I’m thinking of ordering the game later tonight, but with all my excitement I almost want to just go out and buy it today. Anyone know of anywhere in Nassau County to buy the game??
Latest posts made by Cgioia
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Where to buy?- NY Area
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RE: Poll: Japan at war?
How does China turn out with a J1 attack? Are you still able to know them out by J4 or latest J5 with a J1 attack? or do they stick around for the game?
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RE: Faking Barbarossa
What was the American player doing on the Europe side?
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RE: Poll: Japan at war?
J1 attack.
I’ve been successful with J2 and J3 attacks, but am always open to new ideas. I spent a lot of time analyzing a good J1 attack, but could not find anything that could even compare to a J2 or J3 attack. What is a blueprint for a successful J1 attack? Am I just missing something?
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RE: Poll: Japan at war?
I understand the IPC conditions. You do lose 20 IPC with Japan in bonuses for not being at war for those two rounds. It also gives Germany time to fight the Soviets unencumbered. I personally am curious how a turn 1 hit would go, as I have thought of it several times. The Malaysia battle does not carry great odds, and neither does the Phillipines battle. It also makes it difficult to get rid of China, which a turn 3 hit allows you to get rid of by turn 4 or 5 at the latest.
I also play with very expertised allies players, and allowing them to put pressure on Germany right away could slow the German advance to Russia, and allow a good allied player to fly fighters from the middle east into Russia making it impossible to take over Moscow.
I am interested in trying a turn 1 hit, as it may work well. But if you play it right a turn 3 hit should allow you to accomplish near domination within 5-7 rounds
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RE: Poll: Japan at war?
Hey new user, but I have occasionally read posts in the past.
I’ve played the game numerous times and I actually believe that a J3 attack is usually the best, unless allies player blunders and leaves targets. This will aslo give the Axis player in Europe time to attack Russia. Even with a turn 3 hit, a good Japanese player should be able to run over the allies in India in just several more turns and hold an extreme IPC advantage