TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Freefolk
Freefolk buy 3 archerss and 3 hobbitss; Remaining resources: 1 PUs;
Combat Move - Freefolk
3 archerss, 3 hobbitss and 4 spearInfantrys moved from Minhiriath to Lond Daer
1 archers and 1 hobbits moved from Hobbiton to Shire
1 archers, 1 lightCavalry and 2 spearInfantrys moved from E. Arnor to Cardolan
2 archerss and 1 spearInfantry moved from S. Downs to Cardolan
3 archerss moved from Bree to S. Downs
1 archers and 1 hobbits moved from Breelands to S. Downs
Combat - Freefolk
Battle in Lond Daer
Freefolk attack with 3 archerss, 3 hobbitss and 4 spearInfantrys
Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
Freefolk loses 0 PUs for violating Lond Daers neutrality.
Freefolk win, taking Lond Daer from Neutral with 3 archerss, 2 hobbitss and 4 spearInfantrys remaining. Battle score for attacker is 8
Casualties for Freefolk: 1 hobbits
Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
Non Combat Move - Freefolk
Place Units - Freefolk
2 archerss and 1 hobbits placed in Bree
1 archers and 1 hobbits placed in Hobbiton
1 hobbits placed in Fornost
Turn Complete - Freefolk
Freefolk collect 18 PUs; end with 19 PUs total