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    InViriconium

    @InViriconium

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    Latest posts made by InViriconium

    • RE: FAQ Now Available

      Hey guys!

      I played a game with my friends yesterday and we had an interesting situation which needs clarification for me. Japan was sucessfully invaded by USA and UK by Germany the round after, both without hope to retake the capital. Japan had by this time taken over India amongst other asian countries. My question is:

      1 - Can Germany take control of India that is currently Japanese considering Japan doesn’t have a capital?
      2 - Can Germany take control of original Japanese territories (Manchuria etc) that are not under enemy control.

      Thanks in advance!

      posted in Axis & Allies 1942 2nd Edition
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      InViriconium
    • RE: Any good Allied Strategies?

      An important difference though is in a prolonged fight. It is true that the combination inf+art hits as hard as inf+tank, but that only counts until you sustain some casualties. Since inf is worth 2 attacking points when paired with an art you lose 2 attacking points instead of only 1 when you have a tank. My favorite combination for 4 UK transports, if I have the money to sustain it ofc, is 4 inf, 2 art and 2 tanks. The budget version would be something like 5 inf 3 art.

      posted in Axis & Allies 1942 2nd Edition
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      InViriconium
    • RE: Amphibious assault trasport movement

      Ok, thanks for clearing that up! So the only reliable way to get Germany out of Africa after a successful G1 Egypt attack is UK1 Bomber+Cruiser+Indian fighter on the Battleship and transport?

      posted in Axis & Allies 1942 2nd Edition
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      InViriconium
    • RE: Amphibious assault trasport movement

      I have another question regarding amphibious assault. It is possible to clear a hostile SZ and then attack land, but is the reverse also possible? Let’s say Egypt falls on G1 which means the canal is closed. Is it possible to initiate a land battle to retake Egypt, thus opening the canal, and then attack the transport and battleship with your Indian navy?

      posted in Axis & Allies 1942 2nd Edition
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      InViriconium
    • RE: IC in Manchuria

      My standard buy on J1 (assuming all transports are alive) is 1 Transport coupled with some air, usually a fighter or two and remaining IPC on ground units to make sure transports are filled. Fighters just seems like the most flexible unit since it can both work in an all out Asian invasion but also help protect your navy if need be. Having 3 transports in total just seems like the maximum to me. Even with 3 I struggle to maintain all transports fully loaded each turn and also building enough navy to keep a US player who invests heavily into a pacific fleet. Buying more transports and sending them on far away missions like Australia or Africa on early rounds doesn’t seem to be worth it in my opinion. But somehow with this build I struggle to keep enough pressure on north eastern Russia and India if US pressures my navy. Anyone has any bright ideas?

      posted in Axis & Allies 1942 2nd Edition
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      InViriconium
    • RE: Lets support A&A YouTubers

      Subscribed! By the way, do you know any other channels with teaching material?

      posted in Axis & Allies 1942 2nd Edition
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      InViriconium
    • RE: Allies Strategy

      Hello guys, I’ve been reading topics on this forum for some time now and love the different inputs on different strategies. I’ve been playing maybe 10-15 games in total against a more experienced friend and I just can’t seem to win, even playing axis without allied bid which really frustrates me. So now I thought it was time to do something about it and decided to get involved in your discussions! Please go easy on me ^^

      I, much like some of you, am not a fan of the SZ37 attack with UK fleet against the Japanese fleet and I’m looking for alternatives. Going after the Japanese transport with a cruiser and fighter or retreating the whole fleet looks interesting. I see you guys mentioning “joining up in south Atlantic” or a “UK med focus”, but how do you execute them? I can’t see how the fleet would be attacking Germany by round 3/4 without passing right through a German battleship and the Luftwaffe. Wouldn’t they just get destroyed immediately? And going all the way around South Africa looks slow as a first impression. And how do you handle Japan with a battleship and fully loaded carrier intact? How much should navy should USA build in the pacific in a strategy like this that I assume is more KGF oriented, also assuming that Japan did PH.

      I have a lot of questions, but i hope you can take some time to answer them. I want to get back at my friend and win my first game!!! :evil:

      posted in Axis & Allies 1942 2nd Edition
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      InViriconium