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    captain tim

    @captain tim

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    Latest posts made by captain tim

    • RE: Going to admit it now….

      @Gargantua:

      Yea tic-tac-toe is exciting for a handful of games too…

      I think this game was clearly made to try and bring in new players.  1940 theatre level games are set to be reproduced afterall.  And the intro to the game itself sort of leads the player towards knowing that this is a bare-bones version of the game.

      I think the game has potential.  Early on great rolls for either side WILL decide the game.  But if you’re trying to get a new person into A&A there is no better game.  If you’re trying to teach your young children how to play this game, 1941 is the BEST!

      Hell my kids are 5 years old.  I’m going to break them in slow.  Unit by unit, scenario by scenario.  But there’s no way in hell i could get them into this game if the only thing I had to teach them on was Global 1940.

      I’m glad i bought this game for that reason.  I’m also glad i have tons of extra units and chips from past game purchases. Because the OOB stuff is barely enough if at all.

      posted in Axis & Allies 1941
      C
      captain tim
    • RE: Aircraft Carrier Question

      awesome.  Thanks so much!

      posted in Axis & Allies Europe 1940
      C
      captain tim
    • Aircraft Carrier Question

      In many versions of this great game (be it Europe 1940 or Anniversary Edition), i often see that buying an aircraft carrier with Germany on G1 is a popular choice.  In Europe it helps defend the transports you concurrently purchased, or are set to purchase for sea lion (or a fake sea lion), and etc…

      My question is in regards to how this will effect the non-combat move.

      On the german Non-combat move, can fighters be placed in the sea zone where the aircraft carrier will reside during the unit placement phase?

      That is to say, must my planes return to a friendly land territory and only land on my new aircraft carrier on G2’s noncombat move?  Or can I place them in the sea-zone in anticipation of the aircraft carrier that will be placed?

      I ask because I would actually be fairly reluctant to purchase transports and an aircraft carrier on G1, if I know that I can’t put fighters on the thing until G2.  It is somewhat suicidal for the UK to send her fighters in for the assault, but against a naked aircraft carrier it would cross my mind to try this as the UK player.

      posted in Axis & Allies Europe 1940
      C
      captain tim
    • My Sea Lion Proposal

      So I have thought about this for a long time and came up with what I believe to be an interesting German first strike.

      This move is sea lion and a weaker version of barbarossa at the same time.  I know most don’t think that’s a good idea.  But I disagree.

      T1.  Buy 2 strategic bombers and a sub. 
      -use your subs, navy, and the entire air force (not your strategic bomber though) to destroy the entire English Navy around the UK.  This typically works and can be done even with average rolling.  It would take some very bad rolls to lose.  It happens, but them are the dice.
      -use every conceivable ground unit to attack france.  It is something like 5 tanks, 1 or 2 artilery, 4 mech inf. and 5 inf.  (something like that).  As for this, i have never seen France hold on.  But it’s closer than that result would indicate.  Still…  you’re probably going to win.
      -Attack every Russian front zone other than Bellarussia (or whichever is the one with no IPC value).  You will be able to match their infantry with one zone getting 2 tanks and the other getting 1 tank and your bomber on top of an infantry match.  These forces are sacrificial, but chances are the Russian player doesn’t realize what you’re doing yet.  They are unlikely to buy planes or tanks.  THey probably think you’re crazy at this point which is the point.  They will likely respond by pulling back and buying infantry, either way who cares what they do…  It won’t matter.  As a russian player on the other end of this assault it is very hard not to be paranoid.
      -as per normal, take the friendly neutrals near finland and in greece.  Taking Greece and its free infantry will thwart any Russian plans to get silly near Belarus whose infantry you left unharmed.

      T2.  Buy 3 (or 4) transports and then whatever else you want.  Some combination of destroyer and cruiser if you fear the RAF retaliation, land units if your land unit to transport ratio is not great. 
      -Use the remnants of france to take the remains of Western Europe.  But make sure your tanks can be picked up for the battle of the UK.  (don’t send any tanks to S. France in other words). 
      -Send your three Strategic bombers and sufficient escorts to England to bomb their factory.  This will be your one and only strategic raid so prepare to deal with some losses to the luftwaffe.  Chances are they will kill a few fighters/tacs.  They may kill one of your strat bombers.  But either way, you’re going to get enough points of damage on that factory to really hurt their ability to fortify England.  Hopefully your attack on Russia T1 has convinced everyone that you’re going for Barbarossa.  How wrong they were…
      -On the russian front you are now going to have to consolidate.  There can be no T2 second wave for Germany at this point.  But you did your job.  You killed six russian men on the front T1 and you scared the crap out of them.  They are on the retreat to consolidate their forces.  Do the same to the extent that you can (retreat).  If they did attack you back (likely the force you sent with 2 tanks) then retaliate with men and planes to the extent that they left enough infantry behind to warrant such an attack.  It’s all about killing Russians, but it’s ok not to attack them here. 
      -ensure that you have sufficient units to fill every transport you own on a coastal zone ready to hit England.

      T3.  Purchase a factory for one of the Eastern zones (your choice), replentish your airforce (obtain an equal number of tacs and fighters) and then the rest goes to ground forces (infantry and mechs at this point IMO). 
      -Invade England.  You will have three bombers and whatever else of your airforce remains (losses should not be too significant at this point).  You should have at least 8 land units to land and if your tactical bombers did the job you’re going to have a comparable land force to what England is representing.  Possily much more than that. 
      -Continue to consolidate your forces in the East.  Russia is next!

      So at this point England should have fallen.  Not every time mind you, but they likely will die.  If they didn’t build infantry turn one (due to a false sense of security resulting from your attack on Russia T1) then your victory is nearly assured.  But even if they did anticipate sea lion, your bombers destroyed their capacity to build units (most likely).

      Now with England secure, you can use the spoils of war to build infantry and replentish the luftwaffe.  Buy at least one sub every turn.  Maybe more.  Remember those transports can now be used to deploy land forces directly into a Russian capital.  DO SO!

      The Crux of my argument here is that I feel that attacking EVERYONE on T1 is the way to go.  The Russian player will be paranoid.  The English player will view this as business as usual.  Perhaps the 2 strat bomber purchase will make them wonder.  Perhaps not.  Either way, you are entering this thing knowing that you’re going to lose fighters on your one and only strat bombing raid.  The key though is that you damage that factory in London on T2.  Doing that will ensure your victory.

      At this point, focus on Russia.  Build more men and mechs.  Upgrade the factory you made in the East and drop a 10 tank purchase in that major IC.  Game over!

      posted in Axis & Allies Europe 1940
      C
      captain tim