TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - ANZAC
4 fighters moved from 26 Sea Zone to Queensland
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from Queensland to New South Wales
Non Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in Queensland
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs total
If it’s an big issue, then I’ll remove it. But I hope you’ll be kind enough to let me have moved it there.
Sorry I mean’t to have moved the american destroyer before hand. My appologies.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
3 artilleries moved from Eastern Persia to Persia
2 infantry moved from Eastern Persia to Persia
2 infantry moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
2 infantry moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 artillery moved from Eastern Persia to Turkmenistan
5 infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in Persia
British attack with 5 artilleries and 7 infantry
Japanese defend with 2 infantry; Italians defend with 1 armour
British win, taking Persia from Italians with 5 artilleries and 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Turkmenistan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour
Casualties for British: 1 artillery and 1 infantry
Battle in Rhodesia
British attack with 5 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Rhodesia from Italians with 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
2 infantry placed in Union of South Africa
6 infantry placed in United Kingdom
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3
British collect 23 PUs (3 lost to blockades); end with 24 PUs total
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
3 artilleries moved from Eastern Persia to Persia
2 infantry moved from Eastern Persia to Persia
2 infantry moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
2 infantry moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 artillery moved from Eastern Persia to Turkmenistan
5 infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in Persia
British attack with 5 artilleries and 7 infantry
Japanese defend with 2 infantry; Italians defend with 1 armour
British roll dice for 5 artilleries and 7 infantry in Persia, round 2 : 4/12 hits
Italians roll dice for 1 armour and 2 infantry in Persia, round 2 : 1/3 hits
1 infantry owned by the British, 2 infantry owned by the Japanese and 1 armour owned by the Italians lost in Persia
British win, taking Persia from Italians with 5 artilleries and 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Turkmenistan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 1 infantry in Turkmenistan, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Turkmenistan, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Turkmenistan, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Turkmenistan, round 3 : 1/1 hits
1 infantry owned by the British lost in Turkmenistan
British roll dice for 1 artillery in Turkmenistan, round 4 : 1/1 hits
Japanese roll dice for 1 armour in Turkmenistan, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Turkmenistan
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour
Casualties for British: 1 artillery and 1 infantry
Battle in Rhodesia
British attack with 5 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 5 infantry in Rhodesia, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Rhodesia
British roll dice for 5 infantry in Rhodesia, round 3 : 0/5 hits
Italians roll dice for 1 artillery in Rhodesia, round 3 : 1/1 hits
1 infantry owned by the British lost in Rhodesia
British roll dice for 4 infantry in Rhodesia, round 4 : 0/4 hits
Italians roll dice for 1 artillery in Rhodesia, round 4 : 0/1 hits
British roll dice for 4 infantry in Rhodesia, round 5 : 0/4 hits
Italians roll dice for 1 artillery in Rhodesia, round 5 : 0/1 hits
British roll dice for 4 infantry in Rhodesia, round 6 : 1/4 hits
Italians roll dice for 1 artillery in Rhodesia, round 6 : 0/1 hits
1 artillery owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
2 infantry placed in Union of South Africa
6 infantry placed in United Kingdom
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3
British collect 23 PUs (3 lost to blockades); end with 24 PUs total
Turn Complete - UK_Pacific
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 15 times
5 was rolled 11 times
6 was rolled 23 times
Average roll : 3.604
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 96
Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.867
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
British Combat
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.513
Median : 4.000
Variance : 1.395
Standard Deviation : 1.181
Total rolls : 39
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.867
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15
Americans Combat
1 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.500
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.571
Median : 3.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 28
Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Italians Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.500
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Americans
Americans spend 15 on tech rolls
Americans roll 2,1,4 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 3 armour, 7 artilleries, 7 infantry and 7 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 unit repaired.
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Italians
1 artillery moved from French West Africa to Nigeria
British take Nigeria from Italians
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 102 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 102 Sea Zone to 91 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 armour moved from 126 Sea Zone to Norway
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 1 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
2 armour moved from 126 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 126 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to Norway
1 bomber moved from Normandy Bordeaux to Norway
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Northern Italy
1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Algeria
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Norway
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
Combat - Americans
Americans creates battle in territory Northern Italy
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Northern Italy causes 3 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/9 hits
1 tactical_bomber killed by AA
Bombing raid in Western Germany rolls: 4,5,6 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany rolls: 3,5,3,7,5 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 26 damage total. Damaged units is as follows: airfield = 6, factory_major = 20
Battle in Algeria
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Italians defend with 2 fighters
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Algeria, round 2 : 2/5 hits
Italians roll dice for 2 fighters in Algeria, round 2 : 2/2 hits
2 fighters owned by the Italians and 2 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Italians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 fighters
Casualties for Americans: 2 infantry
Battle in Norway
Americans attack with 3 armour, 2 bombers and 2 tactical_bombers
Germans defend with 3 infantry
Americans roll dice for 3 armour, 2 bombers and 2 tactical_bombers in Norway, round 2 : 3/7 hits
Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits
3 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 3 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for Americans: 1 tactical_bomber
Non Combat Move - Americans
1 tactical_bomber moved from Norway to 126 Sea Zone
2 bombers moved from Norway to Normandy Bordeaux
1 bomber moved from Algeria to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Northern Italy to Normandy Bordeaux
1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
6 bombers moved from Western Germany to Normandy Bordeaux
Place Units - Americans
3 armour placed in Normandy Bordeaux
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
6 transports placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
3 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.571
Median : 3.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 28
Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Italians Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.500
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
6 infantry moved from Russia to Bryansk
6 artilleries moved from Russia to Bryansk
6 armour moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
10 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 6 armour, 6 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber
Germans defend with 6 armour, 16 artilleries and 12 mech_infantrys
Russians win, taking Bryansk from Germans with 6 armour, 6 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 76
Casualties for Germans: 6 armour, 16 artilleries and 12 mech_infantrys
Casualties for Russians: 24 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 7 PUs total
I’m going to take a few days vacation to get my mind off this game, if you don’t mind. Been busy with irl stuff. Sorry to keep you waiting. I’d love to have a rematch with you in L16 by the way and I like how you’ve swept in and taken my Pacific territories. That one battle to take Russia went unexpected. Was a surprise twist! Now I got to figure out what to do next, which will majorly affect the war.
Makemaps (Allies +18) over Luckyinmaroon (Axis)
http://www.axisandallies.org/forums/index.php?topic=36470.180
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 fighter moved from Egypt to Iraq
Combat - French
Battle in Iraq
French attack with 1 fighter
Italians defend with 1 bomber and 1 factory_minor
French win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Non Combat Move - French
1 fighter moved from Iraq to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - ANZAC
ANZAC spend 10 on tech rolls
ANZAC removing all Technology Tokens after unsuccessful research.
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
11 infantry moved from Normandy Bordeaux to Southern France
6 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
Combat - British
Battle in Southern France
British attack with 6 fighters and 11 infantry
Germans defend with 10 infantry; Italians defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Southern France from Italians with 6 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 10 infantry
Casualties for British: 8 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
6 fighters moved from Southern France to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns, 6 artilleries and 13 infantry moved from West India to Eastern Persia
1 aaGun moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Egypt
1 infantry placed in Union of South Africa
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,5,1,3,5,6,6,6,5,1,4,6,5,5,1,6,3,1,4,3
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Turn Complete - UK_Pacific
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 76 to 61
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 4 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 1 infantry moved from 95 Sea Zone to Southern Italy
3 bombers moved from Normandy Bordeaux to 95 Sea Zone
11 bombers moved from Normandy Bordeaux to Southern Italy
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 2 artilleries, 11 bombers and 1 infantry
Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Americans captures 51PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 artillery and 7 bombers remaining. Battle score for attacker is -12
Casualties for Italians: 4 aaGuns, 2 fighters and 1 infantry
Casualties for Americans: 1 artillery, 4 bombers and 1 infantry
Battle in Morocco
Non Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 carrier moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 submarines moved from 125 Sea Zone to 110 Sea Zone
2 carriers moved from 125 Sea Zone to 110 Sea Zone
3 bombers moved from 95 Sea Zone to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
6 bombers moved from Southern Italy to Normandy Bordeaux
1 carrier moved from 110 Sea Zone to 92 Sea Zone
Place Units - Americans
3 armour placed in Normandy Bordeaux
4 artilleries and 4 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 111 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 131 PUs
Had to include landing on Morocco before I did the rolls. I thought that was included in the save map.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 76 to 61
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 4 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 1 infantry moved from 95 Sea Zone to Southern Italy
3 bombers moved from Normandy Bordeaux to 95 Sea Zone
11 bombers moved from Normandy Bordeaux to Southern Italy
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone