TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Goblins
Goblins buy 1 bats, 4 shooterss and 3 stabberss; Remaining resources: 0 PUs;
Combat Move - Goblins
Goblins loses 0 PUs for violating N. Enedwaiths neutrality.
1 wargs moved from Enedwaith to Celebran
3 wargss moved from N. Dunland to Celebran
1 stabbers moved from N. Dunland to Enedwaith
1 stabbers moved from Eregion to N. Enedwaith
Goblins take N. Enedwaith from Neutral
1 stabbers moved from Moria to Eregion
7 shooterss, 9 stabberss, 2 trollss and 5 wargss moved from Drimrill Dale to Celebran
5 stabberss moved from Moria to Celebran
2 shooterss and 3 stabberss moved from S. Caves to Celebran
1 bats moved from S. Mirkwood to Celebran
1 wargs moved from Gladden to E. Emnet
Goblins take E. Emnet from Rohan
Combat - Goblins
Battle in Celebran
Goblins attack with 1 bats, 9 shooterss, 17 stabberss, 2 trollss and 9 wargss
Elves defend with 8 entss, 6 hunterss and 2 wizards
Goblins win, taking Celebran from Elves with 1 bats, 5 shooterss, 3 stabberss, 2 trollss and 9 wargss remaining. Battle score for attacker is 44
Casualties for Goblins: 4 shooterss and 14 stabberss
Casualties for Elves: 8 entss, 6 hunterss and 2 wizards
Non Combat Move - Goblins
1 bats moved from Celebran to Gladden
Place Units - Goblins
2 shooterss placed in N. Caves
1 stabbers placed in S. Caves
1 bats, 2 shooterss and 2 stabberss placed in Moria
Turn Complete - Goblins
Goblins collect 24 PUs; end with 24 PUs total