Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
WaW Game #1. Good luck!
Also, for anyone interested, I typed up a summary of what I’ve learned playing WAW:
What I’ve learned playing World At War:
1) Transports are “old school” defend at a 1 and take hits in combat.
2) You purchase armored cars and artillery two at a time, effectively making them 3.5 ICs each. Remember to factor that in on your unit count for deployment.
3) In SZs connected to another SZ via multiple canals, you (and your Allies) must own ALL of them to pass through.
a. EXAMPLE: Above Northern Australia & Townsville, there is SZ 73. Directly north is SZ 110. Between the two SZs, are 3 canals, between the territories of Flores, Nayumo, Ceram, & Okaha. Your side must own ALL FOUR territories before you can pass between those two SZs.
4) You don’t have “back-up” capitals, you have multiple capitals. If you lose ANY of them, it counts as losing your capital.
a. Example: in one game, Russia lost Kaask, the Soviet far east capital with a production value of 6. Hisachi took it, and Russia lost all his money, even though he still had Moscow and that one in the middle no one really uses. Lol.
b. On your next round, you’ll collect income if you still have at least one capital left.
5) Most powers have “Late War” units that don’t become available for purchase until the beginning of your Round 4.
6) Bunkers are an immovable, 2-hit unit that repairs at the beginning of your turn, defends at 3, and can be built in any territory, regardless of factory. Only available for purchase as a Late War unit, costs 6 ICs. Limit one per territory per turn.
7) Patrol boats, cruisers, and super subs can carry units!
a. I didn’t say just infantry, because they can carry armored cars as well! An armored car weighs as much as an infantry (2 carrying capacity).
9) Subs and transports can block naval movement.
10) Planes can hit subs!
a. But if no destroyer is present on the attacking side, they can submerge AFTER the first round of combat. Free, one-round of aircraft shots against lone subs.
11) AA guns have no combat value, and get a shot at EVERY plane. (Classic rules). Capturable. Moveable during NCM if you controlled it at the start of your turn.
12) Deployment is restricted to the production value of the territory.
13) You can build a new factory in any territory you control at the beginning of your turn with a value of 1 or higher.
14) SPECIFIC UNITS that you have to learn through play:
a. Long range bombers: US/JAPAN/UK � They not only move 8 and attack @ 5 and can bomb, they give artillery support to supportable units if used in combat! Cost 18.
b. Battle Carriers: US/JAPAN � They are two hit repairable units. THEY CAN ALSO STILL HOLD PLANES AFTER TAKING A HIT.
c. Mechanized Infantry give artillery support, as do Stukas (German only plane).
d. Katyushan Russian rocket trucks are mechanized inf that attack for 3 defend 1 instead of 2/2. Also move 3 and support.
e. Many Pacific powers have marines, which are an attack 3 infantry. Options include inf, atk 1, elite, atk 2, marines atk 3.
f. torpedo boats are a 2/1/1 naval unit. They can transport 1 inf. Good for immobile land bridges. Slow movement makes them difficult to use, but they’re cheap like a transport (6 ic).
Strategies: Plan for the long haul. With so much money and units, it’s going to be a 20 round game easy. Factories and forward deployment are key. Try and strategize buys several rounds in advance and stick with it. By the time you realize you need more inf in Russia on the German front, it’ll be 6-8 rounds before they can get there!
15) Capital Count! All capitals bear the national symbol on their capital territories.
a. Germany 1: Berlin
b. Russia 3: Moscow, Aleksandrowskoe, Kaask
c. Italy 1: Rome
d. French 2: Coral Harbor, Paris
e. Yamamoto -1: Tokio
f. China -1: Xining
g. Hisachi -1: Seoul
h. British 3: Quebec, London, Dheli
i. Anzac 1: Melbourne
j. Dutch -2: Borneo, Dutch Guinea
k. Finns -1: Helsinki
l. Romania -1: Romania
m. Thai � 1: Phuket
n. US � 2: Washington and San Francisco
Also, I’d add that don’t get too down on a single battle. With so much money / round, your powers will have a great capacity to recover. A good long-term strategy will overcome any bad short-term luck.
For the Allies, you need to watch out for your extra capitals. For the Axis, you need to take Allied factories as much as you can in the beginning.
All Allied powers start with a reduced amount of money for round 1 only. Like 10 ics for the UK, etc.
Thanks for the overview. If you PM me your email then I can look to get things started.
Test summary from TripleA, engine version: 1.8.0.9, time: 20:43:37
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 1
Combat Move - Germans
2 Artillerys and 6 Infantry moved from Koeln to Metz
6 Infantry moved from Muenchen to Metz
2 Tanks moved from Muenchen to Metz
1 Tank moved from Koeln to Metz
1 Tank moved from Austrie to Metz
2 Tanks moved from Hannofer to Metz
2 Tanks moved from Hamburg to Metz
1 Tank moved from Dresden to Metz
2 Tanks moved from Nuernberg to Metz
2 Artillerys and 4 Infantry moved from Austrie to Checheslovakya
1 Artillery and 6 Infantry moved from Nuernberg to Krakow
1 Artillery and 4 Infantry moved from Gdansk to Danzig
2 Infantry and 1 Tank moved from Koenigsberg to Litovskaya
1 Destroyer and 1 Transport moved from sz14 to sz16
2 Artillerys and 2 Infantry moved from Hamburg to sz16
2 Artillerys, 1 Battleship, 2 Destroyers, 2 Infantry, 1 Submarine and 2 Transports moved from sz16 to sz17
2 Artillerys and 2 Infantry moved from sz17 to Estorskaya
2 EarlyFighters moved from Hamburg to sz17
1 Bomber moved from Berlin to sz17
2 Artillerys and 3 Infantry moved from Wroclaw to Krakow
2 Tanks moved from Wroclaw to Danzig
2 Tanks moved from Gdansk to Danzig
1 EarlyFighter moved from Nuernberg to Checheslovakya
2 Stukas moved from Berlin to Danzig
2 Infantry and 2 Tanks moved from Genova to sz40
2 Infantry, 2 Tanks and 2 Transports moved from sz40 to sz39
2 Infantry and 2 Tanks moved from sz39 to Toulouse
1 Submarine moved from sz38 to sz25
1 Submarine moved from sz56 to sz139
1 Submarine moved from sz36 to sz25
1 Submarine moved from sz32 to sz128
1 Submarine moved from sz6 to sz4
1 Submarine moved from sz7 to sz4
1 Submarine moved from sz22 to sz4
1 Submarine moved from sz21 to sz4
1 Submarine moved from sz26 to sz25
1 Submarine moved from sz27 to sz139
2 Tanks moved from Tobruk to N.Sudan
Purchase Units - Germans
Germans buy 8 ArmoredCars and 2 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in N.Sudan
Germans attack with 2 Tanks
British defend with 1 Infantry
Germans roll dice for 2 Tanks in N.Sudan, round 2 : 1/2 hits
British roll dice for 1 Infantry in N.Sudan, round 2 : 0/1 hits
1 Infantry owned by the British lost in N.Sudan
Germans win, taking N.Sudan from British with 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Checheslovakya
Germans attack with 2 Artillerys, 1 EarlyFighter and 4 Infantry
Neutral defend with 1 Artillery and 2 Infantry
Germans roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantry in Checheslovakya, round 2 : 2/7 hits
Neutral roll dice for 1 Artillery and 2 Infantry in Checheslovakya, round 2 : 2/3 hits
2 Infantry owned by the Neutral and 2 Infantry owned by the Germans lost in Checheslovakya
Germans roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantry in Checheslovakya, round 3 : 1/5 hits
Neutral roll dice for 1 Artillery in Checheslovakya, round 3 : 0/1 hits
1 Artillery owned by the Neutral lost in Checheslovakya
Germans loses 0 PUs for violating Checheslovakyas neutrality.
Germans win, taking Checheslovakya from Neutral with 2 Artillerys, 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantry
Battle in Danzig
Germans attack with 1 Artillery, 4 Infantry, 2 Stukas and 4 Tanks
Neutral defend with 1 Bunker, 2 Infantry and 1 Tank
Germans roll dice for 1 Artillery, 4 Infantry, 2 Stukas and 4 Tanks in Danzig, round 2 : 3/11 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker, 2 Infantry and 1 Tank in Danzig, round 2 : 2/4 hits
2 Infantry owned by the Neutral and 2 Infantry owned by the Germans lost in Danzig
Germans roll dice for 1 Artillery, 2 Infantry, 2 Stukas and 4 Tanks in Danzig, round 3 : 4/9 hits
Neutral roll dice for 1 Bunker and 1 Tank in Danzig, round 3 : 0/2 hits
1 Bunker owned by the Neutral and 1 Tank owned by the Neutral lost in Danzig
Germans loses 0 PUs for violating Danzigs neutrality.
Germans win, taking Danzig from Neutral with 1 Artillery, 2 Infantry, 2 Stukas and 4 Tanks remaining. Battle score for attacker is 11
Casualties for Germans: 2 Infantry
Casualties for Neutral: 1 Bunker, 2 Infantry and 1 Tank
Battle in Krakow
Germans attack with 3 Artillerys and 9 Infantry
Neutral defend with 2 Infantry and 1 Tank
Germans roll dice for 3 Artillerys and 9 Infantry in Krakow, round 2 : 5/12 hits
Neutral roll dice for 2 Infantry and 1 Tank in Krakow, round 2 : 0/3 hits
2 Infantry owned by the Neutral and 1 Tank owned by the Neutral lost in Krakow
Germans loses 0 PUs for violating Krakows neutrality.
Germans win, taking Krakow from Neutral with 3 Artillerys and 9 Infantry remaining. Battle score for attacker is 9
Casualties for Neutral: 2 Infantry and 1 Tank
Battle in Toulouse
Germans attack with 2 Infantry and 2 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Infantry and 2 Tanks in Toulouse, round 2 : 1/4 hits
French roll dice for 1 Infantry in Toulouse, round 2 : 0/1 hits
1 Infantry owned by the French lost in Toulouse
Germans win, taking Toulouse from French with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Metz
Germans attack with 2 Artillerys, 12 Infantry and 11 Tanks
French defend with 3 Bunkers, 3 Infantry and 1 Tank
Germans roll dice for 2 Artillerys, 12 Infantry and 11 Tanks in Metz, round 2 : 7/25 hits
Units damaged: 3 Bunkers owned by the French
French roll dice for 3 Bunkers, 3 Infantry and 1 Tank in Metz, round 2 : 2/7 hits
2 Infantry owned by the Germans, 3 Infantry owned by the French and 1 Tank owned by the French lost in Metz
Germans roll dice for 2 Artillerys, 10 Infantry and 11 Tanks in Metz, round 3 : 5/23 hits
French roll dice for 3 Bunkers in Metz, round 3 : 2/3 hits
2 Infantry owned by the Germans and 3 Bunkers owned by the French lost in Metz
Germans win, taking Metz from French with 2 Artillerys, 8 Infantry and 11 Tanks remaining. Battle score for attacker is 21
Casualties for Germans: 4 Infantry
Casualties for French: 3 Bunkers, 3 Infantry and 1 Tank
Battle in sz17
Germans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 2 EarlyFighters, 1 Submarine and 2 Transports
Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
Germans roll dice for 1 Submarine in sz17, round 2 : 1/1 hits
Russians roll dice for 2 Submarines in sz17, round 2 : 0/2 hits
Germans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers, 2 EarlyFighters and 2 Transports in sz17, round 2 : 3/6 hits
Russians roll dice for 1 Destroyer and 1 Transport in sz17, round 2 : 1/2 hits
Units damaged: 1 Battleship owned by the Germans
1 Transport owned by the Russians, 1 Destroyer owned by the Russians and 2 Submarines owned by the Russians lost in sz17
Germans win with 1 Battleship, 1 Bomber, 2 Destroyers, 2 EarlyFighters, 1 Submarine and 2 Transports remaining. Battle score for attacker is 28
Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
Battle in sz4
Germans attack with 4 Submarines
British defend with 1 Destroyer and 1 Transport
Germans roll dice for 4 Submarines in sz4, round 2 : 1/4 hits
British roll dice for 1 Destroyer and 1 Transport in sz4, round 2 : 0/2 hits
1 Transport owned by the British lost in sz4
Germans roll dice for 4 Submarines in sz4, round 3 : 1/4 hits
British roll dice for 1 Destroyer in sz4, round 3 : 0/1 hits
1 Destroyer owned by the British lost in sz4
Germans win with 4 Submarines remaining. Battle score for attacker is 14
Casualties for British: 1 Destroyer and 1 Transport
Battle in Estorskaya
Germans attack with 2 Artillerys and 2 Infantry
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 2 Infantry in Estorskaya, round 2 : 0/4 hits
Russians roll dice for 1 Infantry in Estorskaya, round 2 : 1/1 hits
1 Infantry owned by the Germans lost in Estorskaya
Germans roll dice for 2 Artillerys and 1 Infantry in Estorskaya, round 3 : 0/3 hits
Russians roll dice for 1 Infantry in Estorskaya, round 3 : 0/1 hits
Germans roll dice for 2 Artillerys and 1 Infantry in Estorskaya, round 4 : 1/3 hits
Russians roll dice for 1 Infantry in Estorskaya, round 4 : 0/1 hits
1 Infantry owned by the Russians lost in Estorskaya
Germans win, taking Estorskaya from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in sz25
Germans attack with 3 Submarines
British defend with 1 Cruiser
Germans roll dice for 3 Submarines in sz25, round 2 : 0/3 hits
British roll dice for 1 Cruiser in sz25, round 2 : 0/1 hits
Germans roll dice for 3 Submarines in sz25, round 3 : 2/3 hits
1 Cruiser owned by the British lost in sz25
Germans win with 3 Submarines remaining. Battle score for attacker is 12
Casualties for British: 1 Cruiser
Battle in sz139
Germans attack with 2 Submarines
French defend with 1 Transport
Germans roll dice for 2 Submarines in sz139, round 2 : 1/2 hits
1 Transport owned by the French lost in sz139
Germans win with 2 Submarines remaining. Battle score for attacker is 6
Casualties for French: 1 Transport
Battle in sz128
Germans attack with 1 Submarine
Americans defend with 1 Transport
Germans roll dice for 1 Submarine in sz128, round 2 : 0/1 hits
Americans roll dice for 1 Transport in sz128, round 2 : 0/1 hits
Germans roll dice for 1 Submarine in sz128, round 3 : 0/1 hits
Americans roll dice for 1 Transport in sz128, round 3 : 0/1 hits
Germans roll dice for 1 Submarine in sz128, round 4 : 0/1 hits
Americans roll dice for 1 Transport in sz128, round 4 : 0/1 hits
Germans roll dice for 1 Submarine in sz128, round 5 : 0/1 hits
Americans roll dice for 1 Transport in sz128, round 5 : 0/1 hits
Germans roll dice for 1 Submarine in sz128, round 6 : 0/1 hits
Americans roll dice for 1 Transport in sz128, round 6 : 0/1 hits
Germans roll dice for 1 Submarine in sz128, round 7 : 0/1 hits
Americans roll dice for 1 Transport in sz128, round 7 : 0/1 hits
Germans roll dice for 1 Submarine in sz128, round 8 : 0/1 hits
Americans roll dice for 1 Transport in sz128, round 8 : 0/1 hits
Germans roll dice for 1 Submarine in sz128, round 9 : 0/1 hits
Americans roll dice for 1 Transport in sz128, round 9 : 0/1 hits
Germans roll dice for 1 Submarine in sz128, round 10 : 1/1 hits
1 Transport owned by the Americans lost in sz128
Germans win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Litovskaya
Germans attack with 2 Infantry and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 2 Infantry and 1 Tank in Litovskaya, round 2 : 1/3 hits
Russians roll dice for 1 Artillery and 1 Infantry in Litovskaya, round 2 : 0/2 hits
1 Infantry owned by the Russians lost in Litovskaya
Germans roll dice for 2 Infantry and 1 Tank in Litovskaya, round 3 : 1/3 hits
Russians roll dice for 1 Artillery in Litovskaya, round 3 : 0/1 hits
1 Artillery owned by the Russians lost in Litovskaya
Germans win, taking Litovskaya from Russians with 2 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Germans
1 Infantry moved from Hamburg to sz14
1 Infantry and 1 T.Boat moved from sz14 to sz16
1 Infantry moved from sz16 to Danzig
1 AAGun and 3 Infantry moved from Hamburg to Gdansk
2 Infantry moved from Hannofer to Gdansk
1 AAGun moved from Koeln to Hamburg
1 AAGun moved from Muenchen to Metz
2 Stukas moved from Danzig to Gdansk
1 EarlyFighter moved from Checheslovakya to Gdansk
1 Bomber and 2 EarlyFighters moved from sz17 to Hamburg
4 Infantry moved from Dresden to Gdansk
2 Infantry moved from Dresden to Wroclaw
1 Tank moved from Berlin to Wroclaw
1 AAGun, 2 Artillerys and 4 Infantry moved from Berlin to Dresden
1 AAGun moved from Nuernberg to Krakow
1 Destroyer moved from sz40 to sz39
2 Infantry moved from Tobruk to E.Lybia
Place Units - Germans
2 Transports placed in sz16
4 ArmoredCars placed in Koeln
3 ArmoredCars placed in Muenchen
1 ArmoredCar placed in Nuernberg
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Dice Statistics:
Total
1 was rolled 25 times
2 was rolled 30 times
3 was rolled 32 times
4 was rolled 32 times
5 was rolled 39 times
6 was rolled 35 times
Average roll : 3.699
Median : 4.000
Variance : 0.578
Standard Deviation : 0.760
Total rolls : 193
Germans Combat
1 was rolled 20 times
2 was rolled 24 times
3 was rolled 25 times
4 was rolled 22 times
5 was rolled 31 times
6 was rolled 24 times
Average roll : 3.630
Median : 4.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 146
Neutral Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.154
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13
British Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.800
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
French Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.273
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Americans Combat
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 2.571
Standard Deviation : 1.604
Total rolls : 8
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.300
Median : 5.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 1
Combat Move - Russians
1 Infantry moved from Rostov to sz52
1 Artillery moved from Krym to sz52
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz52 to sz51
1 Artillery and 1 Infantry moved from sz51 to E.Romania
1 Infantry moved from Moldavskaya to E.Romania
1 Infantry moved from Ukrainskaya to E.Romania
1 Infantry moved from Belomorsk to N.Finnland
1 Infantry moved from Murmansk to N.Finnland
2 Infantry moved from Archangelsk to sz9
2 Infantry moved from sz9 to N.Finnland
1 Tank moved from Archangelsk to Leningrad
2 Infantry moved from Estonia to Leningrad
1 Infantry moved from Novgorod to Leningrad
1 Infantry moved from Olonets to Leningrad
1 Artillery and 2 Infantry moved from Kursk to Minsk
1 Infantry moved from Vologda to Olonets
1 Infantry moved from Kargopol to Olonets
1 Infantry moved from Karchia to Olonets
2 Tanks moved from Moscow to Olonets
1 Artillery and 2 Infantry moved from Moscow to Vologda
1 Infantry moved from Kaluga to Kursk
1 Tank moved from Pavlovsk to Karchia
1 Tank moved from Gorky to Vologda
1 Infantry moved from Yaroslavl to Vologda
1 Infantry moved from Nikolsk to Archangelsk
1 Artillery moved from Kaaka to sz53
1 Infantry moved from Navoiyskaya to sz53
1 Artillery and 1 Infantry moved from sz53 to Kizbar
1 Infantry moved from Kizbar to Rostov
1 Tank moved from Rostov to Odessa
1 Infantry moved from Astraknan to Pavlovsk
3 Infantry moved from Stalingrad to Pavlovsk
1 Artillery moved from Kazakh to Gorky
1 Infantry moved from Nenets to Archangelsk
1 Infantry moved from Pervouralsk to Nikolsk
1 EarlyFighter moved from Aleksandrowskoe to Olonets
1 Bomber moved from Aleksandrowskoe to Vologda
1 Infantry moved from Makinsk to W.Mongolia
1 Infantry moved from Jinquan to W.Mongolia
1 Tank moved from Zhambyl to W.Mongolia
1 Infantry moved from Tulun to Ulaan Ude
1 Infantry moved from Yakutsk to Vostok
1 Artillery moved from Ulaan Ude to Jinan
1 Infantry moved from Ulaan to Jinan
1 Tank moved from Kyzal to Jinan
1 Infantry moved from Quingdao to Vostok
1 Infantry moved from Irkutsk to Quingdao
1 Infantry moved from Magadan to Irkutsk
1 Artillery moved from Angarsk to Irkutsk
1 Infantry moved from Ustkut to Irkutsk
1 Infantry moved from Kotuj to Tulun
1 Infantry moved from Kyzil to Tulun
1 Infantry moved from Bratsk to Kyzil
1 Infantry moved from Kaask to Kotuj
1 Tank moved from Kaask to Tulun
1 EarlyFighter moved from Kaask to Jinan
1 Infantry moved from Palana to Kamchatka
1 Submarine moved from sz97 to sz96
1 Artillery moved from Stalinabad to Haixi
1 Infantry moved from Tashkent to Kaaka
1 Tank moved from Aleksandrowskoe to Jinquan
1 Artillery and 1 Infantry moved from Omsk to Jinquan
1 Infantry moved from Novji to Bratsk
1 Infantry moved from Svedlovsk to Zhambyl
1 Infantry moved from Aleksandrowskoe to Omsk
1 Infantry moved from Krym to Odessa
1 Infantry moved from Evenki Okrug to Bratsk
Purchase Units - Russians
Russians buy 3 Infantry and 1 Tank; Remaining resources: 1 PUs;
Combat - Russians
Battle in N.Finnland
Russians attack with 4 Infantry
Finns defend with 1 Artillery and 1 Infantry
Russians win, taking N.Finnland from Finns with 4 Infantry remaining. Battle score for attacker is 6
Casualties for Finns: 1 Artillery and 1 Infantry
Battle in sz96
Russians attack with 1 Submarine
Yamamoto defend with 1 Submarine
1 Submarine owned by the Yamamoto Submerged
Battle in E.Romania
Russians attack with 1 Artillery and 3 Infantry
Romanians defend with 1 Infantry
Russians winRussians win with 1 Submarine remaining, taking E.Romania from Romanians with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in W.Mongolia
Russians attack with 2 Infantry and 1 Tank
Neutral defend with 2 Infantry
Neutral win with no units remaining. Battle score for attacker is -5
Casualties for Neutral: 2 Infantry
Casualties for Russians: 2 Infantry and 1 Tank
Non Combat Move - Russians
1 AAGun moved from Kaask to Kotuj
1 AAGun moved from Aleksandrowskoe to Omsk
1 AAGun moved from Tashkent to Navoiyskaya
1 AAGun moved from Stalingrad to Pavlovsk
1 AAGun moved from Rostov to Pavlovsk
1 AAGun moved from Moscow to Vologda
1 AAGun moved from Archangelsk to Olonets
Place Units - Russians
3 Infantry and 1 Tank placed in Leningrad
Turn Complete - Russians
Russians collect 110 PUs; end with 111 PUs total
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 1
Combat Move - Italians
2 Artillerys and 2 Infantry moved from Genova to Marseille
2 Tanks moved from Venezia to Marseille
2 Infantry and 1 Tank moved from Tripoli to C.Tunesia
1 Infantry moved from S.Tunesia to C.Tunesia
1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia
1 Artillery moved from Taranto to sz45
1 Artillery moved from Firenze to sz45
2 Infantry moved from Venezia to sz45
1 Artillery moved from Taranto to sz44
1 Artillery, 1 Destroyer and 1 Transport moved from sz44 to sz46
1 Infantry moved from Sicilia to sz46
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz46 to sz43
2 Tanks moved from Roma to sz42
1 Infantry moved from Firenze to sz42
1 Infantry moved from Sardinia to sz42
1 Battleship, 1 Destroyer, 2 Infantry, 1 Submarine, 2 Tanks and 2 Transports moved from sz42 to sz43
1 Artillery, 3 Infantry and 2 Tanks moved from sz43 to Tunis
2 EarlyFighters moved from Genova to sz43
2 Artillerys, 1 Destroyer, 2 Infantry and 2 Transports moved from sz45 to sz44
2 Artillerys and 2 Infantry moved from sz44 to Serbia
1 EarlyFighter and 2 Infantry moved from Ehtiopia to S.Egypt
1 Artillery, 2 Infantry and 1 Tank moved from Ehtiopia to E.Sudan
1 Submarine moved from sz60 to sz62
Purchase Units - Italians
Italians buy 1 Elite, 7 Infantry and 3 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in sz43
Italians attack with 1 Battleship, 2 Destroyers, 2 EarlyFighters, 1 Submarine and 3 Transports
French defend with 1 Cruiser and 1 Transport
Italians roll dice for 1 Submarine in sz43, round 2 : 1/1 hits
1 Transport owned by the French lost in sz43
Italians roll dice for 1 Battleship, 2 Destroyers, 2 EarlyFighters and 3 Transports in sz43, round 2 : 3/5 hits
French roll dice for 1 Cruiser in sz43, round 2 : 0/1 hits
1 Cruiser owned by the French lost in sz43
Italians win with 1 Battleship, 2 Destroyers, 2 EarlyFighters, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18
Casualties for French: 1 Cruiser and 1 Transport
Battle in Tunis
Italians attack with 1 Artillery, 3 Infantry and 2 Tanks
French defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory and 2 Infantry
Italians roll dice for 1 Artillery, 3 Infantry and 2 Tanks in Tunis, round 2 : 3/6 hits
French roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantry in Tunis, round 2 : 3/4 hits
2 Infantry owned by the French, 3 Infantry owned by the Italians and 1 Artillery owned by the French lost in Tunis
Italians roll dice for 1 Artillery and 2 Tanks in Tunis, round 3 : 2/3 hits
French roll dice for 1 EarlyFighter in Tunis, round 3 : 0/1 hits
1 EarlyFighter owned by the French lost in Tunis
Italians win, taking Tunis from French with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Italians: 3 Infantry
Casualties for French: 1 Artillery, 1 EarlyFighter and 2 Infantry
Battle in S.Egypt
Italians attack with 1 EarlyFighter and 2 Infantry
British defend with 1 Tank
Italians roll dice for 1 EarlyFighter and 2 Infantry in S.Egypt, round 2 : 1/3 hits
British roll dice for 1 Tank in S.Egypt, round 2 : 1/1 hits
1 Infantry owned by the Italians and 1 Tank owned by the British lost in S.Egypt
Italians win, taking S.Egypt from British with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 Infantry
Casualties for British: 1 Tank
Battle in E.Sudan
Italians attack with 1 Artillery, 2 Infantry and 1 Tank
British defend with 1 Tank
Italians roll dice for 1 Artillery, 2 Infantry and 1 Tank in E.Sudan, round 2 : 2/4 hits
British roll dice for 1 Tank in E.Sudan, round 2 : 0/1 hits
1 Tank owned by the British lost in E.Sudan
Italians win, taking E.Sudan from British with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in sz62
Italians attack with 1 Submarine
British defend with 1 Destroyer and 1 Transport
Italians roll dice for 1 Submarine in sz62, round 2 : 0/1 hits
British roll dice for 1 Destroyer and 1 Transport in sz62, round 2 : 0/2 hits
Italians roll dice for 1 Submarine in sz62, round 3 : 1/1 hits
British roll dice for 1 Destroyer and 1 Transport in sz62, round 3 : 1/2 hits
1 Submarine owned by the Italians and 1 Transport owned by the British lost in sz62
British win with 1 Destroyer remaining. Battle score for attacker is -1
Casualties for Italians: 1 Submarine
Casualties for British: 1 Transport
Battle in Marseille
Italians attack with 2 Artillerys, 2 Infantry and 2 Tanks
French defend with 1 AAGun, 1 Factory, 3 Infantry and 1 Tank
Italians roll dice for 2 Artillerys, 2 Infantry and 2 Tanks in Marseille, round 2 : 2/6 hits
French roll dice for 3 Infantry and 1 Tank in Marseille, round 2 : 2/4 hits
2 Infantry owned by the French and 2 Infantry owned by the Italians lost in Marseille
Italians roll dice for 2 Artillerys and 2 Tanks in Marseille, round 3 : 2/4 hits
French roll dice for 1 Infantry and 1 Tank in Marseille, round 3 : 1/2 hits
1 Infantry owned by the French, 1 Artillery owned by the Italians and 1 Tank owned by the French lost in Marseille
Italians win, taking Marseille from French with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Italians: 1 Artillery and 2 Infantry
Casualties for French: 3 Infantry and 1 Tank
Battle in C.Tunesia
Italians attack with 3 Infantry and 1 Tank
French defend with 1 Infantry
Italians roll dice for 3 Infantry and 1 Tank in C.Tunesia, round 2 : 2/4 hits
French roll dice for 1 Infantry in C.Tunesia, round 2 : 0/1 hits
1 Infantry owned by the French lost in C.Tunesia
Italians win, taking C.Tunesia from French with 3 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Serbia
Italians attack with 3 Artillerys, 3 Infantry and 1 Tank
Neutral defend with 1 Artillery and 2 Infantry
Italians roll dice for 3 Artillerys, 3 Infantry and 1 Tank in Serbia, round 2 : 1/7 hits
Neutral roll dice for 1 Artillery and 2 Infantry in Serbia, round 2 : 1/3 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Serbia
Italians roll dice for 3 Artillerys, 2 Infantry and 1 Tank in Serbia, round 3 : 0/6 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 0/2 hits
Italians roll dice for 3 Artillerys, 2 Infantry and 1 Tank in Serbia, round 4 : 3/6 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 4 : 1/2 hits
1 Infantry owned by the Neutral, 1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in Serbia
Italians loses 0 PUs for violating Serbias neutrality.
Italians win, taking Serbia from Neutral with 3 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery and 2 Infantry
Casualties for Italians: 2 Infantry
Non Combat Move - Italians
2 Infantry moved from E.Lybia to N.Sudan
1 EarlyFighter moved from S.Egypt to E.Lybia
1 Tank moved from El Alamein to N.Sudan
1 Artillery and 1 Infantry moved from El Alamein to E.Lybia
1 Infantry moved from Lybia to E.Lybia
2 EarlyFighters moved from sz43 to Sicilia
2 Infantry moved from Roma to Taranto
2 EarlyFighters moved from Roma to E.Lybia
Place Units - Italians
3 Transports placed in sz40
2 Infantry placed in Genova
1 Elite and 5 Infantry placed in Roma
Turn Complete - Italians
Italians collect 55 PUs; end with 55 PUs total
Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.325
Median : 3.000
Variance : 1.573
Standard Deviation : 1.254
Total rolls : 83
Neutral Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Italians Combat
1 was rolled 16 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.281
Median : 3.000
Variance : 1.161
Standard Deviation : 1.077
Total rolls : 57
British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
French Combat
1 was rolled 5 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.308
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 1
Combat Move - French
1 Infantry moved from Normandy to Le Havre
2 Infantry moved from Le Havre to Paris
1 Infantry moved from Lyon to Paris
1 Infantry moved from Marrakech to Morocco
1 Infantry moved from Tanger to Morocco
1 Infantry moved from Alger to Morocco
1 Infantry moved from C.Alger to Morocco
1 Infantry moved from Mauretania to Marrakech
1 Infantry moved from French East Africa to Mauretania
1 Artillery and 1 Infantry moved from French Indochina to Thailand
2 Infantry moved from Syria to Israel
1 Submarine moved from sz50 to sz46
Purchase Units - French
French buy 5 Infantry; Remaining resources: 0 PUs;
Combat - French
Battle in Thailand
French attack with 1 Artillery and 1 Infantry
Thai defend with 1 Infantry
French win, taking Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - French
Place Units - French
5 Infantry placed in Paris
Turn Complete - French
French collect 50 PUs; end with 50 PUs total
bump (unofficial)
Yep. Hopefully will have time to tackle this one today. I was traveling over the holidays so haven’t had much time the last few days.
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 1
Combat Move - Yamamoto
1 Submarine moved from sz115 to sz112
1 Submarine moved from sz96 to sz112
1 Submarine moved from sz113 to sz112
1 Destroyer, 4 EarlyFighters and 1 Submarine moved from sz95 to sz112
1 Submarine moved from sz94 to sz112
1 Bomber moved from Majuro to sz112
1 EarlyFighter moved from Bikini to sz112
1 EarlyFighter moved from Minami to Phonpei
1 Artillery moved from Kwalajein to Majuro
1 Infantry moved from Bikini to sz84
1 Destroyer, 1 Infantry and 1 Transport moved from sz84 to sz85
1 Artillery moved from Ifalk to sz85
1 Infantry moved from Ifalk to Puna
Yamamoto take Puna from Americans
1 Battleship moved from sz95 to sz85
1 Artillery and 1 Infantry moved from sz85 to Phonpei
1 Battleship, 1 Carrier, 1 Destroyer and 2 Submarines moved from sz100 to sz111
1 Destroyer and 1 T.Boat moved from Sea Zone 104 to sz106
2 Transports moved from Sea Zone 104 to sz102
1 Infantry moved from Hai Nan to Sea Zone 104
1 Infantry and 1 T.Boat moved from Sea Zone 104 to sz106
1 Infantry moved from sz106 to Manila
1 Infantry and 2 Tanks moved from Kwangsi to Macau
1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kwangtung
1 Artillery, 1 Infantry and 1 Tank moved from N.Japan to sz102
1 Infantry moved from Akita to sz102
1 Artillery, 2 Infantry, 1 Tank and 2 Transports moved from sz102 to Sea Zone 104
1 Artillery, 2 Infantry and 1 Tank moved from Sea Zone 104 to Manila
1 Bomber moved from Tokio to Manila
1 Tank moved from Kochi to sz100
1 Tank moved from S.Japan to sz100
1 Tank moved from Tokio to sz100
1 Infantry moved from Bonin to sz100
1 Infantry moved from Akita to sz100
1 Infantry moved from Tokio to sz100
3 Infantry, 3 Tanks and 3 Transports moved from sz100 to sz111
3 Infantry and 3 Tanks moved from sz111 to Davao
1 EarlyFighter moved from Tokio to sz111
1 EarlyFighter moved from sz100 to Manila
1 EarlyFighter moved from sz100 to sz111
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 2 B.Transports, 1 Elite, 1 Infantry and 2 Transports; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz111
Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 2 Submarines and 3 Transports
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in sz111, round 2 : 0/2 hits
Americans roll dice for 2 Submarines in sz111, round 2 : 0/2 hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 3 Transports in sz111, round 2 : 2/5 hits
Americans roll dice for 1 Destroyer and 1 Transport in sz111, round 2 : 1/2 hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Transport owned by the Americans and 1 Submarine owned by the Americans lost in sz111
Yamamoto roll dice for 2 Submarines in sz111, round 3 : 0/2 hits
Americans roll dice for 1 Submarine in sz111, round 3 : 1/1 hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 3 Transports in sz111, round 3 : 0/5 hits
Americans roll dice for 1 Destroyer in sz111, round 3 : 0/1 hits
1 Submarine owned by the Yamamoto lost in sz111
Yamamoto roll dice for 1 Submarine in sz111, round 4 : 1/1 hits
Americans roll dice for 1 Submarine in sz111, round 4 : 0/1 hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 3 Transports in sz111, round 4 : 1/5 hits
Americans roll dice for 1 Destroyer in sz111, round 4 : 0/1 hits
1 Submarine owned by the Americans and 1 Destroyer owned by the Americans lost in sz111
Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 1 Submarine and 3 Transports remaining. Battle score for attacker is 21
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Battle in sz112
Yamamoto attack with 1 Bomber, 1 Destroyer, 5 EarlyFighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in sz112, round 2 : 4/5 hits
Units damaged: 3 Battleships owned by the Americans
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 5 EarlyFighters in sz112, round 2 : 1/7 hits
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in sz112, round 2 : 3/5 hits
1 EarlyFighter owned by the Yamamoto, 1 Cruiser owned by the Americans, 2 Submarines owned by the Yamamoto and 1 Destroyer owned by the Americans lost in sz112
Yamamoto roll dice for 3 Submarines in sz112, round 3 : 2/3 hits
2 Battleships owned by the Americans lost in sz112
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz112, round 3 : 2/6 hits
Americans roll dice for 1 Battleship in sz112, round 3 : 1/1 hits
1 Battleship owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz112
Yamamoto win with 1 Bomber, 1 Destroyer, 4 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 51
Casualties for Yamamoto: 1 EarlyFighter and 3 Submarines
Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
Battle in sz106
Yamamoto attack with 1 Destroyer and 2 T.Boats
British defend with 1 Submarine
British roll dice for 1 Submarine in sz106, round 2 : 1/1 hits
Yamamoto roll dice for 1 Destroyer and 2 T.Boats in sz106, round 2 : 0/3 hits
1 T.Boat owned by the Yamamoto lost in sz106
British roll dice for 1 Submarine in sz106, round 3 : 1/1 hits
Yamamoto roll dice for 1 Destroyer and 1 T.Boat in sz106, round 3 : 0/2 hits
1 T.Boat owned by the Yamamoto lost in sz106
1 Infantry owned by the Yamamoto lost in Manila
British roll dice for 1 Submarine in sz106, round 4 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in sz106, round 4 : 1/1 hits
1 Submarine owned by the British lost in sz106
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -5
Casualties for British: 1 Submarine
Casualties for Yamamoto: 2 T.Boats
Battle in Kwangtung
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/3 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto roll dice for 1 Artillery and 1 Tank in Kwangtung, round 3 : 1/2 hits
Chinese roll dice for 1 Artillery in Kwangtung, round 3 : 0/1 hits
1 Artillery owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Phonpei
Yamamoto attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Phonpei, round 2 : 1/1 hits
1 Infantry owned by the Americans lost in Phonpei
Yamamoto roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Phonpei, round 2 : 2/3 hits
Americans roll dice for 1 Artillery in Phonpei, round 2 : 0/1 hits
1 Artillery owned by the Americans lost in Phonpei
Yamamoto win, taking Phonpei from Americans with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Macau
Yamamoto attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 2 Tanks in Macau, round 2 : 1/3 hits
Chinese roll dice for 1 Infantry in Macau, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Macau
Yamamoto win, taking Macau from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Manila
Yamamoto attack with 1 Artillery, 1 Bomber, 1 EarlyFighter, 2 Infantry and 1 Tank
Americans defend with 1 Artillery, 1 EarlyFighter and 2 Infantry
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter, 2 Infantry and 1 Tank in Manila, round 2 : 2/6 hits
Americans roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantry in Manila, round 2 : 2/4 hits
2 Infantry owned by the Americans and 2 Infantry owned by the Yamamoto lost in Manila
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Tank in Manila, round 3 : 2/4 hits
Americans roll dice for 1 Artillery and 1 EarlyFighter in Manila, round 3 : 2/2 hits
1 EarlyFighter owned by the Yamamoto, 1 EarlyFighter owned by the Americans, 1 Artillery owned by the Yamamoto and 1 Artillery owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 1 Bomber and 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery, 1 EarlyFighter and 3 Infantry
Casualties for Americans: 1 Artillery, 1 EarlyFighter and 2 Infantry
Battle in Davao
Yamamoto attack with 3 Infantry and 3 Tanks
Americans defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 2 Infantry and 1 Tank
Yamamoto roll dice for 3 Infantry and 3 Tanks in Davao, round 2 : 2/6 hits
Americans roll dice for 1 EarlyFighter, 2 Infantry and 1 Tank in Davao, round 2 : 0/4 hits
2 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 3 Infantry and 3 Tanks in Davao, round 3 : 2/6 hits
Americans roll dice for 1 EarlyFighter and 1 Tank in Davao, round 3 : 1/2 hits
1 EarlyFighter owned by the Americans, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 2 Infantry and 3 Tanks remaining. Battle score for attacker is 15
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 EarlyFighter, 2 Infantry and 1 Tank
Non Combat Move - Yamamoto
4 EarlyFighters moved from sz112 to Majuro
2 Carriers moved from sz95 to sz85
1 EarlyFighter moved from Phonpei to sz85
1 Bomber moved from sz112 to Minami
1 Bomber moved from Manila to Formosa
1 Infantry moved from Kochi to S.Japan
2 Infantry moved from Japan to S.Japan
1 Artillery and 1 Infantry moved from Tokio to Japan
Place Units - Yamamoto
2 B.Transports and 2 Transports placed in sz102
2 Artillerys, 1 Elite and 1 Infantry placed in Tokio
Turn Complete - Yamamoto
Yamamoto collect 61 PUs; end with 61 PUs total
Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 12 times
3 was rolled 20 times
4 was rolled 19 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3.530
Median : 4.000
Variance : 0.728
Standard Deviation : 0.853
Total rolls : 115
British Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Yamamoto Combat
1 was rolled 16 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 16 times
6 was rolled 14 times
Average roll : 3.556
Median : 4.000
Variance : 0.463
Standard Deviation : 0.680
Total rolls : 81
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.519
Median : 4.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27
Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 1
Combat Move - Chinese
Chinese loses 0 PUs for violating W.Mongolias neutrality.
1 Tank moved from Haixi to W.Mongolia
Chinese take W.Mongolia from Neutral
1 Tank moved from W.Mongolia to S.W.M
1 Infantry moved from Quyan to S.W.M
1 Infantry moved from Ming Jong to S.W.M
1 EarlyFighter moved from Xining to S.W.M
1 Infantry and 1 Tank moved from Chunking to N.Thailand
1 Tank moved from Fugong to N.Thailand
1 Artillery and 1 Infantry moved from Hanan to Kwangsi
1 Tank moved from Xining to S.W.M
1 Infantry moved from Gansu to N.Mongolia
1 Infantry moved from Lhanzou to N.Mongolia
1 Tank moved from Gansu to N.Mongolia
1 Tank moved from Lhanzou to N.Mongolia
1 Infantry moved from Nancheng to Kansu
1 Artillery and 3 Infantry moved from Xining to Nancheng
2 Infantry moved from Urumal to Quyan
1 Tank moved from Kichedung to Sian
1 Infantry moved from Nanking to Hanan
1 Infantry moved from Wengshui to N.French.I
1 Artillery moved from Szechwan to Sian
2 Infantry moved from Kansu to Szechwan
Purchase Units - Chinese
Chinese buy 6 Infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in N.Mongolia
Chinese attack with 2 Infantry and 2 Tanks
Neutral defend with 2 Infantry
Chinese loses 0 PUs for violating N.Mongolias neutrality.
Chinese win, taking N.Mongolia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantry
Casualties for Chinese: 1 Infantry
Battle in S.W.M
Chinese attack with 1 EarlyFighter, 2 Infantry and 2 Tanks
Neutral defend with 2 Infantry
Chinese loses 0 PUs for violating S.W.Ms neutrality.
Chinese win, taking S.W.M from Neutral with 1 EarlyFighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantry
Casualties for Chinese: 1 Infantry
Battle in Kwangsi
Chinese attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Chinese win, taking Kwangsi from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in N.Thailand
Chinese attack with 1 Infantry and 2 Tanks
Thai defend with 1 Artillery and 1 Infantry
Chinese win, taking N.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Thai: 1 Artillery and 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 AAGun moved from Urumal to Quyan
1 AAGun moved from Xining to Nancheng
1 EarlyFighter moved from S.W.M to Szechwan
Place Units - Chinese
6 Infantry placed in Xining
Turn Complete - Chinese
Chinese collect 45 PUs; end with 45 PUs total
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 1
Combat Move - Hisaichi
2 Artillerys and 2 Infantry moved from Sukhalin to sz103
1 Destroyer and 2 Submarines moved from Sea Zone 104 to sz108
2 EarlyFighters moved from sz102 to sz108
1 Bomber moved from Seoul to sz108
1 Infantry moved from Seoul to sz102
1 Infantry and 1 T.Boat moved from sz102 to Sea Zone 104
1 Infantry moved from Sea Zone 104 to French Indochina
Hisaichi take French Indochina from French
1 Artillery moved from Seoul to sz102
3 Infantry moved from Korea to sz102
1 Artillery, 3 Infantry and 2 Transports moved from sz102 to Sea Zone 104
1 Artillery, 3 Infantry and 2 Transports moved from Sea Zone 104 to sz106
1 Artillery and 3 Infantry moved from sz106 to W.Borneo
2 Transports moved from Sea Zone 104 to sz102
1 Artillery and 1 Infantry moved from Seoul to sz102
2 Infantry moved from Tientsin to sz102
2 Tanks moved from Formosa to sz102
1 Artillery, 3 Infantry, 2 Tanks and 3 Transports moved from sz102 to Sea Zone 104
2 Artillerys, 2 Infantry and 2 Transports moved from sz103 to Sea Zone 104
3 Artillerys, 5 Infantry and 2 Tanks moved from Sea Zone 104 to Hong Kong
1 Battleship moved from sz102 to Sea Zone 104
1 Battleship moved from Sea Zone 104 to sz106
1 Infantry moved from Shangtung to Kichedung
2 Tanks moved from Shangtung to Kichedung
1 Artillery and 1 Infantry moved from Shangtung to Nanking
2 Infantry moved from Shangtung to Shansi
1 Artillery and 2 Infantry moved from Hopeh to Peking
1 Artillery and 3 Infantry moved from Quagan to Jinan
2 Infantry moved from Manchuria to Vladivostok
2 Infantry moved from Hsingnan to Amursk
1 Infantry moved from Hsingnan to Jinan
1 Artillery moved from Manchuria to Amursk
1 Tank moved from Seoul to Vladivostok
1 Tank moved from Manchuria to Vladivostok
1 Tank moved from Hsingnan to Amursk
3 Tanks moved from Tientsin to Jinan
2 Tanks moved from Hopeh to Jinan
1 EarlyFighter moved from Hopeh to Shansi
1 EarlyFighter moved from Seoul to Nanking
Purchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 1 Elite, 4 Infantry, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Amursk
Hisaichi attack with 1 Artillery, 2 Infantry and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 2 Infantry and 1 Tank in Amursk, round 2 : 3/4 hits
Russians roll dice for 1 Bunker in Amursk, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Bunker owned by the Russians lost in Amursk
Hisaichi win, taking Amursk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Shansi
Hisaichi attack with 1 EarlyFighter and 2 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 EarlyFighter and 2 Infantry in Shansi, round 2 : 0/3 hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter and 2 Infantry in Shansi, round 3 : 0/3 hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter and 2 Infantry in Shansi, round 4 : 1/3 hits
Chinese roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hong Kong
Hisaichi attack with 3 Artillerys, 5 Infantry and 2 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantry and 1 Tank
Hisaichi roll dice for 3 Artillerys, 5 Infantry and 2 Tanks in Hong Kong, round 2 : 3/10 hits
British roll dice for 1 Artillery, 3 Infantry and 1 Tank in Hong Kong, round 2 : 2/5 hits
2 Infantry owned by the Hisaichi and 3 Infantry owned by the British lost in Hong Kong
Hisaichi roll dice for 3 Artillerys, 3 Infantry and 2 Tanks in Hong Kong, round 3 : 3/8 hits
British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 0/2 hits
1 Artillery owned by the British and 1 Tank owned by the British lost in Hong Kong
Hisaichi win, taking Hong Kong from British with 3 Artillerys, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Hisaichi: 2 Infantry
Casualties for British: 1 Artillery, 3 Infantry and 1 Tank
Battle in Jinan
Hisaichi attack with 1 Artillery, 4 Infantry and 5 Tanks
Russians defend with 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 4 Infantry and 5 Tanks in Jinan, round 2 : 4/10 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Infantry and 1 Tank in Jinan, round 2 : 4/5 hits
1 Artillery owned by the Russians, 1 Tank owned by the Russians, 4 Infantry owned by the Hisaichi and 1 Infantry owned by the Russians lost in Jinan
Hisaichi roll dice for 1 Artillery and 5 Tanks in Jinan, round 3 : 2/6 hits
Russians roll dice for 1 Bunker and 1 EarlyFighter in Jinan, round 3 : 1/2 hits
1 Bunker owned by the Russians, 1 Artillery owned by the Hisaichi and 1 EarlyFighter owned by the Russians lost in Jinan
Hisaichi win, taking Jinan from Russians with 5 Tanks remaining. Battle score for attacker is 13
Casualties for Hisaichi: 1 Artillery and 4 Infantry
Casualties for Russians: 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Infantry and 1 Tank
Battle in Peking
Hisaichi attack with 1 Artillery and 2 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantry in Peking, round 2 : 0/3 hits
Chinese roll dice for 1 Infantry in Peking, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Peking
Hisaichi roll dice for 1 Artillery and 1 Infantry in Peking, round 3 : 0/2 hits
Chinese roll dice for 1 Infantry in Peking, round 3 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Peking, round 4 : 0/2 hits
Chinese roll dice for 1 Infantry in Peking, round 4 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Peking, round 5 : 1/2 hits
Chinese roll dice for 1 Infantry in Peking, round 5 : 0/1 hits
1 Infantry owned by the Chinese lost in Peking
Hisaichi win, taking Peking from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Vladivostok
Hisaichi attack with 2 Infantry and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 2 Infantry and 2 Tanks in Vladivostok, round 2 : 1/4 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Vladivostok
Hisaichi roll dice for 1 Infantry and 2 Tanks in Vladivostok, round 3 : 2/3 hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantry
Casualties for Russians: 1 Bunker
Battle in Kichedung
Hisaichi attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 2 Tanks in Kichedung, round 2 : 0/3 hits
Chinese roll dice for 1 Infantry in Kichedung, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Kichedung
Hisaichi roll dice for 2 Tanks in Kichedung, round 3 : 1/2 hits
Chinese roll dice for 1 Infantry in Kichedung, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in Kichedung
Hisaichi win, taking Kichedung from Chinese with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in W.Borneo
Hisaichi attack with 1 Artillery and 3 Infantry
Dutch defend with 2 Infantry
Hisaichi roll dice for 1 Battleship in W.Borneo, round 2 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 3 Infantry in W.Borneo, round 2 : 1/4 hits
Dutch roll dice for 2 Infantry in W.Borneo, round 2 : 0/2 hits
1 Infantry owned by the Dutch lost in W.Borneo
Hisaichi roll dice for 1 Artillery and 3 Infantry in W.Borneo, round 3 : 0/4 hits
Dutch roll dice for 1 Infantry in W.Borneo, round 3 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 3 Infantry in W.Borneo, round 4 : 1/4 hits
Dutch roll dice for 1 Infantry in W.Borneo, round 4 : 0/1 hits
1 Infantry owned by the Dutch lost in W.Borneo
Hisaichi win, taking W.Borneo from Dutch with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 4
Casualties for Dutch: 2 Infantry
Battle in sz108
Hisaichi attack with 1 Bomber, 1 Destroyer, 2 EarlyFighters and 2 Submarines
Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
Hisaichi roll dice for 2 Submarines in sz108, round 2 : 1/2 hits
Dutch roll dice for 1 Submarine in sz108, round 2 : 0/1 hits
Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz108, round 2 : 1/4 hits
Dutch roll dice for 1 Destroyer and 1 Transport in sz108, round 2 : 0/2 hits
1 Transport owned by the Dutch and 1 Submarine owned by the Dutch lost in sz108
Hisaichi roll dice for 2 Submarines in sz108, round 3 : 2/2 hits
Dutch roll dice for 1 Destroyer in sz108, round 3 : 1/1 hits
1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz108
Hisaichi win with 1 Bomber, 1 Destroyer, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Submarine
Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
Battle in Nanking
Hisaichi attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Nanking, round 2 : 0/3 hits
Chinese roll dice for 1 Infantry in Nanking, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Nanking
Hisaichi roll dice for 1 Artillery and 1 EarlyFighter in Nanking, round 3 : 0/2 hits
Chinese roll dice for 1 Infantry in Nanking, round 3 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 EarlyFighter in Nanking, round 4 : 1/2 hits
Chinese roll dice for 1 Infantry in Nanking, round 4 : 0/1 hits
1 Infantry owned by the Chinese lost in Nanking
Hisaichi win, taking Nanking from Chinese with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Infantry moved from Tientsin to Hsingnan
1 Carrier moved from sz102 to Sea Zone 104
1 Carrier moved from Sea Zone 104 to sz106
2 EarlyFighters moved from sz108 to sz106
1 Bomber moved from sz108 to Phuket
1 Destroyer and 1 Submarine moved from sz102 to Sea Zone 104
1 Destroyer and 1 Submarine moved from Sea Zone 104 to sz106
1 Destroyer moved from sz103 to Sea Zone 104
1 Submarine moved from sz103 to sz102
1 EarlyFighter moved from Nanking to Shangtung
1 EarlyFighter moved from Shansi to Shangtung
Place Units - Hisaichi
1 Elite, 4 Infantry and 1 Tank placed in Seoul
1 B.Transport and 1 Transport placed in sz102
Turn Complete - Hisaichi
Hisaichi collect 58 PUs; end with 58 PUs total
Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 24 times
3 was rolled 21 times
4 was rolled 19 times
5 was rolled 28 times
6 was rolled 23 times
Average roll : 3.632
Median : 4.000
Variance : 0.508
Standard Deviation : 0.712
Total rolls : 133
Hisaichi Combat
1 was rolled 12 times
2 was rolled 17 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3.750
Median : 4.000
Variance : 0.926
Standard Deviation : 0.962
Total rolls : 96
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Dutch Combat
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.375
Median : 4.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 1
Combat Move - British
1 Destroyer and 1 Submarine moved from sz67 to sz108
1 EarlyFighter moved from Calcutta to sz108
1 Infantry moved from Calcutta to sz67
1 Tank moved from India to sz67
1 Infantry, 1 Tank and 1 Transport moved from sz67 to sz108
1 Infantry and 1 Tank moved from sz108 to W.Borneo
1 Artillery and 1 Infantry moved from Sabah to W.Borneo
1 Artillery and 1 Infantry moved from Calcutta to sz67
1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz108
1 Artillery and 1 Infantry moved from sz108 to W.Borneo
1 Artillery and 1 Infantry moved from Bangladesh to Burma
1 Infantry moved from E.India to Bangladesh
1 Infantry moved from Bhopal to Bangladesh
1 Tank moved from Israel to Iran
1 Infantry and 1 Tank moved from Iraq to Iran
1 EarlyFighter moved from Trucial Coast to Iran
1 Artillery moved from Bombay to sz63
2 Infantry moved from Bombay to sz63
1 Artillery, 1 Cruiser, 2 Infantry, 1 Submarine and 1 Transport moved from sz63 to sz61
1 Artillery and 2 Infantry moved from sz61 to Iran
1 Infantry moved from B.Somalia to Ehtiopia
British take Ehtiopia from Italians
1 Infantry moved from Cape Town to South Africa
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from Gold Coast to French East Africa
1 Battleship and 1 Destroyer moved from sz10 to sz8
1 Bomber moved from London to sz8
1 Transport moved from sz10 to sz19
1 Infantry moved from N.Ire to sz19
1 Tank moved from Manchester to sz19
1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from sz19 to sz18
1 Infantry moved from Wales to sz18
2 Infantry and 1 Tank moved from sz18 to Le Havre
1 EarlyFighter moved from Wales to Paris
1 EarlyFighter moved from London to Paris
1 EarlyFighter moved from London to Paris
2 Infantry moved from Dover to Manchester
1 Infantry moved from Scottland to Manchester
1 Tank moved from London to Manchester
3 Infantry moved from London to Manchester
2 Infantry moved from London to Manchester
1 EarlyFighter moved from Malta to El Alamein
1 Infantry moved from N.Egypt to El Alamein
1 Infantry moved from Cyprus to sz50
1 Destroyer, 1 Infantry and 1 Transport moved from sz50 to sz49
1 Infantry moved from Israel to sz49
2 Tanks moved from Cairo to S.Egypt
1 Artillery and 2 Infantry moved from Cairo to sz49
1 Artillery, 1 Cruiser, 1 Destroyer, 4 Infantry and 2 Transports moved from sz49 to sz62
1 Artillery and 4 Infantry moved from sz62 to S.Egypt
1 Infantry moved from Cairo to E.Egypt
1 Infantry moved from Trucial Coast to Oman
1 Artillery and 1 Infantry moved from Aden to Oman
1 EarlyFighter moved from E.Egypt to Oman
1 EarlyFighter moved from Cyprus to E.Egypt
2 Infantry moved from Victoria to sz118
1 Infantry moved from British Columbia to Yukon
1 Infantry moved from Yukon to Alaska
1 Destroyer, 2 Infantry and 1 Transport moved from sz118 to sz121
2 Infantry moved from sz121 to Attla
1 Artillery moved from N.W. India to Kashmir
1 Infantry moved from N.India to Kashmir
1 Tank moved from Dheli to Kashmir
1 Infantry moved from Dheli to Bhopal
1 Infantry moved from W.India to India
1 Artillery moved from Calcutta to India
1 Infantry moved from S.India to India
1 Infantry moved from Canada to North U.S
1 Tank moved from S.Canada to Central U.S
1 Tank moved from E.Canada to Central U.S
1 Infantry moved from E.Canada to East U.S
2 Infantry moved from Quebec to sz2
1 Destroyer, 2 Infantry and 1 Transport moved from sz2 to sz30
2 Infantry moved from sz30 to Southeast U.S
1 EarlyFighter moved from Quebec to Southeast U.S
1 EarlyFighter moved from Gibraltar to Morocco
Purchase Units - British
British buy 1 Factory and 2 Infantry; Remaining resources: 1 PUs;
Combat - British
Battle in Iran
British attack with 1 Artillery, 1 EarlyFighter, 3 Infantry and 2 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantry
Units damaged: 1 Bunker owned by the Neutral
Neutral win with 1 Bunker remaining. Battle score for attacker is -20
Casualties for Neutral: 4 Infantry
Casualties for British: 1 Artillery, 1 EarlyFighter, 3 Infantry and 2 Tanks
Battle in sz108
British attack with 1 Destroyer, 1 EarlyFighter, 1 Submarine and 2 Transports
Hisaichi defend with 1 Destroyer and 1 Submarine
British win with 1 Destroyer, 1 EarlyFighter, 1 Submarine and 2 Transports remaining. Battle score for attacker is 15
Casualties for Hisaichi: 1 Destroyer and 1 Submarine
Battle in Oman
British attack with 1 Artillery, 1 EarlyFighter and 2 Infantry
Neutral defend with 2 Infantry
British loses 0 PUs for violating Omans neutrality.
British win, taking Oman from Neutral with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for Neutral: 2 Infantry
Casualties for British: 2 Infantry
Battle in El Alamein
British attack with 1 EarlyFighter and 1 Infantry
Italians defend with 1 Infantry
Italians win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 EarlyFighter and 1 Infantry
Casualties for Italians: 1 Infantry
Battle in sz8
British attack with 1 Battleship, 1 Bomber and 1 Destroyer
Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
Units damaged: 1 Battleship owned by the British
British win with 1 Battleship, 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 21
Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
Battle in Kashmir
British attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 1 Artillery and 1 Infantry
British loses 0 PUs for violating Kashmirs neutrality.
British win, taking Kashmir from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Artillery and 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Battle in S.Egypt
British attack with 1 Artillery, 4 Infantry and 2 Tanks
Italians defend with 1 Infantry
British win, taking S.Egypt from Italians with 1 Artillery, 4 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in W.Borneo
British attack with 2 Artillerys, 3 Infantry and 1 Tank
Hisaichi defend with 1 Artillery and 3 Infantry
British win, taking W.Borneo from Hisaichi with 2 Artillerys, 2 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Artillery and 3 Infantry
Casualties for British: 1 Infantry
Non Combat Move - British
1 EarlyFighter moved from sz108 to Malaya
1 Bomber moved from sz8 to Manchester
1 EarlyFighter moved from Oman to Aden
Place Units - British
1 Factory placed in Israel
2 Infantry placed in Cairo
Turn Complete - British
British collect 94 PUs; end with 95 PUs total
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 1
Combat Move - Anzac
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 EarlyFighter moved from sz76 to Borneo
1 EarlyFighter moved from Townsville to Borneo
1 Submarine moved from sz73 to sz109
1 Submarine moved from sz77 to sz79
1 Artillery and 1 Infantry moved from New Guinea to Sarong
1 Tank moved from Moresby to Sarong
3 Infantry moved from Moresby to New Guinea
1 Infantry moved from S.Guinea to New Guinea
1 Infantry moved from E.Australia to sz74
1 Tank moved from Guadacanal to sz74
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz81
1 Submarine moved from sz79 to sz81
EDIT: 1 Submarine moved from sz79 to sz81
1 Carrier and 1 Destroyer moved from sz76 to sz71
1 Infantry moved from Townsville to N.Australia
1 Tank moved from Townsville to Derby
4 Infantry moved from Melbourne to S.Australia
1 Infantry and 1 Tank moved from sz81 to Majuro
Purchase Units - Anzac
Anzac buy 3 Infantry; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Majuro
Anzac attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Artillery, 4 EarlyFighters and 1 Infantry
Yamamoto win with 1 Artillery, 4 EarlyFighters and 1 Infantry remaining. Battle score for attacker is -7
Casualties for Anzac: 1 Infantry and 1 Tank
Non Combat Move - Anzac
1 AAGun moved from Melbourne to S.Australia
1 AAGun moved from Moresby to New Guinea
Place Units - Anzac
3 Infantry placed in Darwin
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs total
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 1
Combat Move - Dutch
1 Tank moved from Dutch Guinea to Amazon
1 Infantry moved from Dutch Guinea to Amazon
1 Infantry and 1 Tank moved from E.Borneo to Borneo
1 Submarine moved from sz72 to sz109
1 Infantry and 1 Tank moved from Okaba to Sarong
1 Artillery and 1 Infantry moved from Sarong to sz89
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz89 to sz81
1 Artillery and 1 Infantry moved from sz81 to Phoenix
1 Infantry moved from Lambok to Bali
1 Artillery moved from Java to Sumatra
Purchase Units - Dutch
Dutch buy 4 Infantry; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Amazon
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Dutch loses 0 PUs for violating Amazons neutrality.
Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
4 Infantry placed in Borneo
Turn Complete - Dutch
Dutch collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 1
Combat Move - Finns
1 Infantry moved from Finnland to Belomorsk
Finns take Belomorsk from Russians
1 Infantry moved from Tampere to Finnland
1 Tank moved from Helsinki to S.Finnland
3 Infantry moved from Helsinki to Tampere
1 EarlyFighter moved from Helsinki to S.Finnland
Purchase Units - Finns
Finns buy 3 Infantry; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
Place Units - Finns
3 Infantry placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 1
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
1 EarlyFighter, 2 Infantry and 1 Tank moved from Romania to E.Romania
Purchase Units - Romanians
Romanians buy 3 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Artillerys, 1 EarlyFighter, 4 Infantry and 1 Tank
Russians defend with 1 Artillery and 3 Infantry
Romanians roll dice for 2 Artillerys, 1 EarlyFighter, 4 Infantry and 1 Tank in E.Romania, round 2 : 3/8 hits
Russians roll dice for 1 Artillery and 3 Infantry in E.Romania, round 2 : 0/4 hits
3 Infantry owned by the Russians lost in E.Romania
Romanians roll dice for 2 Artillerys, 1 EarlyFighter, 4 Infantry and 1 Tank in E.Romania, round 3 : 1/8 hits
Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits
1 Artillery owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 EarlyFighter, 4 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for Russians: 1 Artillery and 3 Infantry
Non Combat Move - Romanians
1 EarlyFighter moved from E.Romania to W.Romania
1 AAGun moved from Romania to E.Romania
Place Units - Romanians
3 Infantry placed in Romania
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs total
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3.619
Median : 4.000
Variance : 1.650
Standard Deviation : 1.285
Total rolls : 21
Romanians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
Average roll : 3.375
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16
Russians Combat
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.400
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 1
Combat Move - Thai
1 Artillery and 2 Infantry moved from Phuket to Thailand
1 EarlyFighter moved from Phuket to Thailand
1 Infantry moved from Phuket to sz107
1 Artillery and 1 Tank moved from Phuket to sz107
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine, 1 T.Boat, 1 Tank and 2 Transports moved from sz107 to sz106
1 Infantry moved from sz106 to Sabah
Thai take Sabah from British
1 Artillery moved from sz106 to Spralty
Thai take Spralty from Americans
1 Tank moved from sz106 to Mindor
Thai take Mindor from Americans
Purchase Units - Thai
Thai buy 4 Infantry; Remaining resources: 0 PUs;
Combat - Thai
Battle in Thailand
Thai attack with 1 Artillery, 1 EarlyFighter and 2 Infantry
French defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantry in Thailand, round 2 : 2/4 hits
French roll dice for 1 Artillery and 1 Infantry in Thailand, round 2 : 1/2 hits
1 Infantry owned by the French, 1 Infantry owned by the Thai and 1 Artillery owned by the French lost in Thailand
Thai win, taking Thailand from French with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for French: 1 Artillery and 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - Thai
1 EarlyFighter moved from Thailand to Phuket
Place Units - Thai
4 Infantry placed in Phuket
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs total
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 1.654
Standard Deviation : 1.286
Total rolls : 27
Romanians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
Average roll : 3.375
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16
French Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Thai Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Russians Combat
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.400
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5