@Charles:
The Eatsern Front is not a great theater. I wish the game would allow for more action in this area.
Well as it stands there are only two choices - counter attack and trade units that are 50% as strong (Roll @1 vs Roll @2) or just keep drawing Germany in and hope to dice them in the first two rounds when losses are the heaviest.
When I first started - Russia was much more fun to play as or against because I hadn’t developed a min/max script that I now employ. Now - I just buy 10 INF + 1 ARM for the first 2-3 rounds and retreat every starting unit. If Germany looks thin for whatever reason, I’ll buy 8 ART and 1 INF the final two rounds so the Germans have to seriously consider if standing next to Moscow is a good idea or not.
Sometimes it is, sometimes it isn’t - typically it depends how much Germany is relying on Air Power to sack Moscow.
Having 60 INF and 24 ART on Moscow is something to seriously consider for the Germans. Even a successful strafe could buy Moscow multiple turns.