The oob setup is clearly slated towards the axis. I think the Russian bomber with a bid on top of that should do well to even the scales somewhat. The string about Russia’s opening moves is pretty darn good. With that being said, there is only so much Russia can do before it’s lights out for the allies.
It’s imperative for the Allies to control the Atlantic. Given round 1, GB gets it’s navy waxed, it makes no sense to try to build it back right away. Absolutely must do battle for UK is to attack the Japan Car, Battleship and 2 fighters on round 1. Do so with everything from India and fleet from Australia. Bring transport form the Aussie’s as well. This is a 50/50 endeavor with the fighter from Egypt. If round one goes terrible, retreat to India as one massive fleet. It is also wise to purchase a fighter round 1 in the event of retreat to place on carrier.
The US should make a bee line to money islands in Pacific. US can take Borneo round 2. Round 1 purchase is up in the air but essential to buy, at a minimum, 1 carrier for Atlantic side. This way by round 3, the carrier can be in the UK capital waters to help bolster an allied fleet with more in the supply line.
I know I’m not giving much detail here because there is a lot of reactionary play involved to all of this. I’ve heard comments that playing US and UK is really boring after turn one which I completely disagree with. There’s plenty of options for the Allies but I will concede that I’ve not had the opportunity to play H2H much, only Triple-A on Hard A-I. I can routinely pummel the computer. Please go easy on me. I think I have merit but want to see what the community has to say? I’m convinced any individual can learn something from any other individual; including adults learning from children. Thus, my cup is never full, there is always room to learn more. I look forward to your comments.
I have to give a shout out to YoungGrassHopper for posting some AWSOME videos. Thanks for the inspiration to build a custom table for face-2-face play.
C
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Allies Strategy