Oh, I misunderstood your post.
I thought subs do the surprise strike on destroyerless fleets at the beginning of EVERY combat round, which would be a tad overpowered. Same with submerge, you choose it at the beginning of the engagement. EDIT: Strike that, page 18 of the rulebook reads: “Step 6. Press Attack or RetreatCombat rounds (steps 2-5) continue unless one of the following two conditions occurs (…)” … step 2 is sub surprise attack/submerge.
Huzzah! Subs making ninja moves every round of combat sounds so much fun.
Same with transports. I thought ground units loading up on transports counted as their move, so disembarking would be illegal for infantry, por example. Since it’s all accounted for with the transports, it makes me happy knowing that I don’t need to wait another turn for small scale landings like that. 1-turn-deal sounds good.
Now as for your question…
We randomly assigned powers (both my father and I wanted to play Germany because we have a strong relationship with that country). I played the US, USSR and UK, while my sister played Japan and my father Germany. This was perfect as I had read the rulebook and was teaching the game to them. The knowledge disparity was mitigated by the fact that they were playing together, so great.
Now, I think we managed to play 6 rounds, give or take. The turns were pretty static, as we were daunted by the sheer size of, well, everything. I think we had a couple of skirmishes, in Europe and northern Africa, but nothing really changed much there. Japan, on the other hand, started dispensing pain in the pacific, as I wasn’t able to stop the honorable Samurais from stomping Australia and Nationalist China. Now, in terms of victory cities, nothing much changed. I managed to take Paris for a turn, but lost it afterwards to good ol’ german steel.
So from a victory point of view, “nothing” happened. We chose to close the game because everyone had to do something in the morning, but we had a lot of fun and WILL play a new game, this time with adequate rulings and a quicker gameflow, now that everyone has it somewhat down.
… and I’ll produce a lot more fighters.