• internal die server makes triple war look great.  But all the same, here is my round completed.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                2 infantry moved from Kiangsu to Kiangsi
                3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Shantung to Anhwe
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Jehol to Anhwe
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 fighter moved from Formosa to Hunan
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 armour moved from 5 Sea Zone to Soviet Far East
                4 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                6 infantry moved from Manchuria to Amur
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Siberia
                1 infantry moved from 5 Sea Zone to Siberia
                1 mech_infantry moved from Manchuria to Chahar
                1 artillery moved from Manchuria to Amur
                2 bombers moved from Japan to Hunan
                1 fighter moved from Manchuria to Hunan
                2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Manchuria to Siberia
                1 battleship moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 43 Sea Zone
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 fighter moved from 33 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Siberia
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/5 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  0/4 hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  1/5 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 4 :  1/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  5/10 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters moved from Hunan to Kwangsi
                2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers moved from Hunan to Kwangsi
                1 fighter moved from Siberia to Manchuria
                1 fighter moved from Korea to Manchuria
                2 fighters moved from Japan to Jehol
                2 tactical_bombers moved from Japan to Jehol
                2 fighters moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Kwangsi

    Place Units - Japanese
                2 submarines placed in 6 Sea Zone
                1 fighter and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
                1 fighter moved from Philippines to Guam
                2 fighters moved from Hawaiian Islands to Midway
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 10 Sea Zone to Midway
                1 bomber moved from Central United States to Midway
                1 fighter moved from Eastern United States to Western United States
                2 mech_infantrys moved from Central United States to Central America
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Midway
                1 armour moved from Central United States to Western United States
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                1 mech_infantry moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Western United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 battleship and 2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • scramble?


  • no scramble. italians pilots are eating and drinking, can’t be bothered by the war right now.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in 111 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 battleship and 2 submarines
                    2 submarines owned by the Germans Submerged
                    British win with 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship

    Non Combat Move - British
                2 fighters moved from 111 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
                1 battleship moved from 110 Sea Zone to 88 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 109 Sea Zone to 88 Sea Zone
                1 infantry moved from Ontario to Quebec
                1 artillery moved from Ontario to Quebec
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 artillery and 3 infantry moved from India to Burma
                2 aaGuns moved from India to Burma
                1 fighter moved from Burma to India
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 fighter moved from 97 Sea Zone to Malta

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 mech_infantry placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Malta
                1 bomber moved from Northern Italy to Malta
                2 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 armour moved from 96 Sea Zone to Malta
                1 infantry moved from 96 Sea Zone to Malta
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to Tunisia
                1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 artillery moved from Tobruk to Alexandria
                3 infantry moved from Tobruk to Alexandria
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                    Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 submarine
                Battle in Malta
                    Italians attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                    British defend with 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                        AA fire in Malta :  0/3 hits
                        Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Malta, round 2 :  3/5 hits
                        British roll dice for 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 :  0/4 hits
                        1 bomber owned by the British , 1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
                        Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Malta, round 3 :  1/5 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in Malta, round 3 :  1/2 hits
                        1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 armour, 1 bomber and 2 fighters in Malta, round 4 :  3/4 hits
                        British roll dice for 1 fighter in Malta, round 4 :  1/1 hits
                        1 fighter owned by the British and 1 armour owned by the Italians lost in Malta
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 32
                    Casualties for British: 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 :  0/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 :  0/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 4 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 4 :  0/2 hits
                        1 infantry owned by the French lost in Southern France
                        Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 5 :  2/3 hits
                        French roll dice for 1 artillery in Southern France, round 5 :  1/1 hits
                        1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  0/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 :  1/3 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 :  0/4 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 3 :  3/4 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Malta to Tobruk
                1 bomber moved from Malta to Southern Italy
                5 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Albania to Yugoslavia
                1 armour moved from Albania to Northern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6
                Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total


  • Hi. Just wanted to ask you to check the “Show dice/battle details” box before submitting your moves. It will show how many hits were scored in each round of battle.

    Thank you.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Sumatra
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 artillery moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 aaGun and 1 infantry moved from New South Wales to Queensland
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 110 Sea Zone to 88 Sea Zone
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 97 Sea Zone
                6 fighters moved from Western Germany to 97 Sea Zone
                1 infantry moved from Romania to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                2 artilleries and 9 infantry moved from Poland to Baltic States
                2 submarines moved from 112 Sea Zone to 114 Sea Zone
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 destroyer moved from 112 Sea Zone to 127 Sea Zone
                1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                1 submarine moved from 124 Sea Zone to 112 Sea Zone
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from 127 Sea Zone to Karelia
                2 tactical_bombers moved from Germany to Eastern Poland
                2 tactical_bombers moved from Germany to Baltic States
                5 infantry moved from Bulgaria to Romania
                5 infantry moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania
                2 armour moved from France to Germany
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium

    Combat - Germans
                Battle in 127 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 1 transport
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 127 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians lost in 127 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers and 6 fighters
                    French defend with 1 cruiser and 1 destroyer; British defend with 1 carrier, 1 cruiser and 1 fighter
                        Germans roll dice for 2 bombers and 6 fighters in 97 Sea Zone, round 2 :  5/8 hits
                        British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 :  1/5 hits
                        1 cruiser owned by the French , 1 cruiser owned by the British , 1 destroyer owned by the French , 1 carrier owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
                        Germans roll dice for 2 bombers and 5 fighters in 97 Sea Zone, round 3 :  4/7 hits
                        British roll dice for 1 fighter in 97 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the British lost in 97 Sea Zone
                    Germans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 48
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for British: 1 carrier, 1 cruiser and 1 fighter
                Battle in 114 Sea Zone
                    Germans attack with 2 submarines
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 submarines in 114 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Eastern Poland, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Baltic States
                    Germans attack with 2 artilleries, 9 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 artilleries, 9 infantry and 2 tactical_bombers in Baltic States, round 2 :  5/13 hits
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  0/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 artilleries, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Baltic States
                3 aaGuns moved from Germany to Poland
                2 tactical_bombers moved from Baltic States to Poland
                2 tactical_bombers moved from Eastern Poland to Poland
                5 fighters moved from 97 Sea Zone to Western Germany
                2 bombers moved from 97 Sea Zone to France

    Place Units - Germans
                7 armour placed in Germany
                1 fighter and 1 infantry placed in Normandy Bordeaux
                1 bomber placed in France
                Germans undo move 2.
                1 fighter placed in Western Germany
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to 127 Sea Zone

    Combat - Russians
                Battle in 127 Sea Zone
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from 127 Sea Zone to Belarus
                1 artillery and 5 infantry moved from Novgorod to Belarus
                1 armour moved from Russia to Belarus
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
                3 infantry moved from Western Ukraine to Bryansk
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Bryansk
                4 artilleries moved from Russia to Bryansk
                2 infantry moved from Olgiy to Timguska
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                2 aaGuns and 12 infantry moved from Buryatia to Ulaanbaatar
                6 infantry moved from Yakut S.S.R. to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar
                1 armour and 1 mech_infantry moved from Sikang to Szechwan
                1 mech_infantry moved from Volgograd to Bryansk
                1 infantry moved from Northwest Persia to Persia

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs


  • sorry, forgoot to include die rolls. planes attacked, 2 of 3 hits - the 3 and the 4. you rolled a 5 and a 6, two misses. combat over, transport sunk.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 cruiser and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from French Indo China to Yunnan
                2 infantry moved from Siam to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                3 fighters moved from Kwangsi to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Anhwe to Kweichow
                2 artilleries moved from Anhwe to Kweichow
                1 mech_infantry moved from Chahar to Anhwe
                1 mech_infantry moved from Anhwe to Kweichow
                1 infantry moved from Siberia to Soviet Far East
                2 infantry moved from Amur to Siberia
                1 infantry moved from Amur to Siberia
                1 artillery moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                3 infantry moved from Amur to Manchuria
                1 artillery moved from Amur to Manchuria
                2 fighters and 2 tactical_bombers moved from Jehol to Shensi
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 carriers moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from 20 Sea Zone to Japan
                2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                3 destroyers moved from 36 Sea Zone to 20 Sea Zone
                1 cruiser moved from 43 Sea Zone to 20 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 battleship moved from 36 Sea Zone to 20 Sea Zone
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                2 submarines moved from 36 Sea Zone to 20 Sea Zone
                1 battleship moved from 36 Sea Zone to 20 Sea Zone
                2 fighters moved from 36 Sea Zone to Yunnan
                1 armour moved from Soviet Far East to Amur

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 3 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Kwangtung, round 2 :  1/1 hits
                        Japanese roll dice for 3 infantry and 1 tactical_bomber in Kwangtung, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 :  7/13 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 2 :  2/6 hits
                        2 tactical_bombers owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters and 3 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for Chinese: 6 infantry
                Battle in Shensi
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Shensi, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber could not land in Kweichow and were removed
                1 tactical_bomber could not land in Kwangtung and was removed
                2 fighters moved from Yunnan to 20 Sea Zone
                3 fighters moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kiangsu
                1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 tactical_bomber moved from Shensi to Kweichow

    Place Units - Japanese
                1 battleship and 1 cruiser placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Non Combat Move - Americans
                1 destroyer moved from 23 Sea Zone to 16 Sea Zone
                1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Midway to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Eastern United States to Western United States
                1 mech_infantry moved from Western United States to British Columbia
                1 fighter moved from Guam to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 battleship moved from 26 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Central America to Central United States
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Central United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  0/6 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 :  2/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 airfield and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
                2 fighters moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 infantry moved from Malaya to Shan State
                1 battleship and 1 cruiser moved from 39 Sea Zone to 38 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Shan State, round 2 :  2/2 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  0/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 :  2/3 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 2 artilleries in Anglo Egyptian Sudan, round 4 :  0/2 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        British roll dice for 2 artilleries in Anglo Egyptian Sudan, round 5 :  0/2 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 :  0/1 hits
                        British roll dice for 2 artilleries in Anglo Egyptian Sudan, round 6 :  2/2 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 6 :  1/1 hits
                        1 artillery owned by the Italians and 1 artillery owned by the British lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 aaGun moved from Burma to Yunnan
                4 infantry moved from Burma to Yunnan
                1 artillery and 5 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 fighter moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 armour moved from British Guiana to 88 Sea Zone
                1 armour, 1 battleship, 1 destroyer and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                3 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                2 fighters placed in United Kingdom
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Algeria
                1 infantry moved from 94 Sea Zone to Algeria
                1 infantry moved from Tunisia to Algeria
                1 artillery moved from Tunisia to Algeria
                1 mech_infantry moved from Tunisia to Algeria
                1 cruiser moved from 96 Sea Zone to 94 Sea Zone
                1 destroyer moved from 96 Sea Zone to 94 Sea Zone
                4 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Yugoslavia to Northern Italy
                1 bomber moved from Southern Italy to Algeria
                2 fighters moved from Tobruk to Algeria
                1 artillery moved from Alexandria to Tobruk
                1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Algeria
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 cruiser in Algeria, round 2 :  0/1 hits
                        Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 2 :  3/8 hits
                        French roll dice for 2 infantry in Algeria, round 2 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                2 fighters moved from Algeria to Tunisia

    Place Units - Italians
                1 submarine and 1 transport placed in 95 Sea Zone
                Italians undo move 1.
                1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


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