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    Mutu98

    @Mutu98

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    Best posts made by Mutu98

    • Stuck submarines

      Hi there!
      I was wondering if this situation is intended according to 1942 ruleset(looks kinda weird).
      532ff82c-ed9e-4ceb-9e40-78ca16d7c13a-image.png
      What happened it Japan attacked US submarine in zone 52 with a submarine, US submarine submerged.
      Now, in US turn, the submarine can’t move out of zone 52(maybe due to no other combat move available?) has to do combat, then can’t move out during non-combat move.
      I assume same thing will happen on Japan turn.

      I had another similar issue where I couldn’t get out with a transport from under a hostile submarine, save for another place where I could do a combat move(i.e. like attacking another transport with a plane).

      Is this really supposed to happen, or is this a bug in 1942 online game?

      posted in Axis & Allies 1942 Online
      M
      Mutu98
    • RE: Stuck submarines

      Couldn’t reproduce it again as well. I actually simulated the exact same thing, but i was able to get out during combat move phaze, even though I wasn’t attacking anything else.
      So, must’ve been a one timer.

      In that particular game though, I was able to “unstuck” the submarine eventually by attacking a misplaced transport 😛.

      posted in Axis & Allies 1942 Online
      M
      Mutu98

    Latest posts made by Mutu98

    • 1914 contested territory multiple countries combat question

      Hi,

      Say you have a contested territory bewteen austria with 5 inf 2 art 1 plane and russia with 8 inf 3 art and 1 plane. It’s Germany’s turn and they enter the contested territory with 6 inf 2 art and 1 plane and opts to do the combat round.
      Which units will fight on germany side?
      Just the german 6 inf 2 art and 1 plane or the combined 11 inf 4 art and 2 planes?

      Does it matter who controled the contested territory prior to contention?

      Many thanks,
      Marius

      posted in Axis & Allies 1914
      M
      Mutu98
    • RE: Stuck submarines

      Couldn’t reproduce it again as well. I actually simulated the exact same thing, but i was able to get out during combat move phaze, even though I wasn’t attacking anything else.
      So, must’ve been a one timer.

      In that particular game though, I was able to “unstuck” the submarine eventually by attacking a misplaced transport 😛.

      posted in Axis & Allies 1942 Online
      M
      Mutu98
    • Stuck submarines

      Hi there!
      I was wondering if this situation is intended according to 1942 ruleset(looks kinda weird).
      532ff82c-ed9e-4ceb-9e40-78ca16d7c13a-image.png
      What happened it Japan attacked US submarine in zone 52 with a submarine, US submarine submerged.
      Now, in US turn, the submarine can’t move out of zone 52(maybe due to no other combat move available?) has to do combat, then can’t move out during non-combat move.
      I assume same thing will happen on Japan turn.

      I had another similar issue where I couldn’t get out with a transport from under a hostile submarine, save for another place where I could do a combat move(i.e. like attacking another transport with a plane).

      Is this really supposed to happen, or is this a bug in 1942 online game?

      posted in Axis & Allies 1942 Online
      M
      Mutu98