Ok, then I understand. I havent played 50th version.
Guess I am back to shuddeling troops to Norway and Africa.
Ok, then I understand. I havent played 50th version.
Guess I am back to shuddeling troops to Norway and Africa.
Damm, had not seen that rule. And I have been playing this game for 20 years.
Well it was also too efficient to be true
I have tried a new strat for US. I call it US Naval pound strategy and I would like some feedback.
The basics are derived from the fact that industrial bombing has been severely reduced with fighter defence and max damage. The remedy for this is to use shore bombardment.
If US build 3 destroyers and minimum 1 infantry and send them to West Germany via Africa, you can send 1 infantry into West Germany from round 3 and on using the increasing number of cruisers (and Battleships) to shore bombard.
Round 1 Russia
Take West Russia and Ukraine.
Round 1 US
buy 3 cruiser and 2 infantry
Send the BS and transport from SZ 55 to SZ 20
Send destroyer from SZ 20 to SZ 10
Send Cruiser from SZ 10 to SZ 8 (With UK you bought 1 carrier (and landed 2 fighters on it) and 2 destroyers all in SZ 8)
Send transport from SZ 10 to SZ 8 landing 2 infantry, 1 artillery and 1 tank in UK.
Send all fighters and the bomber on their way towards UK.
Now place 3 Cruiser in SZ 10 and 2 infantry in East USA.
Round 2 US
buy 3 cruiser and 1 infantry
Send 3 Cruisers and one destroyer from SZ 10 to SZ 12
If SZ 12 is out of range of German Battleship
Send 2 transport from SZ 8 to SZ 12 with 2 infantry, 1 artillery and 1 tank, invading Algeria, Shore bombarding with 3 cruiser (bring bomber)
SZ 12 is in range of German Battleship send 1 transport to SZ 6 and one to SZ 10.
Send the BS from SZ 20 to SZ 11
Send transport from SZ 20 to SZ 10
Send cruiser from SZ 8 to SZ 6 (With UK you bought 3 transports and 2 infantry all in SZ 6 where your navy now is)
Now Germany can choose to attack your cruisers and destroyer in SZ 12 but it will cost 2-3 figthers. So he is welcome to do so.
Now place 3 Crusier in SZ 10 and 2 infantry in East USA.
Round 3 US
buy 3 cruiser and 1 infantry/artillery/tank depending on income
Send 3 Cruisers from SZ 12 to SZ 7
Send 1 Cruiser from SZ 6 to SZ 7
Send BS from SZ 11 to SZ 7
Send transport from SZ 12 or SZ 6 with 1 infantry
Invade West Germany with 1 infantry (poor fellow) and conduct shore bombardment with 4 cruisers and 1 BS totalling of 17 points or on average 2,83 hits (8,5 production points) you lost 3 production points.
Send transport from SZ 10 to SZ 12 with fresh men and the one from SZ 12 back to SZ 10 for men next round.
Now place 3 Cruisers in SZ 10 and 1 infantry in East USA.
Rest of rounds US
This goes on and on. Assuming that Germany always replenishes West Germany with enough infantry to repel an invasion (if not then UK can invade) each hit has a value of 3 production points. Thus the value of the naval pound strategy is as described below (in round 5 and on US can only buy 1 BS and 1 cruiser maybe only two cruiser, depending on loss of Hawaii, but the value of the pump is still strong.
Round 1: 0 hits / 0 production points
Round 2: 0 hits / 0 production points
Round 3: 2,83 hits / 8,5 production points
Round 4: 4,33 hits / 13,0 production points
Round 5: 8,83 hits / 17,5 production points
Round 6: 7,33 hits / 22,0 production points
Round 7: 8,5 hits / 25,5 production points
Round 8: 9,67 hits / 29,0 production points
Round 8: 10,83 hits / 32,5 production points
Now US can afford a few extra units besides the boats. These are sent to Africa to prevent Germany from taking this continent, thus reducing the income of Germany further.
Meanwhile UK will send troops into Karelia to support Russia. With this Russia and UK will be able to hold back Japan until Germany is so weakened by US that, Germany will fall to the forces of UK that has been mounting up in Karelia.
As for US and UK I focus soley on the atlantic. Building 1 carrier (landing two figthers on it) and 2 destroyers for UK in round i.
UK will take out the JP tansport i SZ59 with the crusier from SZ35, landing the figther from SZ35 in india. Move the man from Persia into India. Now India is secure for 1 round.
you take out the german crusier and transoport with the bomber and figthers.
In the atlantic you have lost the Battleship and the transport in SZ2. So you build new navy in SZ 2 or SZ8. If you use SZ8 you can move the destroyer from SZ13 into SZ8 (if it is still alive).
Now Germany will loose 2 figthers and all their subs) if they attack your navy (in that case you just build a new one).
With US you build navy (one BS or one carrier) if Germany has build navy. Othervise build 2 transports, 2 infantry, 2 tanks and 1 bomber.
The UK/US force then focus on the almost undefended Norway (taking it with UK in round 2 or 3). UK can pump their entire production into Norway every round by transports (you need a total of 4 transports for UK). US will send the heavy backup of men, tanks and bombers/figthers by way of Canada (you need a total of 6 US transports divided into two groups for an efficient pump from Canada to Norway.
This strategy leaves Asia open to Japan, but Japan can only reach Russia in round 6-7, by that time the UK/US force in Karelia is so strong, that Germany have to focus on countering it, and US can send vast amounts of figthers to Russia to help defend.
Try it out and tell me what you think.
It will weaken Germany long enough for help to come from UK/US.
The door is open to Japan, but Japan has to move al long distance and have almost zero troops after the first round. So Japan will either build transporters or two IC´s. But the distance from Japan to Russia is still long and when Japan is strong enough to strike Russia in round 6-7, help should have come from UK and US. In the least a bunch of figthers and an invasion of Norway or West Germany.
In my oppinion Russia needs only buy a total of 5 tanks during the first tree rounds and infantry with some artillery (just enough artillery to follow the attacks into Ukraine).
Russia will have to fall back from the west front in round 5-6, but that is ok, Germany will have to focus on defence at this time and Japan is not quite strong enough yet.
From here Russia just have to hang in, until UK/US can batter Germany and let the pressure on Russia from the west stop.
What happens next is not up to Russia, since Russia at this point just will try to hold back Japan until Germany falls under the combined pressure og UK/US.
With Russia you can buy 2 infantry, 2 artillery and 2 tanks.
Now attack:
West Russia with 9 infantry, 1 artillery and 2 tanks (looke 3 infantry)
Ukraine with 2 figthers, 3 infantry, 1 artillery and 2 tanks (loose 3 infantry and one artillery)
The result should be, that you win both terratories and germany omly weakly can strike back in Ukraine (you take Ukraine back in round two).
Now move the 6 infantry that can into Buryatia and the rest west and place 2 infantry, 2 artillery in Caucasus and 3 tanks in Russia.
With this start Germany is on the defencive. You buy 2 infantry, 2 artillery and 3 tanks in round 2. Now you can hold Germany up to 7 rounds since Japan cannot reach Russia in force until round seven.
Try this and see how Germany is in the defencive from round 1.
I have attached a abattlemap file so you can see the position after Russias turn.