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    Posts made by miked

    • SZ blockers

      i’ve been watching some 42 2nd gameplay videos online and from time to time people talk about setting blockers in sea zones to slow navies down to 1 space per turn movement. But this doesn’t make sense to me, or I don’t understand the rules. if someone set a blocker in a sea zone, could you not just move a few fighters out to destroy the blocker on your combat and then on your non combat move your entire navy through the now clear zone and onward to another sea zone and then land the fighters?

      posted in Axis & Allies 1942 2nd Edition
      M
      miked
    • pittsburgh PA players

      any players around pgh?

      posted in Player Locator
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      miked
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