16L G40 axis-dominion vs Omega (allies +24)


  • Bid:

    Infantries in Yunnan, Hunan, Kweichow, Sweschwan

    Artillery in Buratya, Sakha and Amur


  • Test summary from TripleA, engine version: 1.8.0.9, time: 06:38:44


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                1 tactical_bomber moved from Poland to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
                2 infantry moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia

    triplea_38182_Ger1.tsvg


  • scrambles?

  • '17 '16 '13 '12

    The battle of Britain has begun: full scramble in 110 and 111!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                1 tactical_bomber moved from Poland to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
                2 infantry moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 3 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 47
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Yugoslavia
                    Germans attack with 2 armour, 2 artilleries, 1 fighter and 10 infantry
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 3 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                    Units damaged: 1 battleship owned by the British
                    retreated to 110 Sea Zone
                    British win with 1 battleship and 3 fighters remaining. Battle score for attacker is -29
                    Casualties for Germans: 3 fighters, 2 submarines and 1 tactical_bomber
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 cruiser
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    British win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 bomber and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 fighter moved from Yugoslavia to Southern Italy
                1 tactical_bomber moved from France to Western Germany
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 armour moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Germany to Poland
                2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 39 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_38182_Ger1.tsvg

  • '17 '16 '13 '12

    Holy wolly!


  • @Omega1759:

    Holy wolly!

    yah lol…my rolls sucked in 110 and 111. france was bomb tho

  • '17 '16 '13 '12

    Can’t post for some reason. Here is the game in the  meantime as I try to figure this out.

    triplea_38182_Rus1.tsvg

  • '17 '16 '13 '12

    @axis-dominion:

    @Omega1759:

    Holy wolly!

    yah lol…my rolls sucked in 110 and 111. france was bomb tho

    It was a gamble to scramble and that was a very variable outcome (paid off big time in this instance, it doesn’t gett better than this). France was very lopsided which offers a very partial consolation.

  • '17 '16 '13 '12

    Hold on, do my planes void the mongolian rules? Let me check.


  • @Omega1759:

    Hold on, do my planes void the mongolian rules? Let me check.

    no they shouldn’t

  • '17 '16 '13 '12

    You’re correct.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 111 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Sikang
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Suiyuyan
                1 fighter moved from Novgorod to Suiyuyan
                2 aaGuns, 1 artillery and 6 infantry moved from Sakha to Amur
                1 artillery and 6 infantry moved from Buryatia to Amur
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                1 artillery and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                2 aaGuns moved from Novgorod to Belarus
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                1 artillery, 1 fighter and 1 infantry placed in Novgorod
                2 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Suiyuyan : 2 fighters and 1 tactical_bomber
        Sikang : 1 armour and 1 mech_infantry
        Amur : 2 aaGuns, 3 artilleries and 18 infantry
        Kazakhstan : 1 armour and 1 mech_infantry
        Belarus : 2 aaGuns, 1 artillery and 11 infantry
        Bryansk : 2 aaGuns, 1 artillery and 1 infantry
        Rostov : 2 infantry
        Russia : 1 airfield and 1 factory_major
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 1 artillery and 8 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    triplea_38182_Rus1.tsvg

  • '17 '16 '13 '12

    Figured out what was wrong!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
                1 fighter and 4 infantry moved from Korea to Amur
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
                2 fighters and 2 tactical_bombers moved from Japan to Amur
                2 bombers moved from Japan to Amur
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Amur
                1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 fighter moved from Okinawa to Amur
                1 fighter and 1 tactical_bomber moved from Kiangsu to Amur
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 battleship moved from 19 Sea Zone to 5 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to Hunan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter moved from Formosa to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 artilleries, 1 fighter and 6 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 9 fighters, 12 infantry, 1 mech_infantry and 7 tactical_bombers
                    Russians defend with 2 aaGuns, 3 artilleries and 18 infantry
                    Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 2 bombers, 8 fighters, 7 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for Japanese: 1 fighter and 5 infantry
                    Casualties for Russians: 2 aaGuns, 3 artilleries and 18 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Hunan to Kiangsi
                1 fighter and 1 tactical_bomber moved from Amur to Kiangsu
                1 fighter and 1 tactical_bomber moved from Amur to Kiangsu
                1 fighter moved from Amur to Kiangsu
                1 fighter and 1 tactical_bomber moved from Amur to Jehol
                1 fighter and 1 tactical_bomber moved from Amur to Jehol
                1 fighter and 1 tactical_bomber moved from Amur to Jehol
                1 fighter and 1 tactical_bomber moved from Amur to Jehol
                1 fighter and 1 tactical_bomber moved from Amur to Korea
                2 bombers moved from Amur to Kiangsu
                1 aaGun moved from Manchuria to Jehol
                1 infantry moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from 33 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Kiangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    triplea_38182_Jap1.tsvg


  • japz will be unstoppable now in the north  :evil:

  • '17 '16 '13 '12

    It for sure looks that way, only 5 infantries dead, eh?

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to 30 Sea Zone
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from 10 Sea Zone to Hawaiian Islands
                1 armour and 3 mech_infantrys moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States
                1 bomber moved from Central United States to Eastern United States
                1 tactical_bomber moved from 10 Sea Zone to Eastern United States
                1 fighter moved from Western United States to Eastern United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 carrier and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        30 Sea Zone : 1 carrier and 1 fighter
        26 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
        10 Sea Zone : 1 carrier, 2 submarines and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 36 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    triplea_38182_Ame1.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                5 infantry moved from Yunnan to Hunan
                3 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 2 artilleries and 5 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Hunan, round 2 :  3/9 hits
                        Japanese roll dice for 2 artilleries and 5 infantry in Hunan, round 2 :  4/7 hits
                        3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 3 :  1/5 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 3 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 :  1/3 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Hunan, round 4 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    retreated to Hunan
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -9
                    Casualties for Japanese: 5 infantry
                    Casualties for Chinese: 8 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan
                1 infantry moved from Shensi to Kweichow
                7 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Yunnan : 3 artilleries, 1 fighter and 7 infantry
        Kweichow : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 36 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.088
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 34

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.733
            Median : 2.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.368
            Median : 3.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

    triplea_38182_Chi1.tsvg

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