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    wisbill

    @wisbill

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    Latest posts made by wisbill

    • Please comment on russian build strat

      i usally buy one fighter, 1 tank, 3 men. i land the russian plane in eygpt, blitiz my caucasus tank to transjordn and after it helps take west russia the kalrlia plans lands in transjordan.  i also take ukraine.  this allows brits to keep suez and thus bringing its indian navy into the med before japan kills it, thus protecting africa from germeny. then on turn two i return units to protect against the german where i build mostly men with an tank every other turn.

      this strat might be total bs because i am a newbie and i play with other newbies. has any one else tried it? thanks for any comments or ideas to improve.

      Paul

      posted in Axis & Allies Revised Edition
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      wisbill
    • RE: Plane movement rule question

      thanks for you’re help
      Paul

      posted in Axis & Allies Revised Edition
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      wisbill
    • Plane movement rule question

      quote from rule book
      “To determine range, count each space your air unit enters “after takeoff.” When moving over water
      from a coastal territory or an island group, count the first sea zone entered as 1 space. When
      flying to an island group, count the surrounding sea zone and the island group itself as 1 space
      each. (An island is considered a territory within a sea zone; air units based on an island cannot
      defend the surrounding sea zone.) When moving a fighter from a carrier, do not count the carrier’s
      sea zone as the first space - your fighter is in that sea zone. To participate in combat, a fighter
      must take off from its carrier before the carrier moves, otherwise it is cargo.”

      my question:

      i have a ftr in jap and us has taken okinawa and placed a bomber
      this i what i belive i can do
      ftr movemet
      1 – sz 60 ;  2 – 58 attacking the bomber ;  3 – sz 60 4 – land on japan
      but my friend said that is illegal and the moverment is counted as
      1  – sz 60  ;  2 – sz 58  ;  3 – attacking okinawa ;  4 – sz 58  therefor it is out of range to land
      where as my other friend i play with said it should be counter
      1  – sz 60  ;  2 – sz 58  ;  3 – attacking okinawa ;  4 – sz 60  therefor it is out of range to land
      so you can see my confusion as i am just a newbie haveing played only 3 times now

      thanks for ya’s help
      paul

      posted in Axis & Allies Revised Edition
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      wisbill