12L_Questioneer(axis)_vs_Boldfresh(allies)_G40_Final Alpha_TripleA


  • Alrighty Boldfresh (love that name!!!), turn in just a moment… :-)


  • Test summary from TripleA 19:15:22


  • When you start a game in Triple A you press “Play a PBF game” then you type in the emial addresses for the dice.tripleawarclub.com dice server option.

    Game ID and Topic ID are the same- which is the first 5 digits of your thread name (near the end of the URL)

    In the PBF entries you choose AA.org your username and password there and then always check the “attach game to summaries” box.  That’s it.

    Germany in a minute
    when you post be patient…it usually takes 60seconds.


  • Ok, here at the combat move stage I saved the game and ask you if you want to scramble in z111 or z110???

    Map IS attached for you to look at.

    Scrambles???

    aG1combat.tsvg

  • '12

    no scrmbles


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                4 infantry moved from Holland Belgium to France
                2 artilleries moved from Holland Belgium to France
                3 armour moved from Holland Belgium to France
                3 armour moved from Greater Southern Germany to France
                3 infantry moved from Western Germany to France
                4 mech_infantrys moved from Western Germany to France
                1 artillery moved from Western Germany to France
                6 infantry moved from Greater Southern Germany to Yugoslavia
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat - Germans
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour and 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries, 7 infantry and 4 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                    Germans win with 6 armour and 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries, 7 infantry and 4 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 111 Sea Zone
                    Germans attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 fighter and 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 fighter and 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 cruiser
                    Germans win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                    Germans win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 2 infantry
                    Germans win with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                    Germans win with 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Recording Battle Statistics
                Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Setting uses for triggers used this phase.

    Non Combat Move - Germans
                1 tactical_bomber moved from 111 Sea Zone to Western Germany
                1 bomber moved from 111 Sea Zone to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany
                3 fighters moved from 110 Sea Zone to Western Germany
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                2 aaGuns moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Germany to Slovakia Hungary
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 fighter moved from Yugoslavia to Southern Italy
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                3 artilleries moved from Germany to Slovakia Hungary
                11 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Poland to Slovakia Hungary
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                1 armour and 1 artillery placed in Germany
                1 bomber placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 39 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • just bumpin with my other games :-)

  • '12

    ok i’m ready to make a move but when i look at this map i am confused - what is the 2 inf and fighter for the french that are hovering over holland/belgium with a black line under them.  also there is a black line under the naval base in gibraltar.  and what are the three hook looking things in a white circle on southern italy?

  • '12

    oh the white circle on southern italy denotes the capital…

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Belarus to Novgorod
                2 infantry moved from Eastern Poland to Baltic States
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 armour moved from Volgograd to Ukraine
                2 infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Russia to Western Ukraine
                1 armour moved from Russia to Western Ukraine
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 aaGun moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 aaGun and 1 artillery moved from Russia to Bryansk
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '12

    well, i have absolutely no idea what i am doing…  :lol:

    where can i find the complete rule set for 3.9?

    thanks


  • That ok man, its quite the game, quite a puzzle.  It will take you awhile.  You may need to read the rules a few times and just play a few games.  Its much more complicated than AA50.

    here is the link:

    http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149

    This is actually the Final Alpha.  Europe 40 and Pacific 40 have been taken off the shelves.  Can’t buy them anymore.  That’s because the 2nd Edition of Europe 40 and Pacific 40 will be out this fall Larry says.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 3 transports; Remaining resources: 5 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Jehol to Chahar
                3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Shantung to Anhwe
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                2 bombers moved from Japan to 19 Sea Zone
                2 bombers moved from 19 Sea Zone to 20 Sea Zone
                2 bombers moved from 20 Sea Zone to Yunnan
                1 fighter moved from Formosa to Hunan
                2 tactical_bombers moved from Manchuria to Anhwe
                2 fighters moved from Manchuria to Anhwe
                2 tactical_bombers moved from Anhwe to Hunan
                2 fighters moved from Anhwe to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                    Japanese win with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                    Japanese win with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                3 fighters moved from Hunan to Kwangsi
                2 tactical_bombers moved from Hunan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Manchuria to Chahar
                6 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 fighter moved from Korea to Anhwe
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to Kwangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers could not land in Yunnan and were removed
                1 fighter could not land in Anhwe and was removed

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Kwangsi: 2 bombers
                EDIT: Turning off Edit Mode
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs


  • Used EDIT mode for the non-combat on the bombers.  Sometimes TripleA won’t always choose the best path in one straight shot so you have to edit- that’s rare.  You can fix this by doing one step moves at a time, but just to let you know the bmrs can make it to Yunnan and NCM on Kwangsi- you can check the map if you like.

    Always inform your opponent if you use EDIT mode for something. :-)

  • '12

    getting an error message when i try to pull up the game:

    “could not find file folder or zip for map WORLD WAR II GLOBAL.
    PLEASE DOWNLOAD THIS MAP if you do not have it.
    If you are making a map or mod, make sure the mapName property within the xml game file exactly matches the map zip or folder name”

    :? :?


  • Uh…don’t know about this one…I would ask Veqryn or P@nther.

  • '16 '15 '10

    @Boldfresh:

    getting an error message when i try to pull up the game:

    “could not find file folder or zip for map WORLD WAR II GLOBAL.
    PLEASE DOWNLOAD THIS MAP if you do not have it.
    If you are making a map or mod, make sure the mapName property within the xml game file exactly matches the map zip or folder name”

    :? :?

    That’s a bit of a head-scratcher, since you apparently successfully loaded Questioneer’s file for your Russian turn.  So it doesn’t make sense that you’d have problems now.

    Some possibilities

    1. you’re not using the same version of the global map.  The current version (available via “Download Maps” and “List Games” is 2.8)…if one of you are playing with 2.6 or 2.7 that could be the source of your problems.

    2. Do you have more than 1 version of TripleA installed?  Make sure you’re using 1.521…I’d uninstall the other versions to avoid confusion.

  • '12

    hmm now it’s working… and i did nothing.  weird.

  • '12

    sure seems to be a lot of aa guns  many times multiples in territories?  - i guess i need to do some review of the aa gun rules.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry
                    Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

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