@ArtofWar1947 said in League General Discussion Thread:
In PTV, how do the Allies win? Is an honorable victory achieved by capturing 14 VCs or must all three Axis capitals be captured?
It’s the same as G40/BM, so 3 Axis capitals.
@ArtofWar1947 said in League General Discussion Thread:
In PTV, how do the Allies win? Is an honorable victory achieved by capturing 14 VCs or must all three Axis capitals be captured?
It’s the same as G40/BM, so 3 Axis capitals.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 1 bomber, 7 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 117 Sea Zone to 118 Sea Zone
1 infantry moved from Rostov to Northern Caucasus
1 aaGun moved from Bryansk to Southern Belarus
1 infantry moved from Smolensk to Southern Belarus
4 infantry moved from Smolensk to Northern Belarus
2 infantry moved from Leningrad to Vyborg
1 infantry moved from Vyborg to Karelia
1 artillery moved from Leningrad to Vyborg
1 armour and 1 mech_infantry moved from Leningrad to Northern Belarus
1 fighter and 1 tactical_bomber moved from Leningrad to Northern Belarus
2 artilleries and 5 infantry moved from Russia to Smolensk
1 artillery moved from Siberia to Amur
1 submarine moved from 126 Sea Zone to 112 Sea Zone
1 infantry moved from Rostov to Kursk
3 infantry moved from Ukraine to Kursk
2 artilleries and 6 infantry moved from Kursk to Bryansk
Place Units - Russians
2 infantry and 1 marine placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
1 artillery, 1 bomber and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Romania to Bessarabia
1 aaGun, 5 artilleries and 24 infantry moved from Romania to Eastern Poland
6 armour and 8 mech_infantrys moved from Germany to Eastern Poland
3 armour, 6 artilleries and 2 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 aaGun and 1 infantry moved from Norway to Finland
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 fighter moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Western Germany to Southern Italy
1 bomber moved from Southern Italy to Greece
Place Units - Germans
1 infantry placed in Normandy Bordeaux
2 fighters and 1 mech_infantry placed in Western Germany
6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 armour
EDIT: Adding units owned by Germans to Western Germany: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 submarine moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
2 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Alexandria to Anglo-Egyptian Sudan
1 marine moved from Egypt to 100 Sea Zone
1 cruiser and 1 marine moved from 100 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Cyprus
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Cyprus
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win, taking Cyprus from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo-Egyptian Sudan
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 bomber moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
2 fighters moved from 96 Sea Zone to Southern Italy
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 aaGun moved from Southern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from 101 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 transport moved from 100 Sea Zone to 99 Sea Zone
2 infantry moved from Northern Italy to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 2 infantry moved from Romania to Bessarabia
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - Italians
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Greece to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 fighters and 4 infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 bomber, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.33 expected hits
British roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the British lost in Normandy Bordeaux
Italians roll dice for 1 bomber, 2 fighters and 4 infantry in Normandy Bordeaux, round 3 : 4/7 hits, 2.33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Northern Italy to France
1 armour, 1 infantry and 2 mech_infantrys moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Bryansk
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Italians collect 14 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British AA : -0.50
British regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to Eastern India
1 aaGun and 1 infantry moved from Java to 43 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from 55 Sea Zone to New Guinea
1 submarine moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
Combat - French
Non Combat Move - French
1 destroyer moved from 60 Sea Zone to 42 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 fighter, 8 infantry and 2 submarines; Remaining resources: 4 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 battleships, 5 destroyers, 1 marine and 7 submarines moved from 45 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Java
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 destroyers, 3 fighters, 1 marine, 7 submarines and 3 tactical_bombers
Americans defend with 2 destroyers and 1 submarine
Japanese roll dice for 7 submarines in 35 Sea Zone, round 2 : 6/7 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 2 destroyers in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 35 Sea Zone
Japanese win, taking Java from Americans, taking 35 Sea Zone from Americans with 2 battleships, 5 destroyers, 3 fighters, 7 submarines and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Americans: 2 destroyers and 1 submarine
Non Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
10 carriers, 1 cruiser, 3 destroyers, 11 fighters, 1 marine and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
2 infantry moved from India to Burma
1 fighter moved from French Indo China to Burma
1 fighter moved from Japan to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in India
2 infantry placed in Malaya
2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,5,2,1,3,2,3,1,3,6,1,4,2,2,6,6,3,6,1,3,6,4,5,3,5,5,6,5,2,3,1,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,4,4,4,4,2
Japanese collect 37 PUs (8 lost to blockades); end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 bomber moved from Greece to Vologda
2 infantry moved from Bryansk to Russia
2 bombers moved from Greece to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Bryansk to Tambov
13 armour, 3 artilleries, 7 infantry and 8 mech_infantrys moved from Rostov to Caucasus
4 armour moved from Rostov to Caucasus
8 mech_infantrys moved from Rostov to Caucasus
1 armour moved from West India to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Eastern Persia to West India
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Russia, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Russia
1 infantry owned by the Russians lost in Russia
Germans destroys 26PUs while taking Russians capital
Germans win, taking Russia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 17 armour, 3 artilleries, 7 infantry and 16 mech_infantrys
Russians defend with 1 aaGun and 5 infantry
Germans roll dice for 17 armour, 3 artilleries, 7 infantry and 16 mech_infantrys in Caucasus, round 2 : 7/43 hits, 13.83 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans lost in Caucasus
5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 17 armour, 3 artilleries, 5 infantry and 16 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Non Combat Move - Germans
4 armour and 30 mech_infantrys moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 fighter and 3 tactical_bombers moved from Ukraine to Greece
2 bombers moved from Russia to Novgorod
1 bomber moved from Vologda to Novgorod
2 armour and 8 mech_infantrys moved from Bryansk to Caucasus
2 artilleries and 5 infantry moved from Bryansk to Rostov
3 artilleries moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Poland to Germany
1 fighter moved from Western Germany to Greece
2 mech_infantrys moved from Novgorod to Bryansk
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
5 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 61 PUs (3 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -7.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 1 marine and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 11 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 91 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Wake Island
1 bomber moved from Hawaiian Islands to Western United States
1 aaGun moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
2 submarines placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
1 destroyer and 2 submarines placed in 11 Sea Zone
1 marine placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 9 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 9 infantry in Inner Mongolia, round 2 : 1/10 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 5 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from Gibraltar to Scotland
1 bomber moved from Gibraltar to Scotland
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
Combat - British
Battle in Scotland
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Scotland
2 infantry owned by the Germans lost in Scotland
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 aaGun and 1 infantry moved from Algeria to 94 Sea Zone
1 aaGun, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 aaGun and 1 infantry moved from 100 Sea Zone to Egypt
1 tactical_bomber moved from Tanganyika Territory to 100 Sea Zone
1 fighter moved from 100 Sea Zone to Egypt
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 132 Sea Zone to 40 Sea Zone
2 infantry moved from Sumatra to 42 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
2 infantry moved from Eastern India to Burma
2 infantry moved from 40 Sea Zone to Eastern India
1 infantry moved from Burma to Shan State
1 bomber moved from Scotland to United Kingdom
1 tactical_bomber moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Scotland to Gibraltar
Place Units - British
1 airfield placed in Egypt
1 transport placed in 73 Sea Zone
2 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
1 infantry placed in Quebec
Turn Complete - British
British collect 26 PUs; end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
3 infantry and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 24 PUs
Some Units in Eastern India change ownership: 3 infantry and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -0.33
Germans regular : 1.33
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
2 infantry moved from Bulgaria to Greece
1 armour, 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 fighter moved from Greece to Southern Italy
Place Units - Italians
1 infantry placed in Southern France
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,4,6,3,5,3,1,1,5,5,6,1
Italians collect 12 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
British AA : -0.17
@pacifiersboard Yeah it was, I would have kept a DD if I had the choice here.
@pacifiersboard Not really, if it was going well I’d keep a DD and lose a tac.
Scramble sz6, no scramble sz99.
@pacifiersboard All that is fine with me.
@pacifiersboard As long as it’s a legal move sure.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 armour, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Malaya
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 artillery and 4 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Kyushu to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Caroline Islands to Davao
1 mech_infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
2 infantry moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Borneo
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Manilla
Battle in Guam
Battle in Celebes
Battle in Malaya
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Java from ANZAC, taking Sumatra from Dutch, taking Manilla from Americans, taking Guam from Americans, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Davao, round 2 : 3/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Davao, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Davao
2 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo China
Japanese take French Indo China from Neutral_Axis
1 carrier and 1 destroyer moved from 132 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 38 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 132 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 aaGun and 1 infantry moved from Paulau to 35 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 aaGun and 2 infantry moved from 36 Sea Zone to Manilla
2 fighters and 2 tactical_bombers moved from Caroline Islands to Japan
2 aaGuns and 1 infantry moved from Kyushu to Japan
1 submarine moved from 7 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
2 bombers moved from Szechwan to Kwangsi
1 aaGun moved from Southern Manchuria to Jehol
1 aaGun moved from Jehol to Shansi
1 artillery moved from Anhwe to Kiangsi
2 artilleries and 3 infantry moved from Hunan to Kweichow
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Davao to Paulau
2 destroyers and 1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Inner Mongolia to Honan
1 infantry moved from Honan to Hopei
1 infantry moved from Hopei to Szechwan
1 infantry moved from Jehol to Chahar
Place Units - Japanese
1 factory_minor placed in Southern Manchuria
1 transport placed in 6 Sea Zone
1 submarine placed in 7 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.33
Japanese regular : 1.67
UK_Pacific regular : -1.00
I’m pretty sure there’s a mistake in the ELO spreadsheet. I was looking through the spreadsheet since I was curious about some things, and I noticed an Axis loss of which I should only have 2, and this reported loss is years before my first axis loss to farmboy in 2020.
The thread for this game is likely this one (same reported date as the last comment, 26 Jul 2016) and in it axis-dominion has conceded:
https://www.axisandallies.org/forums/topic/27816/16l-adam514-axis-vs-axis-dominion-allies-bm2/105?page=5