@dawgoneit
Game History
Combat Hit Differential Summary :
Germans regular : 1,17 British regular : 1,33TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 3 infantry moved from Brazil to 86 Sea Zone
1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 2 Sea Zone to 8 Sea Zone
1 bomber moved from British Columbia to 8 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in Morocco
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Americans win, taking Gibraltar from Italians, taking Morocco from Italians, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 2 submarines
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Non Combat Move - Americans
1 bomber moved from 8 Sea Zone to Western United States
1 mech_infantry moved from Alaska to Western United States
1 artillery and 1 infantry moved from Alaska to British Columbia
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2
Americans collect 51 PUs (2 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries, 1 fighter and 8 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 9 infantry
Japanese defend with 4 artilleries and 5 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 9 infantry in Anhwe, round 2 : 2/12 hits
Japanese roll dice for 4 artilleries and 5 infantry in Anhwe, round 2 : 0/9 hits
2 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 2 artilleries, 1 fighter and 9 infantry in Anhwe, round 3 : 6/12 hits
Japanese roll dice for 4 artilleries and 3 infantry in Anhwe, round 3 : 2/7 hits
3 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
7 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Kweichow
Japanese win with 1 artillery remaining. Battle score for attacker is 21
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 artilleries and 5 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Shensi
1 artillery and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - British
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 bomber moved from India to 20 Sea Zone
1 mech_infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from Persia to Iraq
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West India
1 fighter moved from French West Africa to 91 Sea Zone
Combat - British
Battle in 20 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Anhwe
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Yunnan to Hunan
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hunan
1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 20 Sea Zone to Hunan
1 fighter moved from Ethiopia to Italian Somaliland
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 artillery moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour and 1 mech_infantry moved from Belgian Congo to Rhodesia
1 bomber moved from Western Germany to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
Combat - Italians
Battle in Rhodesia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Rhodesia, round 2 : 1/2 hits
British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits
1 infantry owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Eastern Poland
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
1 artillery moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 submarines and 4 transports moved from 95 Sea Zone to 97 Sea Zone
4 submarines moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Tobruk to Egypt
1 fighter moved from Egypt to Southern Italy
1 battleship and 1 cruiser moved from 81 Sea Zone to 71 Sea Zone
Place Units - Italians
2 artilleries and 1 fighter placed in Southern Italy
3 infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 infantry moved from Queensland to New South Wales
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 infantry moved from Queensland to New South Wales
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
1 destroyer moved from 86 Sea Zone to 87 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 destroyers, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Syria to Egypt
4 mech_infantrys moved from Slovakia Hungary to Belarus
9 armour moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
3 artilleries moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Poland to Baltic States
4 mech_infantrys moved from Germany to Baltic States
3 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 bomber, 2 fighters and 3 tactical_bombers moved from Western Germany to Novgorod
1 artillery and 2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 fighters moved from 125 Sea Zone to Novgorod
1 destroyer moved from 110 Sea Zone to 103 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
AA fire in Novgorod : 1/3 hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Novgorod, round 2 : 7/11 hits
Russians roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys in Novgorod, round 2 : 4/10 hits
2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 fighter owned by the Germans, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers in Novgorod, round 3 : 4/7 hits
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Novgorod, round 3 : 2/4 hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 fighters owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 4 fighters and 3 infantry
Casualties for Russians: 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
Battle in Romania
Germans attack with 3 artilleries and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 3 artilleries and 3 infantry in Romania, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 9 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour and 4 mech_infantrys in Belarus, round 2 : 3/13 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 9 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Novgorod to Germany
3 tactical_bombers moved from Novgorod to Karelia
2 fighters moved from United Kingdom to Southern Italy
1 fighter moved from United Kingdom to Southern Italy
1 carrier, 1 submarine and 4 transports moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
Place Units - Germans
3 artilleries and 3 infantry placed in Western Germany
1 artillery and 1 infantry placed in France
1 tactical_bomber placed in United Kingdom
2 destroyers and 1 submarine placed in 110 Sea Zone
1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 armour moved from Iraq to Syria
Russians take Syria from Germans
1 armour moved from Syria to Iraq
2 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 5 infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Smolensk to Belarus
1 armour moved from Russia to Belarus
1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Western Ukraine to Belarus
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Vologda
19 infantry moved from Buryatia to Sakha
Combat - Russians
Battle in Sakha
Russians attack with 19 infantry
Japanese defend with 1 infantry
Russians roll dice for 19 infantry in Sakha, round 2 : 2/19 hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Russians win, taking Sakha from Japanese with 18 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
Russians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 9 armour and 3 mech_infantrys
Russians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 6/13 hits
Germans roll dice for 9 armour and 3 mech_infantrys in Belarus, round 2 : 7/12 hits
2 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 3 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Belarus, round 3 : 3/6 hits
Germans roll dice for 6 armour in Belarus, round 3 : 3/6 hits
1 fighter owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 3 armour owned by the Germans lost in Belarus
retreated to Belarus
Germans win with 3 armour remaining. Battle score for attacker is 5
Casualties for Germans: 6 armour and 3 mech_infantrys
Casualties for Russians: 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 104 Sea Zone
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Russians attack with 1 artillery and 3 infantry
Italians defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 2/2 hits
Italians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
3 aaGuns moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Belarus to Russia
1 bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
2 aaGuns moved from Buryatia to Sakha
5 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
Place Units - Russians
2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys placed in Russia
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 35 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Chahar to Dzavhan
Japanese take Central Mongolia from Russians
Japanese take Dzavhan from Russians
1 battleship moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Chahar to Jehol
1 tactical_bomber moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Anhwe
1 bomber moved from Philippines to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 artillery moved from Siberia to Amur
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
Combat - Japanese
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 7/9 hits, 5,17 expected hits
ANZAC roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC, 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for ANZAC: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Non Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Kwangtung
1 bomber moved from 42 Sea Zone to Kwangtung
1 fighter moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Kwangsi to Kiangsu
1 fighter moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kwangsi to Kiangsu
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs
Combat Hit Differential Summary :
ANZAC : -1,33
Chinese : -0,67
Japanese : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from 91 Sea Zone to United Kingdom
5 carriers, 1 cruiser, 5 destroyers, 5 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 8 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 destroyer and 1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 98 Sea Zone
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
British loiter and taunt; French loiter and taunt; Americans attack with 5 carriers, 1 cruiser, 5 destroyers, 3 fighters, 2 submarines and 6 transports
Germans defend with 1 carrier, 2 destroyers, 5 submarines and 4 transports
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 5 carriers, 1 cruiser, 5 destroyers, 3 fighters and 6 transports in 110 Sea Zone, round 2 : 4/9 hits
Germans roll dice for 5 submarines in 110 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 carrier, 2 destroyers and 4 transports in 110 Sea Zone, round 2 : 0/3 hits
2 submarines owned by the Americans and 4 submarines owned by the Germans lost in 110 Sea Zone
Americans roll dice for 5 carriers, 1 cruiser, 5 destroyers, 3 fighters and 6 transports in 110 Sea Zone, round 3 : 5/9 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 carrier, 2 destroyers and 4 transports in 110 Sea Zone, round 3 : 1/3 hits
2 destroyers owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 1 transport owned by the Germans lost in 110 Sea Zone
3 transports owned by the Germans lost in 110 Sea Zone
Americans win with 5 carriers, 1 cruiser, 4 destroyers, 3 fighters and 6 transports remaining. Battle score for attacker is 70
Casualties for Germans: 1 carrier, 2 destroyers, 5 submarines and 4 transports
Casualties for Americans: 1 destroyer and 2 submarines
Battle in United Kingdom
Americans attack with 1 armour, 2 artilleries, 3 fighters, 8 infantry and 1 mech_infantry
Germans defend with 1 airfield, 10 artilleries, 1 factory_minor, 1 harbour and 1 tactical_bomber
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 2 : 4/15 hits
Germans roll dice for 10 artilleries and 1 tactical_bomber in United Kingdom, round 2 : 5/11 hits
4 artilleries owned by the Germans and 5 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry in United Kingdom, round 3 : 2/10 hits
Germans roll dice for 6 artilleries and 1 tactical_bomber in United Kingdom, round 3 : 1/7 hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in United Kingdom, round 4 : 4/9 hits
Germans roll dice for 4 artilleries and 1 tactical_bomber in United Kingdom, round 4 : 1/5 hits
4 artilleries owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 5 : 3/8 hits
Germans roll dice for 1 tactical_bomber in United Kingdom, round 5 : 0/1 hits
1 tactical_bomber owned by the Germans lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Trans-Jordan from Russians, taking Gibraltar from Americans with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 30
Casualties for Germans: 10 artilleries and 1 tactical_bomber
Casualties for Americans: 7 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from 1 Sea Zone to Western United States
1 artillery moved from British Columbia to Western United States
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to Queensland
3 fighters moved from United Kingdom to 110 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 artillery and 1 infantry placed in Eastern United States
2 submarines and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
3 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Yunnan
1 artillery and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from 91 Sea Zone to United Kingdom
5 carriers, 1 cruiser, 5 destroyers, 5 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 8 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 destroyer and 1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 98 Sea Zone
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
British loiter and taunt; French loiter and taunt; Americans attack with 5 carriers, 1 cruiser, 5 destroyers, 3 fighters, 2 submarines and 6 transports
Germans defend with 1 carrier, 2 destroyers, 5 submarines and 4 transports
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 5 carriers, 1 cruiser, 5 destroyers, 3 fighters and 6 transports in 110 Sea Zone, round 2 : 4/9 hits
Germans roll dice for 5 submarines in 110 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 carrier, 2 destroyers and 4 transports in 110 Sea Zone, round 2 : 0/3 hits
2 submarines owned by the Americans and 4 submarines owned by the Germans lost in 110 Sea Zone
Americans roll dice for 5 carriers, 1 cruiser, 5 destroyers, 3 fighters and 6 transports in 110 Sea Zone, round 3 : 5/9 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 carrier, 2 destroyers and 4 transports in 110 Sea Zone, round 3 : 1/3 hits
2 destroyers owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 1 transport owned by the Germans lost in 110 Sea Zone
3 transports owned by the Germans lost in 110 Sea Zone
Americans win with 5 carriers, 1 cruiser, 4 destroyers, 3 fighters and 6 transports remaining. Battle score for attacker is 70
Casualties for Germans: 1 carrier, 2 destroyers, 5 submarines and 4 transports
Casualties for Americans: 1 destroyer and 2 submarines
Battle in United Kingdom
Americans attack with 1 armour, 2 artilleries, 3 fighters, 8 infantry and 1 mech_infantry
Germans defend with 1 airfield, 10 artilleries, 1 factory_minor, 1 harbour and 1 tactical_bomber
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 2 : 4/15 hits
Germans roll dice for 10 artilleries and 1 tactical_bomber in United Kingdom, round 2 : 5/11 hits
4 artilleries owned by the Germans and 5 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry in United Kingdom, round 3 : 2/10 hits
Germans roll dice for 6 artilleries and 1 tactical_bomber in United Kingdom, round 3 : 1/7 hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in United Kingdom, round 4 : 4/9 hits
Germans roll dice for 4 artilleries and 1 tactical_bomber in United Kingdom, round 4 : 1/5 hits
4 artilleries owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 5 : 3/8 hits
Germans roll dice for 1 tactical_bomber in United Kingdom, round 5 : 0/1 hits
1 tactical_bomber owned by the Germans lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Trans-Jordan from Russians, taking Gibraltar from Americans with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 30
Casualties for Germans: 10 artilleries and 1 tactical_bomber
Casualties for Americans: 7 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from 1 Sea Zone to Western United States
1 artillery moved from British Columbia to Western United States
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to Queensland
3 fighters moved from United Kingdom to 110 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 artillery and 1 infantry placed in Eastern United States
2 submarines and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
3 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Yunnan
1 artillery and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Scotland
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
1 fighter moved from Italian Somaliland to Kenya
1 infantry moved from Italian Somaliland to Ethiopia
1 fighter moved from Iraq to Ethiopia
3 fighters moved from 110 Sea Zone to United Kingdom
2 infantry moved from Yunnan to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 infantry moved from Burma to Shan State
Combat - British
Battle in Norway
Battle in Scotland
Battle in Kwangsi
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/5 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Kwangsi
British win, taking Norway from Germans, taking Scotland from Germans, taking Kwangsi from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kenya
British attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Kenya, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits
1 infantry owned by the British lost in Kenya
retreated to Kenya
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Ethiopia
British attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Ethiopia, round 2 : 2/2 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Kenya to British Somaliland
1 fighter moved from Ethiopia to British Somaliland
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Burma
2 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to Hunan
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4
British collect 21 PUs (5 lost to blockades); end with 21 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 airfields; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
5 submarines moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Ethiopia
1 artillery moved from Kenya to Ethiopia
1 mech_infantry moved from Rhodesia to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
Italians take Union of South Africa from British
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Gibraltar
Battle in Morocco
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 2 fighters, 1 submarine and 2 transports
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 98 Sea Zone
Italians win, taking Gibraltar from British, taking Morocco from Americans, taking 98 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Trans-Jordan
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 artilleries in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 1/1 hits
British roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ethiopia
Italians attack with 1 armour and 1 artillery
British defend with 1 infantry
Italians roll dice for 1 armour and 1 artillery in Ethiopia, round 2 : 1/2 hits
British roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - Italians
1 battleship and 1 cruiser moved from 71 Sea Zone to 82 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Western Germany to Southern Italy
Place Units - Italians
1 airfield placed in Egypt
1 airfield placed in Algeria
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs