Baltic States
1 bomber moved from Baltic States to Russia
1 tactical_bomber moved from Baltic States to Russia
2 fighters moved from Baltic States to Russia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 armour moved from Caucasus to Iraq
Russians take Northwest Persia from Neutral_Allies
1 submarine moved from 127 Sea Zone to 126 Sea Zone
1 infantry moved from Russia to Smolensk
18 infantry moved from Sakha to Buryatia
2 aaGuns moved from Sakha to Buryatia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Tsagaan Olom
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 1.67
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 2/9 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Yunnan
Chinese undo move 1.
2 infantry placed in Szechwan
2 infantry placed in Yunnan
Chinese undo move 2.
Chinese undo move 1.
4 infantry placed in Szechwan
Chinese undo move 1.
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries, 1 bomber and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Karelia to Novgorod
2 infantry moved from Vyborg to Novgorod
5 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Russia to Belarus
1 artillery moved from Russia to Bryansk
1 armour moved from Russia to Belarus
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
2 aaGuns moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
6 infantry moved from Amur to Sakha
6 infantry moved from Buryatia to Sakha
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Volgograd to Ukraine
1 armour moved from Volgograd to Caucasus
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 bomber and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
3 Tanks moved from Hong Kong to 92 Sea Zone
1 Artillery moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
1 Infantry moved from Kiangsi to 92 Sea Zone
1 Artillery, 3 Infantrys, 3 Tanks and 4 Transports moved from 92 Sea Zone to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to Banjarmasin
3 Infantrys moved from 110 Sea Zone to Banjarmasin
3 Tanks moved from 110 Sea Zone to Banjarmasin
1 Battleship moved from 106 Sea Zone to 110 Sea Zone
1 Artillery moved from Kiangsi to Hunan
2 Tanks moved from Shanghai to Hunan
1 Infantry moved from Shanghai to Hunan
1 Infantry moved from Shanghai to Hunan
1 Infantry moved from Anhwei to Hupeh
1 Artillery moved from Anhwei to Hupeh
1 Artillery moved from Chahar to Shansi
1 Infantry moved from Shantung to Shansi
1 Tank moved from Chita to N.Buryat Mongolia
1 Infantry moved from Chita to N.Buryat Mongolia
1 Infantry moved from Chita to S.Buryat Mongolia
1 Artillery moved from Chita to S.Buryat Mongolia
2 Fighters moved from Changchun to Ayan
1 Infantry moved from Khabarovsk to Ayan
2 Tanks moved from Khabarovsk to Ayan
1 Infantry moved from Heilungchiang to Ayan
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Okhotsk
2 Artillerys moved from N.Sakhalin to 75 Sea Zone
2 Infantrys moved from N.Sakhalin to 75 Sea Zone
2 Infantrys moved from 75 Sea Zone to Kamchatka
2 Artillerys moved from 75 Sea Zone to Kamchatka
1 Fighter moved from Changchun to Okhotsk
1 Bomber moved from Changchun to Zhigansk
4 Infantrys moved from Kolyma to Zhigansk
1 Fighter moved from Hulunbuir to N.Buryat Mongolia
1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery moved from Changchun to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Koryakia
1 Artillery moved from 75 Sea Zone to Koryakia
1 Adv.Fighter moved from Changchun to Okhotsk
1 Carrier, 2 Destroyers and 3 Submarines moved from 106 Sea Zone to 107 Sea Zone
1 Destroyer moved from 75 Sea Zone to 72 Sea Zone
1 Submarine moved from 75 Sea Zone to 72 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 4 Artillerys, 1 Bomber, 7 Infantrys and 1 Tank; Remaining resources: 2 PUs;
Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hunan
Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Hunan, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in N.Buryat Mongolia, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
Hisaichi roll dice for 1 Fighter and 1 Tank in N.Buryat Mongolia, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Zhigansk
Hisaichi attack with 1 Bomber and 4 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Bomber and 4 Infantrys in Zhigansk, round 2 : 2/5 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Zhigansk, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Zhigansk
Hisaichi roll dice for 1 Bomber and 2 Infantrys in Zhigansk, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Zhigansk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Zhigansk
Hisaichi roll dice for 1 Bomber and 1 Infantry in Zhigansk, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Zhigansk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Zhigansk
Hisaichi roll dice for 1 Bomber in Zhigansk, round 5 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Zhigansk, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Zhigansk
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 0
Casualties for Hisaichi: 4 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Koryakia
Hisaichi attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Koryakia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Koryakia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Koryakia
Hisaichi roll dice for 1 Artillery in Koryakia, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Koryakia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Koryakia
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Banjarmasin
Hisaichi attack with 1 Artillery, 3 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Tanks
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Banjarmasin, round 2 : 5/7 hits, 2.50 expected hits
Dutch roll dice for 1 Fighter and 2 Tanks in Banjarmasin, round 2 : 3/3 hits, 1.50 expected hits
1 Fighter owned by the Dutch, 2 Tanks owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi captures 28PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 16
Casualties for Dutch: 1 Artillery, 1 Fighter and 2 Tanks
Casualties for Hisaichi: 3 Infantrys
Battle in Okhotsk
Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Okhotsk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kamchatka
Hisaichi attack with 2 Artillerys and 2 Infantrys
Russians defend with 1 Bunker and 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kamchatka, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker and 1 Infantry in Kamchatka, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 1 Bunker owned by the Russians lost in Kamchatka
Hisaichi win, taking Kamchatka from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 Bunker and 1 Infantry
Battle in Ayan
Hisaichi attack with 2 Fighters, 2 Infantrys and 2 Tanks
Russians defend with 1 Bunker and 1 Infantry
Hisaichi roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Ayan, round 2 : 1/6 hits, 2.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 2 Fighters, 1 Infantry and 2 Tanks in Ayan, round 3 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 3 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi, 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is -1
Casualties for Hisaichi: 2 Infantrys and 1 Tank
Casualties for Russians: 1 Bunker and 1 Infantry
Battle in Hupeh
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in S.Buryat Mongolia
Hisaichi attack with 1 Artillery and 1 Infantry
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery and 1 Infantry in S.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys in S.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
Hisaichi roll dice for 1 Artillery in S.Buryat Mongolia, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Hisaichi
1 Infantry moved from Kirin to Heilungchiang
1 Artillery moved from Vladivostok to Khabarovsk
3 Infantrys moved from Changchun to Kirin
1 Artillery moved from Changchun to Kirin
5 Tanks moved from Chahar to Anhwei
1 Fighter moved from N.Buryat Mongolia to Hulunbuir
2 Fighters moved from Ayan to Khabarovsk
1 Fighter moved from Okhotsk to Kolyma
1 Adv.Fighter moved from Okhotsk to Kolyma
1 Bomber moved from Zhigansk to Kolyma
Place Units - Hisaichi
2 Artillerys, 3 Infantrys and 1 Tank placed in Hong Kong
1 Adv.Fighter, 2 Artillerys, 1 Bomber and 4 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 72 PUs; end with 102 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Russians regular : 3.17
Dutch regular : 1.50
Hisaichi regular : 6.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 Artillery moved from Peleliu to 107 Sea Zone
2 Tanks moved from Davao to 107 Sea Zone
1 Infantry moved from Peleliu to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 107 Sea Zone to 110 Sea Zone
3 Infantrys moved from 110 Sea Zone to Banjarmasin
2 Tanks moved from 110 Sea Zone to Banjarmasin
1 Artillery moved from 110 Sea Zone to Banjarmasin
2 Artillerys moved from Manila to 92 Sea Zone
2 Infantrys moved from Manila to 92 Sea Zone
2 Tanks moved from Kwangtung to Kwangsi
2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Banjarmasin
2 Artillerys moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Kwangtung to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Palawan
Yamamoto take Palawan from Americans
1 Artillery moved from Davao to Mindanao
1 Infantry moved from Davao to Mindanao
1 Fighter moved from 107 Sea Zone to Banjarmasin
1 Fighter moved from 107 Sea Zone to Banjarmasin
1 Bomber moved from Peleliu to Banjarmasin
1 Fighter moved from Hainan to Mindanao
1 Battleship moved from 107 Sea Zone to 110 Sea Zone
1 Carrier moved from 107 Sea Zone to 110 Sea Zone
2 Destroyers moved from 107 Sea Zone to 110 Sea Zone
4 Fighters moved from 91 Sea Zone to 103 Sea Zone
2 Carriers moved from 91 Sea Zone to 96 Sea Zone
1 Battleship moved from 91 Sea Zone to 96 Sea Zone
1 Submarine moved from 91 Sea Zone to 96 Sea Zone
1 Destroyer moved from 91 Sea Zone to 96 Sea Zone
1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Artillery moved from Woleai to Truk
1 Infantry moved from Yap to 101 Sea Zone
1 Infantry and 1 Transport moved from 101 Sea Zone to 107 Sea Zone
2 Fighters moved from Hainan to Mindanao
1 Infantry moved from 107 Sea Zone to Hollandia
Yamamoto take Hollandia from Dutch
1 Destroyer moved from 101 Sea Zone to 107 Sea Zone
1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 B.Transport moved from 85 Sea Zone to 76 Sea Zone
1 Artillery moved from Kunashir to 76 Sea Zone
1 Infantry moved from Iturup to 76 Sea Zone
1 Infantry moved from Paramushir to 76 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 76 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Kiska
Yamamoto take Kiska from Americans
1 Artillery moved from 72 Sea Zone to Kiska
1 B.Transport moved from 85 Sea Zone to 94 Sea Zone
2 Infantrys moved from Saipan to 94 Sea Zone
1 Tank moved from Saipan to 94 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 94 Sea Zone to 101 Sea Zone
2 Infantrys moved from 101 Sea Zone to Guam
1 Tank moved from 101 Sea Zone to Guam
1 Adv.Fighter moved from Tokyo to Mindanao
1 Bomber moved from Tokyo to Banjarmasin
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Bomber, 2 Infantrys and 2 Submarines; Remaining resources: 2 PUs;
Combat - Yamamoto
Battle in Mindanao
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters and 1 Infantry in Mindanao, round 2 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Adv.Fighter, 1 Artillery and 3 Fighters remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in 103 Sea Zone
Yamamoto attack with 4 Fighters
Anzac defend with 1 Transport
Yamamoto roll dice for 4 Fighters in 103 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Anzac roll dice for 1 Transport in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Anzac lost in 103 Sea Zone
Yamamoto win with 4 Fighters remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Transport
Battle in Banjarmasin
Yamamoto attack with 3 Artillerys, 2 Bombers, 2 Fighters, 5 Infantrys and 2 Tanks
Dutch defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 10 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 2/4 hits, 0.67 expected hits
1 Bomber owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys and 2 Tanks in Banjarmasin, round 2 : 4/12 hits, 4.33 expected hits
Dutch roll dice for 1 Artillery, 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 4/13 hits, 4.83 expected hits
4 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 1 Infantry and 2 Tanks in Banjarmasin, round 3 : 1/8 hits, 3.33 expected hits
Dutch roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 3/9 hits, 3.50 expected hits
2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Tanks in Banjarmasin, round 4 : 2/5 hits, 2.33 expected hits
Dutch roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks in Banjarmasin, round 4 : 2/8 hits, 3.17 expected hits
1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 1 Bomber and 2 Tanks in Banjarmasin, round 5 : 2/3 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 5 : 3/6 hits, 2.50 expected hits
1 Bomber owned by the Yamamoto, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Yamamoto lost in Banjarmasin
Dutch win with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is -56
Casualties for Yamamoto: 3 Artillerys, 2 Bombers, 2 Fighters, 5 Infantrys and 2 Tanks
Casualties for Dutch: 10 Infantrys
Battle in Guam
Yamamoto attack with 2 Infantrys and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 1 Tank in Guam, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Kwangsi
Yamamoto attack with 2 Tanks
Chinese defend with 1 Tank
Yamamoto roll dice for 2 Tanks in Kwangsi, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Tank owned by the Yamamoto lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 1 Tank
Non Combat Move - Yamamoto
1 Adv.Fighter moved from Mindanao to Davao
3 Fighters moved from Mindanao to Davao
4 Fighters moved from 103 Sea Zone to 96 Sea Zone
Place Units - Yamamoto
2 Artillerys and 2 Infantrys placed in Davao
1 Adv.Fighter and 1 Bomber placed in Tokyo
1 B.Transport and 2 Submarines placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Yamamoto regular : -1.67
Americans regular : 1.33
Anzac regular : -0.17
Dutch AA : 1.33
Dutch regular : -2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to West Borneo
1 Submarine moved from 105 Sea Zone to 110 Sea Zone
1 Destroyer moved from 105 Sea Zone to 110 Sea Zone
2 Transports moved from 105 Sea Zone to 110 Sea Zone
1 Tank moved from Bangkok to Malaya
2 Artillerys moved from Bangkok to Malaya
1 Infantry moved from Bangkok to Malaya
1 Artillery moved from Bangkok to S.Thailand
1 Infantry moved from N.Thailand to S.Thailand
1 Artillery moved from N.Thailand to S.Thailand
1 Fighter moved from Bangkok to Malaya
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 2 Artillerys and 2 Infantrys
British defend with 1 Infantry and 1 Tank
Thai roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 Infantry and 1 Tank in S.Thailand, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
Thai roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 3 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Tank in S.Thailand, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Thai lost in S.Thailand
Thai roll dice for 2 Artillerys in S.Thailand, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Tank in S.Thailand, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 2 Artillerys remaining. Battle score for attacker is 3
Casualties for Thai: 2 Infantrys
Casualties for British: 1 Infantry and 1 Tank
Battle in 110 Sea Zone
Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
Dutch defend with 1 Transport
Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Transport in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Dutch lost in 110 Sea Zone
Thai win with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in West Borneo
Battle in Malaya
Thai attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank
British defend with 1 AAGun and 1 Bunker
British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Thai roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Malaya, round 2 : 3/5 hits, 1.83 expected hits
British roll dice for 1 Bunker in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Thai and 1 Bunker owned by the British lost in Malaya
Thai win, taking West Borneo from Dutch, taking Malaya from British with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Thai: 1 Infantry
Casualties for British: 1 Bunker
Non Combat Move - Thai
1 Fighter moved from Malaya to Bangkok
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
British AA : -0.17
Thai regular : -0.17
Dutch regular : -0.17
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Hisaichi
1 Submarine moved from 84 Sea Zone to 106 Sea Zone
1 Battleship moved from 84 Sea Zone to 106 Sea Zone
2 Submarines moved from 92 Sea Zone to 106 Sea Zone
1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
1 Carrier moved from 84 Sea Zone to 106 Sea Zone
1 Destroyer moved from 84 Sea Zone to 106 Sea Zone
2 Infantrys moved from S.Sakhalin to N.Sakhalin
2 Artillerys moved from S.Sakhalin to N.Sakhalin
2 Tanks moved from Shantung to Shanghai
2 Infantrys moved from Shantung to Shanghai
1 Infantry moved from Shantung to Anhwei
1 Artillery moved from Shantung to Anhwei
2 Tanks moved from Peking to Chahar
2 Infantrys moved from Peking to Chahar
1 Artillery moved from Peking to Chahar
3 Tanks moved from Liaoning to Chahar
3 Infantrys moved from Hulunbuir to Chita
1 Tank moved from Heilungchiang to Chita
1 Artillery moved from Hulunbuir to Chita
1 Tank moved from Changchun to Khabarovsk
1 Tank moved from Kirin to Khabarovsk
2 Infantrys moved from Heilungchiang to Chita
1 Infantry moved from Kirin to Khabarovsk
1 Infantry moved from Kirin to Vladivostok
2 Tanks moved from Formosa to 92 Sea Zone
2 Infantrys moved from Formosa to 92 Sea Zone
2 Tanks moved from 92 Sea Zone to Hong Kong
2 Infantrys moved from 92 Sea Zone to Hong Kong
1 Tank moved from Formosa to 84 Sea Zone
1 Infantry moved from Formosa to 84 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Tank moved from 92 Sea Zone to Hong Kong
1 Infantry moved from 92 Sea Zone to Hong Kong
1 Artillery moved from Changchun to 84 Sea Zone
1 Infantry moved from Korea to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to Hong Kong
2 Fighters moved from 84 Sea Zone to Kiangsi
1 Fighter moved from Peking to Vladivostok
1 Fighter moved from Changchun to Khabarovsk
1 Bomber moved from Changchun to Hong Kong
1 Infantry moved from Korea to 84 Sea Zone
1 Artillery moved from Changchun to 84 Sea Zone
1 Infantry moved from Korea to 84 Sea Zone
1 Artillery moved from 84 Sea Zone to Kiangsi
2 Infantrys moved from 84 Sea Zone to Kiangsi
2 Transports moved from 75 Sea Zone to 84 Sea Zone
3 Infantrys moved from Liaoning to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery moved from Kirin to Vladivostok
4 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
4 Infantrys moved from 75 Sea Zone to Kolyma
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys and 5 Infantrys; Remaining resources: 3 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery, 5 Infantrys and 1 Tank
Russians defend with 1 Bunker, 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Chita, round 2 : 1/7 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker, 1 Infantry and 1 Tank in Chita, round 2 : 1/3 hits, 1.33 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Hisaichi roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Chita, round 3 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 Bunker, 1 Infantry and 1 Tank in Chita, round 3 : 1/3 hits, 1.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 4 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 Bunker and 1 Tank in Chita, round 4 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chita, round 5 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Chita, round 5 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Hisaichi: 3 Infantrys
Casualties for Russians: 1 Bunker, 1 Infantry and 1 Tank
Battle in N.Sakhalin
Hisaichi attack with 2 Artillerys and 2 Infantrys
Russians defend with 1 Bunker
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in N.Sakhalin, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in N.Sakhalin, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in N.Sakhalin
Hisaichi win, taking N.Sakhalin from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Hong Kong
Hisaichi attack with 1 Artillery, 1 Bomber, 4 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
British roll AA dice in Hong Kong : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 3 Tanks in Hong Kong, round 2 : 6/9 hits, 3.33 expected hits
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/5 hits, 1.83 expected hits
1 Tank owned by the British, 1 Artillery owned by the British, 3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong
Hisaichi win, taking Hong Kong from British with 1 Artillery, 1 Bomber, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 11
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Battle in Shanghai
Hisaichi attack with 2 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 2 Tanks in Shanghai, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Artillery, 2 Infantrys and 5 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 5 Tanks in Chahar, round 2 : 4/8 hits, 3.33 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Khabarovsk
Hisaichi attack with 1 Fighter, 1 Infantry and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Khabarovsk, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Kiangsi
Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
Chinese defend with 1 Artillery and 1 Tank
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Kiangsi, round 2 : 3/5 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Tank in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Tank
Battle in Vladivostok
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vladivostok, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vladivostok, round 3 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vladivostok, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 4 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Anhwei
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 106 Sea Zone
Hisaichi attack with 1 Battleship, 1 Carrier, 2 Destroyers and 3 Submarines
British defend with 1 Submarine
Hisaichi roll dice for 3 Submarines in 106 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 106 Sea Zone
Hisaichi win with 1 Battleship, 1 Carrier, 2 Destroyers and 3 Submarines remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Kolyma
Hisaichi attack with 4 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 4 Infantrys in Kolyma, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kolyma
Hisaichi win, taking Kolyma from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from Khabarovsk to Hulunbuir
1 Fighter moved from Vladivostok to Changchun
2 Fighters moved from Kiangsi to Changchun
1 Bomber moved from Hong Kong to Changchun
1 Infantry moved from Changchun to Kirin
Place Units - Hisaichi
1 Adv.Fighter, 2 Artillerys and 5 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
British AA : -0.17
Russians regular : -3.50
British regular : -0.17
Hisaichi regular : 5.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Yamamoto
2 Carriers moved from 88 Sea Zone to 91 Sea Zone
1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
1 Battleship, 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
1 Artillery moved from Hokkaido to 85 Sea Zone
1 Tank moved from Shikoku to 85 Sea Zone
1 Tank moved from Kyushu to 85 Sea Zone
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 Infantry moved from Chubu to 85 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
1 Tank and 1 Transport moved from 85 Sea Zone to 93 Sea Zone
1 Infantry moved from Peleliu to 93 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
3 Infantrys moved from 107 Sea Zone to Davao
1 Artillery moved from 107 Sea Zone to Davao
2 Tanks moved from 107 Sea Zone to Davao
1 Battleship moved from 85 Sea Zone to 107 Sea Zone
1 Carrier moved from 85 Sea Zone to 107 Sea Zone
1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
2 Submarines moved from 85 Sea Zone to 107 Sea Zone
1 Tank moved from Fukien to Kiangsi
1 Artillery moved from Fukien to Kiangsi
1 Artillery moved from Hainan to 92 Sea Zone
1 Artillery moved from Hainan to 92 Sea Zone
1 Infantry moved from Hainan to 92 Sea Zone
1 Infantry moved from Hainan to 92 Sea Zone
1 Infantry moved from Kwangsi to 92 Sea Zone
1 Infantry moved from Fukien to 92 Sea Zone
4 Infantrys moved from 92 Sea Zone to Manila
2 Artillerys moved from 92 Sea Zone to Manila
1 Bomber moved from Jaluit to 91 Sea Zone
1 Infantry moved from Jaluit to 103 Sea Zone
1 Artillery moved from Kwajalein to 103 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 101 Sea Zone
1 Fighter moved from Tokyo to Kiangsi
2 Tanks moved from Kwangsi to Kwangtung
1 Infantry moved from Kwangsi to Kwangtung
1 Destroyer moved from 103 Sea Zone to 101 Sea Zone
1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Artillery moved from Ulithi to Woleai
2 Fighters moved from 85 Sea Zone to Manila
1 Fighter moved from Rongelap to 107 Sea Zone
1 Fighter moved from Minamitori to 107 Sea Zone
1 Bomber moved from Tokyo to Davao
1 Infantry moved from 101 Sea Zone to Peleliu
1 Artillery moved from 101 Sea Zone to Peleliu
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 B.Transports and 1 Bomber; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kwangtung
Yamamoto attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 2 Submarines and 3 Transports
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 3 Transports in 107 Sea Zone, round 2 : 1/6 hits, 2.17 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 3 Transports in 107 Sea Zone, round 3 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 2 Submarines owned by the Yamamoto lost in 107 Sea Zone
Yamamoto win with 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 3 Transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Casualties for Yamamoto: 2 Submarines
Battle in 91 Sea Zone
Yamamoto attack with 1 Battleship, 1 Bomber, 2 Carriers, 1 Destroyer, 4 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 Battleship owned by the Americans
Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 4/9 hits, 3.33 expected hits
Units damaged: 2 Battleships owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Destroyer owned by the Americans, 2 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 Battleship owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 5/9 hits, 3.33 expected hits
Americans roll dice for 2 Battleships in 91 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 Submarines owned by the Yamamoto and 2 Battleships owned by the Americans lost in 91 Sea Zone
Yamamoto win with 1 Battleship, 1 Bomber, 2 Carriers, 1 Destroyer, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 52
Casualties for Yamamoto: 4 Submarines
Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Fighter and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Artillery
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Davao
Yamamoto attack with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
Americans roll AA dice in Davao : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks in Davao, round 2 : 3/7 hits, 2.67 expected hits
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 0/4 hits, 1.67 expected hits
2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao
Yamamoto roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks in Davao, round 3 : 2/7 hits, 2.67 expected hits
Americans roll dice for 1 Fighter in Davao, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 17
Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
Battle in Manila
Yamamoto attack with 2 Artillerys, 2 Fighters and 4 Infantrys
Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto roll dice for 2 Artillerys, 2 Fighters and 4 Infantrys in Manila, round 2 : 3/8 hits, 2.33 expected hits
Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Manila
Yamamoto roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in Manila, round 3 : 3/7 hits, 2.17 expected hits
Americans roll dice for 1 Fighter in Manila, round 3 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Americans and 1 Infantry owned by the Yamamoto lost in Manila
Yamamoto win, taking Manila from Americans with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 12
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
Non Combat Move - Yamamoto
1 Bomber moved from Davao to Peleliu
2 Fighters moved from Manila to Hainan
1 Bomber moved from 91 Sea Zone to Kwajalein
1 Fighter moved from Kiangsi to Hainan
1 Infantry moved from Shikoku to Kyushu
1 Infantry moved from Chubu to Kyushu
1 Tank moved from Tokyo to Kyushu
2 Infantrys moved from Tokyo to Chubu
1 Artillery moved from Tokyo to Chubu
2 Infantrys moved from Tohoku to Tokyo
1 Infantry moved from Hokkaido to Tohoku
1 Tank moved from Hokkaido to Tokyo
Place Units - Yamamoto
2 B.Transports placed in 85 Sea Zone
1 Adv.Fighter and 1 Bomber placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 59 PUs
2 units repaired.
Combat Hit Differential Summary :
Chinese regular : 0.00
Yamamoto regular : 2.83
Americans regular : -0.17
Americans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 cruiser moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 3 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 battleship moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 submarines moved from 10 Sea Zone to 89 Sea Zone
2 cruisers moved from 10 Sea Zone to 89 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from 10 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
3 submarines moved from 101 Sea Zone to 108 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 cruiser moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from Western United States to Eastern United States
4 mech_infantrys moved from Western United States to Eastern United States
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Syria: 1 tactical_bomber
EDIT: Adding units owned by British to Syria: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
French take French Central Africa from Neutral_Axis
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Syria: 1 tactical_bomber
EDIT: Adding units owned by British to Syria: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber and 6 submarines; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Philippines to Guam
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 armour moved from Central United States to Eastern United States
3 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to Western United States
1 bomber moved from Central United States to Western United States
Place Units - Americans
3 submarines placed in 10 Sea Zone
3 submarines placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Combat Hit Differential Summary :