ANZAC would be really boring to play if its IPCs were realistic. And Canada is a part of the board that sees very little action thats why its not worth very much.
Latest posts made by Khobai
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RE: Axis & Allies Global Design Flaws Part 2
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RE: Russian Strategy
My normal R1 buy is 2inf, 1art, 2arm, and 1ftr. I usually like having 2 fighters or 1 fighter and 1 bomber with russia because it makes trading territories much more efficient. Otherwise russia ends up wasting a lot of artillery and armor when making trades. The trick is to buy the planes early so you get enough use out of them to recur their cost. Although if Germany is super aggressive with an all tank buy then I usually skip the fighter and go with 2 extra tanks.
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RE: 3 Key Allied Territories (Epl, Per, Novo)
Not sure about Epl. Certainly its great if Russia can hold Epl but I dont think its a reasonable goal in most games. Its too hard to hold Epl against a good Germany player and if Russia is ever able to hold Epl it means Axis are on the fast track to losing.
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RE: 1941 with NOs, what is your bid? (experienced players only)
All the LL games get annoying, its too scripted.
Thats the WHOLE point of LL. It makes the game more like Chess.
The only problem with LL is that it heavily favors Axis. So in LL games I feel Allies deserve a much higher bid (9-11). Bid 10 seems to be increasingly more common on TripleA as it becomes more and more apparent the advantage Axis has.
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RE: Game imbalance - Look at the Unit IPC totals
yeah you cant stop japan from taking india. japan can easily put 8-10 units and 5 fighters in india on round 2.
The US can force open the south pretty quickly. A strong southern approach as early as US2 forces the Japs to turn around, and gives the mainland to the British.
not really. the japan fleet just moves to east indies factory and reinforces there while building subs in japan seazone that usa planes cant attack. japan doesnt have to turn around at all.
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RE: Game imbalance - Look at the Unit IPC totals
The economic advantage partially depends on if and how you count China. Should their countries count as 1 IPC value (because normally the Chinese army isn’t that worthwhile), or 1.5 IPC value (1/2 of an inf) or some other number.
For instance, if Japan is normally getting China down to 3 countries - then China produces 1 inf - value of 1 ipc/country. When I play Japan, I try to get China to round down.
Theres no advantage to China economic or otherwise. China is useless. Its completely wiped out on turn2 by any competent Japanese player.
The Allies dont get an economic advantage over Axis past turn 2. However if all three Allies gang up on Germany they still have an economic advantage over Germany. Thats why KGF is really the only strategy that works. Usually the game is decided by turn5 or turn6. If allies arnt close to winning by then Japan will be unstoppable.
I would love to see a custom scenario where allies have the economic advantage and Axis is pressured to kill russia quickly before the USA’s economy catches up.
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RE: G2 Taking and Holding CAU
I think this strategy depends largely on the UK player. An aggressive UK player that quickly builds transports and ground troops could easily make Germany pay for being overly aggressive against Russia.
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RE: Game imbalance - Look at the Unit IPC totals
Yes, but the situation is still roughly the same. Axis has better position, and starts from an economic disadvantage in income.
That may be true, but the economic disadvantage is non-existent by the end of round 3. Two turns of economic advantage for the Allies is simply not enough to balance the game.
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RE: Game imbalance - Look at the Unit IPC totals
Actually the non-aggression pact came about as a result of Japan getting its butt handed to them by Russia.
No it was more because Japan had its hands full with China and expanding southward and didnt want to deal with fighting the Russians too. It wasnt in Russia’s best interests to fight Japan either so they both just kind of agreed to leave eachother alone. Unfortunately China doesnt present much of an obstacle for Japan. China’s military strength along with the USA’s industrial/economic strength are completely lacking from the '41 scenario. Not only is it historically inaccurate but its not even balanced as a hypothetical scenario.
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RE: Game imbalance - Look at the Unit IPC totals
All you who say the imbalance is in Asia, explain to me how on earth the UK/Russia can fight and win in europe without a large amount of US aid.
The imbalance is that USA doesnt get enough income to fight in both the atlantic and pacific at the same time. The game should be rebalanced around the idea that the Allies will inevitably win if the Axis doesnt kill Russia by Turn X. That was the only reason Japan agreed to join the Axis powers in 1941 and had a non-aggression pact with Russia because the swift defeat and assimilation of Russia by Germany was assumed.