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    jiman79

    @jiman79

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    Latest posts made by jiman79

    • RE: G1 build to take the gateway to Africa for certain on G2

      sz15 can be attacked with 2 fig 1 bom, vs 1 bb 1 cru 2 tran the odds are

      61% all G units dead
      15% only 2 trans left
      17% BB + 2 trans left
      7%  all G units survive

      This is asuming that the UK destroyer at sz17 was killed with G air on G1.

      Either Germany needs to buy more navy to protect the BB, or it must either attack Egypt G1 or take Gibraltar on G1.
      Otherwise it will be possible for the UK to launch a solid attack.

      posted in Axis & Allies 1942 2nd Edition
      J
      jiman79
    • RE: Allied strategy advice

      @Mallery29 thabj you very much for your post.
      You describe a KJF strategy, where USSR is left with very little support against the Germans, and Russia will fall early. Usually that means game over in older versions of the game (balance simply tipped to much).
      I guess I better get used to, that it is not a race for Moscow or Berlin anymore.

      What puzzles me is the positioning of the US at Solomon, this typically means that my US fleet is out of reach for all Japan units except bombers in Japan and Carrier based fighters, since I would expect Japan to have its navy shuttling sz60 and sz36.
      But do I then stay in Solomon untill the US navy is strong enough to take on the Japanese and then go for Borneo or Phili? Problem is that i do not threaten Tokyo from Solomon.

      The atlantic navy build up and shuck strategy from US 2 is also quite crucial - you want to take surviving US navy units to the pacific. Why not land in French West Africa if the G subs and bomber is out of reach?

      I guess the optimal shuck strategy is  E. Canada -> Norway/Finland and from there to go one can hit everything in Western Europe?

      @Zhukov
      I agree the 6 IPC tank price makes it almost all inf/art for Russia.
      And I do agree that with the extra land zones in western Europe, there should be a “soft spot” somewhere. But still UK will probably only land up to 6 inf, and the US I guess will not build up to be the same KGF monster as in 42,1, so Germany can probably allow Allied landings and then counter with a superior number of units, making the invasion very cost-ineffective.
      But I have to play more, to see how this works out.

      In general I find it much harder to play Allies in this version, since the balance is tipped much toward Axis. There is simply very little room for Allied mistakes and it is so easy to make them, when US and UK has to fight a 2 front battle and the fleet mobilization in the atlantic is very risky.

      posted in Axis & Allies 1942 2nd Edition
      J
      jiman79
    • Allied strategy advice

      I seriously need some advice on, how to play the Allies in this edition. It seems the Axis are in great shape from the beginning, and both G and/or J can steamroll towards Moscow.
      Does Allies need a bid?
      I have been searching for a strategy article, without any luck.

      Is there some general good advice on how to play the Allies? Is it still valid to go W.Russia + Ukraine on R1
      Does the UK buy air in GB + ground units in India untill a navy can be established+merged with US (or save up for 2-3 rounds?)
      I can imagine J often skips the sz53 (Hawaii seazone) attack. How can the US exploit this? Does the US go all Pacific or all Atlantic or a mix?

      List of “new” problems for Allies with this version:

      • As I see most all Allied Navy around Europe is gone G1, and the new seazones around GB makes it impossible to “hide away” a minor UK navy and build it over several turns.

      • The UK is stuck with an India IC, which requires some investment if it is not to be overtaken by Japan very early.

      • Karelia now has an IC, which is a great gift for Germany  :?

      • China + Sinkiang is now 4 1 IPC countries, so really no point for the US to try to build an Asian IC early on.

      • US shuck from E. Canada to N. Africa is now 1 extra seazone away - more transporters required!

      List of “new” allied advantages with this version:

      • Egypt stronger, may hold til G2.

      • More UK navy in the pacific and a decent UK1 shot at the J navy in sz 37

      • More land zones in eastern Europe and Africa delays G conquering.

      • More land zones in Europe makes it difficult for G to use figs active against Russia as well as threatening UK/US navy

      • Landing of US forces in French West Africa is now possible. Is that a valid strategy early on to get the US closer to some action?

      posted in Axis & Allies 1942 2nd Edition
      J
      jiman79
    • RE: Amphibious Assault question

      Seems to me like you do get the rule  😄

      posted in Axis & Allies Spring 1942 Edition
      J
      jiman79
    • RE: Blitzing question

      You have to wait a turn.

      Blitzing is a combat move, where you blitz through an unoccupied territory and take it, either to engage in combat in an adjecent territory or to move (or return) to an adjecent friendly territory.

      In your case your combat movement phase has ended, since you have already resolved combat in China. You can not take Sinkiang in this turn then, since it would be a combat move.

      posted in Axis & Allies Spring 1942 Edition
      J
      jiman79
    • RE: Spring 42 Balance Poll

      @Hobbes:

      I have an hierarchy for the 5 major German moves/attacks, that goes kinda like this:

      1. Counter West Russia
      2. Stack Ukraine
      3. Stack Karelia
      4. Attack Egypt
      5. Attack SZ2

      An average R1 will remove most of the top options for Germany but when it doesn’t I plenty of times skip attacking SZ2 and focus on other moves.

      Even with a decent R1 west russia battle, you can pretty much stack Karelia every time, unless USSR also buys 3 arm. Do you consider 3inf 3 arm as the superior R1 buy?

      posted in Axis & Allies Spring 1942 Edition
      J
      jiman79
    • RE: Map Question Sea Zone 3 and Strategy Help

      You do get diced once in a while, but it is not necessarily game over G1 if sz2 or Égypt fails.

      Germany can really be a tough nut to crack, and even if the German players dream of Africa and Moscow takes a serious blow on G1, he can really dig in and make it very difficult for the allies to get a foot in in Europe.

      A chunk of armor in E. Europe, stacks of inf in western and Germany and an airforce threatening to take a shot at that essential transfer fleet can take a long time to crack.

      When I feel I am behind, I often take more risks than usual - going for that 50% UK Navy battle, or making risky strafing attacks on an exposed USSR stack.

      You can also try to advance faster with Japan - maybe try to take India J1 or by doing the risky pacific double move hitting both sz52 and the US battleship+transporter at the western us shore on J1.

      posted in Axis & Allies Spring 1942 Edition
      J
      jiman79
    • RE: .

      I prefer playing face to face multiplayer games.
      It is just more fun to play with real people, and preferably in teams, where you can discuss strategy etc…

      When playing online I also like to play multiplayer games, especially when playing with good players (there I really feel I learn something).

      However, it is often more difficult to set up a multiplayer game on GTO (where I play online), so it often ends up being just a quick 1v1 game.

      posted in Axis & Allies Spring 1942 Edition
      J
      jiman79
    • RE: The Soviet India Crush

      @Hobbes

      It is not a scenario I have seen in my games. When I shuttle US troops through north Africa, I sometimes manage to take India but that is mainly with a USSR supported US stack.

      But what was Japan doing? Even though Germany is a bit defensive against the Soviets, Japan should be able to either hold India, or realize it can’t pull back to FIC and retake India and maybe also Persia in the next round(depending on number of transports position of fleet etc.).

      Unless as Bunnys states, Allies had already won the game.

      Did Japan have a stack in Sinkiang or where were the Japanese units??

      posted in Axis & Allies Spring 1942 Edition
      J
      jiman79
    • RE: How to crack Germany

      Yeah I have thought about strafing it, this move may bring troops quickly from Jordan to Caucasus and the armor could reinforce a british stack in Eastern Europe next round.

      But this definately exposes the Egypt stack (which then should move to Congo)
      Bunnies is right (I think this is what he implies) advancing the Egypt stack to Jordan while having a stack in Persia, that Japan can not take out, gives Japan something to think about.
      He can probably not take out the Jordan stack and still keep control of India, and after India falls he has to worry about FIC, meaning he has to get that big fleet back to Japan for reinforcements.

      If he stacks up in India then the (currently Egypt) US inf stack merges wth the armor stack in Persia, and this buys me another round or two before Japan can advance.

      But I actually do not have to take this decision before I have seen the first round of combat.

      posted in Axis & Allies Spring 1942 Edition
      J
      jiman79