Bid is 55 for the allies.
Infantry
schezwan
artillery
Sakha
sudan
kwiechei
mech
Egypt
burma
sub
98
91
fighter
Scotland
malta
sub in sz 98
destroyer in sz 91
inf in alex
tank in eygpt
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to Alexandria: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 4 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to France
3 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
1 fighter moved from Western Germany to France
1 fighter moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to France
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Southern France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
Scramble option sz 111.
Send them all up
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to Alexandria: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 4 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to France
3 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
1 fighter moved from Western Germany to France
1 fighter moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to France
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Southern France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 106 Sea Zone
Germans attack with 3 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/5 hits
British roll dice for 1 fighter in 111 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
Germans win with 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 5/12 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits
5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Southern France
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Southern France, round 2 : 2/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 artillery owned by the French and 1 infantry owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 5 armour, 3 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
AA fire in France : 0/3 hits
Germans roll dice for 5 armour, 3 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in France, round 2 : 6/20 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits
1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in France, round 3 : 6/16 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits
1 fighter owned by the French, 1 infantry owned by the Germans, 1 armour owned by the French, 1 artillery owned by the British, 1 armour owned by the British, 1 artillery owned by the French, 2 artilleries owned by the Germans and 1 infantry owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 fighter moved from Yugoslavia to Tobruk
1 fighter moved from France to Tobruk
1 fighter moved from France to Tobruk
1 bomber moved from Southern France to France
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from France to Western Germany
1 bomber moved from France to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from France to Western Germany
1 tactical_bomber moved from France to Western Germany
3 aaGuns moved from Germany to Western Germany
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Romania to Bulgaria
2 infantry moved from Slovakia Hungary to Poland
3 artilleries and 11 infantry moved from Germany to Poland
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
Place Units - Germans
2 infantry placed in Western Germany
4 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Germans collect 42 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
3 infantry moved from Baltic States to Novgorod
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 armour moved from Volgograd to Ukraine
2 infantry moved from Caucasus to Rostov
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Ukraine
1 armour moved from Russia to Ukraine
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
6 infantry moved from Amur to Buryatia
6 infantry moved from Sakha to Buryatia
2 aaGuns moved from Sakha to Buryatia
6 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
Place Units - Russians
2 fighters placed in Russia
1 artillery and 2 infantry placed in Novgorod
1 artillery and 1 infantry placed in Ukraine
Russians undo move 2.
1 artillery and 1 infantry placed in Novgorod
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 armour moved from 5 Sea Zone to Siberia
1 mech_infantry moved from Manchuria to Chahar
Japanese take Chahar from Chinese
1 artillery and 2 infantry moved from Jehol to Chahar
1 artillery and 6 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
4 infantry moved from Korea to Amur
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 fighter moved from Formosa to Hunan
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Siberia
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 fighter moved from Korea to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from Japan to Manchuria
1 fighter moved from Okinawa to Manchuria
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 10 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 armour moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
3 mech_infantrys moved from Central United States to Western United States
1 fighter moved from Philippines to Guam
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Removing units owned by Americans from Western United States: 1 artillery
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Americans undo move 1.
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
Americans undo move 1.
1 battleship and 1 carrier placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Yunnan
Chinese undo move 1.
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 factory_minor and 1 fighter; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
Combat - British
Battle in Ethiopia
British attack with 2 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 111 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 battleship and 2 submarines
British win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 32
Casualties for Germans: 1 battleship and 2 submarines
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 transport moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from 111 Sea Zone to Scotland
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from India to Burma
1 artillery and 4 infantry moved from India to Burma
3 aaGuns moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery and 1 infantry moved from Ontario to Quebec
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
Place Units - British
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6,2,6,4,5
British collect 27 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 2 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser and 2 fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 4/5 hits
British roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the British, 1 submarine owned by the Italians, 1 fighter owned by the British, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 destroyer owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 3 : 3/3 hits
British roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for British: 1 carrier, 1 cruiser and 2 fighters
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 1/2 hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
6 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total
It seems I save all my good luck for games against you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
Combat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from United Kingdom to Scotland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 5 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
6 infantry moved from Bulgaria to Greece
3 fighters moved from Tobruk to Greece
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
2 bombers, 2 fighters and 5 tactical_bombers moved from Western Germany to 111 Sea Zone
Combat - Germans
British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in Greece
Germans attack with 3 fighters and 6 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 fighters and 6 infantry in Greece, round 2 : 4/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 111 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 2 fighters and 5 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport; French defend with 1 cruiser and 1 fighter
Germans roll dice for 2 bombers, 1 cruiser, 2 fighters and 5 tactical_bombers in 111 Sea Zone, round 2 : 5/10 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 111 Sea Zone, round 2 : 2/6 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 cruiser owned by the British, 1 cruiser owned by the French, 1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in 111 Sea Zone, round 3 : 4/8 hits
British roll dice for 1 battleship, 1 fighter and 1 transport in 111 Sea Zone, round 3 : 2/2 hits
1 battleship owned by the British, 2 fighters owned by the Germans, 1 transport owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
Germans win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Germans: 1 cruiser, 2 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Casualties for French: 1 cruiser and 1 fighter
Non Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 bombers and 4 tactical_bombers moved from 111 Sea Zone to Western Germany
3 fighters moved from Greece to Bulgaria
3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
4 armour moved from Germany to Poland
5 armour and 3 mech_infantrys moved from France to Germany
1 armour moved from Southern France to Yugoslavia
Place Units - Germans
5 armour and 5 artilleries placed in Germany
1 bomber placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Olgiy to Timguska
6 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 fighters moved from Russia to Ukraine
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 7 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 artillery and 10 infantry moved from Amur to Buryatia
4 fighters and 2 tactical_bombers moved from Manchuria to Buryatia
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Central Mongolia
1 artillery moved from Chahar to Central Mongolia
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to Jehol
1 bomber moved from Kwangsi to Central Mongolia
4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
3 carriers, 3 destroyers and 2 submarines moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Central Mongolia
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Central Mongolia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Central Mongolia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery, 4 fighters, 10 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
AA fire in Buryatia : 1/6 hits
1 fighter owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 10 infantry and 2 tactical_bombers in Buryatia, round 2 : 5/17 hits
Russians roll dice for 2 aaGuns and 12 infantry in Buryatia, round 2 : 3/12 hits
3 infantry owned by the Russians, 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 7 infantry and 2 tactical_bombers in Buryatia, round 3 : 4/14 hits
Russians roll dice for 9 infantry in Buryatia, round 3 : 3/9 hits
4 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers in Buryatia, round 4 : 3/11 hits
Russians roll dice for 5 infantry in Buryatia, round 4 : 2/5 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Buryatia, round 5 : 1/9 hits
Russians roll dice for 2 infantry in Buryatia, round 5 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Buryatia, round 6 : 4/8 hits
Russians roll dice for 1 infantry in Buryatia, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Borneo from UK_Pacific, taking Buryatia from Russians with 1 armour, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 1 fighter and 9 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Jehol, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 6 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 2 artilleries, 6 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/15 hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 3/6 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Japanese
6 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from 41 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from Jehol to Kwangsi
1 bomber moved from Central Mongolia to Anhwe
1 aaGun moved from Manchuria to Jehol
1 fighter moved from Buryatia to Manchuria
1 fighter moved from Buryatia to Manchuria
1 fighter moved from Buryatia to Manchuria
1 tactical_bomber moved from Buryatia to Manchuria
1 tactical_bomber moved from Buryatia to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 aaGun moved from 5 Sea Zone to Amur
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 factory_minor placed in Manchuria
3 mech_infantrys placed in Kiangsu
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 56 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 16 Sea Zone
1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Combat - Americans
Battle in Soviet Far East
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 3 infantry
EDIT: Adding units owned by Americans to 16 Sea Zone: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Battle in 106 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Germans defend with 3 submarines
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 2 submarines
Casualties for Americans: 1 cruiser and 1 destroyer
Non Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Hawaiian Islands to 4 Sea Zone
1 fighter moved from Guam to Wake Island
Place Units - Americans
1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Ethiopia to Kenya
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
Combat - British
Battle in Kenya
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 bomber moved from Malta to Egypt
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from Malta to Egypt
1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
3 infantry moved from Malaya to Shan State
6 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 armour and 1 mech_infantry moved from India to Yunnan
2 fighters moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 battleship moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
3 aaGuns moved from Burma to Yunnan
Place Units - British
2 destroyers placed in 106 Sea Zone
2 armour and 1 fighter placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
3 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,4,5,2
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 3 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Romania to Baltic States
Italians take Eastern Poland from Russians
Italians take Baltic States from Russians
1 armour moved from Romania to Baltic States
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Algeria to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
British defend with 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 4/9 hits
British roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/15 hits
1 mech_infantry owned by the Italians, 2 infantry owned by the ANZAC, 1 artillery owned by the Italians, 1 armour owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
Italians roll dice for 1 bomber and 2 fighters in Egypt, round 3 : 1/3 hits
British roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 1/11 hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians roll dice for 1 bomber and 1 fighter in Egypt, round 4 : 1/2 hits
British roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 4 : 4/10 hits
1 mech_infantry owned by the British, 1 bomber owned by the Italians and 1 fighter owned by the Italians lost in Egypt
British win with 3 armour, 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -36
Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery and 3 infantry moved from Yugoslavia to Romania
6 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
Turn Complete - French