14L bonusbent (Axis) vs souL (Allies+9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Japan to Yunnan
                2 fighters moved from Kwangtung to Kwangsi
                2 tactical_bombers moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 armour moved from India to Eastern Persia
                      Japanese take Eastern Persia from Russians
                1 submarine moved from 6 Sea Zone to 17 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Burma
                1 bomber moved from Burma to India
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                2 mech_infantrys moved from French Indo China to Shan State
                2 mech_infantrys moved from Shan State to Burma
                1 armour moved from Malaya to Burma
                1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
                2 artilleries and 2 infantry moved from Siam to 37 Sea Zone
                2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 infantry, 2 submarines, 5 tactical_bombers and 2 transports moved from 37 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from India to West India
                2 artilleries and 2 infantry moved from 79 Sea Zone to West India
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 armour moved from Buryatia to Yenisey

    Place Units - Japanese
                1 factory_minor and 1 harbour placed in West India
                2 fighters and 1 tactical_bomber placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,1
                Japanese collect 42 PUs (7 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs


  • I have given it some consideration and it seems to me the best odds for an Axis victory is to send all available Japanese forces into Europe and hold the VCs for 1 round - before the US cavalry arrives.

    Fighting for victory in only one theater isnt very fun though. I prefer to let Japan fight for victory in Asia, but it will take ages before Japan can secure enough VCs.

    I suppose I will take Egypt within a few rounds or lose the game.


  • I was just playing this out, trying to get you to make a mistake and/or me get lucky enough for you not to take Egypt… don’t make a mistake on purpose.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 4 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 destroyer moved from 110 Sea Zone to 105 Sea Zone
                1 bomber moved from United Kingdom to 105 Sea Zone
                1 infantry moved from Marianas to 22 Sea Zone
                1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 26 Sea Zone from Japanese

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 17 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 105 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 105 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 105 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Korea

    Non Combat Move - Americans
                1 bomber moved from 105 Sea Zone to Algeria
                3 infantry moved from Tunisia to Libya
                2 carriers, 5 destroyers, 2 fighters, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Morocco
                1 fighter moved from Trans-Jordan to Algeria
                1 bomber moved from Eastern United States to Algeria
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 92 Sea Zone
                1 transport moved from 22 Sea Zone to 34 Sea Zone
                2 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                2 battleships, 2 cruisers and 2 destroyers moved from 22 Sea Zone to 35 Sea Zone
                1 fighter moved from 17 Sea Zone to Iwo Jima
                3 carriers moved from 22 Sea Zone to 6 Sea Zone
                1 destroyer moved from 22 Sea Zone to 6 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 22 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 1 fighter and 4 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
        Iwo Jima : 1 flag, 1 artillery and 1 fighter
        Paulau Island : 1 flag
        Korea : 1 flag, 1 infantry
        Okinawa : 1 flag
        Marianas : 1 flag
        Queensland : 2 bombers
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag, 3 battleships, 3 cruisers, 3 destroyers, 2 infantry and 1 transport
        26 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        6 Sea Zone : 3 carriers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 carrier
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Gibraltar : 1 tactical_bomber
        Morocco : 1 flag, 1 airfield, 2 fighters and 1 tactical_bomber
        Algeria : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Libya : 1 flag, 4 infantry
        93 Sea Zone : 1 flag, 1 destroyer
        92 Sea Zone : 2 carriers, 5 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
        101 Sea Zone : 2 carriers, 3 destroyers, 1 fighter and 6 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 67 / 95
        Russians : 3 / 0
        Japanese : 46 / 52
        Americans : 63 / 91
        Chinese : 22 / 23
        British : 30 / 28
        UK_Pacific : 0 / 0
        Italians : 17 / 14
        ANZAC : 12 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 artilleries and 10 infantry moved from Hunan to Yunnan
                1 infantry moved from Kiangsi to Kwangsi
                4 infantry moved from Jehol to Chahar
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 fighter moved from Jehol to Yunnan
                2 artilleries and 1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                7 infantry placed in Yunnan
                Chinese undo move 1.
                1 infantry placed in Kansu
                6 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 24 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsi : 1 artillery and 1 infantry
        Jehol : 1 artillery and 2 infantry
        Shensi : 1 infantry
        Yunnan : 2 artilleries, 1 fighter and 16 infantry
        Kweichow : 2 artilleries and 1 infantry
        Kansu : 1 infantry
        Chahar : 4 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 67 / 95
        Russians : 3 / 0
        Japanese : 46 / 52
        Americans : 63 / 91
        Chinese : 22 / 24
        British : 30 / 28
        UK_Pacific : 0 / 0
        Italians : 17 / 14
        ANZAC : 12 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Changing PUs for British from 0 to 1
                EDIT: Turning off Edit Mode
                4 armour and 2 mech_infantrys moved from Egypt to Tobruk
                      British take Alexandria from Italians
                1 infantry moved from Iraq to Northwest Persia
                2 bombers moved from Trans-Jordan to Northwest Persia
                1 infantry moved from Morocco to Algeria
                1 fighter moved from United Kingdom to Gibraltar

    Combat - British
                Battle in Tobruk
                    British attack with 4 armour and 2 mech_infantrys
                    Italians defend with 1 mech_infantry
                        British roll dice for 4 armour and 2 mech_infantrys in Tobruk, round 2 :  2/6 hits
                        Italians roll dice for 1 mech_infantry in Tobruk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Northwest Persia
                    British attack with 2 bombers and 1 infantry
                    Germans defend with 1 armour
                        British roll dice for 2 bombers and 1 infantry in Northwest Persia, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia
                    British win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Trans-Jordan to Algeria
                5 artilleries moved from Egypt to Alexandria
                3 fighters moved from Trans-Jordan to Libya
                1 infantry moved from Iraq to Persia
                1 bomber moved from Northwest Persia to Anglo Egyptian Sudan
                1 bomber moved from Northwest Persia to Ethiopia
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Egypt
                British undo move 1.
                3 mech_infantrys placed in Union of South Africa
                2 infantry placed in Iraq
                1 fighter placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
                British collect 30 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 fighter
                EDIT: Adding units owned by British to Egypt: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Yunnan: 2 aaGuns, 1 artillery, 8 infantry and 3 mech_infantrys
                EDIT: Adding units owned by British to Kweichow: 2 infantry
                EDIT: Removing units owned by British from Kweichow: 1 mech_infantry
                EDIT: Adding units owned by British to Kweichow: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Hopei: 1 aaGun, 2 infantry and 1 mech_infantry
                EDIT: Removing units owned by British from Hunan: 2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry
                EDIT: Removing units owned by Chinese from Kiangsi: 1 artillery
                EDIT: Adding units owned by Chinese to Hunan: 1 artillery
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Yunnan : 2 aaGuns, 1 artillery, 8 infantry and 3 mech_infantrys
        Kweichow : 1 aaGun and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 5 artilleries
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 4 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 bomber
        Algeria : 2 fighters and 1 infantry
        Tobruk : 1 flag, 4 armour and 2 mech_infantrys
        Libya : 3 fighters
        Ethiopia : 1 bomber
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor and 3 infantry
        92 Sea Zone : 1 submarine
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 67 / 95
        Russians : 3 / 0
        Japanese : 46 / 52
        Americans : 63 / 91
        Chinese : 22 / 24
        British : 30 / 31
        UK_Pacific : 0 / 0
        Italians : 17 / 14
        ANZAC : 12 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun moved from Caucasus to Northwest Persia
                1 aaGun and 1 infantry moved from Rostov to Caucasus
                4 infantry moved from Northern Italy to Southern Italy
                3 artilleries moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
                Italians collect 17 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone
                Battle in Malaya

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
                ANZAC collect 13 PUs (2 lost to blockades); end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 harbour and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 artillery
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 submarine
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 transport
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 7 destroyers, 2 fighters and 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 67 / 95
        Russians : 3 / 0
        Japanese : 43 / 52
        Americans : 63 / 91
        Chinese : 22 / 24
        British : 30 / 31
        UK_Pacific : 0 / 0
        Italians : 17 / 19
        ANZAC : 15 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 67 / 95
        Russians : 3 / 0
        Japanese : 43 / 52
        Americans : 63 / 91
        Chinese : 22 / 24
        British : 30 / 31
        UK_Pacific : 0 / 0
        Italians : 17 / 19
        ANZAC : 15 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 4 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour moved from Turkmenistan to Persia
                4 armour and 2 mech_infantrys moved from Caucasus to Iraq
                1 bomber moved from Ukraine to Iraq
                1 bomber moved from Southern Italy to Persia
                1 bomber moved from Western Germany to Tobruk
                11 bombers moved from Southern Italy to Tobruk

    Combat - Germans
                Battle in Tobruk
                    Germans attack with 12 bombers
                    British defend with 4 armour and 2 mech_infantrys
                    Germans win with 10 bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 bombers
                    Casualties for British: 4 armour and 2 mech_infantrys
                Battle in Persia
                    Germans attack with 2 armour and 1 bomber
                    British defend with 1 infantry
                    Germans win, taking Persia from ANZAC with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Germans attack with 4 armour, 1 bomber and 2 mech_infantrys
                    British defend with 1 factory_minor and 3 infantry
                    Germans win, taking Iraq from British with 3 armour and 1 bomber remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for British: 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Iraq to Caucasus
                1 bomber moved from Persia to Caucasus
                3 mech_infantrys moved from Volgograd to Northwest Persia
                17 armour moved from Kazakhstan to Northwest Persia
                1 armour moved from Tsinghai to Caucasus
                2 aaGuns and 1 infantry moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Karelia to Finland
                2 fighters moved from Western Germany to Southern Italy
                6 infantry moved from Northern Italy to Southern Italy
                4 mech_infantrys moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to France
                10 bombers moved from Tobruk to Southern Italy
                3 mech_infantrys moved from Southern Italy to Western Germany

    Place Units - Germans
                3 armour placed in Caucasus
                2 armour and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 71 PUs; end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs


  • Go for Japan.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 bomber moved from Burma to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Ethiopia
                3 artilleries and 3 infantry moved from West India to 79 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 79 Sea Zone to 81 Sea Zone
                3 artilleries and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 battleships and 2 cruisers moved from 79 Sea Zone to 81 Sea Zone
                1 fighter moved from 79 Sea Zone to Ethiopia

    Combat - Japanese
                Battle in Ethiopia
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    British defend with 1 bomber
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 bomber
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 3 artilleries and 3 infantry
                    British defend with 1 bomber
                    Japanese win, taking Anglo Egyptian Sudan from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber
                Battle in Timguska
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Japanese
                5 carriers, 6 destroyers, 3 fighters, 2 submarines and 4 tactical_bombers moved from 79 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Ethiopia to British Somaliland
                2 fighters and 1 tactical_bomber moved from India to 81 Sea Zone
                2 armour moved from Eastern Persia to Iraq
                1 bomber moved from India to Iraq
                2 fighters and 2 tactical_bombers moved from Burma to Persia
                1 armour moved from Burma to India
                2 mech_infantrys moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Kwangsi to India
                1 bomber moved from 37 Sea Zone to West India
                1 submarine moved from 80 Sea Zone to 72 Sea Zone

    Place Units - Japanese
                1 transport placed in 79 Sea Zone
                1 artillery and 1 infantry placed in West India
                3 bombers placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,4,2,2,5,2,4,2,4,2,1,3,3,1,5
                Japanese collect 30 PUs (15 lost to blockades); end with 32 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs


  • GG.  I will report.


  • @souL:

    GG.  I will report.

    Indeed. Thanks for playing.

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