@DoManMacgee Yes sir! Another whirl in the Atlantic! GGs!
Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 08
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
3 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 artilleries moved from Szechwan to Kazakh S.S.R.
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
Japanese take Burma from British
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 artillery moved from Manchuria to Anhwei
2 fighters moved from Yunnan to West Russia
1 fighter moved from 34 Sea Zone to West Russia
1 fighter moved from 34 Sea Zone to Karelia S.S.R.
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
2 armour moved from Manchuria to Sinkiang
1 armour moved from French Indo-China Thailand to Szechwan
1 infantry moved from Szechwan to Sinkiang
2 infantry moved from French Indo-China Thailand to Yunnan
1 bomber moved from Japan to Archangel
1 bomber moved from Archangel to Karelia S.S.R.
1 destroyer moved from 48 Sea Zone to 36 Sea Zone
1 battleship moved from 48 Sea Zone to 36 Sea Zone
1 carrier moved from 48 Sea Zone to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea ZoneCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
2 fighters placed in Kwangtung
2 armour and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 transport
61 Sea Zone : 1 transport
Anhwei : 1 flag, 1 artillery
Borneo : 1 infantry
Burma : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun and 1 factory
Karelia S.S.R. : 1 bomber and 1 fighter
Kazakh S.S.R. : 1 flag, 2 artilleries and 3 infantry
Kwangtung : 1 artillery, 1 factory, 2 fighters and 1 infantry
Manchuria : 2 armour, 1 factory and 1 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 2 armour and 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 armour, 1 artillery and 1 infantry
Wake Island : 1 infantry
West Russia : 3 fighters
Yakut S.S.R. : 1 flag, 4 infantry
Yunnan : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 11 / 20
Germans : 50 / 50
British : 28 / 29
Japanese : 41 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Russia to Karelia S.S.R.
2 carriers moved from 11 Sea Zone to 10 Sea Zone
3 fighters moved from 11 Sea Zone to Iceland
2 fighters moved from Iceland to Russia
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to Eastern Canada
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 cruiser moved from 11 Sea Zone to 13 Sea Zone
1 battleship moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
3 transports moved from 11 Sea Zone to 10 Sea Zone
2 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Western Canada to Eastern Canada
2 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 1/1 hits
1 bomber killed by AA
Bombing raid in Karelia S.S.R. causes 0 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
3 transports placed in 11 Sea Zone
2 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
10 Sea Zone : 1 battleship, 2 carriers, 2 destroyers and 3 transports
11 Sea Zone : 3 transports
13 Sea Zone : 1 cruiser and 1 destroyer
Eastern Canada : 1 armour, 2 artilleries and 6 infantry
Eastern United States : 1 aaGun, 2 artilleries, 1 factory and 3 infantry
Hawaiian Islands : 1 infantry
Iceland : 3 fighters
Midway : 1 infantry
Russia : 2 fighters
United Kingdom : 1 bomber
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 11 / 20
Germans : 50 / 50
British : 28 / 29
Japanese : 41 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenki National Okrug to Archangel
Russians take Archangel from Germans
3 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
1 infantry moved from Russia to CaucasusCombat - Russians
Battle in Novosibirsk
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Novosibirsk, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 2/3 hits
Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 aaGun and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 artillery, 1 factory and 1 infantry
Novosibirsk : 3 infantry
Russia : 1 aaGun, 2 artilleries, 1 factory and 10 infantryProduction/PUs Summary :
Russians : 17 / 17
Germans : 45 / 50
British : 28 / 29
Japanese : 40 / 42
Americans : 38 / 38 -
Sorry to see your bombers killed by AA…not a lucky dice!
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Yeah, This has not been my game regarding the dice:(
After you took West Russia and Caucasus even without losing a single fighter the game was kind of done :?
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I was really lucky on the AA dice, including the Russia attack :evil:
I am launching one now. Would you like to lose the AA or keep it first? Also which ones would you like to lose in sequence?
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Did the russian AA score any hit? :|
Lose the aa and inf, save british british bomber and fighters for last.
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You got good dices this time!
Which one would you like to lose here?
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Save the British! :)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 2 damage on 1 factory; Remaining resources: 47 PUs;
Germans buy 4 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 16 Sea Zone to 15 Sea Zone
2 infantry moved from Italy to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Caucasus
2 armour, 1 artillery, 3 fighters and 2 infantry moved from West Russia to Russia
5 armour moved from Karelia S.S.R. to Russia
3 fighters moved from Karelia S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to Caucasus
1 bomber moved from Italy to Russia
1 bomber moved from Germany to Russia
1 armour moved from Egypt to Rhodesia
Germans take Anglo-Egyptian Sudan from British
Germans take Rhodesia from BritishCombat - Germans
Battle in Caucasus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Germans roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 3/3 hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 7 armour, 1 artillery, 2 bombers, 6 fighters and 2 infantry
British defend with 1 bomber and 3 fighters; Russians defend with 1 aaGun, 2 artilleries, 1 factory and 10 infantry; Americans defend with 2 fighters
AA fire in Russia : 0/3 hits
Germans roll dice for 7 armour, 1 artillery, 2 bombers, 6 fighters and 2 infantry in Russia, round 2 : 9/18 hits
Russians roll dice for 1 aaGun, 2 artilleries, 1 bomber, 5 fighters and 10 infantry in Russia, round 2 : 7/18 hits
8 infantry owned by the Russians, 2 infantry owned by the Germans, 4 armour owned by the Germans, 1 artillery owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 3 armour, 2 bombers and 6 fighters in Russia, round 3 : 5/11 hits
Russians roll dice for 2 artilleries, 1 bomber, 5 fighters and 2 infantry in Russia, round 3 : 6/10 hits
2 infantry owned by the Russians, 1 bomber owned by the British, 2 armour owned by the Germans, 2 artilleries owned by the Russians and 4 fighters owned by the Germans lost in Russia
Germans roll dice for 1 armour, 2 bombers and 2 fighters in Russia, round 4 : 2/5 hits
Russians roll dice for 5 fighters in Russia, round 4 : 5/5 hits
2 fighters owned by the Americans, 2 bombers owned by the Germans, 1 armour owned by the Germans and 2 fighters owned by the Germans lost in Russia
Russians win with 3 fighters remaining. Battle score for attacker is -61
Casualties for Germans: 7 armour, 1 artillery, 2 bombers, 6 fighters and 2 infantry
Casualties for British: 1 bomber
Casualties for Russians: 1 aaGun, 2 artilleries and 10 infantry
Casualties for Americans: 2 fightersNon Combat Move - Germans
1 aaGun and 5 infantry moved from Baltic States to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
1 aaGun, 1 artillery and 6 infantry moved from Belorussia to West Russia
1 fighter moved from Caucasus to Karelia S.S.R.
2 infantry moved from Germany to Italy
1 submarine moved from 8 Sea Zone to 3 Sea ZonePlace Units - Germans
2 armour placed in Karelia S.S.R.
2 armour placed in Italy
2 artilleries and 5 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
2 armour, 1 artillery and 4 infantry placed in Germany
Germans undo move 2.
1 armour, 2 artilleries and 3 infantry placed in Germany
1 armour placed in Germany
2 infantry placed in Italy
Germans undo move 1.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 artillery and 1 infantry placed in Karelia S.S.R.
3 armour, 1 artillery and 4 infantry placed in Germany
Germans undo move 2.
2 infantry placed in Italy
4 armour, 1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia S.S.R.: 2 armour
EDIT: Adding units owned by Germans to Germany: 2 armour
EDIT: Turning off Edit ModeTerritory Summary for Germans :
3 Sea Zone : 1 submarine
16 Sea Zone : 1 battleship and 1 transport
Anglo-Egyptian Sudan : 1 flag
Caucasus : 1 flag, 1 factory and 1 infantry
Egypt : 1 flag
Germany : 6 armour, 1 artillery, 1 factory and 2 infantry
Italy : 1 factory and 4 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 1 artillery, 1 factory, 1 fighter and 6 infantry
Rhodesia : 1 flag, 1 armour
West Russia : 2 aaGuns, 1 artillery and 6 infantryProduction/PUs Summary :
Russians : 13 / 17
Germans : 50 / 50
British : 27 / 29
Japanese : 40 / 42
Americans : 38 / 38 -
You killed all my Germany forces this time :cry: :lol:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier and 2 transports; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Gibraltar to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
British take France from Germans
1 cruiser moved from 13 Sea Zone to 8 Sea Zone
1 submarine moved from 13 Sea Zone to 15 Sea Zone
3 fighters moved from Russia to Persia
2 infantry moved from India to Burma
1 artillery moved from India to Burma
8 infantry moved from India to Persia
2 artilleries moved from India to Persia
1 fighter moved from Iceland to 8 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 aaGun moved from India to Persia
1 bomber moved from Germany to United KingdomPlace Units - British
1 carrier and 2 transports placed in 8 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 35 PUs totalTerritory Summary for British :
8 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
15 Sea Zone : 1 submarine
Burma : 1 artillery and 2 infantry
Eastern Canada : 1 armour and 1 infantry
France : 1 flag, 2 infantry
India : 1 factory
Persia : 1 aaGun, 2 artilleries, 3 fighters and 8 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
Western Australia : 2 infantryProduction/PUs Summary :
Russians : 13 / 17
Germans : 44 / 50
British : 34 / 35
Japanese : 39 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 fighters; Remaining resources: 2 PUs;Combat Move - Japanese
Japanese captures 17PUs while taking Russians capital
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Sinkiang to Russia
Japanese take Russia from Russians
1 armour moved from Sinkiang to Vologda
Japanese take Vologda from Russians
1 armour moved from Szechwan to Novosibirsk
1 infantry moved from Sinkiang to Novosibirsk
1 artillery moved from Kazakh S.S.R. to Novosibirsk
1 transport moved from 36 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
2 infantry moved from Yunnan to Burma
1 infantry moved from Kazakh S.S.R. to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Novosibirsk
2 fighters moved from Kwangtung to Burma
1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to India
Japanese take India from British
1 bomber and 1 fighter moved from Karelia S.S.R. to FranceCombat - Japanese
Battle in France
Japanese attack with 1 bomber and 1 fighter
British defend with 2 infantry
Japanese roll dice for 1 bomber and 1 fighter in France, round 2 : 2/2 hits
British roll dice for 2 infantry in France, round 2 : 1/2 hits
2 infantry owned by the British and 1 bomber owned by the Japanese lost in France
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 2 fighters and 3 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 3 infantry in Burma, round 2 : 2/5 hits
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
2 infantry owned by the British lost in Burma
Japanese roll dice for 2 fighters and 3 infantry in Burma, round 3 : 2/5 hits
British roll dice for 1 artillery in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Novosibirsk
Japanese attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Novosibirsk, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 2/3 hits
2 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 3 : 1/3 hits
Russians roll dice for 3 infantry in Novosibirsk, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 4 : 1/3 hits
Russians roll dice for 2 infantry in Novosibirsk, round 4 : 2/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 armour in Novosibirsk, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Japanese
1 fighter moved from France to Germany
3 fighters moved from West Russia to Germany
1 artillery and 1 infantry moved from Kazakh S.S.R. to Caucasus
1 artillery moved from Anhwei to Szechwan
2 armour moved from Manchuria to Szechwan
1 infantry moved from Manchuria to Anhwei
2 fighters moved from Burma to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 fighters placed in Kwangtung
2 fighters placed in ManchuriaTurn Complete - Japanese
Japanese collect 55 PUs; end with 74 PUs totalTerritory Summary for Japanese :
35 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 1 battleship and 1 transport
Anhwei : 1 flag, 1 infantry
Burma : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 artillery and 1 infantry
Evenki National Okrug : 1 flag, 4 infantry
Germany : 4 fighters
India : 1 flag, 1 artillery, 1 factory and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun and 1 factory
Kazakh S.S.R. : 1 flag
Kwangtung : 1 factory and 2 fighters
Manchuria : 1 factory and 2 fighters
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 armour
Okinawa : 1 infantry
Russia : 1 flag, 1 armour and 1 factory
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 2 armour, 2 artilleries and 1 infantry
Vologda : 1 flag, 1 armour
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 1 / 0
Germans : 44 / 50
British : 30 / 35
Japanese : 55 / 74
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Finland
2 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery moved from Eastern Canada to 10 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 battleship moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from United Kingdom to Germany
1 cruiser moved from 13 Sea Zone to 8 Sea Zone
1 destroyer moved from 13 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
3 transports moved from 11 Sea Zone to 10 Sea Zone
3 infantry moved from Eastern United States to Eastern Canada
2 artilleries moved from Eastern United States to Eastern CanadaCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in 3 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer and 3 transports
Germans defend with 1 submarine
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 3 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 3 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Battle in FinlandNon Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 transport placed in 11 Sea Zone
4 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 44 PUs totalTerritory Summary for Americans :
3 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 3 transports
8 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
10 Sea Zone : 3 transports
11 Sea Zone : 1 transport
Eastern Canada : 3 artilleries and 5 infantry
Eastern United States : 1 aaGun, 4 artilleries, 1 factory and 4 infantry
Finland : 1 flag, 2 infantry
Hawaiian Islands : 1 infantry
Iceland : 3 fighters
Midway : 1 infantry
Norway : 1 flag, 1 armour, 1 artillery and 2 infantry
United Kingdom : 1 bomber
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 1 / 0
Germans : 41 / 50
British : 30 / 35
Japanese : 55 / 74
Americans : 41 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Research Technology - Russians
Combat Move - Russians
1 infantry moved from Archangel to RussiaCombat - Russians
Battle in Russia
Russians attack with 1 infantry
Japanese defend with 1 armour and 1 factory
Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Russia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Russia
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Production/PUs Summary :
Russians : 1 / 0
Germans : 41 / 50
British : 30 / 35
Japanese : 55 / 74
Americans : 41 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 39 PUs;
Germans buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Germany to France
Germans take France from British
1 armour moved from France to Germany
1 artillery and 1 infantry moved from Karelia S.S.R. to Finland
1 fighter moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 armour moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
1 armour moved from Union of South Africa to Belgian Congo
Germans take Belgian Congo from BritishCombat - Germans
Battle in Finland
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Finland, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
2 aaGuns, 1 artillery and 6 infantry moved from West Russia to Caucasus
1 battleship moved from 16 Sea Zone to 15 Sea Zone
1 transport moved from 16 Sea Zone to 15 Sea Zone
4 infantry moved from Italy to Germany
1 fighter moved from Finland to GermanyPlace Units - Germans
3 infantry placed in Caucasus
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs totalTerritory Summary for Germans :
15 Sea Zone : 1 battleship and 1 transport
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 armour
Caucasus : 1 flag, 2 aaGuns, 1 artillery, 1 factory and 10 infantry
Egypt : 1 flag
Finland : 1 artillery
Germany : 6 armour, 1 artillery, 1 factory, 1 fighter and 16 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 1 factory and 4 infantry
Rhodesia : 1 flag
Union of South Africa : 1 flagProduction/PUs Summary :
Russians : 0 / 0
Germans : 52 / 52
British : 21 / 35
Japanese : 55 / 74
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Kazakh S.S.R.
British take Kazakh S.S.R. from Japanese
1 infantry moved from Persia to India
1 infantry moved from Persia to India
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
1 bomber moved from United Kingdom to 15 Sea Zone
1 fighter moved from 8 Sea Zone to 15 Sea Zone
1 carrier moved from 8 Sea Zone to 14 Sea Zone
1 fighter moved from Persia to 15 Sea Zone
1 cruiser moved from 8 Sea Zone to 14 Sea Zone
2 fighters moved from Persia to India
1 armour moved from 8 Sea Zone to France
British take France from Germans
1 artillery moved from 8 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 infantry moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from 8 Sea Zone to FranceCombat - British
Battle in 15 Sea Zone
British attack with 1 bomber, 2 fighters and 1 submarine
Germans defend with 1 battleship and 1 transport
British roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 1 bomber and 2 fighters in 15 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans and 1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transport
Battle in India
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery, 1 factory and 1 infantry
British roll dice for 2 fighters and 2 infantry in India, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
retreated to India
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from India to Persia
2 fighters moved from 15 Sea Zone to 14 Sea Zone
1 bomber moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
5 infantry moved from Persia to Trans-Jordan
2 artilleries moved from Persia to Trans-Jordan
1 aaGun moved from Persia to Trans-JordanPlace Units - British
6 infantry placed in United Kingdom
1 fighter and 1 transport placed in 8 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
8 Sea Zone : 2 fighters and 3 transports
10 Sea Zone : 1 transport
14 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
15 Sea Zone : 1 submarine
Eastern Canada : 1 armour and 1 infantry
France : 1 flag, 1 armour and 1 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Northwestern Europe : 1 flag, 1 artillery and 1 infantry
Trans-Jordan : 1 aaGun, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
United Kingdom : 1 aaGun, 1 factory and 6 infantry
Western Australia : 2 infantryProduction/PUs Summary :
Russians : 0 / 0
Germans : 44 / 52
British : 31 / 31
Japanese : 53 / 74
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber and 5 fighters; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Burma to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Italian East Africa
Japanese take Italian East Africa from British
2 artilleries and 1 infantry moved from Szechwan to Kazakh S.S.R.
2 fighters moved from Kwangtung to Kazakh S.S.R.
4 fighters moved from Germany to Northwestern Europe
1 artillery moved from India to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 29 Sea Zone
1 artillery moved from 29 Sea Zone to French Madagascar
Japanese take French Madagascar from British
2 fighters moved from Manchuria to Kazakh S.S.R.Combat - Japanese
Battle in Northwestern Europe
Japanese attack with 4 fighters
British defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters in Northwestern Europe, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the British and 1 fighter owned by the Japanese lost in Northwestern Europe
Japanese win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for British: 1 artillery and 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 artilleries, 4 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 4 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/7 hits
British roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the British lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from British with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
4 fighters moved from Kazakh S.S.R. to Caucasus
1 armour moved from Russia to Belorussia
1 artillery moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 armour moved from Novosibirsk to West Russia
1 armour moved from Vologda to West Russia
2 armour moved from Szechwan to Caucasus
1 infantry moved from Anhwei to Szechwan
3 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Evenki National Okrug to Archangel
2 carriers, 1 destroyer and 2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 36 Sea Zone to 34 Sea Zone
3 fighters moved from Northwestern Europe to GermanyPlace Units - Japanese
2 armour, 1 bomber and 5 fighters placed in RussiaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs totalTerritory Summary for Japanese :
29 Sea Zone : 1 transport
34 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 transport
Anhwei : 1 flag
Archangel : 4 infantry
Belorussia : 1 armour
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 2 armour and 4 fighters
Evenki National Okrug : 1 flag
French Madagascar : 1 flag, 1 artillery
Germany : 3 fighters
India : 1 flag, 1 factory
Italian East Africa : 1 flag, 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun and 1 factory
Kazakh S.S.R. : 1 flag, 2 artilleries and 1 infantry
Kwangtung : 1 factory
Manchuria : 1 factory
New Guinea : 1 infantry
Novosibirsk : 1 flag
Okinawa : 1 infantry
Russia : 1 flag, 2 armour, 1 bomber, 1 factory and 5 fighters
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Vologda : 1 flag
Wake Island : 1 infantry
West Russia : 2 armour, 1 artillery and 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 0 / 0
Germans : 44 / 52
British : 27 / 31
Japanese : 57 / 57
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 armour moved from Norway to Finland
2 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
3 infantry moved from Eastern Canada to 10 Sea Zone
3 artilleries moved from Eastern Canada to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
3 infantry moved from 3 Sea Zone to Finland
3 artilleries moved from 3 Sea Zone to Finland
1 transport moved from 11 Sea Zone to 10 Sea Zone
3 transports moved from 3 Sea Zone to 10 Sea Zone
4 infantry moved from Eastern United States to Eastern Canada
4 artilleries moved from Eastern United States to Eastern Canada
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in Finland
Americans attack with 1 armour, 4 artilleries and 5 infantry
Germans defend with 1 artillery
Americans roll dice for 1 battleship in Finland, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
1 bomber moved from Germany to United Kingdom
2 fighters moved from Iceland to 3 Sea Zone
1 fighter moved from Iceland to United KingdomPlace Units - Americans
4 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 44 PUs totalTerritory Summary for Americans :
3 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
8 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
10 Sea Zone : 4 transports
11 Sea Zone : 1 transport
Eastern Canada : 4 artilleries and 6 infantry
Eastern United States : 1 aaGun, 4 artilleries, 1 bomber, 1 factory and 2 infantry
Finland : 1 flag, 1 armour, 4 artilleries and 5 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Norway : 1 flag
United Kingdom : 1 bomber and 1 fighter
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 0 / 0
Germans : 43 / 52
British : 27 / 31
Japanese : 57 / 57
Americans : 41 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Turn Complete - Russians
Territory Summary for Russians :
Production/PUs Summary :
Russians : 0 / 0
Germans : 43 / 52
British : 27 / 31
Japanese : 57 / 57
Americans : 41 / 44