@The_Good_Captain someone’s striving to reach the final 🙂
ACGTO 270 BC redrum (Roman alliance) v Bacala (Anti-Roman alliance)
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Here we go again, good luck.
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Test summary from TripleA, engine version: 1.8.0.9, time: 21:48:24
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Carthage
2 spearmen and 1 swordman moved from Hispatis to Salmantica
2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Salmantica
1 swordman moved from Acci to Corduba
1 spearman and 1 swordman moved from Gades to SZ 14
2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
1 spearman and 1 swordman moved from SZ 15 to Carthago Nova
1 spearman moved from Gades to Hispatis
2 cavalrys moved from Carthago to Igilgili
1 cavalry moved from Carthago to Thapsus
2 spearmen moved from Caralis to SZ 32
1 warelephant moved from Carthago to SZ 32
1 hoplite and 3 spearmen moved from Carthago to SZ 36
3 spearmen moved from Thapsus to Carthago
2 biremes, 2 spearmen, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
1 bireme, 1 hoplite, 3 spearmen and 1 trireme moved from SZ 36 to SZ 33
1 hoplite, 5 spearmen and 1 warelephant moved from SZ 33 to Lilybaeum
1 spearman moved from Palma to SZ 29Purchase Units - Carthage
Carthage buy 1 city, 4 spearmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Salmantica
Carthage attack with 2 cavalrys, 6 spearmen and 4 swordmen
Neutral defend with 3 cavalrys and 1 swordman
Carthage loses 0 PUs for violating Salmanticas neutrality.
Carthage win, taking Salmantica from Neutral with 2 cavalrys, 5 spearmen and 4 swordmen remaining. Battle score for attacker is 13
Casualties for Carthage: 1 spearman
Casualties for Neutral: 3 cavalrys and 1 swordmanNon Combat Move - Carthage
Place Units - Carthage
4 spearmen and 1 warelephant placed in Carthago
1 trireme placed in SZ 32
1 city placed in Carthago NovaTurn Complete - Carthage
Carthage collect 55 PUs; end with 55 PUs total -
Test summary from TripleA, engine version: 1.8.0.9, time: 21:56:01
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - RomanRepublic
3 legionaires and 4 velitess moved from Arretium to Genua
1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
2 cavalrys moved from Roma to GenuaPurchase Units - RomanRepublic
RomanRepublic buy 2 ballistas, 1 city and 6 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic loses 0 PUs for violating Genuas neutrality.
RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 4 velitess remaining. Battle score for attacker is 15
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 3 velitessNon Combat Move - RomanRepublic
1 ballista, 4 legionaires and 5 velitess moved from Roma to Arretium
2 legionaires and 3 velitess moved from Salapia to Ariminum
1 cavalry moved from Capua to Arretium
3 legionaires and 4 velitess moved from Capua to SZ 28
2 biremes, 3 legionaires, 2 triremes and 4 velitess moved from SZ 28 to SZ 25
3 legionaires and 4 velitess moved from SZ 25 to Arretium
1 bireme moved from SZ 44 to SZ 45
1 velites moved from Tarentum to SZ 45
1 velites moved from SZ 45 to Delphi
2 legionaires moved from Tarentum to Capua
2 legionaires and 3 velitess moved from Croton to CapuaPlace Units - RomanRepublic
1 city placed in Ariminum
2 ballistas and 6 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 47 PUs; end with 47 PUs totalProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 47 / 47
GreekCityStates : 34 / 34
Macedonia : 29 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.500
Median : 4.000
Variance : 0.848
Standard Deviation : 0.921
Total rolls : 34Neutral Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.143
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7RomanRepublic Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.593
Median : 4.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - GreekCityStates
2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
6 hoplites and 3 slingerss moved from Sparta to Corinth
2 cavalrys, 5 hoplites and 3 slingerss moved from Syracuse to MessanaPurchase Units - GreekCityStates
GreekCityStates buy 2 archers, 1 city, 1 hoplite and 3 slingerss; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates win, taking Corinth from Macedonia with 2 archers, 1 cavalry, 11 hoplites and 2 slingerss remaining. Battle score for attacker is 41
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 4 slingerssNon Combat Move - GreekCityStates
1 archer, 2 hoplites and 3 slingerss moved from Delphi to Athens
3 biremes and 2 triremes moved from SZ 67 to SZ 68
1 hoplite and 1 slingers moved from Rhodos to SZ 68
1 hoplite and 1 slingers moved from SZ 68 to AthensPlace Units - GreekCityStates
1 city placed in Rhodos
2 archers, 1 hoplite and 3 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 41 PUs totalProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 47 / 47
GreekCityStates : 41 / 41
Macedonia : 22 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 19 times
4 was rolled 27 times
5 was rolled 23 times
6 was rolled 17 times
Average roll : 3.704
Median : 4.000
Variance : 1.096
Standard Deviation : 1.047
Total rolls : 115Neutral Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.143
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7RomanRepublic Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.593
Median : 4.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27Macedonia Combat
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.167
Median : 4.000
Variance : 1.391
Standard Deviation : 1.180
Total rolls : 24GreekCityStates Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.632
Median : 4.000
Variance : 0.446
Standard Deviation : 0.668
Total rolls : 57 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Macedonia
2 hoplites and 4 peltastss moved from Dodona to Delphi
1 hoplite and 1 swordman moved from Larissa to Delphi
1 hoplite and 3 peltastss moved from Pella to Dodona
1 cavalry moved from Pella to Delphi
1 cavalry moved from Thessalonica to Delphi
1 hoplite and 1 peltasts moved from Larissa to Delphi
1 cavalry, 3 hoplites, 4 peltastss and 2 swordmen moved from Thessalonica to Larissa
1 cavalry moved from Philippopolis to Larissa
2 hoplites and 4 peltastss moved from Philippopolis to ThessalonicaPurchase Units - Macedonia
Macedonia buy 1 city, 5 peltastss and 1 swordman; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Delphi
Macedonia attack with 2 cavalrys, 4 hoplites, 5 peltastss and 1 swordman
RomanRepublic defend with 1 velites
Macedonia win, taking Delphi from GreekCityStates with 2 cavalrys, 4 hoplites, 5 peltastss and 1 swordman remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velitesNon Combat Move - Macedonia
Place Units - Macedonia
1 city placed in Larissa
5 peltastss and 1 swordman placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Egypt
3 archers and 2 spearmen moved from Hermopolis to Paraetonium
3 spearmen moved from Alexandria to Paraetonium
4 axemen moved from Hermopolis to Paraetonium
3 axemen and 6 spearmen moved from Sidon to Damascus
2 axemen and 2 spearmen moved from Jerusalem to DamascusPurchase Units - Egypt
Egypt buy 2 archers, 3 axemen, 1 city, 1 spearman and 1 trireme; Remaining resources: 0 PUs;Combat - Egypt
Battle in Paraetonium
Egypt attack with 3 archers, 4 axemen and 5 spearmen
Neutral defend with 3 spearmen
Egypt loses 0 PUs for violating Paraetoniums neutrality.
Egypt win, taking Paraetonium from Neutral with 3 archers, 2 axemen and 5 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 3 spearmen
Casualties for Egypt: 2 axemen
Battle in Damascus
Egypt attack with 5 axemen and 8 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Egypt win, taking Damascus from Seleucid with 4 axemen and 3 spearmen remaining. Battle score for attacker is 10
Casualties for Egypt: 1 axeman and 5 spearmen
Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastssNon Combat Move - Egypt
2 chariots moved from Sidon to Jerusalem
1 spearman moved from Jerusalem to Sidon
1 chariot moved from Memphis to Jerusalem
2 chariots moved from Alexandria to Pharan
2 archers, 3 axemen and 1 spearman moved from Alexandria to SZ 57
1 archer and 2 axemen moved from Memphis to SZ 58
1 archer, 2 axemen and 1 trireme moved from SZ 58 to SZ 59
1 archer and 2 axemen moved from SZ 59 to Jerusalem
2 archers, 3 axemen, 3 biremes, 1 spearman and 1 trireme moved from SZ 57 to SZ 58
5 spearmen moved from Memphis to Pharan
2 archers, 3 axemen and 1 spearman moved from SZ 58 to PharanPlace Units - Egypt
1 city placed in Jerusalem
1 trireme placed in SZ 57
2 archers, 3 axemen and 1 spearman placed in AlexandriaTurn Complete - Egypt
Egypt collect 52 PUs; end with 52 PUs totalProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 47 / 47
GreekCityStates : 37 / 41
Macedonia : 26 / 26
Egypt : 52 / 52
Seleucid : 50 / 55
Parthia : 30 / 30
Numidia : 17 / 17Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.531
Median : 3.000
Variance : 0.730
Standard Deviation : 0.854
Total rolls : 64Neutral Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Egypt Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.756
Median : 4.000
Variance : 0.886
Standard Deviation : 0.941
Total rolls : 45Seleucid Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.062
Median : 2.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Seleucid
1 legionaire and 2 peltastss moved from Antioch to Sidon
2 hoplites and 1 peltasts moved from Attalia to SZ 61
1 hoplite moved from Tarsus to SZ 61
1 cataphract, 2 cavalrys, 4 hoplites, 1 legionaire and 4 peltastss moved from Antioch to Damascus
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
1 cataphract and 1 cavalry moved from Hatra to Damascus
1 cavalry moved from Edessa to Damascus
2 cataphracts and 2 cavalrys moved from Seleucia to Emesa
5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Hatra
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Emesa
1 hoplite and 2 peltastss moved from Tarsus to Antioch
4 hoplites and 2 peltastss moved from Sardis to Attalia
1 bireme, 3 hoplites, 1 peltasts and 1 trireme moved from SZ 61 to SZ 62
3 hoplites and 1 peltasts moved from SZ 62 to SalamisPurchase Units - Seleucid
Seleucid buy 1 city, 9 legionaires and 2 peltastss; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Damascus
Seleucid attack with 2 cataphracts, 4 cavalrys, 5 hoplites, 2 legionaires and 6 peltastss
Egypt defend with 4 axemen and 3 spearmen
Seleucid win, taking Damascus from Egypt with 2 cataphracts, 4 cavalrys, 5 hoplites, 2 legionaires and 4 peltastss remaining. Battle score for attacker is 17
Casualties for Egypt: 4 axemen and 3 spearmen
Casualties for Seleucid: 2 peltastss
Battle in Salamis
Seleucid attack with 3 hoplites and 1 peltasts
Egypt defend with 2 spearmen
Egypt win with 2 spearmen remaining. Battle score for attacker is -17
Casualties for Seleucid: 3 hoplites and 1 peltasts
Battle in Sidon
Seleucid attack with 1 legionaire and 2 peltastss
Egypt defend with 1 spearman
Seleucid win, taking Sidon from Egypt with 1 legionaire and 2 peltastss remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearmanNon Combat Move - Seleucid
Place Units - Seleucid
1 city placed in Tarsus
9 legionaires and 2 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 64 PUs; end with 64 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Parthia
3 archers and 7 spearmen moved from Ctesiphon to Seleucia
2 archers, 1 cavalry and 4 spearmen moved from Persepolis to Babylon
1 cavalry moved from Susa to Babylon
1 cataphract moved from Persepolis to Babylon
1 cataphract moved from Susa to Babylon
1 cataphract moved from Ctesiphon to Babylon
3 archers moved from Susa to Seleucia
4 spearmen moved from Susa to Seleucia
1 horsearcher and 3 spearmen moved from Susa to Babylon
1 cavalry and 1 horsearcher moved from Ctesiphon to Babylon
1 horsearcher moved from Ecbatana to Babylon
2 horsearchers moved from Cyropolis to BabylonPurchase Units - Parthia
Parthia buy 3 cavalrys, 1 city and 1 spearman; Remaining resources: 0 PUs;Combat - Parthia
Battle in Seleucia
Parthia attack with 6 archers and 11 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Seleucia from Seleucid with 6 archers and 11 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Babylon
Parthia attack with 2 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 7 spearmen
Neutral defend with 3 archers and 7 spearmen
Parthia loses 0 PUs for violating Babylons neutrality.
Parthia win, taking Babylon from Neutral with 2 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 2 spearmen remaining. Battle score for attacker is 18
Casualties for Neutral: 3 archers and 7 spearmen
Casualties for Parthia: 5 spearmenNon Combat Move - Parthia
1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
1 archer and 3 spearmen moved from Cyropolis to CtesiphonPlace Units - Parthia
1 city placed in Ctesiphon
3 cavalrys and 1 spearman placed in PersepolisTurn Complete - Parthia
Parthia collect 48 PUs; end with 48 PUs totalProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 47 / 47
GreekCityStates : 37 / 41
Macedonia : 26 / 26
Egypt : 38 / 52
Seleucid : 54 / 64
Parthia : 48 / 48
Numidia : 17 / 17Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.000
Median : 3.000
Variance : 0.851
Standard Deviation : 0.923
Total rolls : 48Neutral Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2.900
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Parthia Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.973
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 37Seleucid Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Numidia
1 cavalry moved from Paliurus to Siwa
1 spearman moved from Paliurus to Siwa
1 cavalry and 1 spearman moved from Berenice to Siwa
2 cavalrys moved from Leptis Magna to Oea
1 spearman moved from Leptis Magna to Oea
2 spearmen moved from Leptis Magna to Berenice
2 spearmen moved from Theveste to Capsa
1 archer and 1 spearman moved from Zama to Capsa
1 archer and 3 spearmen moved from Hippo Regius to Zama
3 spearmen moved from Capsa to Thenae
2 cavalrys moved from Zama to Thenae
1 cavalry moved from Theveste to Thenae
2 cavalrys moved from Cirta to Capsa
2 cavalrys moved from Hippo Regius to Capsa
2 cavalrys moved from Igilgili to Capsa
1 spearman moved from Igilgili to Zama
1 archer, 5 spearmen and 3 swordmen moved from Cirta to ZamaPurchase Units - Numidia
Numidia buy 4 archers; Remaining resources: 1 PUs;Combat - Numidia
Battle in Thenae
Numidia attack with 3 cavalrys and 3 spearmen
Neutral defend with 1 archer and 2 spearmen
Numidia loses 0 PUs for violating Thenaes neutrality.
Numidia win, taking Thenae from Neutral with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Numidia: 1 spearman
Battle in Oea
Numidia attack with 2 cavalrys and 1 spearman
Neutral defend with 1 spearman
Numidia loses 0 PUs for violating Oeas neutrality.
Numidia win, taking Oea from Neutral with 2 cavalrys remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 20 PUs; end with 21 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Carthage
1 swordman moved from Corduba to Castulo
4 spearmen and 3 swordmen moved from Carthago Nova to Castulo
2 cavalrys moved from Salmantica to Castulo
2 swordmen moved from Salmantica to Castulo
5 spearmen and 2 swordmen moved from Salmantica to Lucus Augusti
1 spearman moved from Hispatis to Salmantica
2 biremes moved from SZ 15 to SZ 16
2 cavalrys moved from Igilgili to SZ 16
2 cavalrys moved from SZ 16 to Carthago Nova
3 biremes and 2 triremes moved from SZ 33 to SZ 36
1 warelephant moved from Carthago to SZ 32
8 spearmen moved from Carthago to SZ 36
1 spearman moved from Melita to SZ 36
1 trireme and 1 warelephant moved from SZ 32 to SZ 36
1 hoplite, 13 spearmen and 1 warelephant moved from Lilybaeum to Syracuse
9 spearmen and 1 warelephant moved from SZ 36 to Lilybaeum
1 cavalry moved from Thapsus to CarthagoPurchase Units - Carthage
Carthage buy 1 bireme, 3 cavalrys, 2 spearmen, 4 swordmen and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Lucus Augusti
Carthage attack with 5 spearmen and 2 swordmen
Neutral defend with 1 swordman
Carthage loses 0 PUs for violating Lucus Augustis neutrality.
Carthage win, taking Lucus Augusti from Neutral with 5 spearmen and 2 swordmen remaining. Battle score for attacker is 4
Casualties for Neutral: 1 swordman
Battle in Syracuse
Carthage attack with 1 hoplite, 13 spearmen and 1 warelephant
GreekCityStates defend with 1 slingers
Carthage win, taking Syracuse from GreekCityStates with 1 hoplite, 13 spearmen and 1 warelephant remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Castulo
Carthage attack with 2 cavalrys, 4 spearmen and 6 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage loses 0 PUs for violating Castulos neutrality.
Carthage win, taking Castulo from Neutral with 2 cavalrys, 1 spearman and 6 swordmen remaining. Battle score for attacker is 11
Casualties for Carthage: 3 spearmen
Casualties for Neutral: 2 cavalrys and 3 swordmenNon Combat Move - Carthage
Place Units - Carthage
1 bireme placed in SZ 32
2 spearmen and 4 swordmen placed in Carthago
3 cavalrys and 1 warelephant placed in Carthago NovaTurn Complete - Carthage
Carthage collect 64 PUs; end with 64 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - RomanRepublic
1 ballista and 3 velitess moved from Roma to SZ 25
1 ballista, 1 bireme, 1 trireme and 3 velitess moved from SZ 25 to SZ 24
1 ballista and 3 velitess moved from SZ 24 to Aleria
2 cavalrys moved from Genua to Mediolanum
1 cavalry moved from Arretium to Mediolanum
1 ballista moved from Genua to Verona
2 legionaires and 3 velitess moved from Ariminum to Verona
3 velitess moved from Genua to Mediolanum
1 velites moved from Genua to Verona
2 legionaires moved from Genua to Mediolanum
3 legionaires moved from Genua to VeronaPurchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 2 biremes, 1 city, 1 legionaire and 3 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Verona
RomanRepublic attack with 1 ballista, 5 legionaires and 4 velitess
Neutral defend with 2 axemen and 3 swordmen
RomanRepublic loses 0 PUs for violating Veronas neutrality.
RomanRepublic win, taking Verona from Neutral with 1 ballista and 4 legionaires remaining. Battle score for attacker is 2
Casualties for Neutral: 2 axemen and 3 swordmen
Casualties for RomanRepublic: 1 legionaire and 4 velitess
Battle in Mediolanum
RomanRepublic attack with 3 cavalrys, 2 legionaires and 3 velitess
Neutral defend with 4 axemen and 1 swordman
RomanRepublic loses 0 PUs for violating Mediolanums neutrality.
RomanRepublic win, taking Mediolanum from Neutral with 3 cavalrys, 2 legionaires and 2 velitess remaining. Battle score for attacker is 13
Casualties for Neutral: 4 axemen and 1 swordman
Casualties for RomanRepublic: 1 velites
Battle in Aleria
RomanRepublic attack with 1 ballista and 3 velitess
Carthage defend with 2 spearmen
RomanRepublic win, taking Aleria from Carthage with 1 ballista and 3 velitess remaining. Battle score for attacker is 6
Casualties for Carthage: 2 spearmenNon Combat Move - RomanRepublic
1 ballista, 7 legionaires and 9 velitess moved from Arretium to Ariminum
1 velites moved from Capua to Croton
1 bireme moved from SZ 45 to SZ 44
4 legionaires and 2 velitess moved from Capua to Roma
1 bireme and 1 trireme moved from SZ 25 to SZ 28Place Units - RomanRepublic
1 city placed in Capua
1 ballista, 1 legionaire and 3 velitess placed in Ariminum
2 biremes placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 56 PUs; end with 56 PUs totalProduction/PUs Summary :
Carthage : 61 / 64
RomanRepublic : 56 / 56
GreekCityStates : 31 / 41
Macedonia : 26 / 26
Egypt : 38 / 52
Seleucid : 54 / 64
Parthia : 48 / 48
Numidia : 20 / 21Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 21 times
3 was rolled 13 times
4 was rolled 15 times
5 was rolled 16 times
6 was rolled 15 times
Average roll : 3.596
Median : 4.000
Variance : 0.920
Standard Deviation : 0.959
Total rolls : 89Carthage Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Neutral Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.957
Median : 4.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 23RomanRepublic Combat
1 was rolled 7 times
2 was rolled 16 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.444
Median : 3.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 63 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - GreekCityStates
2 archers, 3 hoplites and 3 slingerss moved from Pergamum to Sardis
2 triremes moved from SZ 68 to SZ 67
2 archers, 1 cavalry, 11 hoplites and 2 slingerss moved from Corinth to Athens
2 archers, 1 hoplite and 3 slingerss moved from Sparta to SZ 67
2 archers, 1 hoplite and 3 slingerss moved from SZ 67 to AthensPurchase Units - GreekCityStates
GreekCityStates buy 1 city, 7 slingerss and 1 trireme; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Sardis
GreekCityStates attack with 2 archers, 3 hoplites and 3 slingerss
Seleucid defend with 1 peltasts
GreekCityStates win, taking Sardis from Seleucid with 2 archers, 3 hoplites and 2 slingerss remaining. Battle score for attacker is 0
Casualties for Seleucid: 1 peltasts
Casualties for GreekCityStates: 1 slingersNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Athens
1 trireme placed in SZ 68
4 slingerss placed in Rhodos
3 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 38 PUs; end with 38 PUs totalProduction/PUs Summary :
Carthage : 61 / 64
RomanRepublic : 56 / 56
GreekCityStates : 38 / 38
Macedonia : 26 / 26
Egypt : 38 / 52
Seleucid : 47 / 64
Parthia : 48 / 48
Numidia : 20 / 21Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 23 times
3 was rolled 14 times
4 was rolled 15 times
5 was rolled 18 times
6 was rolled 15 times
Average roll : 3.480
Median : 3.000
Variance : 0.701
Standard Deviation : 0.837
Total rolls : 98Carthage Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Neutral Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.957
Median : 4.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 23RomanRepublic Combat
1 was rolled 7 times
2 was rolled 16 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.444
Median : 3.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 63Seleucid Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1GreekCityStates Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.500
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Macedonia
2 peltastss and 1 swordman moved from Thessalonica to SZ 70
2 peltastss and 1 swordman moved from SZ 70 to Pergamum
2 hoplites and 7 peltastss moved from Thessalonica to Larissa
2 cavalrys, 4 hoplites, 4 peltastss and 1 swordman moved from Delphi to Larissa
1 hoplite and 2 peltastss moved from Dodona to Larissa
5 cavalrys moved from Larissa to ThessalonicaPurchase Units - Macedonia
Macedonia buy 1 cavalry and 11 peltastss; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Pergamum
Macedonia attack with 2 peltastss and 1 swordman
GreekCityStates defend with 1 slingers
Macedonia win, taking Pergamum from GreekCityStates with 2 peltastss and 1 swordman remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingersNon Combat Move - Macedonia
Place Units - Macedonia
6 peltastss placed in Larissa
1 cavalry and 5 peltastss placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Egypt
2 axemen and 2 spearmen moved from Jerusalem to Sidon
1 axeman moved from Pharan to SZ 58
1 axeman and 1 bireme moved from SZ 58 to SZ 59
1 axeman moved from SZ 59 to Sidon
3 archers, 2 axemen and 5 spearmen moved from Paraetonium to PaliurusPurchase Units - Egypt
Egypt buy 1 archer, 3 axemen and 13 spearmen; Remaining resources: 0 PUs;Combat - Egypt
Battle in Paliurus
Egypt attack with 3 archers, 2 axemen and 5 spearmen
Numidia defend with 1 spearman
Egypt win, taking Paliurus from Numidia with 3 archers, 2 axemen and 5 spearmen remaining. Battle score for attacker is 3
Casualties for Numidia: 1 spearman
Battle in Sidon
Egypt attack with 3 axemen and 2 spearmen
Seleucid defend with 1 legionaire and 2 peltastss
Egypt win, taking Sidon from Seleucid with 3 axemen and 2 spearmen remaining. Battle score for attacker is 8
Casualties for Seleucid: 1 legionaire and 2 peltastssNon Combat Move - Egypt
1 spearman moved from Alexandria to Paraetonium
3 axemen moved from Alexandria to SZ 57
2 biremes moved from SZ 58 to SZ 59
3 axemen and 1 trireme moved from SZ 57 to SZ 58
1 trireme moved from SZ 58 to SZ 57
2 archers, 2 axemen, 2 chariots and 6 spearmen moved from Pharan to Jerusalem
3 axemen moved from SZ 58 to Pharan
2 archers moved from Alexandria to MemphisPlace Units - Egypt
9 spearmen placed in Alexandria
1 archer, 3 axemen and 4 spearmen placed in JerusalemTurn Complete - Egypt
Egypt collect 48 PUs; end with 48 PUs totalProduction/PUs Summary :
Carthage : 61 / 64
RomanRepublic : 56 / 56
GreekCityStates : 32 / 38
Macedonia : 32 / 32
Egypt : 48 / 48
Seleucid : 38 / 64
Parthia : 48 / 48
Numidia : 19 / 21Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.844
Median : 4.000
Variance : 0.581
Standard Deviation : 0.762
Total rolls : 32Egypt Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.600
Median : 4.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 25Numidia Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Seleucid Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 4.500
Median : 5.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Seleucid
1 hoplite, 9 legionaires and 4 peltastss moved from Antioch to Sidon
5 hoplites, 2 legionaires and 4 peltastss moved from Damascus to Sidon
2 cataphracts and 4 cavalrys moved from Damascus to Sidon
2 cataphracts and 2 cavalrys moved from Emesa to Sidon
4 hoplites moved from Attalia to SZ 62
1 bireme, 4 hoplites and 1 trireme moved from SZ 62 to SZ 65
4 hoplites moved from SZ 65 to RhodosPurchase Units - Seleucid
Seleucid buy 2 cataphracts, 9 cavalrys, 2 legionaires and 3 peltastss; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Rhodos
Seleucid attack with 4 hoplites
GreekCityStates defend with 1 city and 4 slingerss
Seleucid win, taking Rhodos from GreekCityStates with 3 hoplites remaining. Battle score for attacker is 3
Casualties for Seleucid: 1 hoplite
Casualties for GreekCityStates: 4 slingerss
Battle in Sidon
Seleucid attack with 4 cataphracts, 6 cavalrys, 6 hoplites, 11 legionaires and 8 peltastss
Egypt defend with 3 axemen and 2 spearmen
Seleucid win, taking Sidon from Egypt with 4 cataphracts, 6 cavalrys, 6 hoplites, 11 legionaires and 5 peltastss remaining. Battle score for attacker is 9
Casualties for Egypt: 3 axemen and 2 spearmen
Casualties for Seleucid: 3 peltastssNon Combat Move - Seleucid
1 peltasts moved from Hatra to Edessa
3 hoplites, 2 legionaires and 3 peltastss moved from Emesa to Damascus
5 hoplites, 2 legionaires and 4 peltastss moved from Hatra to Emesa
1 peltasts moved from Attalia to TarsusPlace Units - Seleucid
2 cataphracts and 9 cavalrys placed in Antioch
2 legionaires and 3 peltastss placed in TarsusTurn Complete - Seleucid
Seleucid collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Parthia
2 spearmen moved from Babylon to Teredon
5 horsearchers moved from Babylon to Teredon
2 cavalrys moved from Persepolis to Teredon
6 archers and 11 spearmen moved from Seleucia to Hatra
3 cataphracts and 3 cavalrys moved from Babylon to Hatra
2 archers moved from Babylon to Seleucia
2 archers and 7 spearmen moved from Ctesiphon to Seleucia
1 cavalry moved from Persepolis to Seleucia
1 spearman moved from Persepolis to BabylonPurchase Units - Parthia
Parthia buy 6 cavalrys, 1 city and 3 spearmen; Remaining resources: 0 PUs;Combat - Parthia
Battle in Teredon
Parthia attack with 2 cavalrys, 5 horsearchers and 2 spearmen
Neutral defend with 4 spearmen
Parthia loses 0 PUs for violating Teredons neutrality.
Parthia win, taking Teredon from Neutral with 1 cavalry and 5 horsearchers remaining. Battle score for attacker is 2
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 1 cavalry and 2 spearmen
Battle in Hatra
Parthia attack with 6 archers, 3 cataphracts, 3 cavalrys and 11 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Hatra from Seleucid with 6 archers, 3 cataphracts, 3 cavalrys and 10 spearmen remaining. Battle score for attacker is -1
Casualties for Parthia: 1 spearman
Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
4 cavalrys and 3 spearmen placed in Ctesiphon
2 cavalrys placed in PersepolisTurn Complete - Parthia
Parthia collect 58 PUs; end with 58 PUs totalProduction/PUs Summary :
Carthage : 61 / 64
RomanRepublic : 56 / 56
GreekCityStates : 27 / 38
Macedonia : 32 / 32
Egypt : 39 / 48
Seleucid : 47 / 52
Parthia : 58 / 58
Numidia : 19 / 21Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.724
Median : 4.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 58Neutral Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Parthia Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.729
Median : 4.000
Variance : 0.298
Standard Deviation : 0.546
Total rolls : 48Seleucid Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Numidia
2 spearmen moved from Thenae to Sabrata
6 cavalrys moved from Capsa to Sabrata
2 archers, 2 cavalrys and 5 spearmen moved from Siwa to Berenice
4 archers moved from Leptis Magna to Berenice
2 cavalrys moved from Oea to Berenice
1 archer and 3 spearmen moved from Capsa to Thenae
2 archers, 9 spearmen and 3 swordmen moved from Zama to Thapsus
1 bireme and 1 spearman moved from SZ 29 to SZ 16
1 bireme moved from SZ 29 to SZ 30Purchase Units - Numidia
Numidia buy 2 cavalrys and 2 swordmen; Remaining resources: 5 PUs;Combat - Numidia
Battle in Sabrata
Numidia attack with 6 cavalrys and 2 spearmen
Neutral defend with 1 archer and 1 spearman
Numidia loses 0 PUs for violating Sabratas neutrality.
Numidia win, taking Sabrata from Neutral with 6 cavalrys remaining. Battle score for attacker is 1
Casualties for Neutral: 1 archer and 1 spearman
Casualties for Numidia: 2 spearmenNon Combat Move - Numidia
3 cavalrys moved from Thenae to OeaPlace Units - Numidia
2 cavalrys and 2 swordmen placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 20 PUs; end with 25 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Carthage
1 spearman and 6 swordmen moved from Castulo to Toletum
5 cavalrys moved from Carthago Nova to Toletum
5 spearmen and 2 swordmen moved from Lucus Augusti to Palantia
1 spearman moved from Salmantica to Palantia
2 cavalrys moved from Castulo to Palantia
1 spearman moved from SZ 16 to Carthago Nova
1 warelephant moved from Carthago Nova to Castulo
2 biremes moved from SZ 16 to SZ 29
1 hoplite, 12 spearmen and 1 warelephant moved from Syracuse to Lilybaeum
1 cavalry, 2 spearmen and 4 swordmen moved from Carthago to SZ 36
3 biremes, 1 cavalry, 2 spearmen, 4 swordmen and 3 triremes moved from SZ 36 to SZ 33
1 bireme moved from SZ 32 to SZ 33
1 cavalry, 2 spearmen and 4 swordmen moved from SZ 33 to LilybaeumPurchase Units - Carthage
Carthage buy 2 hoplites, 4 spearmen, 4 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Palantia
Carthage attack with 2 cavalrys, 6 spearmen and 2 swordmen
Neutral defend with 3 cavalrys
Carthage loses 0 PUs for violating Palantias neutrality.
Carthage win, taking Palantia from Neutral with 2 cavalrys, 6 spearmen and 2 swordmen remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrys
Battle in Toletum
Carthage attack with 5 cavalrys, 1 spearman and 6 swordmen
Neutral defend with 4 cavalrys
Carthage loses 0 PUs for violating Toletums neutrality.
Carthage win, taking Toletum from Neutral with 5 cavalrys, 1 spearman and 6 swordmen remaining. Battle score for attacker is 16
Casualties for Neutral: 4 cavalrysNon Combat Move - Carthage
Place Units - Carthage
1 trireme placed in SZ 32
1 spearman, 2 swordmen and 1 warelephant placed in Carthago Nova
2 hoplites, 3 spearmen and 2 swordmen placed in CarthagoTurn Complete - Carthage
Carthage collect 65 PUs; end with 65 PUs total
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