14L G40 wheatbeer (Axis) vs JDOW (Allies +13) game 2

  • '17

    Bid’s mech Egypt, inf Alex and sub 98

    Hope I can be more challenging this time  :-)

  • '17

    Test summary from TripleA, engine version: 1.7.0.3, time: 16:18:47

  • '15 '14

    I wish both of us a fair game and a fun game!

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 1 mech_infantry
                EDIT: Adding units owned by British to Alexandria: 1 infantry
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy nothing; Remaining resources: 30 PUs;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Norway to 110 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery and 3 infantry moved from Western Germany to France
                1 tactical_bomber moved from Poland to France
                2 mech_infantrys moved from Western Germany to Southern France
                1 armour moved from Greater Southern Germany to Southern France
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Greater Southern Germany to Southern France
                1 armour moved from Greater Southern Germany to France
                1 tactical_bomber moved from Germany to France
                2 fighters and 2 tactical_bombers moved from Western Germany to France
                1 tactical_bomber moved from Western Germany to 110 Sea Zone

  • '17

    Something different for me.

    Need scramble orders SZ110

  • '15 '14

    So something new to me too. No scramble today, I guess the first game I do not scramble in UK1 :)

  • '15 '14

    Once in a lifetime I would like to see the French AA to score a hit:)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 1 mech_infantry
                EDIT: Adding units owned by British to Alexandria: 1 infantry
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy nothing; Remaining resources: 30 PUs;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Norway to 110 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery and 3 infantry moved from Western Germany to France
                1 tactical_bomber moved from Poland to France
                2 mech_infantrys moved from Western Germany to Southern France
                1 armour moved from Greater Southern Germany to Southern France
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Greater Southern Germany to Southern France
                1 armour moved from Greater Southern Germany to France
                1 tactical_bomber moved from Germany to France
                2 fighters and 2 tactical_bombers moved from Western Germany to France
                1 tactical_bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 3 :  1/2 hits
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the French , 1 cruiser owned by the British , 1 battleship owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in France
                    Germans attack with 4 armour, 3 artilleries, 2 fighters, 7 infantry and 4 tactical_bombers
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA fire in France :  0/3 hits
                        Germans roll dice for 4 armour, 3 artilleries, 2 fighters, 7 infantry and 4 tactical_bombers in France, round 2 :  10/20 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  3/11 hits
                        6 infantry owned by the French , 1 armour owned by the British , 3 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 aaGun owned by the French lost in France
                        Germans roll dice for 4 armour, 3 artilleries, 2 fighters, 4 infantry and 4 tactical_bombers in France, round 3 :  8/17 hits
                        French roll dice for 1 armour and 1 fighter in France, round 3 :  1/2 hits
                        1 armour owned by the French , 1 infantry owned by the Germans and 1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 4 armour, 3 artilleries, 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 41
                    Casualties for Germans: 4 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Southern France
                    Germans attack with 2 armour and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Southern France, round 2 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                        Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 3 :  2/3 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  1/1 hits
                        1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter and 6 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 :  4/12 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  0/5 hits
                        4 infantry owned by the Neutral_Allies lost in Yugoslavia
                    6 infantry owned by the Germans , 3 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Slovakia Hungary
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 fighter moved from Yugoslavia to Tobruk
                2 fighters and 2 tactical_bombers moved from France to Tobruk
                2 bombers, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                1 aaGun moved from Western Germany to France
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 infantry moved from Romania to Slovakia Hungary
                1 submarine moved from 124 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from France to Southern Italy
                1 tactical_bomber moved from France to Western Germany
                2 infantry moved from Denmark to Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                Germans collect 39 PUs (1 lost to blockades); end with 88 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs

    Production/PUs Summary :

    Germans : 40 / 98
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • '15 '14

    Puh…. looks like a flawless G1. 0/5 in Yugo makes Moscow worry. French AA (of course) missed, too. Only SF gave some hope!

  • '15 '14

    Ahh now I see. The Anti-Tobruk-Counter! Very interesting, great idea! Haven’t even thought about that when seeing the combats. Certainly not a repetition of our previous game. Think tank mode now:)

  • '17

    It was an very nice G1 … and yeah, I went this way both to counter Tobruk and to play with an air-heavy Paris.

    If you want to propose any kind of dice-mitigating system, I am open to ideas. Though I know many players are purists and the low luck system I’ve used a bit has some weird gameplay consequences (enabling riskier behavior).

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                2 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Baltic States to Belarus
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Russia to Belarus
                1 mech_infantry moved from Volgograd to Kazakhstan
                6 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                1 artillery moved from Novgorod to Belarus
                2 aaGuns moved from Novgorod to Belarus
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Russia to Novgorod
                1 armour moved from Russia to Belarus
                2 aaGuns moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Caucasus to Rostov
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                1 infantry and 2 mech_infantrys placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Kazakhstan: 1 mech_infantry
                EDIT: Adding units owned by Russians to Turkmenistan: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Turkmenistan: 1 mech_infantry
                EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry
                EDIT: Turning off Edit Mode

  • '15 '14

    Little edit

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                2 infantry moved from Kiangsi to Hunan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Formosa to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                2 bombers moved from Japan to Yunnan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 :  5/7 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Anhwe
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 artillery and 5 infantry moved from Manchuria to Jehol
                1 artillery and 2 infantry moved from Shantung to Anhwe
                4 infantry moved from Korea to Manchuria
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Korea to 36 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from 33 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 battleship moved from 6 Sea Zone to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to Kwangsi
                2 tactical_bombers moved from Japan to Kwangsi
                2 fighters moved from Japan to Jehol
                1 fighter moved from 6 Sea Zone to Jehol
                1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Production/PUs Summary :

    Germans : 40 / 98
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                2 fighters moved from Hawaiian Islands to Wake Island
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Wake Island
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Central United States to Wake Island
                1 mech_infantry moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Central United States to Western United States
                1 armour moved from Central United States to Western United States
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 2 submarines placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 6 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

  • '15 '14

    Well, I don’t know how the likelihood of the Yunnan-battle is, but this is close to game over in the Pacific combined with the flawless G1. This could become a short game. First time in my life I did not get Yunnan back Chi1.

  • '15 '14

    According to the calculator it is 97% when ticking the “retreat when air only left” button. Now I need to think if that 3% is worth it to save a Chinese inf or if I in the future always take Jap+2 Inf there :-/

  • '15 '14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 bomber moved from United Kingdom to 106 Sea Zone
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                2 mech_infantrys moved from Egypt to Ethiopia
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Ethiopia

  • '15 '14

    I gonna roll sz110 and sz106 in the forum in order to let me shoot first before you subs shoot.

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