If Fortress Europe is the anti-KGF strat, Case Blue sure looks like the anti-KJF strat.
Latest posts made by Advosan
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RE: Spring 1942 - Case Blue Axis Strategy
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RE: UK/US vs. Germany/Japan
Never seen nothing like it.I have the feeling that things wouldn t be so easy for the Axis.Even with Russia gone,invading the Island is still a big task for Germany if Japan is out of the picture.The question is,can the US take Japan before Germany takes UK??Germany would definitely need Africa first.With sufficient SBRing,both are equally plausible.
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RE: J1 latest trend: SZ52 Skipping
I think I might take the tripleA plunge. I’ve used it to review your save files. I think a friend and I might both learn the UI while playing each other before inflicting our lack of familiarity with it on the regulars there.
October 21st I finish my homework and I will find you there!
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RE: Attack, Retreat or Advance?
The whole point of the move to Ukraine was to sacrifice Russia and to use that Allied army to help take Germany. It couldn’t be attacked by the German stack on WRus and it would arrive Germany before it, through the Balkans.
I have been in the exact same situation. Once I saw Caucasus falling and that Moscow would be overrun, I chose to sent the russian armor to Germany via Karelia, in order to make the 1-2-3 punch more effective, instead of letting it die in Moscow. It didn t work for me either. This is actually the very essence of the Allied question; reinforce Moscow or go for Germany. I tend to think there is an added value in reinforcing Moscow, even though taking Berlin is what wins the game. As Bunnies said once (where is he btw???) the Allies may need to trade Moscow for Berlin and this is not a bad trade, but they must make sure to do the trade.
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RE: Attack, Retreat or Advance?
I think I would have retreated Uk to Russia.It is the normal process of life,when Germany holds strong WR or Japan holds Kazakh,the Allies abandon Caucasus and prepare for their last stand in Moscow.
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RE: How best to deal with germany BB and Tranny in med
England can also build a bomber on UK1 and position a fighter and bomber in FEq after using them to counter attack Egy.
The new bomber has to land in Trj, so obviously, take it as a casualty. 2 bombers and a fighter ought to end the german fun in the Med.
You can also put both brit fighters from eng in Wru, they too can reach where the german fleet will probably be in S15. They would have to also land in Trj, if Japan has positioned herself well, Trj might be subject to 2 land unit, BB and air supported attack by the japs.
British air units in Cau are a great way to keep the Japs honest and forcing them to go in Sz34 with much force if at all.
Indeed,Uk2 ftr and bmb can do the job just as well.But I still haven t found a way to prevent the G2 landing.Only a risky Uk1 ftr+bmb,but it is soo risky…If only Uk had a sub in the Med!!
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RE: How best to deal with germany BB and Tranny in med
Buy a carrier in the first Uk turn (aka Uk1)and put it either in Sz2 or Sz8,land 2 Us fighters on it on Us1,move the carrier in Sz12 in Uk2 and use the 2 fighters and the bomber in Us2 to kill the fleet in the Med.
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Revising Sea Units
Sea units seem totally useless, noone is ever buying CCs or BBs, scarcely a sub is ever bought, only a few DDs are bought early on the game, so I would like to suggest some revising that would actually put sea units in the game.
- Offshore bombardement: CCs and BBs AND DDs to be always able to perform OB, regardless of an amphibious assault (or the number of units assaulting). This will give a “stand-alone” attack quality to those sea units. Plus, in case of a Amphibious Assault, units killed by OB do not participate in defence, which will give a “co-op” attack quality to them as well.
- Two-hit to kill: Besides the BB, the CC should also be a 2-hit to kill unit, but it will be repaired at the begining of the player turn (unlike the BB).
- Sub fodder: Defending players can CHOOSE if they want to take their subs as casualties to attacking airplanes regardless whether an attacking DD is present. Subs still cannot attack air, and still cannot submerge if an enemy DD is present.This rule will allow fleets to aquire a counter-airforce fodder unit, since the DDs are too expensive and otherwise useless to be counter-air fodder.
- Airplanes defending SZ: All land-based airplanes can defend their adjacent SZ, the defending player choosing which planes defend where after Combat Move phase. This way defending fleets can take a defence bonus while building-up close to their bases.
I think we would see a lot more ships like this, from both Allies and the Axis (except from Russia of course).
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RE: J1 latest trend: SZ52 Skipping
Buying a G1 bmb and landing 3 ftr in WE means G2 can sink easily the merged SZ8 fleet at the expense of its ftr, which is totally worth it at this point of the game.
The Allies will have to (partially) merge in SZ2, which is keeping the Americans out of the Atlantic and makes the defence of Norway easy for Germany, something that can have dire consequences for Karelia. -
RE: J1 latest trend: SZ52 Skipping
We are indeed drifting offtopic.Imo a G1 bmb is a must,but only if Germany is absolutely sure tο be able to trade K-B-U without exposing its armor to a counter.And we all know a G1 3inf-art-3arm-bmb buy means that Russia can make a serious R2-3 claim on Ukr.