Thanks Everyone!!!
Latest posts made by cdog44
-
Convoy Routes
If somebody captures an an enemy’s convoy route, how many IPC’s do they gain?
THX
cdog44 :-D -
RE: House Rules
Sorry, i rock, I’ve been busy lately. You would place the battleships in a line from left to right in there places on the battle board. Then, for every hit your battleships ( probably won’t have more than 2 BBs in a single battle) take, you place a gray chip to the right of the battle board. The chip on the left would represent a hit for the corresponding BB on the left, the one to the right would do the same thing.
-
RE: House Rules
The piont of number 1 is to add strength to an ajacent country, so that on the next turn, you can strike back and potentially knock the enemy out of the teritory.
I appreciate your feedback!!! :-)
-
House Rules
I have a couple of house rules that I use in A&A Pacific.
1. This one really applies to all of the A&A Games, but i’ll list it here anyway. I Let the defender surrender his Territory as long as there is another friendly territory ajacent to his. he also must pay 5 IPCs, and he has to lose a unit of his choice. If there is no friendly territory ajacent to him, he can’t surrender. This dosn’t apply to sea units.
2. I admit i don’t use this often, but it does give the game an added twist. I give all of the sea units 2 lives. if a sea unit survives the battle w/only one hit, he is turned on his side. he then must make it back to a sea port that he owns, or his capital, for repairs. Once he is there, he must stay there until the next turn. He is then uprighted. I usually give the battleship 3 lives. If he is hit in battle once, nothing happens. if he is hit twice, then he is turned over.
These are just a couple of rules that i enjoy playing with. let me know what you think about them, as well as any problems you could see or areas for improvement.
Thanks!! :-D
-
RE: German Strategies
Should the Germans buy a navy to try and counter any US or UK Amphibious threat?
-
German Strategies
Hi everybody,
I’ve played axis and allies only a couple times, enough to know that it is very hard for the Axis to win. Could you give me some tips on how Japan and Geramny could get themselves into a fighting chance to win?
Thanks!