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    Posts made by Avner

    • RE: L20 max334 (X) vs Avner (A+13) LL BM3

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 infantry moved from 42 Sea Zone to Java
              2 fighters moved from New Zealand to Java
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 aaGun moved from New South Wales to Queensland
              1 aaGun moved from New South Wales to Queensland
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              2 infantry moved from Egypt to 81 Sea Zone
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      AvnerA
      Avner
    • RE: avner +14 Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 1 armour, 6 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Buryatia to Sakha
                    Russians take Sakha from Japanese
              1 armour moved from Sakha to Siberia
                    Russians take Siberia from Japanese
              1 infantry moved from Buryatia to Amur
                    Russians take Amur from Japanese
              1 armour moved from Eastern Poland to Novgorod
                    Russians take Baltic States from Germans
              1 armour moved from Eastern Poland to Novgorod
              1 tactical_bomber moved from Eastern Poland to Novgorod
              1 mech_infantry moved from Ukraine to Romania
              1 mech_infantry moved from Western Ukraine to Slovakia Hungary
              1 submarine moved from 119 Sea Zone to 109 Sea Zone
              1 mech_infantry moved from Russia to Nenetsia
              1 mech_infantry moved from Russia to Nenetsia
              1 armour moved from Eastern Poland to Archangel
              1 fighter moved from Eastern Poland to Nenetsia
              1 tactical_bomber moved from Eastern Poland to Archangel
              1 fighter moved from Eastern Poland to Nenetsia
      
          Combat - Russians
              Battle in Romania
                  Russians attack with 1 mech_infantry
                  Germans defend with 1 aaGun
                      1 aaGun owned by the Germans lost in Romania
                  Russians win, taking Romania from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 aaGun
              Battle in Slovakia Hungary
                  Russians attack with 1 mech_infantry
                  Germans defend with 1 aaGun
                      1 aaGun owned by the Germans lost in Slovakia Hungary
                  Russians win, taking Slovakia Hungary from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 aaGun
              Battle in Novgorod
                  Russians attack with 2 armour and 1 tactical_bomber
                  Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                      Russians roll dice for 2 armour and 1 tactical_bomber in Novgorod, round 2 : 0/3 hits, 1,67 expected hits
                      Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Russians lost in Novgorod
                      Russians roll dice for 1 armour and 1 tactical_bomber in Novgorod, round 3 : 1/2 hits, 1,17 expected hits
                      Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                  Russians win with 1 tactical_bomber remaining. Battle score for attacker is -6
                  Casualties for Russians: 2 armour
                  Casualties for Germans: 1 armour
              Battle in Nenetsia
                  Russians attack with 2 fighters and 2 mech_infantrys
                  Germans defend with 2 armour
                      Russians roll dice for 2 fighters and 2 mech_infantrys in Nenetsia, round 2 : 0/4 hits, 1,33 expected hits
                      Germans roll dice for 2 armour in Nenetsia, round 2 : 1/2 hits, 1,00 expected hits
                      1 mech_infantry owned by the Russians lost in Nenetsia
                      Russians roll dice for 2 fighters and 1 mech_infantry in Nenetsia, round 3 : 2/3 hits, 1,17 expected hits
                      Germans roll dice for 2 armour in Nenetsia, round 3 : 1/2 hits, 1,00 expected hits
                      1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Nenetsia
                  Russians win with 2 fighters remaining. Battle score for attacker is 4
                  Casualties for Russians: 2 mech_infantrys
                  Casualties for Germans: 2 armour
              Battle in Archangel
                  Russians attack with 1 armour and 1 tactical_bomber
                  Germans defend with 1 armour
                      Russians roll dice for 1 armour and 1 tactical_bomber in Archangel, round 2 : 1/2 hits, 1,17 expected hits
                      Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Archangel to Eastern Poland
              1 tactical_bomber moved from Novgorod to Eastern Poland
              3 artilleries and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
              1 armour moved from Ukraine to Eastern Poland
              1 armour moved from Ukraine to Eastern Poland
              1 fighter moved from Nenetsia to Vologda
              1 fighter moved from Nenetsia to Vologda
              3 artilleries and 1 infantry moved from Russia to Bryansk
              2 aaGuns and 13 infantry moved from Buryatia to Amur
      
          Place Units - Russians
              3 artilleries placed in Western Ukraine
              3 artilleries placed in Ukraine
              1 armour and 3 mech_infantrys placed in Russia
              2 infantry placed in Russia
              Russians undo move 3.
              1 mech_infantry placed in Volgograd
              1 armour and 2 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 39 PUs; end with 39 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Germans : 0,50
      Russians : -2,50
      

      Savegame

      posted in League
      AvnerA
      Avner
    • RE: avner +14 Allies -VS- dawgoneit Axis

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 infantry moved from 43 Sea Zone to Borneo
              1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
              1 submarine moved from 62 Sea Zone to 34 Sea Zone
      
          Combat - ANZAC
              Battle in Borneo
              Battle in 34 Sea Zone
                  ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 34 Sea Zone
                  ANZAC win, taking Borneo from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 54 Sea Zone
              1 bomber placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0,67
      Japanese : -0,33
      

      Savegame

      posted in League
      AvnerA
      Avner
    • RE: avner +14 Allies -VS- dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from 54 Sea Zone to 42 Sea Zone
              1 fighter moved from 54 Sea Zone to 45 Sea Zone
              1 fighter moved from 54 Sea Zone to 45 Sea Zone
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
              1 infantry moved from 94 Sea Zone to Tunisia
              1 artillery moved from 94 Sea Zone to Tunisia
              1 bomber moved from Gibraltar to Tunisia
              1 artillery moved from 92 Sea Zone to Algeria
              1 infantry moved from 92 Sea Zone to Algeria
              2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
              2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
              1 fighter moved from Gibraltar to Morocco
              1 fighter moved from Gibraltar to Morocco
              1 fighter moved from Gibraltar to Morocco
              1 submarine moved from 123 Sea Zone to 109 Sea Zone
      
          Combat - Americans
              Battle in Algeria
              Battle in 42 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  Americans win, taking Algeria from Italians with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Morocco
                  Americans attack with 2 artilleries, 3 fighters and 2 infantry
                  Italians defend with 1 mech_infantry
                      Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Morocco, round 2 : 2/7 hits, 2,83 expected hits
                      Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Italians lost in Morocco
                  Americans win, taking Morocco from Italians with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 mech_infantry
              Battle in 55 Sea Zone
                  Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 45 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
              Battle in Tunisia
                  Americans attack with 1 artillery, 1 bomber and 1 infantry
                  Italians defend with 1 armour and 1 infantry
                      Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 0/3 hits, 1,33 expected hits
                      Italians roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits
                      1 infantry owned by the Americans lost in Tunisia
                      Americans roll dice for 1 artillery and 1 bomber in Tunisia, round 3 : 1/2 hits, 1,00 expected hits
                      Italians roll dice for 1 armour and 1 infantry in Tunisia, round 3 : 2/2 hits, 0,83 expected hits
                      1 bomber owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                  Italians win with 1 armour remaining. Battle score for attacker is -16
                  Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
              1 fighter moved from Morocco to 91 Sea Zone
              1 fighter moved from Morocco to Gibraltar
              1 fighter moved from Morocco to Gibraltar
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
              2 fighters moved from 45 Sea Zone to 54 Sea Zone
              3 destroyers moved from 30 Sea Zone to 54 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
              1 infantry moved from 30 Sea Zone to Johnston Island
              1 artillery moved from 30 Sea Zone to Johnston Island
              1 fighter moved from 42 Sea Zone to 54 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
              2 artilleries and 2 infantry placed in Central United States
              1 fighter placed in 101 Sea Zone
              2 destroyers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Kansu to Shensi
              1 infantry moved from Yunnan to Kweichow
              1 artillery moved from Yunnan to Kweichow
              1 infantry moved from Yunnan to Hunan
              1 artillery moved from Yunnan to Hunan
              1 fighter moved from Yunnan to Shensi
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Chinese attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 0/3 hits, 1,17 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 artillery and 1 fighter in Shensi, round 3 : 0/2 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 artillery and 1 fighter in Shensi, round 4 : 2/2 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Hunan
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Yunnan
      
          Place Units - Chinese
              1 infantry placed in Shensi
              2 artilleries and 1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 1x factory_major; Remaining resources: 14 PUs; 
              UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 infantry moved from Yunnan to French Indo China
              2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
              1 armour and 1 mech_infantry moved from Egypt to Tobruk
              1 fighter moved from Egypt to Tobruk
              1 tactical_bomber moved from Egypt to Tobruk
              1 mech_infantry moved from Yunnan to Hopei
                    Chinese take Hopei from Japanese
              1 fighter moved from India to French Indo China
      
          Combat - British
              Battle in Tobruk
                  British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/4 hits, 1,83 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 1/3 hits, 1,00 expected hits
                      1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                      British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 3 : 0/3 hits, 1,67 expected hits
                      Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 4 : 3/3 hits, 1,67 expected hits
                      Italians roll dice for 1 artillery in Tobruk, round 4 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Italians lost in Tobruk
                  British win, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 mech_infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in French Indo China
                  British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                  Japanese defend with 2 infantry
                      British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/7 hits, 2,67 expected hits
                      Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese lost in French Indo China
                  British win, taking French Indo China from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              1 infantry moved from Burma to Yunnan
              1 armour and 1 mech_infantry moved from India to Yunnan
              3 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
              1 armour and 1 mech_infantry moved from Yunnan to Shensi
              1 tactical_bomber moved from Tobruk to Egypt
              1 fighter moved from Tobruk to Egypt
              1 infantry moved from Egypt to 98 Sea Zone
              1 artillery moved from Egypt to 98 Sea Zone
              1 infantry moved from Egypt to 98 Sea Zone
              1 artillery moved from Egypt to 98 Sea Zone
              2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
              2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
              1 infantry moved from Egypt to Alexandria
              1 infantry moved from Egypt to Alexandria
              1 infantry moved from Egypt to Alexandria
              1 infantry moved from Egypt to Alexandria
      
          Place Units - UK_Pacific
              1 armour and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,1
              UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
              Some Units in India change ownership: 1 armour and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Italians : 0,33
      British : 0,17
      Americans : -0,50
      Chinese : -0,83
      Japanese : 0,67
      

      Savegame

      posted in League
      AvnerA
      Avner
    • RE: avner +14 Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 2 armour, 6 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery moved from Eastern Poland to Baltic States
              1 artillery moved from Eastern Poland to Poland
              1 infantry moved from Bessarabia to Romania
              1 fighter moved from Eastern Poland to Romania
              1 fighter moved from Eastern Poland to Poland
              1 tactical_bomber moved from Eastern Poland to Poland
              1 tactical_bomber moved from Russia to Baltic States
              23 infantry moved from Yakut S.S.R. to Buryatia
              1 armour moved from Yenisey to Buryatia
      
          Combat - Russians
              Battle in Buryatia
                  Russians attack with 1 armour and 23 infantry
                  Japanese defend with 1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
                      Russians roll dice for 1 armour and 23 infantry in Buryatia, round 2 : 7/24 hits, 4,33 expected hits
                      Japanese roll dice for 1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry in Buryatia, round 2 : 6/13 hits, 4,50 expected hits
                      6 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Buryatia
                      Russians roll dice for 1 armour and 17 infantry in Buryatia, round 3 : 5/18 hits, 3,33 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Buryatia, round 3 : 2/7 hits, 2,50 expected hits
                      4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
                      Russians roll dice for 1 armour and 15 infantry in Buryatia, round 4 : 2/16 hits, 3,00 expected hits
                      Japanese roll dice for 1 armour and 1 artillery in Buryatia, round 4 : 1/2 hits, 0,83 expected hits
                      1 artillery owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia
                  Russians win, taking Buryatia from Japanese with 1 armour and 14 infantry remaining. Battle score for attacker is 22
                  Casualties for Russians: 9 infantry
                  Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
              Battle in Romania
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Romania, round 3 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Romania, round 4 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Romania
                  Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Baltic States
                  Russians attack with 1 artillery and 1 tactical_bomber
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 artillery and 1 tactical_bomber in Baltic States, round 2 : 0/2 hits, 0,83 expected hits
                      Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Russians lost in Baltic States
                   retreated to Baltic States
                  Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
                  Casualties for Russians: 1 artillery
              Battle in Poland
                  Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 armour
                      Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Poland, round 2 : 2/3 hits, 1,50 expected hits
                      Germans roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Italians lost in Poland
                  Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 armour
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
              3 mech_infantrys moved from Ukraine to Eastern Poland
              2 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
              1 fighter moved from Romania to Eastern Poland
              3 mech_infantrys moved from Russia to Western Ukraine
              1 tactical_bomber moved from Baltic States to Eastern Poland
              1 mech_infantry moved from Novosibirsk to Russia
              1 aaGun moved from Yakut S.S.R. to Buryatia
              1 aaGun moved from Yakut S.S.R. to Buryatia
              1 submarine moved from 125 Sea Zone to 119 Sea Zone
      
          Place Units - Russians
              3 artilleries placed in Western Ukraine
              3 artilleries placed in Ukraine
              Russians undo move 2.
              2 armour and 1 mech_infantry placed in Ukraine
              3 artilleries, 1 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,83
      Russians : 2,00
      Japanese : 1,17
      

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      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 artillery moved from 44 Sea Zone to Celebes
      
          Combat - ANZAC
              Battle in 44 Sea Zone
                  ANZAC attack with 1 submarine and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                      ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                  ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Celebes
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 artillery
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Celebes
                  ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from New South Wales to 54 Sea Zone
              1 transport moved from 54 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 infantry placed in New South Wales
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0,00
      Japanese : -0,33
      

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      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 106 Sea Zone to 123 Sea Zone
              1 submarine moved from 91 Sea Zone to 93 Sea Zone
              1 submarine moved from 54 Sea Zone to 45 Sea Zone
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
              3 fighters moved from 54 Sea Zone to 42 Sea Zone
              1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
      
          Combat - Americans
              Battle in 123 Sea Zone
                  Americans attack with 1 submarine
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 123 Sea Zone
                      Americans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in 37 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans lost in 37 Sea Zone
                      Americans roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer in 37 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 37 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 37 Sea Zone
                  Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 42 Sea Zone
                  Americans attack with 1 destroyer and 3 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
              Battle in 45 Sea Zone
                  Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
              3 fighters moved from 42 Sea Zone to 54 Sea Zone
              1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              2 destroyers moved from 10 Sea Zone to 26 Sea Zone
              2 destroyers moved from 26 Sea Zone to 30 Sea Zone
              1 destroyer moved from 25 Sea Zone to 30 Sea Zone
              2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
              2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from 91 Sea Zone to Gibraltar
              1 fighter moved from 91 Sea Zone to Gibraltar
              1 destroyer moved from 104 Sea Zone to 91 Sea Zone
              1 destroyer moved from 106 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
              2 artilleries and 2 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Hopei
              1 infantry moved from Shensi to Hopei
              1 infantry moved from Szechwan to Kweichow
              1 artillery moved from Szechwan to Kweichow
              1 fighter moved from Yunnan to Hopei
              3 infantry moved from Yunnan to Hunan
              1 infantry moved from Yunnan to Kweichow
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                      Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                   retreated to Hopei
                  Japanese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
              Battle in Hunan
                  Chinese attack with 3 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0,50 expected hits
                      Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Kweichow
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Yunnan
      
          Place Units - Chinese
              1 artillery placed in Kansu
              2 artilleries and 1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 7x factory_major; Remaining resources: 20 PUs; 
              UK_Pacific buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 infantry moved from Yunnan to French Indo China
              2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
      
          Combat - British
              Battle in French Indo China
                  British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Japanese defend with 2 infantry
                      British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2,17 expected hits
                      Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                  British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
              1 infantry moved from Burma to Yunnan
              1 mech_infantry moved from India to Burma
              4 mech_infantrys moved from India to Yunnan
              1 infantry moved from India to Burma
              1 mech_infantry moved from Burma to Yunnan
              1 infantry moved from Trans-Jordan to Egypt
              1 transport moved from 81 Sea Zone to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 aaGun moved from Malta to 96 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
              1 aaGun moved from 98 Sea Zone to Egypt
              1 infantry moved from 98 Sea Zone to Egypt
              1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
              1 infantry moved from Gibraltar to 91 Sea Zone
              1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
                    British take Brazil from Neutral_Allies
      
          Place Units - UK_Pacific
              1 armour, 1 fighter and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,6,5,6,6,6,5,1,1
              UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
              Some Units in India change ownership: 1 armour, 1 fighter and 1 mech_infantry
      

      Combat Hit Differential Summary :

      British : 0,83
      Americans : -2,83
      Chinese : -0,83
      Japanese : 1,67
      

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      sorry but i can’t find the dice rolls recorded on the email

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      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 factory_minor, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Baltic States to Poland
              1 infantry moved from Eastern Poland to Poland
              1 mech_infantry moved from Novgorod to Finland
                    Russians take Finland from Germans
              1 infantry moved from Yenisey to Yakut S.S.R.
                    Russians take Yakut S.S.R. from Japanese
              1 artillery moved from Bessarabia to Romania
              10 infantry moved from Eastern Poland to Romania
              1 fighter moved from Eastern Poland to Romania
              1 fighter moved from Eastern Poland to Poland
              1 tactical_bomber moved from Eastern Poland to Poland
              1 artillery moved from Eastern Poland to Romania
              1 infantry moved from Eastern Poland to Romania
      
          Combat - Russians
              Battle in Poland
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1,50 expected hits
                      Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                  Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Romania
                  Russians attack with 2 artilleries, 1 fighter and 11 infantry
                  Italians defend with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
                      Russians roll dice for 2 artilleries, 1 fighter and 11 infantry in Romania, round 2 : 3/14 hits, 3,33 expected hits
                      Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Romania, round 2 : 4/8 hits, 2,83 expected hits
                      4 infantry owned by the Russians and 3 infantry owned by the Italians lost in Romania
                      Russians roll dice for 2 artilleries, 1 fighter and 7 infantry in Romania, round 3 : 1/10 hits, 2,67 expected hits
                      Germans roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Romania, round 3 : 2/5 hits, 1,83 expected hits
                      2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania
                      Russians roll dice for 2 artilleries, 1 fighter and 5 infantry in Romania, round 4 : 0/8 hits, 2,33 expected hits
                      Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Romania, round 4 : 1/4 hits, 1,50 expected hits
                      1 infantry owned by the Russians lost in Romania
                      Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Romania, round 5 : 1/7 hits, 2,17 expected hits
                      Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Romania, round 5 : 2/4 hits, 1,50 expected hits
                      2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania
                  2 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Eastern Poland
                  Germans win with 1 armour and 2 artilleries remaining. Battle score for attacker is -10
                  Casualties for Russians: 9 infantry
                  Casualties for Italians: 3 infantry and 2 mech_infantrys
      
          Non Combat Move - Russians
              1 infantry moved from Ukraine to Bessarabia
              1 fighter moved from Romania to Eastern Poland
              1 tactical_bomber moved from Poland to Eastern Poland
              1 fighter moved from Poland to Eastern Poland
              1 mech_infantry moved from Baltic States to Eastern Poland
              1 mech_infantry moved from Baltic States to Eastern Poland
              1 mech_infantry moved from Baltic States to Eastern Poland
              1 artillery moved from Baltic States to Eastern Poland
              1 artillery and 9 infantry moved from Western Ukraine to Eastern Poland
              1 artillery moved from Ukraine to Western Ukraine
              1 artillery moved from Ukraine to Western Ukraine
              1 armour moved from Ukraine to Eastern Poland
              1 infantry moved from Ukraine to Western Ukraine
              1 mech_infantry moved from Russia to Novosibirsk
              2 aaGuns and 22 infantry moved from Yenisey to Yakut S.S.R.
              1 armour moved from Urals to Yenisey
              1 armour and 1 mech_infantry moved from Novgorod to Finland
      
          Place Units - Russians
              1 factory_minor placed in Western Ukraine
              1 tactical_bomber placed in Russia
              3 mech_infantrys placed in Ukraine
              3 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Germans : 2,00
      Russians : -6,00
      

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      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 fighter moved from Philippines to 30 Sea Zone
              1 cruiser moved from 26 Sea Zone to 30 Sea Zone
              1 submarine moved from 26 Sea Zone to 30 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 101 Sea Zone
              1 fighter moved from Eastern United States to 101 Sea Zone
              1 bomber moved from Central United States to Western United States
              1 armour and 3 mech_infantrys moved from Central United States to Western United States
              1 destroyer and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
              1 carrier moved from 26 Sea Zone to 30 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer moved from 26 Sea Zone to 30 Sea Zone
              1 fighter moved from Hawaiian Islands to 30 Sea Zone
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 carrier and 1 destroyer placed in 101 Sea Zone
              1 bomber placed in Western United States
              1 carrier placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              1 infantry moved from Shensi to Szechwan
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 bomber moved from United Kingdom to 106 Sea Zone
              1 fighter moved from United Kingdom to 106 Sea Zone
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 mech_infantry moved from Egypt to Ethiopia
              1 submarine moved from 98 Sea Zone to 96 Sea Zone
              1 fighter moved from Malta to 96 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 artillery moved from India to 39 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 infantry moved from 76 Sea Zone to Ethiopia
              1 artillery moved from 76 Sea Zone to Ethiopia
              1 cruiser moved from 91 Sea Zone to 106 Sea Zone
      
          Combat - British
              Battle in Ethiopia
                  British attack with 2 artilleries, 2 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits
                      British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/1 hits, 1,50 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/0 hits, 1,00 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/1 hits, 1,33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/1 hits, 0,67 expected hits
                      1 infantry owned by the Italians lost in Ethiopia
                      British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 1/1 hits, 1,33 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                  British win, taking Ethiopia from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in 106 Sea Zone
                  British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
                  Germans defend with 2 submarines
                      British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      2 submarines owned by the Germans lost in 106 Sea Zone
                  British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                  Casualties for Germans: 2 submarines
              Battle in 96 Sea Zone
                  British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                      British roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                  British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
      
          Non Combat Move - British
              1 tactical_bomber moved from 96 Sea Zone to Egypt
              1 fighter moved from 96 Sea Zone to Egypt
              1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 aaGun moved from Malta to 96 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
              1 aaGun moved from 81 Sea Zone to Egypt
              1 infantry moved from 81 Sea Zone to Egypt
              1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
              1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
              1 destroyer moved from 71 Sea Zone to 76 Sea Zone
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 fighter moved from Gibraltar to United Kingdom
              1 infantry moved from Scotland to United Kingdom
              1 infantry moved from Scotland to United Kingdom
              1 aaGun moved from Scotland to United Kingdom
              1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 bomber moved from 106 Sea Zone to Quebec
              1 artillery moved from Ontario to Quebec
              1 infantry moved from Ontario to Quebec
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 fighter moved from Burma to India
              1 infantry moved from Malaya to Shan State
              1 infantry moved from Malaya to Shan State
              1 battleship moved from 111 Sea Zone to 123 Sea Zone
              1 fighter moved from United Kingdom to Iceland
              1 fighter moved from Scotland to Iceland
              1 fighter moved from 106 Sea Zone to Quebec
              2 infantry moved from Union of South Africa to Rhodesia
      
          Place Units - British
              8 infantry placed in United Kingdom
              1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Germans : -0,33
      British : -1,50
      Italians : -0,33
      Chinese : 0,17
      Japanese : -0,33
      

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      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 37 Sea Zone
              1 carrier moved from 62 Sea Zone to 54 Sea Zone
              1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 19 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
      
          Combat Move - French
              1 infantry moved from Alexandria to Tobruk
                    French take Tobruk from Italians
      
          Combat - French
      
          Non Combat Move - French
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
              3 infantry moved from Baltic States to Belarus
              2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
              2 infantry moved from Karelia to Novgorod
              3 infantry moved from Vyborg to Novgorod
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              1 infantry moved from Archangel to Belarus
              1 armour moved from Russia to Bryansk
              1 mech_infantry moved from Russia to Bryansk
              1 mech_infantry moved from Volgograd to Bryansk
              1 armour moved from Volgograd to Bryansk
              2 infantry moved from Eastern Poland to Belarus
              3 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Bessarabia to Western Ukraine
              1 tactical_bomber moved from Russia to Belarus
              1 fighter moved from Russia to Belarus
              2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
              2 infantry moved from Caucasus to Rostov
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Ukraine
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              2 fighters moved from 89 Sea Zone to Morocco
              1 infantry moved from Central United States to 101 Sea Zone
              1 artillery moved from Central United States to 101 Sea Zone
              1 infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 bomber moved from Eastern United States to 106 Sea Zone
              1 submarine moved from 101 Sea Zone to 106 Sea Zone
              1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 destroyer moved from 89 Sea Zone to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 artillery moved from 43 Sea Zone to Borneo
      
          Combat - Americans
              Battle in 106 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer and 1 submarine
                  Germans defend with 2 submarines
                      Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                      Americans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                  Casualties for Germans: 2 submarines
              Battle in Morocco
                  Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                  Italians defend with 1 armour and 2 infantry
                      Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 2,00 expected hits
                      Italians roll dice for 1 armour and 2 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                      Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Morocco, round 3 : 2/5 hits, 1,83 expected hits
                      Italians roll dice for 1 armour and 1 infantry in Morocco, round 3 : 2/2 hits, 0,83 expected hits
                      1 infantry owned by the Americans, 1 infantry owned by the Italians, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
                  Americans win, taking Morocco from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 2 infantry and 1 mech_infantry
                  Casualties for Italians: 1 armour and 2 infantry
              Battle in Borneo
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                  Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 30 Sea Zone to 54 Sea Zone
              1 fighter moved from Morocco to 91 Sea Zone
              1 fighter moved from Morocco to 91 Sea Zone
              1 carrier moved from 89 Sea Zone to 91 Sea Zone
              1 destroyer moved from 101 Sea Zone to 104 Sea Zone
              1 fighter moved from Eastern United States to Gibraltar
              1 bomber moved from 106 Sea Zone to Gibraltar
              1 mech_infantry moved from Western United States to British Columbia
              1 mech_infantry moved from Western United States to British Columbia
              1 mech_infantry moved from Western United States to British Columbia
      
          Place Units - Americans
              1 carrier and 2 transports placed in 101 Sea Zone
              1 fighter placed in 101 Sea Zone
              2 artilleries and 2 infantry placed in Central United States
              1 destroyer placed in 101 Sea Zone
              2 destroyers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 artillery moved from Yunnan to Szechwan
              1 infantry moved from Yunnan to Szechwan
              1 infantry moved from Tsinghai to Kansu
                    Chinese take Kansu from Japanese
              1 infantry moved from Yunnan to Hunan
              1 fighter moved from Yunnan to Hunan
              1 infantry moved from Yunnan to Szechwan
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Szechwan
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                      Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 2/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Yunnan
              1 infantry moved from Tsinghai to Shensi
      
          Place Units - Chinese
              3 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Yunnan to Kweichow
              2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
      
          Combat - British
              Battle in Kweichow
                  British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/4 hits, 1,83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                  British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
              1 infantry moved from Burma to Yunnan
              2 armour and 3 mech_infantrys moved from India to Yunnan
              1 infantry moved from India to Burma
              1 infantry moved from Iraq to 80 Sea Zone
              1 infantry moved from Iraq to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 infantry moved from 81 Sea Zone to Egypt
              1 infantry moved from 81 Sea Zone to Egypt
              1 armour moved from Iraq to Egypt
              1 infantry moved from Iraq to Trans-Jordan
              1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
              1 infantry moved from Tanganyika Territory to 72 Sea Zone
              1 infantry moved from Tanganyika Territory to 72 Sea Zone
              1 destroyer, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
              1 infantry moved from 81 Sea Zone to Egypt
              1 infantry moved from 81 Sea Zone to Egypt
              1 destroyer moved from 92 Sea Zone to 91 Sea Zone
              1 transport moved from 92 Sea Zone to 91 Sea Zone
      
          Place Units - UK_Pacific
              1 infantry and 5 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,2,6,4,1,5,4,2,2,1,5,1,6,6,6
              UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
              Some Units in India change ownership: 1 infantry and 5 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : -0,50
      Italians : 1,00
      British : 2,17
      Americans : -0,83
      Chinese : 0,83
      Japanese : 1,00
      

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      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 2 armour, 2 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Eastern Poland to Poland
              1 infantry moved from Eastern Poland to Poland
              1 infantry moved from Western Ukraine to Bessarabia
              1 artillery moved from Eastern Poland to Bessarabia
              1 infantry moved from Eastern Poland to Romania
              1 tactical_bomber moved from Eastern Poland to Romania
              1 fighter moved from Eastern Poland to Poland
              1 fighter moved from Eastern Poland to Poland
              1 infantry moved from Eastern Poland to Baltic States
              3 mech_infantrys moved from Novgorod to Baltic States
              1 artillery moved from Eastern Poland to Baltic States
              1 infantry moved from Eastern Poland to Romania
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 1 artillery, 1 infantry and 3 mech_infantrys
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Baltic States, round 2 : 1/5 hits, 1,17 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Poland
                  Russians attack with 2 fighters and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 1/4 hits, 1,33 expected hits
                      Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                  Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Romania
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Romania
                  Russians win, taking Romania from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Bessarabia
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              3 armour moved from Ukraine to Eastern Poland
              7 infantry moved from Western Ukraine to Eastern Poland
              1 artillery and 9 infantry moved from Bryansk to Western Ukraine
              1 tactical_bomber moved from Romania to Eastern Poland
              1 fighter moved from Poland to Eastern Poland
              1 fighter moved from Poland to Eastern Poland
              1 infantry moved from Rostov to Ukraine
              1 infantry moved from Rostov to Ukraine
              1 armour moved from Russia to Urals
              1 infantry moved from Dzavhan to Yenisey
              1 infantry moved from Dzavhan to Yenisey
              1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
      
          Place Units - Russians
              1 armour and 2 artilleries placed in Ukraine
              1 armour and 2 mech_infantrys placed in Novgorod
              1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Germans : 0,33
      Russians : 0,33
      

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      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 45 Sea Zone to 44 Sea Zone
      
          Combat - ANZAC
              Battle in 44 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                  Japanese win with no units remaining. Battle score for attacker is -2
                  Casualties for ANZAC: 1 destroyer
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              1 infantry moved from Dutch New Guinea to 45 Sea Zone
              1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
              1 tactical_bomber placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
      
          Combat Move - French
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - French
      
          Non Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0,67
      Japanese : 0,83
      

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      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 artillery, 3 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              1 carrier and 1 fighter moved from 10 Sea Zone to 89 Sea Zone
              1 destroyer moved from 101 Sea Zone to 89 Sea Zone
              1 fighter moved from 10 Sea Zone to 89 Sea Zone
      
          Place Units - Americans
              1 destroyer and 2 transports placed in 101 Sea Zone
              1 artillery and 1 infantry placed in Central United States
              2 destroyers and 1 submarine placed in 10 Sea Zone
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Americans to 30 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Sikang to Shensi
              1 infantry moved from Sikang to Shensi
              1 fighter moved from Sikang to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Yunnan
      
          Place Units - Chinese
              1 artillery and 1 infantry placed in Yunnan
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Siam to French Indo China
              1 infantry moved from Yunnan to French Indo China
              1 fighter moved from Yunnan to French Indo China
              1 fighter moved from Yunnan to French Indo China
              1 tactical_bomber moved from Yunnan to French Indo China
              1 armour moved from Egypt to Iraq
              1 tactical_bomber moved from Egypt to Iraq
              1 fighter moved from Egypt to Iraq
              1 transport moved from 79 Sea Zone to 80 Sea Zone
              1 infantry moved from Persia to 80 Sea Zone
              1 infantry moved from Persia to 80 Sea Zone
              1 battleship moved from 76 Sea Zone to 80 Sea Zone
              1 cruiser moved from 81 Sea Zone to 80 Sea Zone
              1 infantry moved from 80 Sea Zone to Iraq
              1 infantry moved from 80 Sea Zone to Iraq
              1 infantry moved from Persia to Iraq
              1 destroyer moved from 37 Sea Zone to 43 Sea Zone
      
          Combat - British
              Battle in 43 Sea Zone
                  British attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in French Indo China
                  British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2,00 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                  British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Iraq
                  British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits
                      British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2,17 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                      3 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              1 fighter moved from Iraq to Egypt
              1 tactical_bomber moved from Iraq to Egypt
              1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
              1 infantry moved from Belgian Congo to Tanganyika Territory
              1 infantry moved from Belgian Congo to Tanganyika Territory
              1 mech_infantry moved from Belgian Congo to Egypt
              1 destroyer moved from 94 Sea Zone to 92 Sea Zone
              1 transport moved from 109 Sea Zone to 92 Sea Zone
              2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
              1 armour and 3 mech_infantrys moved from India to Yunnan
              1 infantry moved from Burma to Yunnan
              1 infantry moved from India to Burma
      
          Place Units - British
              1 artillery and 8 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,1,1,3
              British collect 28 PUs (3 lost to blockades); end with 28 PUs
      
          Place Units - UK_Pacific
              2 armour, 1 infantry and 3 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,6
              UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
              Some Units in India change ownership: 2 armour, 1 infantry and 3 mech_infantrys
      

      Combat Hit Differential Summary :

      British : -0,33
      Chinese : -0,67
      Neutral_Axis : -1,00
      Japanese : 1,00
      

      Savegame

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    • RE: avner +14 Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
              2 aaGuns, 2 artilleries and 12 infantry moved from Western Ukraine to Eastern Poland
              6 infantry moved from Bryansk to Western Ukraine
              2 infantry moved from Ukraine to Western Ukraine
              1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
              1 artillery and 9 infantry moved from Russia to Bryansk
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Volgograd to Rostov
              2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
              1 infantry moved from Olgiy to Yenisey
              1 infantry moved from Central Mongolia to Dzavhan
              1 infantry moved from Ulaanbaatar to Dzavhan
              1 infantry moved from Timguska to Yenisey
              1 infantry moved from Timguska to Yenisey
              1 cruiser moved from 114 Sea Zone to 115 Sea Zone
      
          Place Units - Russians
              3 armour placed in Ukraine
              3 mech_infantrys placed in Novgorod
              1 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Savegame

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